Sorrow moves forward to assist Tail-Feathers. Sorrow swings with her axe but misses the spider. From here on out they both will have advantage on their attacks. As Millwaters struggles J'nah moves over to assist him on getting loose. He was able to cut one of the webbing loose so it falls loosely around Millwaters. Millwaters continues to try and break free of the remaining webbing but remains stuck and immobile. Veeshal breaks free of the webbing holding him allowing him to one again join in the battle. Tail-Feathers swings with her scimitar but misses the spider she is facing. The spiders attack. One is able to bite Tail-Feathers. She takes 8 points of damage she will take an additional 10 points if she fails to save VS Poison DC 11. Two try to hit Veeshal with webbing but the miss barely. Two more hit J'nah with webbing hitting him. He needs to make two strength checks DC 12 to break free. Three others move in to surround Sorrow. The bite at her but fail to land a hit. Mouser is able to remain hidden after firing off a shot hitting a spider.
Twisting and stretching within the webs, Millwater finds a weak spot and tries to free himself. His eyes widen at the vicious attack by a spider with its fangs, the head pulsating as it injects venom. Finally unstuck from the webs, he runs to Tail Feather's side!
Vigorously rubbing his hands together, while evading hordes of spider legs to reach her side.
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
This post has potentially manipulated dice roll results.
Vee glides forward heading for Tail Feathers left side, all the while composing his Healing Prayer mentally as he unhooks the war hammer and wades into the fray.
Sorrow swings and hits a spider causing damage to it. J'nah is still stuck in a we unable to move. Millwaters makes his way over to Tail-Feathers Veeshal moves over towards Tail-Feathers as well swinging with his hammer but misses. Meanwhile behind him a spider tries to bite him but is hit by the hammer as Veeshal brings it back up to get ready for another swing. Needless to say not much damage is caused to the spider but it was enough for it to draw back and rethinks its attack. (Spider rolled a 1) With all the bigger people moving farther into the room three spiders send webs at Festoon He is hit once causing him to be stuck. He needs to make a strength check DC 12 to break free. Three spiders around Tail=Feathers attack her but miss. The forth one attacks Millwater biting him for 7 damage. Millwater needs to make a save vs Poison DC 11 or take 10 points of damage. The spiders around Sorrow attack her but her armor proves to be too much for them this round. As Veeshal moves one attacks him but misses.
Thus bringing an end to this round. Actions for the next round.
*Vigorously rubbing his hands together* Millwater extends the claws on his feet and delivers a flying kick, followed by a sweeping kick to the closest spider. Landing by Tail Feather, using the heat from his hands, he kneeds and massages (making biscuits) the poison from the fang's puncture wounds on Tail Feather's arm.
Festoon attempts to shake off the webbing and strike out at a nearby spider who is attack his allies, before hiding.
STR: 6
Attack: 20 Damage: Unable to parse dice roll.
Hiding: 27
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Sorrow strikes hard into a spider causing it to fall to the ground twitching in death. Another nearby spider pulls the carcass out of the way so another spider can move in to attack. J'nah is still fighting to clear away the webs so he can get back into the fight. Millwater strikes out at the spiders but fails to land any blows He does however heal Tail-Feathers with 5 points of healing. Veeshal swings at another spider but misses. Tailfeathers stands there cursing at the spiders for biting her. Meanwhile two more spiders shoot webbing at J'nah seeing he is almost free. They want the little man to stay were he is for a snack later on. One web hits him causing him to be stuck fast again. (two webs to break free from strength DC 12) Two other spiders shoot at Festoon but miss. A spider each attacks Veeshal, Sorrow, Tail-Feathers and Millwater. However they miss. Two other spiders attack Sorrow and Veeshal. One is successful on biting Veeshal He takes 6 damage and must save vs poison DC 11 or take 10 points of damage. Thus round three is done
Purring loudly, Millwater looks relieved as the poison oozes out the wound, and transfers the sticky webs from his wrist to her wound. Having done all he could, he backflips back into the fight.
Doing his best to block Tail Feather's body, he slashes at the nearest spider with his claws.
This post has potentially manipulated dice roll results.
Now that the webs are not a concern, Festoon shoots from hiding, and slips back into cover.
Attack: 18 Damage: 12
Stealth: 11
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Sorrow Swings her ace again biting into a spider wounding it. J'nah is still disabled while fighting with a web. Millwaters strikes out at a spider spinning and striking the same spider Sorrow hit causing it to fall to the ground twitching in its death. It is pulled out of the way as another spider takes its place lunging at Millwater biting him for 8 damage. He needs to make a save vs its poison DC 11 or take 10 points of damage. Millwaters second attack misses but barely. Veeshal swings with his hammer connecting with a spider causing some damage. Three spiders take aim at Festoon with bedding but they miss. Tail-Feathers stays in a zone where she is protected by both Millwaters and Sorrow. She takes no action. Festoon is able to get a good shot off hitting the spider that Veeshal hit killing it as it falls to the ground twitching.
Next round of actions.
Rollback Post to RevisionRollBack
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Sorrow moves forward to assist Tail-Feathers. Sorrow swings with her axe but misses the spider. From here on out they both will have advantage on their attacks. As Millwaters struggles J'nah moves over to assist him on getting loose. He was able to cut one of the webbing loose so it falls loosely around Millwaters. Millwaters continues to try and break free of the remaining webbing but remains stuck and immobile. Veeshal breaks free of the webbing holding him allowing him to one again join in the battle. Tail-Feathers swings with her scimitar but misses the spider she is facing. The spiders attack. One is able to bite Tail-Feathers. She takes 8 points of damage she will take an additional 10 points if she fails to save VS Poison DC 11. Two try to hit Veeshal with webbing but the miss barely. Two more hit J'nah with webbing hitting him. He needs to make two strength checks DC 12 to break free. Three others move in to surround Sorrow. The bite at her but fail to land a hit. Mouser is able to remain hidden after firing off a shot hitting a spider.
Thus ends round two.
Trying to get out of the webs, you're not manages to do six point of damage to one one of the webs with both swings from inside.
Strength Check 12
Twisting and stretching within the webs, Millwater finds a weak spot and tries to free himself. His eyes widen at the vicious attack by a spider with its fangs, the head pulsating as it injects venom. Finally unstuck from the webs, he runs to Tail Feather's side!
Vigorously rubbing his hands together, while evading hordes of spider legs to reach her side.
Millwater Male Tabaxi Monk WoM 3 I 18/18HP
Growling at her swing and a miss, it turns to a hiss as the spider bites her arm.
DC roll 16
Sighing at the web assault of the spiders, Festoon shoots from his hiding place at a nearby spider, then tucks in behind yet another hiding spot.
Attack: 18 Damage: 15
Stealth: 25
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Hissing in anger and frustration, Sorrow swings again.
Att: 11
Dam: 1
Vee glides forward heading for Tail Feathers left side, all the while composing his Healing Prayer mentally as he unhooks the war hammer and wades into the fray.
Att: 10
Dam: 3
Sorrow swings and hits a spider causing damage to it. J'nah is still stuck in a we unable to move. Millwaters makes his way over to Tail-Feathers Veeshal moves over towards Tail-Feathers as well swinging with his hammer but misses. Meanwhile behind him a spider tries to bite him but is hit by the hammer as Veeshal brings it back up to get ready for another swing. Needless to say not much damage is caused to the spider but it was enough for it to draw back and rethinks its attack. (Spider rolled a 1) With all the bigger people moving farther into the room three spiders send webs at Festoon He is hit once causing him to be stuck. He needs to make a strength check DC 12 to break free. Three spiders around Tail=Feathers attack her but miss. The forth one attacks Millwater biting him for 7 damage. Millwater needs to make a save vs Poison DC 11 or take 10 points of damage. The spiders around Sorrow attack her but her armor proves to be too much for them this round. As Veeshal moves one attacks him but misses.
Thus bringing an end to this round. Actions for the next round.
Poison Save 15
*Vigorously rubbing his hands together* Millwater extends the claws on his feet and delivers a flying kick, followed by a sweeping kick to the closest spider. Landing by Tail Feather, using the heat from his hands, he kneeds and massages (making biscuits) the poison from the fang's puncture wounds on Tail Feather's arm.
KI ³/3 Flurry of Blows
Attack: 13 Damage: 10
Attack: 9 Damage: 8
Hand of Healing: 5 HP to Tail Feather
Millwater Male Tabaxi Monk WoM 3 I 11/18HP
Festoon attempts to shake off the webbing and strike out at a nearby spider who is attack his allies, before hiding.
STR: 6
Attack: 20 Damage: Unable to parse dice roll.
Hiding: 27
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
With 4 pts of damage to the web, J'nah fails to fully escape the second web, but does get most of the way out.
Vee snarls a curse in UC as he swings at the spider trying to flank him.
Att: 8
Dam: 3
Sorrow focuses her anger, lets out a roar and strikes out with her axe,
Att: 18
Dam: 16
Sorrow strikes hard into a spider causing it to fall to the ground twitching in death. Another nearby spider pulls the carcass out of the way so another spider can move in to attack. J'nah is still fighting to clear away the webs so he can get back into the fight. Millwater strikes out at the spiders but fails to land any blows He does however heal Tail-Feathers with 5 points of healing. Veeshal swings at another spider but misses. Tailfeathers stands there cursing at the spiders for biting her. Meanwhile two more spiders shoot webbing at J'nah seeing he is almost free. They want the little man to stay were he is for a snack later on. One web hits him causing him to be stuck fast again. (two webs to break free from strength DC 12) Two other spiders shoot at Festoon but miss. A spider each attacks Veeshal, Sorrow, Tail-Feathers and Millwater. However they miss. Two other spiders attack Sorrow and Veeshal. One is successful on biting Veeshal He takes 6 damage and must save vs poison DC 11 or take 10 points of damage. Thus round three is done
Need actions for the next round.
Purring loudly, Millwater looks relieved as the poison oozes out the wound, and transfers the sticky webs from his wrist to her wound. Having done all he could, he backflips back into the fight.
Doing his best to block Tail Feather's body, he slashes at the nearest spider with his claws.
Attack 18 Damage 8
Bonus Attack 13 Damage 6
Millwater Male Tabaxi Monk WoM 3 I 11/18HP
Feeling a bit more than 'peckish' Sorrow howls and strikes out again.
Att: 22
Dam: 11
Wincing from the bite, Vee digs into his racial background to see try and shrug off the poison.
Poison ST: 15
He also swings out with the hammer in hopes of smashing the arachnoid that bite him,
Att: 23
Dam: 9
Now that the webs are not a concern, Festoon shoots from hiding, and slips back into cover.
Attack: 18 Damage: 12
Stealth: 11
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Tail looks around at the spiders. Hissing she goes to move out of the way
Sorrow Swings her ace again biting into a spider wounding it. J'nah is still disabled while fighting with a web. Millwaters strikes out at a spider spinning and striking the same spider Sorrow hit causing it to fall to the ground twitching in its death. It is pulled out of the way as another spider takes its place lunging at Millwater biting him for 8 damage. He needs to make a save vs its poison DC 11 or take 10 points of damage. Millwaters second attack misses but barely. Veeshal swings with his hammer connecting with a spider causing some damage. Three spiders take aim at Festoon with bedding but they miss. Tail-Feathers stays in a zone where she is protected by both Millwaters and Sorrow. She takes no action. Festoon is able to get a good shot off hitting the spider that Veeshal hit killing it as it falls to the ground twitching.
Next round of actions.