Festoon slips into the shadows as requested, hunting for unseen watchers and their like. Even unusually attentive animals will get checked out as possible sneaky-ears.
Stealth 24 (Adv if available from the distraction of the loud bigguns.)
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Sorrow groans, then leverages herself up stiffly. Staggering slightly she tries to catch herself but falls flat, sliding a bit in the dirt before sprawling face first again. Shaking her head she pulls loose a javelin, using it as a cane (point up) to regain her feet. She turns a 360 slowly as she braces against the javelin, then shakes her head as she shuffles back into town muttering under her breath all the while.
After they watched Darnart get far enough away Sorrow scratches some notes in the dirt so everyone is one the same page. Soon afterwards Sorrow and Veeshal get into a loud fight as Veeshal seems to be punishing Sorrow with blow after blow. As you all look closely you can see that none of the blows actually hit but Sorrow reacts and vocalizes as if the blows are actually hitting. Soon the show is over and Veeshal storms back into town. Sorrow lays there acting like she is really hurt as she watches the rest of the group head after Veeshal. Festoon made it into the treeline unseen as the acting provided the distraction needed for him. Once everyone has gone back into town Sorrow acts like she is getting up aftera serious beating stumbling a bit. After she has left anyone checking will see just scuff marks in the dirt and what ever message was there is now gone. Festoon searches the woods for anything watching the actions of the village and especially the group but thus far has not seen anything
Millwater stomps off hurriedly like he is pissed off. Making towards the inn, he keeps an eye out for watchers. When he feels the time is right, he gets low down, stepping into the long shadows of early evening. He makes his way northeast to the planned ambush site to set up.
At the ambush site, he walks around trying to figure out best place to make the holes. Millwater then looks for the highest tree to climb in order to complete a mental map in his mind.
Festoon keeps searching through the woods, following the instructions given secretly, and again watching for any watchers.
Stealth: 21 Adv? 11
Perception 20
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Tails sighs heavily and retreats back towards the inn. Glancing at the area, she kinda hops into a clearing of the trees and with a soft paw along some trees gives her thanks.
A soft whistle to let Mill know she is there, “There are some roots around here and here, that we might be able to have help.” Placing a paw to a couple of trees that look to belong to the roots, the Druid sends an image to the trees of what the group would like and if the flora around could help.
Millwater chrips "Brrrrteet" and stands back watching. His jaw drops, then forms a wide grin as the trees conform to the druids bidding. He looks up and notices birds flying in a circle, and marvels at the splendor and life surrounding him. "I sure do hope these don't become our graves, but it does look peaceful"
Vee continues into town, slipping into the shadows once he clears the towns edge. He heads in the general direction of NNE thru town, still keeping to the shadows-stopping before he leaves the town and still has a building or two nearby. He slowly and carefully checks, cocks and loads the Xbow finally settling in to wait.
Sorrow, knowing she is nowhere near stealthy enuf to remain unseen, continues to ‘limp’ as she heads into town towards the inn and keeping an eye out for any of the others.
Everyone heads into the village except for Festoon who is out roaming the forest quietly as he makes his way north following the other party members while keeping a eye out for anything that may be trying to watch what is going on in the village itself. (I need a investigation check from everyone as they move through the village. I need another stealth check from Festoon.)
As some leave the village to begin making a trap for the Goblins/Worgs. Tailfeathers with the assistance of nature coaxes a few trees to expose their roots at a much higher level ideal for tripping anything coming through the area. Millwater hides among the trees at the Northeastern edge of the village keeping an eye out as the traps are made thus learning of the traps and where he will need to lead the goblins and hopefully the worgs to their deaths. Once he knows where the pits and traps are at he sets out looking for the goblins. J'nah successfully sets a nice trap and begins to dig a pit. He gets the size of it partially mapped out as he moves more and more dirt. He is fascinated that every time he comes across a root it moves out of his way. Veeshal takes a partially hidden spot beside the houses in the NE corner of the village. Meanwhile Sorrow keeps moving silently as she can through the village.
Curious as to why the unseen watcher still remains unseen, Festoon himself tries to remain more unseen as he parallels the group's movements
Stealth, the return : 14
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Amazed by the industry each companion has shown creating death traps in a tranquil glade in the forest. (It's so beautiful) He thinks from his perch high above.
J'nah is walking a long humming and telling stories about how it's easier to track Kobolds instead of goblins because they have reptilian clawed feet while goblins don't so their tracks are less distinct and they need to stay away from the light making it less likely they'd every show up during the day...
The group waits by the traps for Millwater to get the Worgs to follow him leading them to the traps and the companions to jump on them to take them out of the fight. Millwater follows the scent of the goblins towards their hidden camp. How ever he does not get too far when he feels that he is being hunted now. Meanwhile J'nah finishes digging the pit as he recalls how much easier Kolbolds are easier to track than Goblins.
Millwater stops rubbing his head in the foliage, feeling the hairs on his back raise. Staring intensely into the forest. A very faint rustling. An ominous ringing of alarm fills both ears as his legs starts to shake. "Oh shit!" He whispers, taking off running his planned zig zag route toward ambush site.
"Waa...Waa...Waa..."He distressingly warns with each breath. Turning the corners quickly using cover to make some distance from the hot puffs of breaths momentarily on his back. Eyes wide open in terror of a creature he hasn't even seen and does not dare look at.
Festoon slips into the shadows as requested, hunting for unseen watchers and their like. Even unusually attentive animals will get checked out as possible sneaky-ears.
Stealth 24 (Adv if available from the distraction of the loud bigguns.)
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Sorrow groans, then leverages herself up stiffly. Staggering slightly she tries to catch herself but falls flat, sliding a bit in the dirt before sprawling face first again. Shaking her head she pulls loose a javelin, using it as a cane (point up) to regain her feet. She turns a 360 slowly as she braces against the javelin, then shakes her head as she shuffles back into town muttering under her breath all the while.
After they watched Darnart get far enough away Sorrow scratches some notes in the dirt so everyone is one the same page. Soon afterwards Sorrow and Veeshal get into a loud fight as Veeshal seems to be punishing Sorrow with blow after blow. As you all look closely you can see that none of the blows actually hit but Sorrow reacts and vocalizes as if the blows are actually hitting. Soon the show is over and Veeshal storms back into town. Sorrow lays there acting like she is really hurt as she watches the rest of the group head after Veeshal. Festoon made it into the treeline unseen as the acting provided the distraction needed for him. Once everyone has gone back into town Sorrow acts like she is getting up aftera serious beating stumbling a bit. After she has left anyone checking will see just scuff marks in the dirt and what ever message was there is now gone. Festoon searches the woods for anything watching the actions of the village and especially the group but thus far has not seen anything
Millwater stomps off hurriedly like he is pissed off. Making towards the inn, he keeps an eye out for watchers. When he feels the time is right, he gets low down, stepping into the long shadows of early evening. He makes his way northeast to the planned ambush site to set up.
At the ambush site, he walks around trying to figure out best place to make the holes. Millwater then looks for the highest tree to climb in order to complete a mental map in his mind.
Millwater Male Tabaxi Monk 2 I 8hp
Festoon keeps searching through the woods, following the instructions given secretly, and again watching for any watchers.
Stealth: 21 Adv? 11
Perception 20
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Tails sighs heavily and retreats back towards the inn. Glancing at the area, she kinda hops into a clearing of the trees and with a soft paw along some trees gives her thanks.
A soft whistle to let Mill know she is there, “There are some roots around here and here, that we might be able to have help.” Placing a paw to a couple of trees that look to belong to the roots, the Druid sends an image to the trees of what the group would like and if the flora around could help.
Millwater chrips "Brrrrteet" and stands back watching. His jaw drops, then forms a wide grin as the trees conform to the druids bidding. He looks up and notices birds flying in a circle, and marvels at the splendor and life surrounding him. "I sure do hope these don't become our graves, but it does look peaceful"
Millwater Male Tabaxi Monk 2 I 8hp
Getting the dirty work done, J'nah walks the length of the pit and gauges it's length, "Hopefully that'll do."
Vee continues into town, slipping into the shadows once he clears the towns edge. He heads in the general direction of NNE thru town, still keeping to the shadows-stopping before he leaves the town and still has a building or two nearby. He slowly and carefully checks, cocks and loads the Xbow finally settling in to wait.
Sorrow, knowing she is nowhere near stealthy enuf to remain unseen, continues to ‘limp’ as she heads into town towards the inn and keeping an eye out for any of the others.
Everyone heads into the village except for Festoon who is out roaming the forest quietly as he makes his way north following the other party members while keeping a eye out for anything that may be trying to watch what is going on in the village itself. (I need a investigation check from everyone as they move through the village. I need another stealth check from Festoon.)
As some leave the village to begin making a trap for the Goblins/Worgs. Tailfeathers with the assistance of nature coaxes a few trees to expose their roots at a much higher level ideal for tripping anything coming through the area. Millwater hides among the trees at the Northeastern edge of the village keeping an eye out as the traps are made thus learning of the traps and where he will need to lead the goblins and hopefully the worgs to their deaths. Once he knows where the pits and traps are at he sets out looking for the goblins. J'nah successfully sets a nice trap and begins to dig a pit. He gets the size of it partially mapped out as he moves more and more dirt. He is fascinated that every time he comes across a root it moves out of his way. Veeshal takes a partially hidden spot beside the houses in the NE corner of the village. Meanwhile Sorrow keeps moving silently as she can through the village.
Vee Investigate: 11
Sorrow Investigate: 8
Tails Investigation: 18
Curious as to why the unseen watcher still remains unseen, Festoon himself tries to remain more unseen as he parallels the group's movements
Stealth, the return : 14
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Amazed by the industry each companion has shown creating death traps in a tranquil glade in the forest. (It's so beautiful) He thinks from his perch high above.
investigation 17 -1 skill
Millwater Male Tabaxi Monk 2 I 8hp
J'nah Investigation: 8
J'nah is walking a long humming and telling stories about how it's easier to track Kobolds instead of goblins because they have reptilian clawed feet while goblins don't so their tracks are less distinct and they need to stay away from the light making it less likely they'd every show up during the day...
The group waits by the traps for Millwater to get the Worgs to follow him leading them to the traps and the companions to jump on them to take them out of the fight. Millwater follows the scent of the goblins towards their hidden camp. How ever he does not get too far when he feels that he is being hunted now. Meanwhile J'nah finishes digging the pit as he recalls how much easier Kolbolds are easier to track than Goblins.
Millwater stops rubbing his head in the foliage, feeling the hairs on his back raise. Staring intensely into the forest. A very faint rustling. An ominous ringing of alarm fills both ears as his legs starts to shake. "Oh shit!" He whispers, taking off running his planned zig zag route toward ambush site.
"Waa...Waa...Waa..." He distressingly warns with each breath. Turning the corners quickly using cover to make some distance from the hot puffs of breaths momentarily on his back. Eyes wide open in terror of a creature he hasn't even seen and does not dare look at.
Millwater Male Tabaxi Monk 2 I 8hp
Tails felt like something was watching and turned to look even more in the area.
Perception: 24