Dust cloaks the contents of the 20 foot wide hall. Six alcoves line the walls, three to the north and three to the south. Each alcove except the southwest one holds a humanoid figure carves of red-veined white marble. The figures resemble tall elves in plate armor. A stone archway at the west end of the hall opens into a wide room from which greenish light glows. A dark pit is situated before the archway. Refer to the map if you need.
Out of the edges of your perception, you notice a secret door on the south wall that leads to Area 11. With a small push, it opens easily. Nicely done.
The dust in the room, Ugg, reveals that the dust in the room is disturbed by tracks that start in the southwest alcove and go to various areas in the room, though the tracks are filled in enough that the disturbance must have occured dozens of years ago.
POINTS OF INTEREST: DC10 Wisdom (Perception): Ugg found tracks! See above. DC10 Wisdom (Survival): ????? DC20 Wisdom (Perception): Judas discovers the south secret door.
This post has potentially manipulated dice roll results.
Suddenly, a very small demon bug imp-like creature springs from the southwest alcove! It attacks Balrog!
Slash! Attack: 6 Damage: 4
Missing, it rears again and makes a menacing growl at you all! RrRghgHG!!!
POINTS OF INTEREST: DC10 Wisdom (Perception): Ugg found tracks! See above. DC10 Wisdom (Survival): DM: The tracks on the floor belong to Jot the Demon! DC20 Wisdom (Perception): Judas discovers the south secret door to AREA 11
This post has potentially manipulated dice roll results.
Seeing the ugly demon creature attack his companion Ugg takes his greatsword in his hands and charges swinging it at the creatures body intent on trying to slice it in half from top to bottom
Attack: 18 Damage: 11
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
So close!
Judas: "
Shadows.Stars."Investigation: 5
Realize I read the riddle and interpreted it backwards.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Perception: 19
”Sweet mother of Pan, it’s like the answers on the very tip of my tounge.” Phil growls out in frustration
As Judas mutters the word, the door to the next area creaks open.
Ugg starts to walk into the next area his senses on high alert due to all the traps that seemed to have been in this mostly empty place.
perception: 18
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
I'll post soon. Boss on my butt.
AREA 10 - THE HONOR GUARD
Dust cloaks the contents of the 20 foot wide hall. Six alcoves line the walls, three to the north and three to the south. Each alcove except the southwest one holds a humanoid figure carves of red-veined white marble. The figures resemble tall elves in plate armor. A stone archway at the west end of the hall opens into a wide room from which greenish light glows. A dark pit is situated before the archway. Refer to the map if you need.
POINTS OF INTEREST:
DC10 Wisdom (Perception): ?????
DC10 Wisdom (Survival): ?????
DC20 Wisdom (Perception): ?????
Since there are two perception checks, let me know which one you're aiming for.
Judas’ Perception check for the big kahuna check: 19
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Out of the edges of your perception, you notice a secret door on the south wall that leads to Area 11. With a small push, it opens easily. Nicely done.
OOC: Ugg's was a more general check so probably the lower check
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
The dust in the room, Ugg, reveals that the dust in the room is disturbed by tracks that start in the southwest alcove and go to various areas in the room, though the tracks are filled in enough that the disturbance must have occured dozens of years ago.
POINTS OF INTEREST:
DC10 Wisdom (Perception): Ugg found tracks! See above.
DC10 Wisdom (Survival): ?????
DC20 Wisdom (Perception): Judas discovers the south secret door.
Balrog gets a feeling he is being hemmed in by the close quarters, his time spent in a cave in has made him leery about tighter spaces.
Survival: 5
Oh, you're feeling leery, alright. LOL!
Balrog begins to get goosebumps :3
Suddenly, a very small demon bug imp-like creature springs from the southwest alcove! It attacks Balrog!
Slash! Attack: 6 Damage: 4
Missing, it rears again and makes a menacing growl at you all! RrRghgHG!!!
POINTS OF INTEREST:
DC10 Wisdom (Perception): Ugg found tracks! See above.
DC10 Wisdom (Survival): DM: The tracks on the floor belong to Jot the Demon!
DC20 Wisdom (Perception): Judas discovers the south secret door to AREA 11
Ooc: initiative?
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Go ahead and take a swing. This is more narrative.
Seeing the ugly demon creature attack his companion Ugg takes his greatsword in his hands and charges swinging it at the creatures body intent on trying to slice it in half from top to bottom
Attack: 18 Damage: 11
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
The hit spins Jot like a top, and he lands on the ground some feet away, flopping about like a rag doll.
Jot laughs. He laughs and laughs.
"FINALLY!" He cries in joy, "Finally! You broke the binding! My watch over the dragonpriest is over!"
Making some quick hand movements, the laugher fades away as he turns invisible. It is once again quiet in the Citadel.
The secret door Judas found beckons to be explored.
Judas: “Ummm, THAT was weird.”
Last to know and first to be blamed...
As a free action, can I regret my life choices?