"I can!" Twig exclaims, running ahead before anyone can stop her. After running a short distance, she starts to proceed with a bit more caution. Stealthily, she makes her way through the rocky terrain, taking cover whenever she can, and keeping an eye and an ear out for anything suspicious.
Twig quickly turns around and stealthily makes her way back to the group. "Uh, remember that adventurer lady who didn't like me very much? Yeah, a bunch of dog-men got her. There are four of them up there and the lady is stuck in a cage."
"Maybe she like you more if we help her out." Zhernon offers. "If we can sneak up on them well enough we can probably drop one or two fast and maybe scare the others off."
As everyone goes in stealthily, a sound of shifting gravel can be heard as Twig made a misstep. The gnolls turn and snarls at the party. They bring their crude weapons to bear.
This post has potentially manipulated dice roll results.
(( Roland's Initiative:3 ))
Roland will swing at the first gnoll that comes into melee range (or, if he goes first, will first run to nearest, then attack.)
ACTION: Cast Booming Blade * Booming Blade Slash - Attack: 14, Mundane Slashing Damage: 4, or 12 instead on crit (extra 5 Thunder damage if it hits and then the target moves before Roland's next turn.)
"I can!" Twig exclaims, running ahead before anyone can stop her. After running a short distance, she starts to proceed with a bit more caution. Stealthily, she makes her way through the rocky terrain, taking cover whenever she can, and keeping an eye and an ear out for anything suspicious.
Stealth: 27 (nat 20)
Perception: 21
(Nice stealth roll)
Twig moves incredibly stealthy and sees 4 gnolls
She also sees the adventurer lady trapped in a rough shod wooden cage.
The gnolls are emptying her pack.
Twig quickly turns around and stealthily makes her way back to the group. "Uh, remember that adventurer lady who didn't like me very much? Yeah, a bunch of dog-men got her. There are four of them up there and the lady is stuck in a cage."
"Maybe she like you more if we help her out." Zhernon offers. "If we can sneak up on them well enough we can probably drop one or two fast and maybe scare the others off."
Roland nodded. "Sounds like a plan," he said as he raised his shield. "Lead the way, Twig."
(( Unless someone stops to suggest another plan, I presume I'll need a Stealth Check: 2 ))
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Tilsu casts guidance on herself, "We can see if this woman is a part of the first group Heric's people met."
Guidance: 1
Stealth: 17
Stealth 18: Zhernon readies his shortswords and heads off through the trees keeping his companions in sight as well.
Twig pulls out her daggers and nods, then turns to lead the others to where she saw the gnolls.
Stealth: 11
As everyone goes in stealthily, a sound of shifting gravel can be heard as Twig made a misstep. The gnolls turn and snarls at the party. They bring their crude weapons to bear.
Everyone Roll initiative and post your actions
(( Roland's Initiative: 3 ))
Roland will swing at the first gnoll that comes into melee range (or, if he goes first, will first run to nearest, then attack.)
ACTION: Cast Booming Blade
* Booming Blade Slash - Attack: 14, Mundane Slashing Damage: 4, or 12 instead on crit
(extra 5 Thunder damage if it hits and then the target moves before Roland's next turn.)
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Init: 21)
First attack: 20 to hit the closest gnoll: 8 piercing damage plus Ensnaring Strike
Second strike misses (9)
Initiative: 10
Twig charges the gnoll Zhernon is targeting slashing at it with her daggers.
To hit: 19
Damage: 6
To hit: 16
Damage: 4
Sneak Attack: 4
Tilsu sends out a guiding bolt and hisses as it misses.
Guiding Bolt attack: 6, damage: 14
(Tilsu can you roll initiative)
Initiative: 2
Initiative Order
Zhernon injures Gnoll 3
Gnoll 3 Strength Save vs Ensnaring Strike
9
Gnoll 3 is enshrouded by vines
1d6 vine damage: 1
Gnoll 3 then tries to break out. Strength Save: 21
Gnoll 3 is still stuck in vines
Gnoll Lord swings her crude glaive at Roland 2x
Attack: 18 Damage: 8
Attack: 9 Damage: 5
Roland retaliates with a thunder shrouded blade that misses
Gnoll 1 attacks Zhernon 3 x 1 bite and 2 strikes with shortsword
Bite
Attack: 13 Damage: 5
Shortsword
Attack: 5 Damage: 8
Attack: 18 Damage: Unable to parse dice roll.
Twig attacks the retrained Gnoll 3 and both attack hits doing the exact amount of damage needed to kill Gnoll 3
Gnoll 2 attacks Twig 3x 1 bite 2x shortsword
Bite
Attack: 9 Damage: 6
Shortsword
Attack: 14 Damage: 6
Attack: 9 Damage: 4
Tilsu fires a bright bolt but it misses
Heric sword extends into a wavy greatsword and he attacks the Gnoll Lord
Attack: 8 Damage: 8
Round 2 Post when able