As Kor, Berrus and Quelline leave, AB leans over beside Carp, his meaty hands planted on his equally meaty thighs. "How about you should me that sword again, Sir Carp?"
Party of Three: Night time in the town feels alot more sinister then the day time did, but that just might be the roving bands of bandits out. Several of them seem too intoxicated to even stand straight, and thanks to your above average disguises, you manage to sneak by them all as citizens returning from a hard days work. Several of them wolf whistle at Quelline however, which she trembles slightly. If your characters would have decent memory, they would remember that wolf whistling was the reason why the Dendrar family got kidnapped and is probably being tortured or killed as we speak, so probably a sore subject for many of the town's people.
Daren Edermath lives in an apple orchard on the opposite side of town from Quelline's farm. The house seems rather unassuming for someone of Daren's reputation, a simple one story ranch house. The orchard's other facilities are actually bigger then the house itself. The light's are on in the house, but you all don't hear anything aside from a slight whisper to the winds.
Carp holds his sword up high, and try's jabbing it at AB's girthy belly.
Hit: 7
It was a light jab, and you barely feel a thing as the jelly belly successfully repeals the foreign invader. Carp seems to be in awe of your natural protection.
"Ooof!" AB says, contorting his face and rubbing his belly where Carp jabbed it. "Careful there, mighty warrior." He grins again in answer to Carp's questioning face. "Where'd you get such a fine weapon?"
This post has potentially manipulated dice roll results.
Ordering Mimi to keep watch for anyone approaching the ranch, Kor knocks on the door with three rapid blows. He stands back a bit, so that Daren would see all three of the party when he opens the door.
The door swings open, and you all are on the pointy end of a rather large crossbow that's teeming with firey magical energy. Quelline squeaks in surprise, and you all seen Daren peaking his head above the crossbow in surprise, before quickly staching it away in embarrassment.
"Sorry, sorry. The only visitors I usually receive at this hour, are the one's that want my head hung up on a wall. What brings you young adventurers, and the young miss, so late at night?" The elderly half-elf mumbles somewhat suspiciously. His general attitude seems to be slightly different then the one he put out at the bar earlier this afternoon, and he's leaning heavily on his real leg. Kor, you notice that his fake one seems to be slightly damaged, with a deep cut mark extremely close to where the wood and flesh meet.
The young boy quickly hides the sword behind his back, a large frown developing on his face, indicating the sword and it's origin is a touchy subject. None the less, he opens his mouth and begins to explain-
"The sword was a birthday present from my dad. He promised that when I got older, he would replace it with a real one, and that this just for practicing. I wish it were real, I could protect my mom from all the bad guys if it was." The arm the sword was clutched in drops to the boys side, while he's visually trying to hold back tears.
Kor flinches at the crossbow, but keeps his outward calm, replying with "Understandable given the situation. My friends and I were planning to take care the orc and undead problem you asked us about tomorrow, but their have been some...complications we need to talk to you about, urgently to be honest. May we come in? I don't think we were followed, but we'll eventually attract the wrong kind of attention, standing out here."
AB's eyes dart toward Mav and then turn back to Carp, his mischievous grin becoming more encouraging — more familial. "Well, if you're supposed to be practicing, let's work on a thing or two, shall we?"
AB gives Carp some rudimentary lessons in swordplay.
Daren quickly ushers you all in, before violently shutting the door. There are a variety of locks that he fiddles with, the standard mundane paranoid old man setup, plus some extra magic ones that Kor realizes are very expensive, and very good at keeping others out.
"I know all about your run-in with the dirty red's, who do you think bought you lot the time?" The half elf says with an exaggerated knocking of his wooden leg, which has a recent looking deep grove, most likely from some dull slashing weapon that got stuck in the thing, rather then cutting it in half. "The other stuff doesn't matter much now, what use is getting rid of potential future problems when the men inside the town are most likely going to burn it to the ground by this time tomorrow."
The man rushes off to another room without waiting for any sort of response from you lot. You can hear lots of shuffling and metal and wood tinkering, as if the man is sorting through a large and messy pile of junk in another part of the house. The welcoming room you're currently in practically saturated in a messy scattering of trophies. Swords, lances, axes, hammers, daggers, more exotic weaponry shields, bits of armors are laying around everywhere, cluttering up the walking space. Faded pictures are hanging up on the walls, depicting Daren in multiple phases of his life, standing together in group pictures with others. Almost all of them Daren is armed to the teeth, even the one's when he was barely a teenager from the looks of it, standing over dead dragons, presumably evil magi or liches, and all other sort's of abominations. It seems like he changed teams rapidly during his youth, as every picture before he looks to be about fourtyish, he's standing next to different parties, but eventually it seems like he found a group he can stick with. A male dwarf in priest garments, a beatiful human female barbarian if her lack of battle appropriate clothing means anything, a halfling male in shiny leather armor, and a gnome in very... bright and colorful looking clothing, if such a monstrosity to the eyes can count as clothing. The pictures end appropriately with the final picture of Daren missing a leg, and giving the camera semi conscious look of pain, with the female human and the male gnome missing, standing in front of the massive corpse of a multicolored dragon.
The sound of rustling and faint swearing from another room isn't showing any signs of stopping, and Qelline starts curiously poking around at some of the discarded weaponry laying around on the floor, eyeing a very sharp looking silver sickle.
Ab: The boy is flourishing under your rudimentary sword lesson, he's one of the most natural-born swordsmen you've seen. You have no doubt that if he was using a real sword, you'd probably have some serious scratches on you. He darts around with a speed and precision that men five times his age would envy at, and while he initially didn't get things like feinting and parrying, it eventually clicked, and he naturally started incorporating them into his style.
Kor smiles at the man's eccentricities and begins looking around the room, stepping carefully, for a hand crossbow of good quality. He wasn't bad with the short bow he had been making due with, but he was surgical with an alley piece.
Berrus: "Yes lad, come over, first room to ya right!" You hear from the hallway of where he went, accompanied by some big clanking sounds. You follow his directions, and wander to a room that seems entirely dedicated to just being a junk room. Massive piles of stuff that would make a hoarder say 'Wow man... you have a problem', and he's shifting through all of it, his torso actually buried inside a large amount of what seems to be a mountain of colorful woven rugs. "If you want to help, look for a song bird automation. Very easy to recognize once you finally find the damn thing." (Roll either perception or investigation)
Kor: (Also roll perception or investigation)
Val and Mav: While Ab is keeping the boy preoccupied, you both slip out into the house to be greeted with the woodland creatures. Dancer goes forward and seems to have what seems to be a conversation with a particularly large looking buck. After a minute of animated... barking and grunting, the buck swings his head, and starts trotting off in the general direction of the large hill that holds the Red's Manor of operations. Dancer shoots the both of you a look, and follows after the buck.
If you two decide to follow, they lead you to a very inconspicuous clearing in the forest, somewhat removed from the township, where it seems a large opening in the hillside has been commandeered by man, if the wooden scaffolding supporting the walls is any indication. From first glance, its rather long and seemingly unguarded, you can't make out where the tunnel would lead, as it gradually goes upwards.
Berrus: You search and see many mystical things in the impromptu treasure room. Among them is an inconspicuous wood cutters axe that seems to radiate an magical presence that feels incredibly familiar to you for some reason. No bird though. Daren has upper body buried in yet another pile, what would you like to do now?
Kor: You find a rough looking heavy crossbow that has seen countless battles during its long service. It is marred by numerous dings and scratches, but is undoubtedly well cared-for. It was retrofitted with magical components and silver accoutrements at some point, and now hums with the power of a barely-contained thunderbolt. What would you like to do?
This post has potentially manipulated dice roll results.
Kor picks up the crossbow, looking it over and testing its actions. "This thing is beautiful, but way too big for my tastes." He says to himself before setting it back down and continuing his search for a small hand crossbow or perhaps a rapier.
Kor is only proficient with a hand crossbow and a light crossbow. He'd like to continue searching, if he can use that same investigation roll, awesome, if not, here's a new one:
Valathar kneels down, knees sinking below him. Feeling the dirt and dust between his long, green fingers, he breathes in the sweet send of the earth. He form starts to shrink, quickly at first, then slowly as the transformation comes to a close. Thick, dark fur sprouts from his sally hide, his snout turns forward, and long shaggy ears sprout from his head. It only takes a moment or two, but where once there was a Dragonborn, now stands a tall, shaggy dog.
Breathing deep again, Valathar opens his eyes. They glow a bright green at first, but quickly dim to a more deep forest green. Loaping off after Dancer, he barks one sharp, loud crack against the silence. Ready to adventure into the cave, and eager to find any clues, he greats here with a shake of his muzzle.
As Kor, Berrus and Quelline leave, AB leans over beside Carp, his meaty hands planted on his equally meaty thighs. "How about you should me that sword again, Sir Carp?"
Party of Three: Night time in the town feels alot more sinister then the day time did, but that just might be the roving bands of bandits out. Several of them seem too intoxicated to even stand straight, and thanks to your above average disguises, you manage to sneak by them all as citizens returning from a hard days work. Several of them wolf whistle at Quelline however, which she trembles slightly. If your characters would have decent memory, they would remember that wolf whistling was the reason why the Dendrar family got kidnapped and is probably being tortured or killed as we speak, so probably a sore subject for many of the town's people.
Daren Edermath lives in an apple orchard on the opposite side of town from Quelline's farm. The house seems rather unassuming for someone of Daren's reputation, a simple one story ranch house. The orchard's other facilities are actually bigger then the house itself. The light's are on in the house, but you all don't hear anything aside from a slight whisper to the winds.
Carp holds his sword up high, and try's jabbing it at AB's girthy belly.
Hit: 7
It was a light jab, and you barely feel a thing as the jelly belly successfully repeals the foreign invader. Carp seems to be in awe of your natural protection.
OOC: "Jelly belly"? AB's just big boned! :)
"Ooof!" AB says, contorting his face and rubbing his belly where Carp jabbed it. "Careful there, mighty warrior." He grins again in answer to Carp's questioning face. "Where'd you get such a fine weapon?"
Ordering Mimi to keep watch for anyone approaching the ranch, Kor knocks on the door with three rapid blows. He stands back a bit, so that Daren would see all three of the party when he opens the door.
Mimi Perception: 21
The door swings open, and you all are on the pointy end of a rather large crossbow that's teeming with firey magical energy. Quelline squeaks in surprise, and you all seen Daren peaking his head above the crossbow in surprise, before quickly staching it away in embarrassment.
"Sorry, sorry. The only visitors I usually receive at this hour, are the one's that want my head hung up on a wall. What brings you young adventurers, and the young miss, so late at night?" The elderly half-elf mumbles somewhat suspiciously. His general attitude seems to be slightly different then the one he put out at the bar earlier this afternoon, and he's leaning heavily on his real leg. Kor, you notice that his fake one seems to be slightly damaged, with a deep cut mark extremely close to where the wood and flesh meet.
The young boy quickly hides the sword behind his back, a large frown developing on his face, indicating the sword and it's origin is a touchy subject. None the less, he opens his mouth and begins to explain-
"The sword was a birthday present from my dad. He promised that when I got older, he would replace it with a real one, and that this just for practicing. I wish it were real, I could protect my mom from all the bad guys if it was." The arm the sword was clutched in drops to the boys side, while he's visually trying to hold back tears.
Kor flinches at the crossbow, but keeps his outward calm, replying with "Understandable given the situation. My friends and I were planning to take care the orc and undead problem you asked us about tomorrow, but their have been some...complications we need to talk to you about, urgently to be honest. May we come in? I don't think we were followed, but we'll eventually attract the wrong kind of attention, standing out here."
AB's eyes dart toward Mav and then turn back to Carp, his mischievous grin becoming more encouraging — more familial. "Well, if you're supposed to be practicing, let's work on a thing or two, shall we?"
AB gives Carp some rudimentary lessons in swordplay.
Berrus watching for any followers/watchers
Laissez les bons temps rouler
Daren quickly ushers you all in, before violently shutting the door. There are a variety of locks that he fiddles with, the standard mundane paranoid old man setup, plus some extra magic ones that Kor realizes are very expensive, and very good at keeping others out.
"I know all about your run-in with the dirty red's, who do you think bought you lot the time?" The half elf says with an exaggerated knocking of his wooden leg, which has a recent looking deep grove, most likely from some dull slashing weapon that got stuck in the thing, rather then cutting it in half. "The other stuff doesn't matter much now, what use is getting rid of potential future problems when the men inside the town are most likely going to burn it to the ground by this time tomorrow."
The man rushes off to another room without waiting for any sort of response from you lot. You can hear lots of shuffling and metal and wood tinkering, as if the man is sorting through a large and messy pile of junk in another part of the house. The welcoming room you're currently in practically saturated in a messy scattering of trophies. Swords, lances, axes, hammers, daggers, more exotic weaponry shields, bits of armors are laying around everywhere, cluttering up the walking space. Faded pictures are hanging up on the walls, depicting Daren in multiple phases of his life, standing together in group pictures with others. Almost all of them Daren is armed to the teeth, even the one's when he was barely a teenager from the looks of it, standing over dead dragons, presumably evil magi or liches, and all other sort's of abominations. It seems like he changed teams rapidly during his youth, as every picture before he looks to be about fourtyish, he's standing next to different parties, but eventually it seems like he found a group he can stick with. A male dwarf in priest garments, a beatiful human female barbarian if her lack of battle appropriate clothing means anything, a halfling male in shiny leather armor, and a gnome in very... bright and colorful looking clothing, if such a monstrosity to the eyes can count as clothing. The pictures end appropriately with the final picture of Daren missing a leg, and giving the camera semi conscious look of pain, with the female human and the male gnome missing, standing in front of the massive corpse of a multicolored dragon.
The sound of rustling and faint swearing from another room isn't showing any signs of stopping, and Qelline starts curiously poking around at some of the discarded weaponry laying around on the floor, eyeing a very sharp looking silver sickle.
Ab: The boy is flourishing under your rudimentary sword lesson, he's one of the most natural-born swordsmen you've seen. You have no doubt that if he was using a real sword, you'd probably have some serious scratches on you. He darts around with a speed and precision that men five times his age would envy at, and while he initially didn't get things like feinting and parrying, it eventually clicked, and he naturally started incorporating them into his style.
Do ye need any help? Berrus says loudly
Laissez les bons temps rouler
Kor smiles at the man's eccentricities and begins looking around the room, stepping carefully, for a hand crossbow of good quality. He wasn't bad with the short bow he had been making due with, but he was surgical with an alley piece.
Berrus: "Yes lad, come over, first room to ya right!" You hear from the hallway of where he went, accompanied by some big clanking sounds. You follow his directions, and wander to a room that seems entirely dedicated to just being a junk room. Massive piles of stuff that would make a hoarder say 'Wow man... you have a problem', and he's shifting through all of it, his torso actually buried inside a large amount of what seems to be a mountain of colorful woven rugs. "If you want to help, look for a song bird automation. Very easy to recognize once you finally find the damn thing." (Roll either perception or investigation)
Kor: (Also roll perception or investigation)
Val and Mav: While Ab is keeping the boy preoccupied, you both slip out into the house to be greeted with the woodland creatures. Dancer goes forward and seems to have what seems to be a conversation with a particularly large looking buck. After a minute of animated... barking and grunting, the buck swings his head, and starts trotting off in the general direction of the large hill that holds the Red's Manor of operations. Dancer shoots the both of you a look, and follows after the buck.
If you two decide to follow, they lead you to a very inconspicuous clearing in the forest, somewhat removed from the township, where it seems a large opening in the hillside has been commandeered by man, if the wooden scaffolding supporting the walls is any indication. From first glance, its rather long and seemingly unguarded, you can't make out where the tunnel would lead, as it gradually goes upwards.
perception: 12
Laissez les bons temps rouler
Investigation: 18
Berrus: You search and see many mystical things in the impromptu treasure room. Among them is an inconspicuous wood cutters axe that seems to radiate an magical presence that feels incredibly familiar to you for some reason. No bird though. Daren has upper body buried in yet another pile, what would you like to do now?
Kor: You find a rough looking heavy crossbow that has seen countless battles during its long service. It is marred by numerous dings and scratches, but is undoubtedly well cared-for. It was retrofitted with magical components and silver accoutrements at some point, and now hums with the power of a barely-contained thunderbolt. What would you like to do?
Berrus tosses the axe to a clear space and keeps looking
Investigation: 11
Laissez les bons temps rouler
Mav would like to take a look around and see if there are any guards around.
Perception: 10
Mavi Göz Mal - Half Orc Monk Level 1 Not Another Lost Mine of Phandelver
Drita - Aasimar Hexblade Warlock Lvl 3 Tomb of Annhilation
Iznik Sylnithas - Half Drow Blood Hunter Level 2 Precipice of Voids
Kor picks up the crossbow, looking it over and testing its actions. "This thing is beautiful, but way too big for my tastes." He says to himself before setting it back down and continuing his search for a small hand crossbow or perhaps a rapier.
Kor is only proficient with a hand crossbow and a light crossbow. He'd like to continue searching, if he can use that same investigation roll, awesome, if not, here's a new one:
Investigation: 15
Valathar kneels down, knees sinking below him. Feeling the dirt and dust between his long, green fingers, he breathes in the sweet send of the earth. He form starts to shrink, quickly at first, then slowly as the transformation comes to a close. Thick, dark fur sprouts from his sally hide, his snout turns forward, and long shaggy ears sprout from his head. It only takes a moment or two, but where once there was a Dragonborn, now stands a tall, shaggy dog.
Breathing deep again, Valathar opens his eyes. They glow a bright green at first, but quickly dim to a more deep forest green. Loaping off after Dancer, he barks one sharp, loud crack against the silence. Ready to adventure into the cave, and eager to find any clues, he greats here with a shake of his muzzle.
Sorry for the super delay. I am here, and I'm ready! Let's get this shit done boys!