If there are any interesting objects that the dragon sees that Corvus doesn't, Corvus will have it bring whatever it is to him. (If it is able to lift it. If not, it can show him where it is.)
Vex knew those runes were for arcanic research. Simon's arcanic research, for what kind? Vex wasn't entirely sure. Perhaps when all was said and done he could write the runes done and study them. As Gilded,Vex,Corvus,Dragon all head into room 1
Gilded looked around the room. The dragon was able to find a hidden pouch in one dresser. It was simply a lesser healing potion for when any of the guards weren't feeling good. Gilded could see the door and though no one else could see it (Going by Gilded's passive perception here.) the dragon looked at the door and hissed at the door knob. (Door leading to room 6) it began to do telepathy with it's master.
"Trap! Trap!!"
OOC Nontyper you need to PM me and tell me how you cleaned the map up! That's amazing wow! Love it! Is it possible to do without a mouse pad???
By the way who leads will matter a lot so thank you for letting me know it was Gilded.
This post has potentially manipulated dice roll results.
(OOC: Huh, I tried using the link to put the image here in the thread, but it doesn't seem to work. Must be the format of the picture, or something to do with the site it's on.)
Drezmir follows behind Gilded, but notices Vex studying some sort of runes. "Can I take a look?" He asks, if Vex lets him he will look over the runes.
Arcana: (Okay, I tried rolling this in the game log, and I am supposed to have advantage, but it gave me 6 both times. Experimentally, I rolled 2 more times, and it gave me two more 6's...so if its alright, I'm going to re-roll here with the dice roller. I don't know why the game log is like this for me.)
Re-roll (if that's alright): 22
After looking over the runes, he will follow Gilded, keeping himself in the second position in the line.
OOC Vex is pondering on the runes from the cellar ^^
Also if you click on Arcana under Blood Hunter it'll say this
A To recall information about fey, fiends, or undead(Hunter’s Bane)
Your Intelligence (Arcana) check measures your ability to recall lore about spells, magic items, eldritch symbols, magical traditions, the planes of existence, and the inhabitants of those planes.
So only advantage for info about Fey,Fiends,Undead to represent you're a monster hunter kinda deal. (Blood Hunter is very very based off of witchers)
Still without advantage that is a 17. I could PM you what he perceives but it'll be implied it happened earlier in the cellar.
This post has potentially manipulated dice roll results.
(OOC: Oh, yeah I got a little confused after posting that and tried to go back and find where the runes were first mentioned but I had to go do something else before I managed to find it. Oh, yeah, that makes sense. Sure, I'll take what info I can get!)
(Drez still follows directly behind Gilded up the stairs.)
Corvus will take the health potion from the psuedodragon then say, "Do not open that door yet. It is trapped." Then he glances at Vex, and holds out the potion. "Here, you used yours already didn't you?" Whether or not the dragonborn takes the potion, Corvus will approach the door and investigate the doorknob. He is trying to figure out if there is a way to disarm the trap.
Drezmir is able to see the trap with his perception. Corvus with his investigation and the guidance of others perception. (Seeing the trap with senses) he can trace back the trap. It's a wire on the doorknob connected to the wall. Maybe if one cut the wire.. Careful enough with little enough movement it wouldn't set off. (Would be sleight of hand)
Seeing the trap, Drezmir nods when Corvus points out the trap. He looks at it for a moment, pondering how to disarm it when Corvus reaches for the wire with his metal arm. "Wait..." He trails off as Corvus tries to cut the wire.
When Drezmir asks him to see the runes as well, he says.”Yes, you may investigate the runes. I can deduct that Simon has in fact created these, but I still don’t know a lot about them.” When Corvus offers him a potion he says: “I have not used mine yet, Corvus.”
Corvus had set off the trap! His dragon still on his shoulder (From warning him about said trap) the familiar and Corvus must make a DEX saving throw! DC13
The wire comes down a little too quickly causing poison darts firing off at Corvus and the dragon!
Corvus effortlessly evades the poison darts. Flapping his wings in a graceful gust as he steps back deftly. The dragon had spun and spiraled backward barely avoiding the venomous grasp of the darts. The wire appeared to be destroyed however the door still appeared to be locked. However it didn't seem to have any more traps at the very least.
https://imgur.com/a/ml9ZG86
(Ok so the second floor is the lower floor?)
Corvus follows Gilded to room 1 and looks around.
Perception: 6
Perception for dragon: 18
If there are any interesting objects that the dragon sees that Corvus doesn't, Corvus will have it bring whatever it is to him. (If it is able to lift it. If not, it can show him where it is.)
Vex follows and looks around quickly. 19
That is perception
Hold on it says 19 when you click on it. How does that happen? It’s a normal perception roll where I rolled a 5 plus wisdom bonus.
Vex knew those runes were for arcanic research. Simon's arcanic research, for what kind? Vex wasn't entirely sure. Perhaps when all was said and done he could write the runes done and study them. As Gilded,Vex,Corvus,Dragon all head into room 1
Gilded looked around the room. The dragon was able to find a hidden pouch in one dresser. It was simply a lesser healing potion for when any of the guards weren't feeling good. Gilded could see the door and though no one else could see it (Going by Gilded's passive perception here.) the dragon looked at the door and hissed at the door knob. (Door leading to room 6) it began to do telepathy with it's master.
"Trap! Trap!!"
OOC
Nontyper you need to PM me and tell me how you cleaned the map up! That's amazing wow! Love it! Is it possible to do without a mouse pad???
By the way who leads will matter a lot so thank you for letting me know it was Gilded.
(OOC: Huh, I tried using the link to put the image here in the thread, but it doesn't seem to work. Must be the format of the picture, or something to do with the site it's on.)
Drezmir follows behind Gilded, but notices Vex studying some sort of runes. "Can I take a look?" He asks, if Vex lets him he will look over the runes.
Arcana: (Okay, I tried rolling this in the game log, and I am supposed to have advantage, but it gave me 6 both times. Experimentally, I rolled 2 more times, and it gave me two more 6's...so if its alright, I'm going to re-roll here with the dice roller. I don't know why the game log is like this for me.)
Re-roll (if that's alright): 22
After looking over the runes, he will follow Gilded, keeping himself in the second position in the line.
OOC
Vex is pondering on the runes from the cellar ^^
Also if you click on Arcana under Blood Hunter it'll say this
Your Intelligence (Arcana) check measures your ability to recall lore about spells, magic items, eldritch symbols, magical traditions, the planes of existence, and the inhabitants of those planes.
So only advantage for info about Fey,Fiends,Undead to represent you're a monster hunter kinda deal. (Blood Hunter is very very based off of witchers)
Still without advantage that is a 17. I could PM you what he perceives but it'll be implied it happened earlier in the cellar.
(OOC: Oh, yeah I got a little confused after posting that and tried to go back and find where the runes were first mentioned but I had to go do something else before I managed to find it. Oh, yeah, that makes sense. Sure, I'll take what info I can get!)
(Drez still follows directly behind Gilded up the stairs.)
He looks around the first room: Perception: 20
Corvus will take the health potion from the psuedodragon then say, "Do not open that door yet. It is trapped." Then he glances at Vex, and holds out the potion. "Here, you used yours already didn't you?" Whether or not the dragonborn takes the potion, Corvus will approach the door and investigate the doorknob. He is trying to figure out if there is a way to disarm the trap.
Investigation: 17
Drezmir is able to see the trap with his perception. Corvus with his investigation and the guidance of others perception. (Seeing the trap with senses) he can trace back the trap. It's a wire on the doorknob connected to the wall. Maybe if one cut the wire.. Careful enough with little enough movement it wouldn't set off. (Would be sleight of hand)
Corvus will try to cut the wire with his cyber arm.
Sleight of hand: 6 (Well, the dice roller likes sixes lol. Guess that trap is going off....)
Seeing the trap, Drezmir nods when Corvus points out the trap. He looks at it for a moment, pondering how to disarm it when Corvus reaches for the wire with his metal arm. "Wait..." He trails off as Corvus tries to cut the wire.
Gilded backs up as the others play with the trap. "I'm not good with that stuff, I'll let you guys play with it."
When Drezmir asks him to see the runes as well, he says.”Yes, you may investigate the runes. I can deduct that Simon has in fact created these, but I still don’t know a lot about them.” When Corvus offers him a potion he says: “I have not used mine yet, Corvus.”
Corvus had set off the trap! His dragon still on his shoulder (From warning him about said trap) the familiar and Corvus must make a DEX saving throw! DC13
The wire comes down a little too quickly causing poison darts firing off at Corvus and the dragon!
Dex save for Corvus: 22
Dex for dragon: 19
(Lol Corvus just strait up smacks the wire.)
Cursing, Corvus lunges sideways to try to avoid the darts. The dragon darting upwards off his shoulder.
Corvus effortlessly evades the poison darts. Flapping his wings in a graceful gust as he steps back deftly. The dragon had spun and spiraled backward barely avoiding the venomous grasp of the darts. The wire appeared to be destroyed however the door still appeared to be locked. However it didn't seem to have any more traps at the very least.
Vex approaches the door and pulls out his crowbar, and uses it to try and open the door. What should I roll, athletics?
OOC
Go ahead and roll Athletic's instead of STR since you are using a crow bar ^^
Jess will give Vex guidance!
"Vex, add my strength to yours."