As Cinis falls, Argos runs over to the edge where he fell and checks to see if he is ok. Argos then continues to look around and speaks to his comrades, "Keep your guard up! There's something foul afoot. It's chattering in my mind. Cinis, are you ok down there?"
Tarok rushes over to the ledge. He takes his hempen rope out of his bag and fastens one end to one of the bridge posts, laying his sword on the ground next to him.
"Can you stand Cinis?" he calls out.
Rollback Post to RevisionRollBack
Merek Attiga - Level 4 Human Wizard - Call of the Netherdeep
This post has potentially manipulated dice roll results.
DM Screen:
2 24
Cinis easily climbs to the top of the crevasse to join the rest of the group. In fact, the walls of the crevasse are rough enough that a rope isn't even necessary.
Argos:
Another cackle fills your head as the voice imparts to you mentally, "Dwarf is not a red one...dwarf is to killing wizard! Dwarf food is me food now if dwarf does not bring food. You are not a red one."
The room is as described earlier. There is nothing else in plain sight.
Tracking: The west and northwest tunnels are on your side of the bridge. The east tunnel and north room are on the other side of the north. The south bridge no longer exists.
A crevasse divides the cavern and is flanked by two rough stone columns that support the twenty-foot-high ceiling. There are tunnels to the west, northwest, and southeast, and further north is a room that looks less natural than the cavern.
"Alright, north it is then" Argos will move along towards the north room with the rest of the group. Argos will take 2nd place in marching order, or 1st if nobody else takes it.
This post has potentially manipulated dice roll results.
DM Screen:
17 8
This area is the north end of the large natural cavern, but it has been finished with dressed stone block walls and a flagstone floor. Several barrels are stored along the wall here, along with a number of empty crates, straw for packing, hammers, pry bars, and nails.
Cinis:
While walking toward the room, a loud cackling voice fills your head. "This one is interesting, it is not a red one by wearing, but is a red one by skin. And I know you saw my treasures, but you did not take. Does not like treasures, does like red and I cannot see what this one is about. Do you bring me food?"
Tracking: The cavern continues for some distance to the south. You can make out the several passages that open up off the larger cavern.
This post has potentially manipulated dice roll results.
"This room seems so random. It doesn't open up anywhere but to the cavern? Look along the walls, maybe there's a secret door or hallway somewhere." Cinis said once they got to the disappointingly boring room.
What is that voice? Is it from... from what I did? Cinis shuddered at the thought as he looked along the walls for any sort of hidden passageway.
This post has potentially manipulated dice roll results.
Nemean decides to take a position in the back as he follows his companions into the north room. Keeping his bow ready and trying to remain alert to any sign of a Redbrand.
I can close distance quickly if we are to fight face to face, or I can strike with my bow from afar.
After not seeing anything after immediately entering the room, Nemean checks to see there are any signs of recent activity in the area.
"Well, looks like there's not much in this room, perhaps we take one of the western tunnels." Argos stands in the center of the entrance to this room, cautiously looking around for the source of the voice in his head.
Cinis finds nothing unusual about the walls, and Tarok doesn't see anything in this room that would provide any tactical cover. Nemean doesn't see any obvious signs of immediate use, it appears this room is used mainly for storage.
Argos, however, standing in the entrance, notices a section of the western wall with a slight indentation.
As Cinis falls, Argos runs over to the edge where he fell and checks to see if he is ok. Argos then continues to look around and speaks to his comrades, "Keep your guard up! There's something foul afoot. It's chattering in my mind. Cinis, are you ok down there?"
A surprise, to be sure, but a welcome one.
Cinis groggily gets to his feet.
"I'm ok. My body broke my fall. I don't see a ladder anywhere. Toss me a rope."
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Tarok rushes over to the ledge. He takes his hempen rope out of his bag and fastens one end to one of the bridge posts, laying his sword on the ground next to him.
"Can you stand Cinis?" he calls out.
Merek Attiga - Level 4 Human Wizard - Call of the Netherdeep
"I got it. Thanks for the rope. Coming up, now." Cinis said.
Athletics: 9
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
OOC: I won’t be able to do a proper post for several hours, but Nemean will ready his bow and stand guard as we help Cinis get back up.
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
DM Screen:
2
24
Cinis easily climbs to the top of the crevasse to join the rest of the group. In fact, the walls of the crevasse are rough enough that a rope isn't even necessary.
Argos:
Another cackle fills your head as the voice imparts to you mentally, "Dwarf is not a red one...dwarf is to killing wizard! Dwarf food is me food now if dwarf does not bring food. You are not a red one."
The room is as described earlier. There is nothing else in plain sight.
Tracking:
The west and northwest tunnels are on your side of the bridge.
The east tunnel and north room are on the other side of the north.
The south bridge no longer exists.
See my profile for all my PbP threads!
Tarok helps Cinis back up, then picks his sword back up. He looks around for the source of the thing chattering to Argos.
Perception: 3
Merek Attiga - Level 4 Human Wizard - Call of the Netherdeep
Cinis dusts himself off and looks around.
"Let's try that other bridge. But carefully this time"
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
The room remains as described earlier:
A crevasse divides the cavern and is flanked by two rough stone columns that support the twenty-foot-high ceiling. There are tunnels to the west, northwest, and southeast, and further north is a room that looks less natural than the cavern.
See my profile for all my PbP threads!
"Let's take this tunnel, we can work our way around from there." Argos points to the west tunnel.
A surprise, to be sure, but a welcome one.
"Let's head to that room up north. Tunnels could lead us anywhere." Cinis said as he made his way toward the room to the North.
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
"Alright, north it is then" Argos will move along towards the north room with the rest of the group. Argos will take 2nd place in marching order, or 1st if nobody else takes it.
A surprise, to be sure, but a welcome one.
DM Screen:
17
8
This area is the north end of the large natural cavern, but it has been finished with dressed stone block walls and a flagstone floor. Several barrels are stored along the wall here, along with a number of empty crates, straw for packing, hammers, pry bars, and nails.
Cinis:
While walking toward the room, a loud cackling voice fills your head. "This one is interesting, it is not a red one by wearing, but is a red one by skin. And I know you saw my treasures, but you did not take. Does not like treasures, does like red and I cannot see what this one is about. Do you bring me food?"
Tracking:
The cavern continues for some distance to the south. You can make out the several passages that open up off the larger cavern.
See my profile for all my PbP threads!
"This room seems so random. It doesn't open up anywhere but to the cavern? Look along the walls, maybe there's a secret door or hallway somewhere." Cinis said once they got to the disappointingly boring room.
What is that voice? Is it from... from what I did? Cinis shuddered at the thought as he looked along the walls for any sort of hidden passageway.
Perception: 13
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Nemean decides to take a position in the back as he follows his companions into the north room. Keeping his bow ready and trying to remain alert to any sign of a Redbrand.
I can close distance quickly if we are to fight face to face, or I can strike with my bow from afar.
After not seeing anything after immediately entering the room, Nemean checks to see there are any signs of recent activity in the area.
Perception: 14
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
Tarok looks around the room to try to find something that anyone could hide behind, or else any shadows to hide in.
Perception: 6
Merek Attiga - Level 4 Human Wizard - Call of the Netherdeep
"Well, looks like there's not much in this room, perhaps we take one of the western tunnels." Argos stands in the center of the entrance to this room, cautiously looking around for the source of the voice in his head.
A surprise, to be sure, but a welcome one.
Cinis finds nothing unusual about the walls, and Tarok doesn't see anything in this room that would provide any tactical cover. Nemean doesn't see any obvious signs of immediate use, it appears this room is used mainly for storage.
Argos, however, standing in the entrance, notices a section of the western wall with a slight indentation.
See my profile for all my PbP threads!
OOC: Does Tarok see the battered wooden chest that Cinis spotted when he fell in earlier?
Merek Attiga - Level 4 Human Wizard - Call of the Netherdeep
(OOC: We're not in the crevasse, we're in a room.)
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)