This post has potentially manipulated dice roll results.
“The Master of Keys sends us to protect this second cart here. This shadowy fellow with us is Shade, our murder-proficient hireling. We are here for a survey or our route, schedule, and manifest.”
While walking through the preparing caravan Vol will be trying to see how many others have similar Sympathy Rings.
"That was weird," Camus says to Chlorys as soon as the man is gone and Von has wanders off to look for fellow victims of evil rings. "I really hope that this whole mission is less eventful than our last misadventure. Do you perhaps think we should have found a real hireling or two for a bit more backup in case things go south?"
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Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
"Perhaps there's a willing participant somewhere amoung the masses," Chlorys says. "I wonder if there's merchants amoung these folk as well, I need to see if I can't grab a few more things, and I really need to get a message out to a.... friend... I promised I'd keep in touch." Chlorys begins to wander the crowd, intent on finding an animal trader, a falconer/raven master/carrier pigeon/message sender and maybe something unexpected.
(So sorry, I missed your earlier message about messenger animals! Chlorys would have been able to find something like that in the city, probably for a price of anywhere from 5 silver to 5 gold, depending on the distance. If you'd like to send a message, tell me where to and I'll give you the price. If you'd like to dictate the contents of the message, you can say it in here or PM me if you'd like to keep it a secret.)
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"Ignorance is bliss, and you look absolutely miserable."
Camus will try and mingle a little bit with some of the other adventurers and listen to some of their tragic backstories. He wears the traveler's cloak with the hood up... even amongst this riff-raff, he knows that he still probably looks a bit out of place whether as an animate skeleton or a leper going on an adventure. If anyone asks, he is a Cleric who fell out of favor with his god and is trying to win back the favor of his deity before he finally meets his bitter end.
Mainly, he's looking around for any Fighters or Barbarians who might like to hang out with us so that we don't have to rely on our primary healer to also be our primary meat shield
Rollback Post to RevisionRollBack
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Chlorys manages to find a letter carrier and sends off her message, she had pressed her ring into the wax forming a sigil that would surely be recognizable to the recipient. She wanders around a bit more, intent on finding someone who deals with animals normal, exotic and otherwise. As well as looking for a companion, she wants a guard "dog" of sorts and if she doesn't find one then she's ready to go.
Camus could count the number of people with living parents here on his left hand, and most of them are the oxen. Everyone's got some sort of sob story. Eaten by wolves, enslaved by goblins, enslaved by wolves, eaten by goblins, the list goes on. After a few minutes, Camus gets the idea that they're almost competing with each other to see whose backstory is the most tragic. Thus are the rituals of homo adventuraris, as the pack attempts to find an alpha, the member of the group with the most tragic backstory. Camus' own fabricated backstory gets a few appreciative nods, but is dwarfed by the applause that follows a recanting of the backstory of one robed individual with dark circles under their hollow eyes. There are audible "ooh"s and "ahh"s as they recall how they found [DATA EXPUNGED] and [DATA EXPUNGED] which subsequently [DATA EXPUNGED] and forced them to [DATA EXPUNGED] with a [DATA EXPUNGED] their parents [DATA EXPUNGED] a horse [DATA EXPUNGED] six meat pies and a clown [DATA EXPUNGED] twice in a row.
Ordinarily, I would make Camus make a Constitution saving throw to avoid vomiting after simply hearing that horrible story, but... well, no digestive system. A few other adventurers definitely fail, and the company quickly migrates away from the area, which is much less clean than it was before.
Around the area, Camus sees a couple of giant sacks of meat, but most of them are either part of the goods being shipped, or already involved with other parties. However, he does spot one man, towering over the others, seemingly alone. He appears to be an ordinary, unarmored human, except for the fact that he is over eight feet tall, wielding a woodsman's axe that looks like its capable of felling a tree in a single blow. Camus saw him during the telling of the backstory, and he notably did not flinch even once. Neither did he express any joy, he was simply blank-faced throughout the entire thing.
Meanwhile, Chlorys cannot find anyone out here by the caravan dealing in animals, though there are one or two people with their own animal companions. Back in the city, largely the only animals being sold are farm animals or beasts of burden.
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"Ignorance is bliss, and you look absolutely miserable."
Camus nods along sympathetically to the various stories. Even as an undead abomination himself, he can't help but feel a bit uneasy while listening to the newly-christened king of the tragic adventurers tell his grotesque tale of woe. He reminds himself silently that such a ludicrously messed-up story is almost certainly a fabrication.
As he looks around, he notices the giant of a man. He hesitates for a moment... then decides to approach.
"Hail, stranger!" the disguised lich says to the hulking man. "A good morning to you... you strike me as a man of great strength and fortitude. Tell me, what brings you to this place?"
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Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
"I see," Camus says, nodding slowly. "I am called Shade... my companions have been commissioned by a wealthy and powerful man known as the Master of Keys to guard one of the wagons. My companions hired me on to help them with the task, as I am somewhat skilled in the arcane arts. However, I feel that we are somewhat lacking in martial prowess, as my companions are a Bard and a Cleric. If you would care to speak with them, I have a feeling that they would be happy to cut a deal with you as well, assuming you are interested, of course. Tell me, what might I call you?"
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Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
"Bruil is a bad man. You should not trust him. I am being paid already, I do not need your money, but I will accompany you nonetheless. I do not like my assigned group. I am Bard Helmspeak."
Bard leans down, offering a large hand.
(Everyone out here by the city's gates has been hired to protect the caravan. Your group is just special, since you've been hired directly by the Master of Keys for a *cough* secretive and sensitive *cough* mission to guide specifically the mysterious items held within the second wagon.)
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"Ignorance is bliss, and you look absolutely miserable."
"I will keep that in mind," Camus replies, shaking the gigantic man's hand, the lich's skeletal appendage hidden beneath a layer of bandages and a thick leather glove. "It is an honor to make your acquaintance, Mr. Helmspeak. Let's see if we can't find my companions so we can all make our introductions."
(So... I don't think Camus actually knows this mission is supposed to be 'secretive and sensitive,' since he wasn't present for Bruil's briefing. All he knows is that Von said that she's being coerced into guarding a cart).
This post has potentially manipulated dice roll results.
Chlorys shoulders slump, she had been constantly denied having a pet as a child and would continue to be without one for the time being, a bit jealous of the others in caravan who have one. "Perhaps the next city," she thinks, wondering how soon her letter would arrive, biting her lip at the thought that someone might be after her, in fact her brother swore it the moment she stepped foot out the manors front steps, yet the taste of freedom called out to her, so strongly that here she was, ready to see where this "Master of Keys" would lead her and her new cohorts.
While looking to rejoin Camus and Von, Chlorys walks around, stopping to listen in here and there to bits and pieces of conversa about the caravan's destination and to see if there's any clue as to the contents. Or if she happens to pick up on anymore about the Master of Keys or if anyone else has a ring on like the one she is supposed to have on.
Chlorys doesn't really hear much about the caravan's contents. Everything in here seems normal, smithery being shipped to Glister in exchange for raw minerals and hefty amounts of gold. No one really mentions the second caravan, which Chlorys suspects is primarily because her group is the one guarding it, and the others don't have much reason to be concerned about it. Similarly, Chlorys doesn't imagine that anyone else here has had a confrontation such as she and the others have, so she doesn't pick up anything about Bruil.
As for their location, Chlorys hears a few snippets. Generally, the place is talked about with distaste, with one lightly-armoured human remarking "I don't know why they even bother, one day or another that shithole's gonna fall and they'll all end up dead." Thar is an incredibly dangerous place, and many seem to (understandably) hold the notion that any place stuck in the middle of such a wilderness can't be pleasant.
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"Ignorance is bliss, and you look absolutely miserable."
“Let’s hope the next town is a bit more hospitable or at least easier to fleece.” Von remarks as she climbs up the side of the wagon they’re supposed to be watching, keeping an eye out.
Camus will remain silent and try not to attract too much attention to himself for the time being. The Bard can take care of this situation.
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“The Master of Keys sends us to protect this second cart here. This shadowy fellow with us is Shade, our murder-proficient hireling. We are here for a survey or our route, schedule, and manifest.”
While walking through the preparing caravan Vol will be trying to see how many others have similar Sympathy Rings.
Investigation: 2
These words are smaller than the other ones.
The man looks you over, then shrugs. "Whatever, as long as you're doing your job. We leave in under an hour."
Von sees a few rings here and there, but nothing that looks "toothed," like her own ring.
"Ignorance is bliss, and you look absolutely miserable."
"That was weird," Camus says to Chlorys as soon as the man is gone and Von has wanders off to look for fellow victims of evil rings. "I really hope that this whole mission is less eventful than our last misadventure. Do you perhaps think we should have found a real hireling or two for a bit more backup in case things go south?"
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
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"Perhaps there's a willing participant somewhere amoung the masses," Chlorys says. "I wonder if there's merchants amoung these folk as well, I need to see if I can't grab a few more things, and I really need to get a message out to a.... friend... I promised I'd keep in touch." Chlorys begins to wander the crowd, intent on finding an animal trader, a falconer/raven master/carrier pigeon/message sender and maybe something unexpected.
(So sorry, I missed your earlier message about messenger animals! Chlorys would have been able to find something like that in the city, probably for a price of anywhere from 5 silver to 5 gold, depending on the distance. If you'd like to send a message, tell me where to and I'll give you the price. If you'd like to dictate the contents of the message, you can say it in here or PM me if you'd like to keep it a secret.)
"Ignorance is bliss, and you look absolutely miserable."
Camus will try and mingle a little bit with some of the other adventurers and listen to some of their tragic backstories. He wears the traveler's cloak with the hood up... even amongst this riff-raff, he knows that he still probably looks a bit out of place whether as an animate skeleton or a leper going on an adventure. If anyone asks, he is a Cleric who fell out of favor with his god and is trying to win back the favor of his deity before he finally meets his bitter end.
Mainly, he's looking around for any Fighters or Barbarians who might like to hang out with us so that we don't have to rely on our primary healer to also be our primary meat shield
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
Chlorys manages to find a letter carrier and sends off her message, she had pressed her ring into the wax forming a sigil that would surely be recognizable to the recipient. She wanders around a bit more, intent on finding someone who deals with animals normal, exotic and otherwise. As well as looking for a companion, she wants a guard "dog" of sorts and if she doesn't find one then she's ready to go.
Camus could count the number of people with living parents here on his left hand, and most of them are the oxen. Everyone's got some sort of sob story. Eaten by wolves, enslaved by goblins, enslaved by wolves, eaten by goblins, the list goes on. After a few minutes, Camus gets the idea that they're almost competing with each other to see whose backstory is the most tragic. Thus are the rituals of homo adventuraris, as the pack attempts to find an alpha, the member of the group with the most tragic backstory. Camus' own fabricated backstory gets a few appreciative nods, but is dwarfed by the applause that follows a recanting of the backstory of one robed individual with dark circles under their hollow eyes. There are audible "ooh"s and "ahh"s as they recall how they found [DATA EXPUNGED] and [DATA EXPUNGED] which subsequently [DATA EXPUNGED] and forced them to [DATA EXPUNGED] with a [DATA EXPUNGED] their parents [DATA EXPUNGED] a horse [DATA EXPUNGED] six meat pies and a clown [DATA EXPUNGED] twice in a row.
Ordinarily, I would make Camus make a Constitution saving throw to avoid vomiting after simply hearing that horrible story, but... well, no digestive system. A few other adventurers definitely fail, and the company quickly migrates away from the area, which is much less clean than it was before.
Around the area, Camus sees a couple of giant sacks of meat, but most of them are either part of the goods being shipped, or already involved with other parties. However, he does spot one man, towering over the others, seemingly alone. He appears to be an ordinary, unarmored human, except for the fact that he is over eight feet tall, wielding a woodsman's axe that looks like its capable of felling a tree in a single blow. Camus saw him during the telling of the backstory, and he notably did not flinch even once. Neither did he express any joy, he was simply blank-faced throughout the entire thing.
Meanwhile, Chlorys cannot find anyone out here by the caravan dealing in animals, though there are one or two people with their own animal companions. Back in the city, largely the only animals being sold are farm animals or beasts of burden.
"Ignorance is bliss, and you look absolutely miserable."
(Nice SCP reference)
Camus nods along sympathetically to the various stories. Even as an undead abomination himself, he can't help but feel a bit uneasy while listening to the newly-christened king of the tragic adventurers tell his grotesque tale of woe. He reminds himself silently that such a ludicrously messed-up story is almost certainly a fabrication.
As he looks around, he notices the giant of a man. He hesitates for a moment... then decides to approach.
"Hail, stranger!" the disguised lich says to the hulking man. "A good morning to you... you strike me as a man of great strength and fortitude. Tell me, what brings you to this place?"
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The man looks down, with that blank expression still masking all emotion.
"I seek a quest. This caravan is that."
"Ignorance is bliss, and you look absolutely miserable."
"I see," Camus says, nodding slowly. "I am called Shade... my companions have been commissioned by a wealthy and powerful man known as the Master of Keys to guard one of the wagons. My companions hired me on to help them with the task, as I am somewhat skilled in the arcane arts. However, I feel that we are somewhat lacking in martial prowess, as my companions are a Bard and a Cleric. If you would care to speak with them, I have a feeling that they would be happy to cut a deal with you as well, assuming you are interested, of course. Tell me, what might I call you?"
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"Bruil is a bad man. You should not trust him. I am being paid already, I do not need your money, but I will accompany you nonetheless. I do not like my assigned group. I am Bard Helmspeak."
Bard leans down, offering a large hand.
(Everyone out here by the city's gates has been hired to protect the caravan. Your group is just special, since you've been hired directly by the Master of Keys for a *cough* secretive and sensitive *cough* mission to guide specifically the mysterious items held within the second wagon.)
"Ignorance is bliss, and you look absolutely miserable."
"I will keep that in mind," Camus replies, shaking the gigantic man's hand, the lich's skeletal appendage hidden beneath a layer of bandages and a thick leather glove. "It is an honor to make your acquaintance, Mr. Helmspeak. Let's see if we can't find my companions so we can all make our introductions."
(So... I don't think Camus actually knows this mission is supposed to be 'secretive and sensitive,' since he wasn't present for Bruil's briefing. All he knows is that Von said that she's being coerced into guarding a cart).
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Chlorys shoulders slump, she had been constantly denied having a pet as a child and would continue to be without one for the time being, a bit jealous of the others in caravan who have one. "Perhaps the next city," she thinks, wondering how soon her letter would arrive, biting her lip at the thought that someone might be after her, in fact her brother swore it the moment she stepped foot out the manors front steps, yet the taste of freedom called out to her, so strongly that here she was, ready to see where this "Master of Keys" would lead her and her new cohorts.
While looking to rejoin Camus and Von, Chlorys walks around, stopping to listen in here and there to bits and pieces of conversa about the caravan's destination and to see if there's any clue as to the contents. Or if she happens to pick up on anymore about the Master of Keys or if anyone else has a ring on like the one she is supposed to have on.
(Rolling for an investigation check 10 )
Chlorys doesn't really hear much about the caravan's contents. Everything in here seems normal, smithery being shipped to Glister in exchange for raw minerals and hefty amounts of gold. No one really mentions the second caravan, which Chlorys suspects is primarily because her group is the one guarding it, and the others don't have much reason to be concerned about it. Similarly, Chlorys doesn't imagine that anyone else here has had a confrontation such as she and the others have, so she doesn't pick up anything about Bruil.
As for their location, Chlorys hears a few snippets. Generally, the place is talked about with distaste, with one lightly-armoured human remarking "I don't know why they even bother, one day or another that shithole's gonna fall and they'll all end up dead." Thar is an incredibly dangerous place, and many seem to (understandably) hold the notion that any place stuck in the middle of such a wilderness can't be pleasant.
"Ignorance is bliss, and you look absolutely miserable."
“Let’s hope the next town is a bit more hospitable or at least easier to fleece.” Von remarks as she climbs up the side of the wagon they’re supposed to be watching, keeping an eye out.
These words are smaller than the other ones.
(Does anyone have anything left to do, or can we fast forward to the journey's begin and the first day?)
"Ignorance is bliss, and you look absolutely miserable."
(Unless the others want to RP the introductions with Mr. Helmspeak, I think I'm ready to go).
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I’m good. Ready to go.
These words are smaller than the other ones.