"Eh, not a problem my friend" says Nemean, as he looks over at Cinis "In fact, it probably makes sense for you to take the last watch so you can get as much rest as soon as you can."
"Argos, do you mind taking first watch instead, then Tarok takes second, and I'll take third. Sound good to everyone?"
OOC: Would there be any benefit to letting Cinis get a full 8hrs?
Rollback Post to RevisionRollBack
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
This post has potentially manipulated dice roll results.
OOC: Nemean - Nope, the benefits of a long rest are obtained with at least 8 hours of rest including no more than 2 hours of light activity or keeping watch. It's an all-or-nothing deal.
So we don't spend another day on watch details, I'll assume Cinis is last watch and move us along.
DM Screen:
5 11 13 5 3 5
The ruins of Conyberry provide an eerie backdrop for your campsite along the edge of Neverwinter Wood. The mesmerizing flicker of the firelight keeps you company until a snap in the woods draws Nemean's attention during his watch. He can see humanoid shapes in the shadows, moving to encircle the campsite.
Nemean draws his scimitars and cautiously approaches the figures, placing himself between them and the rest of his party. “Hey! Who goes there!?” He shouts loudly enough to wake his companions. “Show yourselves!”
This post has potentially manipulated dice roll results.
The six humanoid forms crash out of the woods, revealing themselves as hobgoblins. One shouts, and in a semicircle near the woods around 60 feet away, all six draw their longbows while Argos, Cinis, and Tarok awake to the noises and Nemean's shout. Only Argos understands the words being spoken.
For Argos:
The hobgoblin shouted in Goblin, "Now! Take the half-orc!"
Longbow Attack at Nemean: 11 Longbow Attack at Nemean: 16 Longbow Attack at Nemean: 10 Longbow Attack at Argos: 16 Longbow Attack at Cinis: 9 Longbow Attack at Tarok: 9
Arrows fly into the camp, and three find their targets. Nemean is struck for 9 piercing damage, Argos is struck for 5 piercing damage, and poor Cinis, already weakened from the previous night's battle, takes 5 piercing damage from an arrow as he rushes to get up, passing out from the loss of more blood. Two arrows land in the ground near Nemean, and another near Tarok.
Round 1 Order: Hobgoblins Players <=====
Tracking: Six hobgoblins cover the West side of camp in front of the treeline. They are 60 feet away. Cinis is unconscious and dying in the middle of camp.
OOC: Assume just enough time passed before initiative was rolled that you were able to quickly grab gear and draw weapons.
This post has potentially manipulated dice roll results.
“Cinis!” Nemean cries out as he sees the arrow plunge into his beleaguered friend. He glares at the pack of archers and closes distance before they can fire another shot.
Movement
Pounces upon the nearest hobgoblin. (Feline Agility = 60ft)
Standard Action:
Scimitar Attack 1: 7 Damage: 8
Bonus Action:
Scimitar Attack 2: 7 Damage: 7
Rollback Post to RevisionRollBack
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
This post has potentially manipulated dice roll results.
DM Screen:
8 0 6 0 8 0 11 9 15
Heavy Crossbow Attack: 17 Damage: 5 + 2 Cinis Death Save: 18
Nemean's claws dig into the earth, launching him forward at incredible speed. His target stumbles away from the first strike, falling in the process. Nemean cuts him open, ending any threat from the first hobgoblin. Next to him, a second hobgoblin drops lifeless with Tarok's bolt in its face. Argos stands over Cinis defensively, marks another hobgoblin down the line with his Hunter's Mark, and looses a crossbow bolt into its forehead, killing it instantly. Just like that, the attackers have been halved.
Enemy Attack Rolls:
Longbow Attack: 18
The two hobgoblins near Nemean drop their longbows for favor of a longsword and shield, and place themselves in the path to the third hobgoblin, who fires an arrow into camp that strikes Argos, dealing 4 piercing damage.
Round 3 Order: Hobgoblins Players <=====
Tracking: Three hobgoblins remain. Two wield sword and shield, one wields a longbow. Nemean is 10 feet from the sword hobgoblins, and 30 feet from the longbow hobgoblin. Tarok is 30 feet away from any hobgoblin. Argos is in the middle of camp, 60 feet away from any hobgoblin. Cinis is unconscious and dying in the middle of camp (0 successes, 1 failure).
This post has potentially manipulated dice roll results.
Nemean charges into combat with the two remaining sword-wielding hobgoblins, swinging furiously and using his action surge to strike again, lifting up his scimitar on its backswing as he pivots his body.
Scimitar Attack 1: 18 Damage: 7
Scimitar Attack 2: 6 Damage: 7
Action Surge Attack: 23 Damage: 4
Rollback Post to RevisionRollBack
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
This post has potentially manipulated dice roll results.
DM Screen:
7/12 8/8
With two precise cuts from Nemean, another hobgoblin falls dead, clutching at its opened throat. His third cut slips through the second hobgoblin's armor, drawing blood as it is blocks Tarok's powerful swing. Seeing the battle swinging in the party's favor, Argos reaches into his bag and pulls out a potion of healing, pouring it into Cinis's mouth. Cinis's eyes pop open as the magic flows through him, recovering 7 hit points.
Round 3 Order: Hobgoblins Players <===== Cinis still to act
Tracking: Two hobgoblins remain. One hobgoblin is wielding sword and shield, engaged in melee with Nemean and Tarok, with one wound. One hobgoblin is wielding a longbow, standing 30 feet away from Nemean and Tarok, and 60 feet away from Argos and Cinis.
This post has potentially manipulated dice roll results.
OOC: Sorry for the delay, real life DMing getting in the way.
DM Screen:
7/12 1/8
Cinis pulls himself to his feet, launching a blast of eldritch energy that arcs toward the longbow-wielding hobgoblin, lighting up the night for a split second. The blast strikes the hobgoblin in its chest, and it falls to a knee, grimacing at the pain.
Enemy Attack Rolls:
Longsword Attack at Tarok: 12 Longbow Attack at Argos: 16
Tarok smacks away a lazy strike from the hobgoblin near him. The other launches an arrow into camp that soars past Argos and lands in the ground nearby. Before the arrow lands, it has already turned tail and run, fleeing into the woods.
Round 4 Order: Hobgoblins Players <=====
Tracking: One hobgoblin remain, wielding sword and shield, engaged in melee with Nemean and Tarok, with one wound. The remaining hobgoblin is 60 feet away from Argos and Cinis.
This post has potentially manipulated dice roll results.
Argos Heavy Crossbow: 17 Crit Damage: 18
The hobgoblin raises his shield at the last second, taking the powerful blow of Tarok's greatsword in stride, then spins to block Nemean's first strike. The tabaxi's off-hand comes in quick and low, cutting through part of the hobgoblin's armor and drawing blood. It stumbles forward, then lurches suddenly to the side, driven to the ground by a crossbow bolt from Argos.
Cinis fires a blast of energy out across the camp, but the fleeing hobgoblin is out of sight in the woods.
OOC: Combat is over, unless anybody wants to give chase to the hobgoblin. Cinis is closest, and would have to catch about 60 feet of distance and make a successful Wisdom (Survival) check.
OOC: Yep, you still gain the benefits of a long rest as long as it isn't interrupted by at least an hour of strenuous activity, and it's only been a few minutes.
Nemean turns to Cinis, "How are you feeling friend? Well enough to go onward?" If so we should make our way to Conyberry and met this vain hag we've sought out."
Rollback Post to RevisionRollBack
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
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"Eh, not a problem my friend" says Nemean, as he looks over at Cinis "In fact, it probably makes sense for you to take the last watch so you can get as much rest as soon as you can."
"Argos, do you mind taking first watch instead, then Tarok takes second, and I'll take third. Sound good to everyone?"
OOC: Would there be any benefit to letting Cinis get a full 8hrs?
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
OOC: Finally over my exhaustion!
Merek Attiga - Level 4 Human Wizard - Call of the Netherdeep
OOC: Nemean - Nope, the benefits of a long rest are obtained with at least 8 hours of rest including no more than 2 hours of light activity or keeping watch. It's an all-or-nothing deal.
So we don't spend another day on watch details, I'll assume Cinis is last watch and move us along.
DM Screen:
5
11
13
5
3
5
The ruins of Conyberry provide an eerie backdrop for your campsite along the edge of Neverwinter Wood. The mesmerizing flicker of the firelight keeps you company until a snap in the woods draws Nemean's attention during his watch. He can see humanoid shapes in the shadows, moving to encircle the campsite.
See my profile for all my PbP threads!
Nemean draws his scimitars and cautiously approaches the figures, placing himself between them and the rest of his party. “Hey! Who goes there!?” He shouts loudly enough to wake his companions. “Show yourselves!”
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
The six humanoid forms crash out of the woods, revealing themselves as hobgoblins. One shouts, and in a semicircle near the woods around 60 feet away, all six draw their longbows while Argos, Cinis, and Tarok awake to the noises and Nemean's shout. Only Argos understands the words being spoken.
For Argos:
The hobgoblin shouted in Goblin, "Now! Take the half-orc!"
Initiative:
Argos: 6
Cinis: 5
Nemean: 7
Tarok: 10
Average: 8.75
Hobgoblin: 18
Hobgoblin: 7
Hobgoblin: 13
Hobgoblin: 13
Hobgoblin: 21
Hobgoblin: 5
Average: 9.5
Enemy Attack Rolls:
Longbow Attack at Nemean: 11
Longbow Attack at Nemean: 16
Longbow Attack at Nemean: 10
Longbow Attack at Argos: 16
Longbow Attack at Cinis: 9
Longbow Attack at Tarok: 9
Arrows fly into the camp, and three find their targets. Nemean is struck for 9 piercing damage, Argos is struck for 5 piercing damage, and poor Cinis, already weakened from the previous night's battle, takes 5 piercing damage from an arrow as he rushes to get up, passing out from the loss of more blood. Two arrows land in the ground near Nemean, and another near Tarok.
Round 1 Order:
Hobgoblins
Players <=====
Tracking:
Six hobgoblins cover the West side of camp in front of the treeline. They are 60 feet away.
Cinis is unconscious and dying in the middle of camp.
OOC: Assume just enough time passed before initiative was rolled that you were able to quickly grab gear and draw weapons.
See my profile for all my PbP threads!
“Cinis!” Nemean cries out as he sees the arrow plunge into his beleaguered friend. He glares at the pack of archers and closes distance before they can fire another shot.
Movement
Pounces upon the nearest hobgoblin. (Feline Agility = 60ft)
Standard Action:
Scimitar Attack 1: 7 Damage: 8
Bonus Action:
Scimitar Attack 2: 7 Damage: 7
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
Tarok draws his crossbow and fires at the closest Hobgoblin, rushing forward after to join Nemean in the fray.
Attack: 19 Damage: 9
Merek Attiga - Level 4 Human Wizard - Call of the Netherdeep
DM Screen:
8 0
6 0
8 0
11
9
15
Heavy Crossbow Attack: 17
Damage: 5 + 2
Cinis Death Save: 18
Nemean's claws dig into the earth, launching him forward at incredible speed. His target stumbles away from the first strike, falling in the process. Nemean cuts him open, ending any threat from the first hobgoblin. Next to him, a second hobgoblin drops lifeless with Tarok's bolt in its face. Argos stands over Cinis defensively, marks another hobgoblin down the line with his Hunter's Mark, and looses a crossbow bolt into its forehead, killing it instantly. Just like that, the attackers have been halved.
Enemy Attack Rolls:
Longbow Attack: 18
The two hobgoblins near Nemean drop their longbows for favor of a longsword and shield, and place themselves in the path to the third hobgoblin, who fires an arrow into camp that strikes Argos, dealing 4 piercing damage.
Round 3 Order:
Hobgoblins
Players <=====
Tracking:
Three hobgoblins remain. Two wield sword and shield, one wields a longbow.
Nemean is 10 feet from the sword hobgoblins, and 30 feet from the longbow hobgoblin.
Tarok is 30 feet away from any hobgoblin.
Argos is in the middle of camp, 60 feet away from any hobgoblin.
Cinis is unconscious and dying in the middle of camp (0 successes, 1 failure).
See my profile for all my PbP threads!
Nemean charges into combat with the two remaining sword-wielding hobgoblins, swinging furiously and using his action surge to strike again, lifting up his scimitar on its backswing as he pivots his body.
Scimitar Attack 1: 18 Damage: 7
Scimitar Attack 2: 6 Damage: 7
Action Surge Attack: 23 Damage: 4
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
Tarok drops his crossbow, and charges toward the nearest Hobgoblin, drawing his greatsword and swinging it in an overhead cut.
Attack: 22 Damage: 9
Merek Attiga - Level 4 Human Wizard - Call of the Netherdeep
DM Screen:
7/12
8/8
With two precise cuts from Nemean, another hobgoblin falls dead, clutching at its opened throat. His third cut slips through the second hobgoblin's armor, drawing blood as it is blocks Tarok's powerful swing. Seeing the battle swinging in the party's favor, Argos reaches into his bag and pulls out a potion of healing, pouring it into Cinis's mouth. Cinis's eyes pop open as the magic flows through him, recovering 7 hit points.
Round 3 Order:
Hobgoblins
Players <===== Cinis still to act
Tracking:
Two hobgoblins remain.
One hobgoblin is wielding sword and shield, engaged in melee with Nemean and Tarok, with one wound.
One hobgoblin is wielding a longbow, standing 30 feet away from Nemean and Tarok, and 60 feet away from Argos and Cinis.
See my profile for all my PbP threads!
Cinis takes a look at the hobgoblins and launches a bolt of dark energy at the one wielding a longbow before moving to try and find some cover.
Eldritch Blast: 21 Damage: 7
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
OOC: Sorry for the delay, real life DMing getting in the way.
DM Screen:
7/12
1/8
Cinis pulls himself to his feet, launching a blast of eldritch energy that arcs toward the longbow-wielding hobgoblin, lighting up the night for a split second. The blast strikes the hobgoblin in its chest, and it falls to a knee, grimacing at the pain.
Enemy Attack Rolls:
Longsword Attack at Tarok: 12
Longbow Attack at Argos: 16
Tarok smacks away a lazy strike from the hobgoblin near him. The other launches an arrow into camp that soars past Argos and lands in the ground nearby. Before the arrow lands, it has already turned tail and run, fleeing into the woods.
Round 4 Order:
Hobgoblins
Players <=====
Tracking:
One hobgoblin remain, wielding sword and shield, engaged in melee with Nemean and Tarok, with one wound.
The remaining hobgoblin is 60 feet away from Argos and Cinis.
See my profile for all my PbP threads!
He better not be getting reinforcements...
Cinis reared back and tossed another blast of eldritch energy at the fleeing hobgoblin, trying to catch up a bit to him afterwards.
Eldritch Blast: 16 Damage: 4
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Tarok swings his sword again at the last Hobgoblin.
Attack: 16 Damage: 11
Merek Attiga - Level 4 Human Wizard - Call of the Netherdeep
Nemean thrusts his blades into the remaining hobgoblin.
Scimitar Attack 1: 16 Damage: 4
Scimitar Attack 2: 10 Damage: 5
OOC: this guy is going down!
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
Argos Heavy Crossbow: 17
Crit Damage: 18
The hobgoblin raises his shield at the last second, taking the powerful blow of Tarok's greatsword in stride, then spins to block Nemean's first strike. The tabaxi's off-hand comes in quick and low, cutting through part of the hobgoblin's armor and drawing blood. It stumbles forward, then lurches suddenly to the side, driven to the ground by a crossbow bolt from Argos.
Cinis fires a blast of energy out across the camp, but the fleeing hobgoblin is out of sight in the woods.
OOC: Combat is over, unless anybody wants to give chase to the hobgoblin. Cinis is closest, and would have to catch about 60 feet of distance and make a successful Wisdom (Survival) check.
See my profile for all my PbP threads!
Nemean gives a moment of thought to pursuing the hobgoblin, but decides against it. He exhales a deep breath and walks back to the camp.
OOC: Can we finish the log rest? If not let's at least do a short rest. Also, we are still on the road to the Banshee's lair, right?
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
OOC: Yep, you still gain the benefits of a long rest as long as it isn't interrupted by at least an hour of strenuous activity, and it's only been a few minutes.
See my profile for all my PbP threads!
Nemean turns to Cinis, "How are you feeling friend? Well enough to go onward?" If so we should make our way to Conyberry and met this vain hag we've sought out."
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)