This post has potentially manipulated dice roll results.
Frandal keeps the pace a few feet before the party, moving as stealthy as possible and using Celebquesse as link with the group to help him don’t lose the track.
He shares the feelings of Arissa, he wants to go out of that grey and sad place as soon as possible.
This post has potentially manipulated dice roll results.
(DM making WIS saving throw for Xellos: 15)
Arissa:
An unsuccessful WIS saving throw leads to the following result (1d6): 6
You have now succumbed to apathy--a general feeling of "I don't believe I can make a difference to anyone or anything." You have disadvantage on the following:
Death saving throws
Initiative
After a long rest you can attempt to shake off this apathy by making a successful DC 15 Wisdom saving throw.
Everyone: After pausing your eastward journey for a while to rest and eat a midday meal, you continue your somber travels toward Kubrithani's Lament.The landscape begins to change: jagged rock formations begin to become more and more common. Some of them are small: three to eight feet in height. Most are between ten feet and twenty feet tall. A few, however, are much taller, and you can only guess how many feet they rise into the grey sky.
The rock formations eventually become more abundant and, therefore, are very close together. So, you find yourselves following very narrow paths that wind between these dark rocks. Visibility is now much more difficult, and there is no way to travel side by side. You must now travel in a single file line. Thoradin insists that he must walk at the front of the group. After what seems like hours of weaving through this maze of rocks, you are startled by the dwarf's loud voice. "By Solinari's wand, what devilry is this?!"
The members of the party press forward to see what has caused Thoradin to react so suddenly. In a small open area that is surrounded by several very tall tooth-like pieces of rock, you see what seems to be two Thoradins. The two dwarves stand approximately 50' apart; each holds his shield in his left hand and his warhammer in his right. They appear to be ready to fight.
This post has potentially manipulated dice roll results.
Arissa's Insight: 15
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
This post has potentially manipulated dice roll results.
(Insight check for Sariel: 14)
Arissa:
From where you stand, you're immediately able to discern which of the two dwarves is truly Thoradin. You realize that the other dwarf, although extremely similar to Thoradin, is some sort of dark, shadow-like double of Thoradin. The single-most powerful clue is the eyes of the "other" dwarf. His eyes are slightly darker and less lifelike. In the combat sequence below, it is the true Thoradin who casts the first spell (Flame Strike). The shadow of Thoradin is the one who casts the second spell.
Frandal:
You cannot tell which dwarf is the real Thoradin. Both clerics seem identical in every way.
Xellos:
You cannot tell which dwarf is the real Thoradin. Both clerics seem identical in every way.
Everyone: Neither of the dwarves takes any notice of the rest of you. While you're trying to make sense of the scene in front of you, one of the dwarves casts Flame Strike and a massive column of flame engulfs the other dwarf, who fails to dodge the attack. The second dwarf responds in kind, casting the same spell and having the same effect. Both dwarves failed to evade the attack; each of them staggers slightly, and you see smoke rising from their singed beards and cloaks. You can tell that each combatant is preparing for his next move...
From where you stand, you're immediately able to discern which of the two dwarves is truly Thoradin. You realize that the other dwarf, although extremely similar to Thoradin, is some sort of dark, shadow-like double of Thoradin. The single-most powerful clue is the eyes of the "other" dwarf. His eyes are slightly darker and less lifelike. In the combat sequence above, it is the true Thoradin who casts the first spell (Flame Strike). The shadow of Thoradin is the one who casts the second spell.
This post has potentially manipulated dice roll results.
Having no clue of wich one is the real Thoradin and fearing the worst, Frandal, while loading an arrow, will step sideways and tries to cover himself while looking around in case more duplicates come to join the fight.
( Movement: going to one side, to spread the group in case of the area of effect spells.
(WIS saving throw for dwarf targeted by Ozum's hold person spell: 9)
One of the Thoradins (H13 on the map below) suddenly becomes statue-like, completely paralyzed by Ozum's spell. At that same moment, a duplicate of Ozum appears out of the darkness in a narrow passage between two rocks (C12). You realize that Thoradin probably does not see this duplicate of Ozum from where he is standing.
No need for initiative rolls. Thoradin and Ozum have taken their turns; anyone can go next. After every player in the party has taken a turn, DM will roll for all NPC's
This post has potentially manipulated dice roll results.
Frandal appears from the corner that gives him covert (moves towards L13) and fires a couple of arrows towards him, then he moves and tries to hide again. ( moves to L8)
"You guys got this, right?" she says in a dejected tone.
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
This post has potentially manipulated dice roll results.
Frandal, under the effects of Xellos' haste spell and moving right to left across the open area, quickly fires off four arrows, three of which strike the duplicate of Ozum. Sariel, also under the effects of Xellos' spell quickly darts forward along the stone wall to the right. Arissa seems to be uninterested and unconcerned by all that's taking place; she, therefore, takes no combat action.
The duplicate of Ozum, showing obvious signs of being hurt by the three arrows, disengages and disappears from view (somewhere in the area of B10). At that same moment, an exact duplicate of Sariel appears atop one of the rock formations (D7), approximately 25' above the ground. High over her head an ominous storm cloud appears; she begins to call lightning from the cloud, and a bolt of energy strikes the area where Arissa, Xellos, and Ozum stand. (DC 17 DEX save; 46 damage on failed save; half damage on a successful one). The cloud does not dissipate after the attack; you realize that Sariel's duplicate may have the option of calling down more lightning strikes in the future.
Additionally, from somewhere to the left, an unseen enemy fires two arrows at Sariel. (Attack 1: 30 Damage: Unable to parse dice roll. | Attack 2: 15 Damage: Unable to parse dice roll.). One of the arrows strikes Sariel (11 damage); the other shatters loudly as it strikes the wall of rock behind her.
Thoradin turns and dashes toward whoever it is that fired the arrows at Sariel.
This post has potentially manipulated dice roll results.
DEX Save: 25
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
This post has potentially manipulated dice roll results.
Arissa takes the full force of the lightning attack (43 hp lightning damage); Ozum takes half damage (21 hp lightning damage); Xellos' damage from lightning attack: to be determined
Second round WIS save for Thoradin's shadow: 15
Ozum, Frandal, Arissa, and Xellos: The second round of the melee has begun; take your turns in any order.
Frandal keeps the pace a few feet before the party, moving as stealthy as possible and using Celebquesse as link with the group to help him don’t lose the track.
He shares the feelings of Arissa, he wants to go out of that grey and sad place as soon as possible.
WIS ST 22.
PbP Character: A few ;)
(DM making WIS saving throw for Xellos: 15)
Arissa:
An unsuccessful WIS saving throw leads to the following result (1d6): 6
You have now succumbed to apathy--a general feeling of "I don't believe I can make a difference to anyone or anything." You have disadvantage on the following:
After a long rest you can attempt to shake off this apathy by making a successful DC 15 Wisdom saving throw.
Everyone: After pausing your eastward journey for a while to rest and eat a midday meal, you continue your somber travels toward Kubrithani's Lament.The landscape begins to change: jagged rock formations begin to become more and more common. Some of them are small: three to eight feet in height. Most are between ten feet and twenty feet tall. A few, however, are much taller, and you can only guess how many feet they rise into the grey sky.
The rock formations eventually become more abundant and, therefore, are very close together. So, you find yourselves following very narrow paths that wind between these dark rocks. Visibility is now much more difficult, and there is no way to travel side by side. You must now travel in a single file line. Thoradin insists that he must walk at the front of the group. After what seems like hours of weaving through this maze of rocks, you are startled by the dwarf's loud voice. "By Solinari's wand, what devilry is this?!"
The members of the party press forward to see what has caused Thoradin to react so suddenly. In a small open area that is surrounded by several very tall tooth-like pieces of rock, you see what seems to be two Thoradins. The two dwarves stand approximately 50' apart; each holds his shield in his left hand and his warhammer in his right. They appear to be ready to fight.
Everyone: Please make an Insight (WIS) check.
Arissa's Insight: 15
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Insight: 8
PbP Character: A few ;)
Xellos WIS ST 11OOC: whoops sorry I wasn't receiving notifications for some reason...thanks for the roll earlier DM
Insight 8
Have we been spotted yet, or do they just appear to be ready for a fight in general?
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
(Insight check for Sariel: 14)
Arissa:
From where you stand, you're immediately able to discern which of the two dwarves is truly Thoradin. You realize that the other dwarf, although extremely similar to Thoradin, is some sort of dark, shadow-like double of Thoradin. The single-most powerful clue is the eyes of the "other" dwarf. His eyes are slightly darker and less lifelike. In the combat sequence below, it is the true Thoradin who casts the first spell (Flame Strike). The shadow of Thoradin is the one who casts the second spell.
Frandal:
You cannot tell which dwarf is the real Thoradin. Both clerics seem identical in every way.
Xellos:
You cannot tell which dwarf is the real Thoradin. Both clerics seem identical in every way.
Everyone: Neither of the dwarves takes any notice of the rest of you. While you're trying to make sense of the scene in front of you, one of the dwarves casts Flame Strike and a massive column of flame engulfs the other dwarf, who fails to dodge the attack. The second dwarf responds in kind, casting the same spell and having the same effect. Both dwarves failed to evade the attack; each of them staggers slightly, and you see smoke rising from their singed beards and cloaks. You can tell that each combatant is preparing for his next move...
Insight: 28
Ozum:
From where you stand, you're immediately able to discern which of the two dwarves is truly Thoradin. You realize that the other dwarf, although extremely similar to Thoradin, is some sort of dark, shadow-like double of Thoradin. The single-most powerful clue is the eyes of the "other" dwarf. His eyes are slightly darker and less lifelike. In the combat sequence above, it is the true Thoradin who casts the first spell (Flame Strike). The shadow of Thoradin is the one who casts the second spell.
Having no clue of wich one is the real Thoradin and fearing the worst, Frandal, while loading an arrow, will step sideways and tries to cover himself while looking around in case more duplicates come to join the fight.
( Movement: going to one side, to spread the group in case of the area of effect spells.
Bonus action: Hide: 16
Action: Ready an attack on more duplicates.
Perception if needed: 20 )
PbP Character: A few ;)
"Stop right there!" Ozum thrusts out his mistletoe in his hand and yells out in druidic.
He casts hold person on the fake Thoradin. (Wis save 16)
Xellos says, "You can tell which one is the imposter? They both look the same to me!"
He holds off on attacking for the moment to see if Ozum is correct.
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
(WIS saving throw for dwarf targeted by Ozum's hold person spell: 9)
One of the Thoradins (H13 on the map below) suddenly becomes statue-like, completely paralyzed by Ozum's spell. At that same moment, a duplicate of Ozum appears out of the darkness in a narrow passage between two rocks (C12). You realize that Thoradin probably does not see this duplicate of Ozum from where he is standing.
No need for initiative rolls. Thoradin and Ozum have taken their turns; anyone can go next. After every player in the party has taken a turn, DM will roll for all NPC's
Xellos concentrates hard and says, "Be fast friends!"
Casting a Twinned Metamagic Haste on Frandal and Sariel
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Frandal appears from the corner that gives him covert (moves towards L13) and fires a couple of arrows towards him, then he moves and tries to hide again. ( moves to L8)
Attack: 26 Damage: 25
Attack: 12 Damage: 21
Bonus action: Hide: 28
PbP Character: A few ;)
Ups, didn't see Necmo's post when I posted mine.
If he gets the haste before firing...then he will fire again XD
Attack: 16 Damage: 25
Attack: 7 Damage: 25
PbP Character: A few ;)
Arissa walks forward towards new Ozum.
"You guys got this, right?" she says in a dejected tone.
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Frandal, under the effects of Xellos' haste spell and moving right to left across the open area, quickly fires off four arrows, three of which strike the duplicate of Ozum. Sariel, also under the effects of Xellos' spell quickly darts forward along the stone wall to the right. Arissa seems to be uninterested and unconcerned by all that's taking place; she, therefore, takes no combat action.
The duplicate of Ozum, showing obvious signs of being hurt by the three arrows, disengages and disappears from view (somewhere in the area of B10). At that same moment, an exact duplicate of Sariel appears atop one of the rock formations (D7), approximately 25' above the ground. High over her head an ominous storm cloud appears; she begins to call lightning from the cloud, and a bolt of energy strikes the area where Arissa, Xellos, and Ozum stand. (DC 17 DEX save; 46 damage on failed save; half damage on a successful one). The cloud does not dissipate after the attack; you realize that Sariel's duplicate may have the option of calling down more lightning strikes in the future.
Additionally, from somewhere to the left, an unseen enemy fires two arrows at Sariel. (Attack 1: 30 Damage: Unable to parse dice roll. | Attack 2: 15 Damage: Unable to parse dice roll.). One of the arrows strikes Sariel (11 damage); the other shatters loudly as it strikes the wall of rock behind her.
Thoradin turns and dashes toward whoever it is that fired the arrows at Sariel.
Updated map:
DEX Save: 25
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Dex save: 21
Ozum hold's his staff up as the bolt of lightning comes down, reducing the impact on him as the lightning seems to linger on his staff.
Reaction: Absorb elements
Arissa takes the full force of the lightning attack (43 hp lightning damage); Ozum takes half damage (21 hp lightning damage); Xellos' damage from lightning attack: to be determined
Second round WIS save for Thoradin's shadow: 15
Ozum, Frandal, Arissa, and Xellos: The second round of the melee has begun; take your turns in any order.