(OOC if Lukan is still with us, he also has darkvision, and could attack with magic missile)
Pox will whisper, "Three hostiles, 100 feet ahead, so far they have not seen us. I can run forward and fire my crossbow, but that will alert them to our presence. What would you like me to do?"
Rayel motions for the party to halt."Frekor... toss the torch about 20 feet out"
(My bad, didn't have the time to answer earlier)
The brown haired ranger took his longbow, "There's no other option. We were sent to deal with this things." said giving a quick look to the Drow that acompanied them who he didn't know. He then threw the torch 20 feet in front of everyone and quickly pull one of his arrows ready to release it.
This post has potentially manipulated dice roll results.
Nebb quietly steps up behind Frekor the ranger and whispers “let me assist here, they are within my range and I can tag one with dim radiant light, get ready to release that arrow in case the one I tag doesn’t drop”. His hands make a few rapid gestures before one of his arms makes an out stretched motion .
casts Guiding Bolt: targeting the closest of the worm like creatures.
spell: 19 : dam : 10
A flash of light streaks toward a creature of your choice within range. Make a ranged spell attack against the target. On a hit, the target takes 4d6 radiant damage, and the next attack roll made against this target before the end of your next turn has advantage, thanks to the mystical dim light glittering on the target until then.
"So much for the element of surprise" rayel said as the glowing creature fades back into darkness. The rogue moves 25ft along the tunnel wall (45 to enemy) and climbs up 5 ft, listening for the worms as they approach.
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(We know how far away they are because of Pox, how far can I see in the tunnel? I dont have darkvision)
(20 feet with light. 5 feet without)
(OOC if Lukan is still with us, he also has darkvision, and could attack with magic missile)
Pox will whisper, "Three hostiles, 100 feet ahead, so far they have not seen us. I can run forward and fire my crossbow, but that will alert them to our presence. What would you like me to do?"
(My bad, didn't have the time to answer earlier)
The brown haired ranger took his longbow, "There's no other option. We were sent to deal with this things." said giving a quick look to the Drow that acompanied them who he didn't know. He then threw the torch 20 feet in front of everyone and quickly pull one of his arrows ready to release it.
Half orc monk Khaddim- Lost Mine of Phandelver (modern setting), Variant human ranger Frekor- The Darness Below, Half elf bard Callon, Aasimar life domain cleric/blood hunter Idris- Hunt for the 7, Tiefling warlock Charis- Ghosts of Saltmarsh, Goliath fighter Garrett- Ghosts of Saltmarsh
Rayel whispers, "Pox, what's the layout? Do I have room sneak behind them?"
(OOC Excellent question, to which Pox does not have an answer. DM?)
(It's late in that timezone, probably pick it up tomorrow)
Nebb quietly steps up behind Frekor the ranger and whispers “let me assist here, they are within my range and I can tag one with dim radiant light, get ready to release that arrow in case the one I tag doesn’t drop”. His hands make a few rapid gestures before one of his arms makes an out stretched motion .
casts Guiding Bolt: targeting the closest of the worm like creatures.
spell: 19 : dam : 10
A flash of light streaks toward a creature of your choice within range. Make a ranged spell attack against the target. On a hit, the target takes 4d6 radiant damage, and the next attack roll made against this target before the end of your next turn has advantage, thanks to the mystical dim light glittering on the target until then.
(There's something funky going on with the rolls in your post, Nebb)
You can always try, the tunnel is wide enough unless the get side by side as they are pretty large beasts
Nebb let's loose a bolt and strikes the first beast. Roll initiative.
(OOC: casted that with +5 and rolled a 20, what’s off about that?)
Initiative: 15
Initiative 5
(How are you rolling?l
Lukan Initiative: 8
One of the monsters moves 30 feet towards yall as it slithers quietly. (70 Feet)... Nebb you are up
Nebb lowers his head and begins to chant lightly
casts false life : 5
The other two creatures slither up towards yall. (70 Feet) Cryos you are up
"So much for the element of surprise" rayel said as the glowing creature fades back into darkness. The rogue moves 25ft along the tunnel wall (45 to enemy) and climbs up 5 ft, listening for the worms as they approach.