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my two other shots before the melee starts
Attack: 22 Damage: 11
Attack: 6 Damage: 9
Merry 1st lv halfling rogue
”Neverwinter” Johnson 1st lv human rogue
Arafiel points at a zombie and the sound of dolorous bell fills the air
casts Toll the dead
6 necrotic Wis saving throw of 13 for no damage
Laissez les bons temps rouler
Zombie wisdom save 10 minus 2
Sildar hits. Johnson hits. All zombies take 6 necrotic damage from Arafiel.
3 Zombie destroyed. 3 attacks as the fire disappears.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
Zombie #1 Attack: 17 Damage: 4 against Ian
Zombie #2 Attack: 18 Damage: 4 against Gundren
Zombie #3 Attack: 17 Damage: 4 against Tyrus
Tough defense.... all attacks miss. Back to original initiative order
Initiative order: Thagakh , Arafiel, Boghadair, Ian, Johnson, Tyrus, Sildar, Gundren
toll the dead again
9 necrotic Wis saving throw of 13 for no damage
Zombie wisdom save [roll]1d20[/roll minus 2
6
all zombie take damage
"Finally they arrived where Thagakh can reach them."
The half-orc gleefully swings his battleaxe towards the nearest skeleton.
Feral Might, Hew Two Handed Melee Weapon Attack: 25 Damage: 11 Slashing Damage
Crimsom Rite, Rite of the Storm: 1 Lightning Damage
OOC: GM Strap: Did you want to still keep using the rolls I made earlier, or would you like new ones?
OOC: if you are still using your bow we can use those rolls. If you switch to melee, make new rolls.
Thagakh destroys another Zombie.
I would like to use Thagakh's Great Weapon Master feat using his bonus action.
Upon the death (re death?) of his undead enemy, Thagakh strikes another skeleton nearby.
Feral Might, Hew Two Handed Melee Weapon Attack: 18 Damage: 10 Slashing Damage
Crimsom Rite, Rite of the Storm: 3 Lightning Damage
switching to the daggers, johnson goes after any zombie he can gain an opening against.
Attack: 15 Damage: 6
Attack: 10 Damage: 5
Attack: 25 Damage: 7
Attack: 11 Damage: 7
The skeleton strike by Thagakh crumbles to dust. The flurry of slashes from Johnson takes out another Zombie.
Ian takes a look at Boghadair to see if he is shooting his bow the attacks the zombie with daggers.
Attack: 10 Damage: 7
Attack: 21 Damage: 7
Attack: 19 Damage: 7
Boghadair continues to fire off his arrows, choosing his shots carefully to avoid hitting his friends in the fray.
The last Zombie is destroyed. The zombies came from an area near the end of the hallway. There are two open doors to smaller rooms at the location.
Why is it that I never get to fight before all the enemies are dead? Tyrus wonders.
"I really need to work on my speed," he says, and leads the way to one of the doors, listening for any noises through it.
Perception: 18
OOC: Durrr, Tyrus hears wood.
See my profile for all my PbP threads!
Tyrus hears nothing but the door is unlocked.
The half-orc also listens on what is happening behind the two doors.
Perception 19
No sounds other that the every two minutes of waves sounds from the cave.
Ah, what the heck.
Tyrus opens the door, readying a dodge action for whatever awaits within.
my two other shots before the melee starts
Attack: 22 Damage: 11
Attack: 6 Damage: 9
Merry 1st lv halfling rogue
”Neverwinter” Johnson 1st lv human rogue
Arafiel points at a zombie and the sound of dolorous bell fills the air
casts Toll the dead
6 necrotic Wis saving throw of 13 for no damage
Laissez les bons temps rouler
Zombie wisdom save 10 minus 2
Sildar hits. Johnson hits. All zombies take 6 necrotic damage from Arafiel.
3 Zombie destroyed. 3 attacks as the fire disappears.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
Zombie #1 Attack: 17 Damage: 4 against Ian
Zombie #2 Attack: 18 Damage: 4 against Gundren
Zombie #3 Attack: 17 Damage: 4 against Tyrus
Tough defense.... all attacks miss. Back to original initiative order
Initiative order: Thagakh , Arafiel, Boghadair, Ian, Johnson, Tyrus, Sildar, Gundren
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
toll the dead again
9 necrotic Wis saving throw of 13 for no damage
Laissez les bons temps rouler
Zombie wisdom save [roll]1d20[/roll minus 2
6
all zombie take damage
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
"Finally they arrived where Thagakh can reach them."
The half-orc gleefully swings his battleaxe towards the nearest skeleton.
Feral Might, Hew Two Handed Melee Weapon Attack: 25 Damage: 11 Slashing Damage
Crimsom Rite, Rite of the Storm: 1 Lightning Damage
OOC: GM Strap: Did you want to still keep using the rolls I made earlier, or would you like new ones?
OOC: if you are still using your bow we can use those rolls. If you switch to melee, make new rolls.
Thagakh destroys another Zombie.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
I would like to use Thagakh's Great Weapon Master feat using his bonus action.
Upon the death (re death?) of his undead enemy, Thagakh strikes another skeleton nearby.
Feral Might, Hew Two Handed Melee Weapon Attack: 18 Damage: 10 Slashing Damage
Crimsom Rite, Rite of the Storm: 3 Lightning Damage
switching to the daggers, johnson goes after any zombie he can gain an opening against.
Attack: 15 Damage: 6
Attack: 10 Damage: 5
Attack: 25 Damage: 7
Attack: 11 Damage: 7
Merry 1st lv halfling rogue
”Neverwinter” Johnson 1st lv human rogue
The skeleton strike by Thagakh crumbles to dust. The flurry of slashes from Johnson takes out another Zombie.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
Ian takes a look at Boghadair to see if he is shooting his bow the attacks the zombie with daggers.
Attack: 10 Damage: 7
Attack: 21 Damage: 7
Attack: 21 Damage: 7
Attack: 19 Damage: 7
Boghadair continues to fire off his arrows, choosing his shots carefully to avoid hitting his friends in the fray.
The last Zombie is destroyed. The zombies came from an area near the end of the hallway. There are two open doors to smaller rooms at the location.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
Why is it that I never get to fight before all the enemies are dead? Tyrus wonders.
"I really need to work on my speed," he says, and leads the way to one of the doors, listening for any noises through it.
Perception: 18
OOC: Durrr, Tyrus hears wood.
See my profile for all my PbP threads!
Tyrus hears nothing but the door is unlocked.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
The half-orc also listens on what is happening behind the two doors.
Perception 19
No sounds other that the every two minutes of waves sounds from the cave.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
Ah, what the heck.
Tyrus opens the door, readying a dodge action for whatever awaits within.
See my profile for all my PbP threads!