Gathering up some of the drawings and shoving them in her pocket, she follows Walt and Bendrak into the dining room. She looks for a hatch, trapdoor or hole in the floor that might lead down to the stone foundation Lucky had found.
This post has potentially manipulated dice roll results.
Tuuli digs through the chest of clothes. Perception: 26
Baldar exits and joins Walt and Bendrak. Although Lucky's observation of the foundation was further west (under parts of the porch and hallway, and under the pantry) Baldar examines the deteriorating floor in here as well. Investigation: 8
Tuuli's sharp eyes immediately find a pair of overalls with a pocket containing thirteen rings—plain rings, wedding bands, and formal jewelry sized for men and women, worth at least 100 gold or more.
Baldar finds nothing but some holes in the rotten floorboards revealing nothing but dirt a few inches below. She does hear a scratching sound, however, from under the long table.
Tuuli gathers the rings and puts them in an empty sack on her belt, then she goes to join the others, coming up on their searches with “Hey, guys, I found the weirdest thing…”
Rollback Post to RevisionRollBack
ey/em/eirs, or they/them works, too (just not he). Role-playing since that keep on those borderlands. I love it so.
Bendrak somewhat secures the western door of the dining room, connecting to the kitchen, with broken furniture. This dining room looks ransacked, and red mud covers the furnishings and floor.
Nothing is immediately visible beneath the table, but investigating more closely, he discovers a half dozen disembodied hands clinging to the underside. They leap at his face.
Roll initiative! (Everyone except Bendrak is surprised.)
Tuuli steps over into the corner, where she can see into the room, “What is goin—oh.” She pulls an arrow and fits it to her bow, drawing and loosing, hoping it doesn’t skewer Bendrak!
Move: one square right Action: shoot a hand with short bow and Sneak Damage for a nearby enemy (Bendrak), in game log. Crit for 24 damage!
Rollback Post to RevisionRollBack
ey/em/eirs, or they/them works, too (just not he). Role-playing since that keep on those borderlands. I love it so.
Walt is startled by the rush of air from Tuuli's arrow and watches as the pinpoint accurate shot skewers a hand to the wall. Walt shouts an incantation in druidic and with a quick flick of the wrist, casts thorn whip at one of the hands attacking Bendrak.
Action: Cast the cantrip thorn whip. 9 (roll in game log) to hit for 3 damage.
Bonus Action: Walt expends a use of his wild shape and takes on a starry form resembling the constellation of an archer. His body becomes luminous; his joints glimmer like stars, and glowing lines connect them as on a star chart.
Walt uses his archer starry form to make a ranged spell attack at one of the hands 10 to hit for 6radiant damage
Move: Walt will side step 2 squares to the left, leaving an avenue to escape for his friends.
(ooc: While in his starry form, Walt sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The form lasts for 10 minutes. )
Gathering up some of the drawings and shoving them in her pocket, she follows Walt and Bendrak into the dining room. She looks for a hatch, trapdoor or hole in the floor that might lead down to the stone foundation Lucky had found.
Tuuli digs through the chest of clothes. Perception: 26
Baldar exits and joins Walt and Bendrak. Although Lucky's observation of the foundation was further west (under parts of the porch and hallway, and under the pantry) Baldar examines the deteriorating floor in here as well. Investigation: 8
Tuuli's sharp eyes immediately find a pair of overalls with a pocket containing thirteen rings—plain rings, wedding bands, and formal jewelry sized for men and women, worth at least 100 gold or more.
Baldar finds nothing but some holes in the rotten floorboards revealing nothing but dirt a few inches below. She does hear a scratching sound, however, from under the long table.
Tuuli gathers the rings and puts them in an empty sack on her belt, then she goes to join the others, coming up on their searches with “Hey, guys, I found the weirdest thing…”
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Bendrak shoves some loose furniture in front of the door between the dining room and the scary people and bends down to check out the scratching.
Bendrak somewhat secures the western door of the dining room, connecting to the kitchen, with broken furniture. This dining room looks ransacked, and red mud covers the furnishings and floor.
Nothing is immediately visible beneath the table, but investigating more closely, he discovers a half dozen disembodied hands clinging to the underside. They leap at his face.
Roll initiative! (Everyone except Bendrak is surprised.)
Hands: 17
Bendrak
Initiative: 11
(If Bendrak can roll a higher initiative than 17, he can go first. Otherwise, they attack.)
(Ohhhh… bloody hands… all the handprints…)
Tuuli’s initiative: 14
Lucky’s initiative: 12 + 2 = 14
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Baldar initiative: 2
Six clawed, disembodied hands leap from the table's underside upon Bendrak's face and torso:
Claw Attack #1 vs. Bendrak: 15 Hit: 4 slashing damage.
Claw Attack #2 vs. Bendrak: 18 Hit: 2 slashing damage.
Claw Attack #3 vs. Bendrak: 16 Hit: 2 slashing damage.
Claw Attack #4 vs. Bendrak: 8 Hit: 5 slashing damage.
Claw Attack #5 vs. Bendrak: 6 Hit: 3 slashing damage.
Claw Attack #6 vs. Bendrak: 5 Hit: 5 slashing damage.
Bendrak may act next, followed by anybody with an initiative 17 or higher!
Walt’s initiative: 4 :(
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
Bendrak is up next!
Initiative:
√ Hands 17
xx Tuuli & Lucky 14 - surprised
Bendrak 11
xx Walt 4 - surprised
xx Baldar 2 - surprised
Bendrak steps back in shock and chops away at one of the hands.
Attack: 10 Damage: 11
Bendrak swings at one of the hopping, clawing hands tearing at him. He narrowly misses.
They swarm all over him, tearing at his skin and clothing.
Claw Attack #1 vs. Bendrak: 10 Hit: 3 slashing damage.
Claw Attack #2 vs. Bendrak: 9 Hit: 5 slashing damage.
Claw Attack #3 vs. Bendrak: 19 Hit: 4 slashing damage.
Claw Attack #4 vs. Bendrak: 13 Hit: 4 slashing damage.
Claw Attack #5 vs. Bendrak: 12 Hit: 3 slashing damage.
Claw Attack #6 vs. Bendrak: 14 Hit: 4 slashing damage.
Two of them penetrate his thick armor and tear up his side and arm.
Alerted by Bendrak's sudden ambush, everyone else may act next.
Tuuli steps over into the corner, where she can see into the room, “What is goin—oh.” She pulls an arrow and fits it to her bow, drawing and loosing, hoping it doesn’t skewer Bendrak!
Move: one square right
Action: shoot a hand with short bow and Sneak Damage for a nearby enemy (Bendrak), in game log. Crit for 24 damage!
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Baldar steps forward and swipes at another hand with her axe.
24 to hit for 8 damage
Tuuli cleanly picks off one clinging to Bendrak's shoulder, skewering it to the wall with an arrow.
Baldar steps forward and crushes another with her axe. Two down! Four remain.
Bendrak and Walt may act next.
Walt is startled by the rush of air from Tuuli's arrow and watches as the pinpoint accurate shot skewers a hand to the wall. Walt shouts an incantation in druidic and with a quick flick of the wrist, casts thorn whip at one of the hands attacking Bendrak.
Action: Cast the cantrip thorn whip. 9 (roll in game log) to hit for 3 damage.
Bonus Action: Walt expends a use of his wild shape and takes on a starry form resembling the constellation of an archer. His body becomes luminous; his joints glimmer like stars, and glowing lines connect them as on a star chart.
Walt uses his archer starry form to make a ranged spell attack at one of the hands 10 to hit for 6 radiant damage
Move: Walt will side step 2 squares to the left, leaving an avenue to escape for his friends.
(ooc: While in his starry form, Walt sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The form lasts for 10 minutes. )
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)