(I sent a message just a little bit ago asking if everything is ok. It's Taliesin's turn as well, but we can continue and let him catch up when he has the time if everyone prefers)
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
(Glad you are enjoying it! To be honest, this whole section is actually exposition for the rest of the campaign, so I'd really like to get through this and out of the forest)
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Szazzul simply laughs at the bard's mockery, thinking it a clever little quip. Taliesin's flight will eventually lead him back to the camp and news of the lizardman horde, the great battle, and Szazzul's impending doom will inspire the army to leave immediately with renewed hope. At least in this local circle, Taliesin will have achieved the fame he believed himself to have.
(Got the word from Tyrannosary that RL concerns are mounting and making it progressively difficult to continue. Having Taliesin was a wonderfully unique experience and will be very missed.)
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Solomon’s eyes flare open and he awakens coughing and sputtering, “Huh... Thanks Rex. Seems that we might need to work on the giant dinosaur plan a bit more.” However, he quickly realizes that their still in the thick of it, “Which we can totally do later! Right now we need to keep everyone alive.”
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
The lizardman champion siezes the opening to attack Rex: 25 for Unable to parse dice roll. for Unable to parse dice roll. if either attack lands.
The other champion points to Elon and hisses at the troll, directing it to attack. It breaks contact and rushes Evelyn. (Disengage and move, playing cat-and-mouse now)
The troll, still bubbling from the acid washing, lunges at Elon: 27 for Unable to parse dice roll. for Unable to parse dice roll. for [roll]1d6+4[roll].
Champion vs. Rex: 16 for 5, 19 for 8. Add 7 if either attacks hit.
Troll vs. Elon: 20 for 10, 9 for 13, 22 for 7. The troll's claws dig deep, but it can't quite get a good angle for its head. This fumble allows Elon a wide opening (Elon, go ahead and take a full Action (Attack, Disengage, Dodge, etc.)).
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Did you mean Dodge? Disengage only prevents attacks of opportunity by moving. Unless the plan was to move away toward someone else.
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
This post has potentially manipulated dice roll results.
Seeing the dragon 80 feet away, Solomon will cough and right himself, standing up from prone. Solomon then extends one arm as runes trace along it, culminating in one at his palm. Taking his wand in hand, Solomon casts Magic Missile at 4th level and uses 2nd level Alchemical Casting to increase the damage by 2d10 force damage. This means that each of the 5 missiles does 7 force damage for a grand total of 95 force damage against the dragon. Five massive bolts of energy crackle out towards the dragon as they crash straight into his hide.
OOC: Perhaps we should continue on without the save? Kinda holding things up
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
(I sent a message just a little bit ago asking if everything is ok. It's Taliesin's turn as well, but we can continue and let him catch up when he has the time if everyone prefers)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
OOC: No worries on my end, just wanted to make sure everything was all good. Been having fun so far!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
(Glad you are enjoying it! To be honest, this whole section is actually exposition for the rest of the campaign, so I'd really like to get through this and out of the forest)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
(Oh goodie! Now I’m excited! Can’t wait.)
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
OOC- sounds like this could get real exciting!
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
OOC-can't wait to see what you have in store.
Taliesin will attempt to speed like a bullet back to camp and out race the dragon
You're the reason the gene pool needs a life guard!
I'll cast vicious mockery on the dragon as soon as I get out of the darkness and can see him.
2
he needs to make a D.C. save of 17
WIS save: 29
Szazzul simply laughs at the bard's mockery, thinking it a clever little quip. Taliesin's flight will eventually lead him back to the camp and news of the lizardman horde, the great battle, and Szazzul's impending doom will inspire the army to leave immediately with renewed hope. At least in this local circle, Taliesin will have achieved the fame he believed himself to have.
(Got the word from Tyrannosary that RL concerns are mounting and making it progressively difficult to continue. Having Taliesin was a wonderfully unique experience and will be very missed.)
LAIR20, Rex18, BigLizards2(89)18, Troll(69)17, Elon12, Evelyn11, Solomon11, Szazzul(181)5, Prisoner(4)5, Lizardman(8)3
Since I can't see a decently tactical way to employ the Lair actions, Rex is up!
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Rex retrieves a [magic-item]potion of healing[/magic-item] from his belt and puts it down solo's mouth 9
Solomon’s eyes flare open and he awakens coughing and sputtering, “Huh... Thanks Rex. Seems that we might need to work on the giant dinosaur plan a bit more.” However, he quickly realizes that their still in the thick of it, “Which we can totally do later! Right now we need to keep everyone alive.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
The lizardman champion siezes the opening to attack Rex:
25 for Unable to parse dice roll. for Unable to parse dice roll. if either attack lands.The other champion points to Elon and hisses at the troll, directing it to attack. It breaks contact and rushes Evelyn. (Disengage and move, playing cat-and-mouse now)
The troll, still bubbling from the acid washing, lunges at Elon:
27 for Unable to parse dice roll. for Unable to parse dice roll. for [roll]1d6+4[roll].LAIR20, Rex18, BigLizards2(89)18, Troll(69)17, Elon12, Evelyn11, Solomon11, Szazzul(181)5, Prisoner(4)5, Lizardman(8)3
Elon, Evelyn, and Solomon are up!
(Trying this again without the fails)
Champion vs. Rex: 16 for 5, 19 for 8. Add 7 if either attacks hit.
Troll vs. Elon: 20 for 10, 9 for 13, 22 for 7. The troll's claws dig deep, but it can't quite get a good angle for its head. This fumble allows Elon a wide opening (Elon, go ahead and take a full Action (Attack, Disengage, Dodge, etc.)).
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
OOC: How far is the dragon from us?
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Elon goes for full force attack on the troll
Attack: 27 Damage: 10
Attack: 17 Damage: 10
using his ki for flurry of blows
Attack: 12 Damage: 9Attack: 18 Damage: 9
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
Don't forget you have an additional Action to use due to the troll's nat1.
LAIR20, Rex18, BigLizards2(89)18, Troll(40)17, Elon12, Evelyn11, Solomon11, Szazzul(181)5, Prisoner(4)5, Lizardman(8)3
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
OOC: Sorry to ask again, but since your right here, could I get a distance on the dragon? Is he within 180 feet?
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Elon will disengage to avoid more injury.
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Seeing the dragon 80 feet away, Solomon will cough and right himself, standing up from prone. Solomon then extends one arm as runes trace along it, culminating in one at his palm. Taking his wand in hand, Solomon casts Magic Missile at 4th level and uses 2nd level Alchemical Casting to increase the damage by 2d10 force damage. This means that each of the 5 missiles does 7 force damage for a grand total of 95 force damage against the dragon. Five massive bolts of energy crackle out towards the dragon as they crash straight into his hide.
”Magic Missile, meet Arcane Nuke.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist