The kobold curses in draconic upon hearing Deekin's news, then turns and dashes back into the house. You hear him yell to the others in common that there are foes coming and they need to hurry. The coast once again seems clear for the moment, and you are close to the keep.
(You're at the red x, keep is the structure at the top of the hill at the end of the road to the right. Basically right in the center of town)
Pops takes the illusion of the crowd and and places it behind the group at the intersection. He molds the image to make it look like an empty street leading up to the keep. "We should be covered, lets go."
Pops takes the illusion of the crowd and and places it behind the group at the intersection. He molds the image to make it look like an empty street leading up to the keep.
(You know how in the acme cartoons the character puts up a picture of a dark tunnel? I am taking the crowd silent image I have and turning it into flat image of the empty road leading up to the keep and putting it behind us. Covering our movement.)
Pops detaches the illusion and drops it behind the group at the intersection as they move towards the keep. Just as you move past the final house on the right-hand side of the road, yet another group of looters exits the front door, 2 kobolds and 1 humans spreading across the road behind you.
(Woo, really low rolls for the looter numbers. The looters are about 20 feet behind your group. You're about 100 feet away from the keep.)
Dawn shoots an an arrow at the human Attack: 20 Damage: 8 + 3
(BTW Dawn is Male, Dawn is his shorter name, his full name is Chasing Dawn's Song. I have a little problem remembering myself so if you slip up every once in a while I don't mind)
(In this case Deception would be more appropriate than persuasion, so go ahead and roll another one of those)
Deekin attempts to deceive the kobold. Deception: 4
Deekin, Kobold Bard (2) in Hoard of the Dragon Queen
Ix'altha, Kobold Rogue (1) in Shackled City
The kobold curses in draconic upon hearing Deekin's news, then turns and dashes back into the house. You hear him yell to the others in common that there are foes coming and they need to hurry. The coast once again seems clear for the moment, and you are close to the keep.
(You're at the red x, keep is the structure at the top of the hill at the end of the road to the right. Basically right in the center of town)
"I say we make a break for it"
I got alot a doods
Pops takes the illusion of the crowd and and places it behind the group at the intersection. He molds the image to make it look like an empty street leading up to the keep. "We should be covered, lets go."
I got alot a doods
(You know how in the acme cartoons the character puts up a picture of a dark tunnel? I am taking the crowd silent image I have and turning it into flat image of the empty road leading up to the keep and putting it behind us. Covering our movement.)
I got alot a doods
(Gotcha)
Pops detaches the illusion and drops it behind the group at the intersection as they move towards the keep. Just as you move past the final house on the right-hand side of the road, yet another group of looters exits the front door, 2 kobolds and 1 humans spreading across the road behind you.
(Woo, really low rolls for the looter numbers. The looters are about 20 feet behind your group. You're about 100 feet away from the keep.)
Dawn's initiative roll is 18
Dawn yells to Pop's "can you help me and Rockcrusher while helding that illusion?"
Initiative 12
A bead of sweat rolls down Pops head, "I believe I can."
Pops concentrates on the Illusion behind them. With a Minor Illusion he causes a puff of dust to surround Dawn hiding her movements.
Dolomite Jones flies over to the human and will Help the next person attack him.
I got alot a doods
14 initiative
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Dawn shoots an an arrow at the human Attack: 20 Damage: 8 + 3
(BTW Dawn is Male, Dawn is his shorter name, his full name is Chasing Dawn's Song. I have a little problem remembering myself so if you slip up every once in a while I don't mind)
(Gotta wait for their initiative :p). Looter initiative roll: 6
DJ swoops in and distracts the human long enough for Dawn to launch an arrow and strike him down.
"After we take care of these looters, lets high-tail it to the keep!" squawks Deekin.
Initiative: 21
Deekin, Kobold Bard (2) in Hoard of the Dragon Queen
Ix'altha, Kobold Rogue (1) in Shackled City
The 2 and 1 were the number of each that showed up