Also: The creature hit by the arrow must succeed on a Wisdom saving throw or be unable to see anything farther than 5 feet away until the start of your next turn.
With blood spewing from its many wounds, the grick falls to the ground at Thagakh’s feet.
the chapel’s decor is decorated with the deities that were once revered here. This is an obvious sign that the builders of the castle were human. The stone brazier contains a mound of coal. To leave the chapel are two doors. One to the right towards the front of the castle and one on the left towards the Bugbear sounds.
"May I suggest we take a short rest before continuing on?" Boghadair says."I can fire as many arrows as needed, but need a bit of a break to pull out my more powerful shots."
“We have delayed so long that I fear for our Dwarf boss. It may be dangerous resting in such a unsecured location. I want to challenge the king.” Ian says sticking out his chest and following Goliath traditions of combat.
"Well, it's not like my more powerful shots have been effective so far. Alright, let's continue on." Boghadair says, getting his bow and arrow ready. "Lead on, Ian"
Across the hallway is a door that earlier the Bugbear was heard, now the sounds of at least 2 Hobgoblins gambling can be detected.
Anyone who can understand Goblin can hear them say, “He is hear for the Dwarf and map but Grol wants more.... He should because we have taken care of him too long. That spider must pay up and good.”
Rollback Post to RevisionRollBack
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
OOC: we have made a loop around the castle and are back to the second set of doors after we entered the castle prior to the fight in the kitchen. This is were you heard Bugbear and Hobgoblin noises but went towards the goblins instead.
Rollback Post to RevisionRollBack
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
You originally came through a curtain that was made to look like the wall of the castle. Upon entering that room was some supplies and a door on your left which you could hear faint noises. There was also a pathway straight ahead. That is the way you chose to go. That led to an area with doors on the right and left and a small hallway with the goblins and a door that was to the outside. You had heard sounds at the door that would have been to the left of a Bugbear and Hobgoblins. This is the same door that you are standing before now. The door you just came through is the door that would have led to the Grick. At the moment you are standing outside the (Bugbear and Hobgoblin) door and can hear Hobgoblins talking. Anyone that understands Goblin tongue can understand the spoiler.
johnson tries to attack the wierd worm thing.
Attack: 13 Damage: 7 Attack: 25 Damage: 4 Attack: 12 Damage: 5 Attack: 23 Damage: 7
if i hit then add 4 for sneak attack damage
Merry 1st lv halfling rogue
”Neverwinter” Johnson 1st lv human rogue
All four attacks hit but the damage seemed to be half the damage that would be expected.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
Boghadair fires off another arrow. As it flies through the air it seems to pull shadows along with it, striking the wormlike creature.
Longbow Ranged Attack: 11; Damage: 8 piercing damage
Shadow Arrow Damage: 6 Psychic Damage
Shadow Arrow Damage (If Critical hit): 14 Psychic Damage
Also:
The creature hit by the arrow must succeed on a Wisdom saving throw or be unable to see anything farther than 5 feet away until the start of your next turn.
Unfortunately with all of the thrashing around the arrow misses the mark and flies into the opposite wall.
next Arafiel, Ian, Thagakh, Tyrus
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
Witchbolt: Attack: 23 Damage: 3 - lightning
Laissez les bons temps rouler
Direct hit from the lightning attack.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
Ian goes on attack with his magic daggers.
1st Attack: 16 Damage: 7
2nd Attack: 15 Damage: 7
3rd Attack: 23 Damage: 7
4th Attack: 14 Damage: 7
With blood spewing from its many wounds, the grick falls to the ground at Thagakh’s feet.
the chapel’s decor is decorated with the deities that were once revered here. This is an obvious sign that the builders of the castle were human. The stone brazier contains a mound of coal. To leave the chapel are two doors. One to the right towards the front of the castle and one on the left towards the Bugbear sounds.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
Bugbears probably closer to the so called king, and our employer
Laissez les bons temps rouler
"May I suggest we take a short rest before continuing on?" Boghadair says. "I can fire as many arrows as needed, but need a bit of a break to pull out my more powerful shots."
Xp updated
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
“We have delayed so long that I fear for our Dwarf boss. It may be dangerous resting in such a unsecured location. I want to challenge the king.” Ian says sticking out his chest and following Goliath traditions of combat.
"Well, it's not like my more powerful shots have been effective so far. Alright, let's continue on." Boghadair says, getting his bow and arrow ready. "Lead on, Ian"
"I guess this means Thagakh will have to leave eating the large worm for later. Let me just move this so those goblins won't take it."
The half-orc moves the dead grick behind the heavy curtains to hide it for later consumption.
Turning to the door to the left Ian leads to the Bugbear sounds.
stealth 19
Across the hallway is a door that earlier the Bugbear was heard, now the sounds of at least 2 Hobgoblins gambling can be detected.
Anyone who can understand Goblin can hear them say, “He is hear for the Dwarf and map but Grol wants more.... He should because we have taken care of him too long. That spider must pay up and good.”
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
OOC: Are these two different doors or is the door now plus two hobgoblins?
See my profile for all my PbP threads!
OOC: we have made a loop around the castle and are back to the second set of doors after we entered the castle prior to the fight in the kitchen. This is were you heard Bugbear and Hobgoblin noises but went towards the goblins instead.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon
"Even Thagakh is confused. We should have captured one of the goblins earlier to guide us."
The half-orc makes a late realization on the group's current state.
You originally came through a curtain that was made to look like the wall of the castle. Upon entering that room was some supplies and a door on your left which you could hear faint noises. There was also a pathway straight ahead. That is the way you chose to go. That led to an area with doors on the right and left and a small hallway with the goblins and a door that was to the outside. You had heard sounds at the door that would have been to the left of a Bugbear and Hobgoblins. This is the same door that you are standing before now. The door you just came through is the door that would have led to the Grick. At the moment you are standing outside the (Bugbear and Hobgoblin) door and can hear Hobgoblins talking. Anyone that understands Goblin tongue can understand the spoiler.
DM - New World (LMP), Shield of Bahamut
Darkwing Skyyykiller-Aarakocra Monk- Lost in the Endless Tower
Kabarr Caldera- Fire Genasi- Fighter - Cold Cash
Talley Tafoia-Genasi Cleric-Rising of the Accursed Dragon