“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Sorrow disappears and reappears quickly with the rope and grappling hook she had left behind. Millwater with mousers help soon has a meal prepared for everyone.
After din-din, Millwater checks everyone's health and footwear. Satisfied after sight, sound, and smell checks, he quickly packs up his cooking utensils.
"We all could do with some indulgences to calm our nerves.... when this is over. Fancy a fat pipe, a tall drink, and a few bard"s tales myself!"
Millwater slings his pack over his shoulders and says "I'm ready."
Everyone checks their gear and weapons before all are ready to go. Leaving this area you head back down to where you first made the right to get where you were. You have the option the head straight into unexplored or turn left to head back the way you had come.
"Let's go onward and find more interesting things!" Festoon says, already moving towards the unexplored area.
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“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Everyone heads back to the intersection and continue straight. After what seems to be 90 feet they can see a T intersection ahead of them. I will need a marching order if you are different that Sorrow and Millwater in the lead and Veeshal in the back. Also I need perception checks as well as investigation checks (Looking for hidden areas).
Millwater, convinced this is sacred ground examines the walls, floor, and ceiling. Sniffing as he goes. Searching for signs and glyphs, anything that creatures touched the divine and brought back it's secrets.
Mouser, quite content in the middle of the group now, looks curiously around as they travel, unbothered by the trip so far.
Perception 12
Investigation 12
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“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
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Mouser shrugs and lights his dagger with green fire, putting it under the pot to try heating it up with his magic. Green Flame Blade
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Sorrow disappears and reappears quickly with the rope and grappling hook she had left behind. Millwater with mousers help soon has a meal prepared for everyone.
After eating what are you all going to do?
After din-din, Millwater checks everyone's health and footwear. Satisfied after sight, sound, and smell checks, he quickly packs up his cooking utensils.
"We all could do with some indulgences to calm our nerves.... when this is over. Fancy a fat pipe, a tall drink, and a few bard"s tales myself!"
Millwater slings his pack over his shoulders and says "I'm ready."
Millwater Male Tabaxi Monk WoMercy 4 I 23/23HP
Shrugs her shoulders, "Ready to go with the rest."
Everyone checks their gear and weapons before all are ready to go. Leaving this area you head back down to where you first made the right to get where you were. You have the option the head straight into unexplored or turn left to head back the way you had come.
"Let's go onward and find more interesting things!" Festoon says, already moving towards the unexplored area.
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
"Aye! We can come back when we need to rest again." Millwater says tagging alongside of Festoon.
Millwater Male Tabaxi Monk WoMercy 4 I 23/23HP
‘Forward is better-we need to find those younglings…’
Everyone heads back to the intersection and continue straight. After what seems to be 90 feet they can see a T intersection ahead of them. I will need a marching order if you are different that Sorrow and Millwater in the lead and Veeshal in the back. Also I need perception checks as well as investigation checks (Looking for hidden areas).
Millwater, convinced this is sacred ground examines the walls, floor, and ceiling. Sniffing as he goes. Searching for signs and glyphs, anything that creatures touched the divine and brought back it's secrets.
Investigation 19
Holding up an open palm ✋️ Listening for a moment
Perception 14
Millwater Male Tabaxi Monk WoMercy 4 I 23/23HP
Mouser, quite content in the middle of the group now, looks curiously around as they travel, unbothered by the trip so far.
Perception 12
Investigation 12
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar