Gundren says, " the only thing we know about the layout of the cave is that the forge is near a water source. Unfortunately we will have to search room by room until we meet someone we can actually talk to."
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DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
This post has potentially manipulated dice roll results.
"Thanks Arafiel!" Boghadair says with a chuckle.
OOC: I'll take as many shots as you will allow before the zombies get into melee range again, or they die. I am going to be unavailable the rest of the evening most likely. So I'll just give you 8 rolls of Longbow attacks for these zombies. I will not burn an action surge, or anything like that. Just my normal attack once a round, with movement to stay out of melee attack range.
Since the half-orc cannot go through the fire, he makes the sound effects of the arrows as they hit the skeletons in the hopes to make the fight more intense and dramatic.
*Woosh* *Wapow*
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Believer of the almighty one, the Alpha and the Omega, whose love encompasses all of his creations, RNGesus.
Started as a player at time of registration. Started to DM a month later. Hoping to get better as time progresses.
This post has potentially manipulated dice roll results.
Update on the action: Boghadair hits with his first arrow, Johnson misses with his shot, Fire damage from Arafiel on five of the zombies.
As the zombies get to Ian he takes down the first one with a flurry of slashes. Boghadair kills one more zombie with two arrows in a row. Tyrus damages a zombie on the right.
"Cover yourself in splint and immediately find an enemy that strikes the neck, what are the chances!"
Tyrus uses his action to remove one of the stirges in his neck.
See my profile for all my PbP threads!
Tyrus was able to remove the Stirge before it could bite him again.
Gundren swings his axe at the pest as soon as it is removed from Tyrus.
Attack: 8 Damage: 12
He misses and so Sildar swings his sword at it twice.
Attack: 7 Damage: 8
Attack: 21 Damage: 8
He kills it with his second swing.
The group is at a four corners situation. The cave has hallways to the right, left, and straight ahead.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
"Gundren, did your map include any portion of these caves, or was it just to get us to the entrance back there?" Boghadair asks the dwarf.
Gundren says, " the only thing we know about the layout of the cave is that the forge is near a water source. Unfortunately we will have to search room by room until we meet someone we can actually talk to."
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
"There's nothing here but those dozens of skeletons down there."
Thagakh points at the cavern below. Something ominous enter his mind as he begins to check if those skeletons are truly not undead.
Wisdom Check: 13
10
a sadly familiar sound is heard from the right of the party.
6 Zombie come creeping from 15 feet away in the shadows.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
"This is the second time Thagakh found undead creatures."
The half-orc performs the rite of the storm on his battleaxe and transforms into a wereboar.
Boghadair sheaths his daggers and pulls out his longbow while creating distance with the zombies,
Longbow Ranged Attack: 23; Damage: 12 piercing damage
Ian takes a stance near Thagakh and awaits the range attackers.
johnson pulls out his crossbow to weaken the group before they arrive.
Attack: 7 Damage: 7
Merry 1st lv halfling rogue
”Neverwinter” Johnson 1st lv human rogue
Arafiel casts create bonfire at the feet of the lead zombie
3 fire damage DEX save 13 for no damage, + any other creature that enters that 5 foot space must also save dex 13 or take 1d8 fire
Here is a little light for your targeting
Laissez les bons temps rouler
Zombie dexterity check [roll]1d20[/roll minus 2
15
6 damage from fire
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
Boghadair hits but Johnson misses.
The zombies stop moving forward until the fire stops. Two try to go around the the flames.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
Arafiel observes them stopping and laughs lowly
heh heh that will last a minute, enjoy the target practice boys
Laissez les bons temps rouler
"Thanks Arafiel!" Boghadair says with a chuckle.
OOC: I'll take as many shots as you will allow before the zombies get into melee range again, or they die. I am going to be unavailable the rest of the evening most likely. So I'll just give you 8 rolls of Longbow attacks for these zombies. I will not burn an action surge, or anything like that. Just my normal attack once a round, with movement to stay out of melee attack range.
Longbow Ranged Attack: 21; Damage: 7 piercing damage
Longbow Ranged Attack: 14; Damage: 6 piercing damage
Longbow Ranged Attack: 27; Damage: 9 piercing damage
Longbow Ranged Attack: 15; Damage: 10 piercing damage
Longbow Ranged Attack: 21; Damage: 11 piercing damage
Longbow Ranged Attack: 18; Damage: 12 piercing damage
Longbow Ranged Attack: 26; Damage: 9 piercing damage
Longbow Ranged Attack: 27; Damage: 10 piercing damage
OOC: Nice rolls
The party can get two shots off before the zombies move around the fire and or the fire goes out.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
*Woosh* *Wapow*
Since the half-orc cannot go through the fire, he makes the sound effects of the arrows as they hit the skeletons in the hopes to make the fight more intense and dramatic.
*Woosh* *Wapow*
Ian moves to the left side that the zombies are trying to come through and attacks the first Zombie.
Attack: 17 Damage: 7
Attack: 23 Damage: 7
Attack: 7 Damage: 7
Attack: 18 Damage: 7
Tyrus readies an attack if any of the zombies get through the fire.
Talon Attack: 13
Damage: 7
See my profile for all my PbP threads!
Update on the action: Boghadair hits with his first arrow, Johnson misses with his shot, Fire damage from Arafiel on five of the zombies.
As the zombies get to Ian he takes down the first one with a flurry of slashes. Boghadair kills one more zombie with two arrows in a row. Tyrus damages a zombie on the right.
Gundren Attack: 23 Damage: 16
Sildar Attack: 8 Damage: 9
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon