Thatch follows Famh’s lead and rummages through his pack, pulling out a flask of oil, flint and steel and several strips of fabric and adding them to Famh’s pile. He readies a few arrows with oil soaked rags wrapped around the arrowhead. As the raider pulls within 80 feet, Thatch glances over at the Baron and Ori, pulls back his bow and sends a flaming arrow arcing through the air toward the sails and rigging.
Thatchs shaft thuds into the mast setting flame, two of the crews arrows strike some of the men massing at the drakkars gunwhale.
The commander of the longship steps up and sights upon a young Avocet crewman casting a spear through the air enormously far...
Attack: 21 Damage: 8
The bowmen aboard the longship fire arching arrows down onto the deck of the Avocet.
Attack: 16 Damage: 6
Attack: 23 Damage: 9
Attack: 24 Damage: 5
Attack: 14 Damage: 9
Attack: 21 Damage: 10
The huge shaved warrior to the left of the group places a hand on the mast and Thatchs fire winks out, he then says a prayer which seems to fortify himself in some way.
( Control Flames + Bless)
The men pressed at the gunwhale roar in anger and stare with rage filled eyes at those on the other ship.
Baron Aldred and his men rush to the Avocets gunwhale to await them, with the Barons men firing at those in front.
Ori felt like he should be concerned, watching those in pursuit taking hits like champs, and the captin throwing the spear with accuracy further then Ori himself could, but the sick sickness still has a hold of him. He wasn't even able to build up the anger within himself like he normally could, watching the sailors fall stirred in him but wasn't enough to overpower his illness yet, but was getting there. Ori pulls one of the remaining javelin he has left and throws it at the captin.
Ori's throw at disadvantage: 9 (nat 1...)
Ori is still trying to find his sea legs up on deck...
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Cainneach Initiative - 10
Active - Player: Sleeping Gods ---- Complete - Player: Masquerade, Teleportation Machine ---- Complete - DM: Extradimensional Spaces
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( Just need Initiative from Thatch and Famh.)
Thatch initiative: 5.
.
Thatch slips on the wet deck as he readies his bow, but luckily catches himself before he stumbles.
20.
(Using lucky to reroll the initiative.)
( Ok. Looks like Thatch is up first.)
Thatch follows Famh’s lead and rummages through his pack, pulling out a flask of oil, flint and steel and several strips of fabric and adding them to Famh’s pile. He readies a few arrows with oil soaked rags wrapped around the arrowhead. As the raider pulls within 80 feet, Thatch glances over at the Baron and Ori, pulls back his bow and sends a flaming arrow arcing through the air toward the sails and rigging.
Attack: 19 Damage: 10.
.
Following Thatchs lead half a dozen of the Avocets crew also fired their bows at the oncoming drakkar.
Attack: 13 Damage: 2
Attack: 8 Damage: 7
Attack: 8 Damage: 3
Attack: 17 Damage: 6
Attack: 6 Damage: 2
Attack: 22 Damage: 3
Thatchs shaft thuds into the mast setting flame, two of the crews arrows strike some of the men massing at the drakkars gunwhale.
The commander of the longship steps up and sights upon a young Avocet crewman casting a spear through the air enormously far...
Attack: 21 Damage: 8
The bowmen aboard the longship fire arching arrows down onto the deck of the Avocet.
Attack: 16 Damage: 6
Attack: 23 Damage: 9
Attack: 24 Damage: 5
Attack: 14 Damage: 9
Attack: 21 Damage: 10
The huge shaved warrior to the left of the group places a hand on the mast and Thatchs fire winks out, he then says a prayer which seems to fortify himself in some way.
( Control Flames + Bless)
The men pressed at the gunwhale roar in anger and stare with rage filled eyes at those on the other ship.
Baron Aldred and his men rush to the Avocets gunwhale to await them, with the Barons men firing at those in front.
Attack: 22 Damage: 8
Attack: 17 Damage: 8
Baron Aldred and Father Cadfael ready themselves.
( Dodge Action)
Two of the Avocets crew fall under the rain of arrows, and another is badly wounded by the cast spear.
Baron Aldreds men fire into the massed berserkers, both shafts find purchase but the men seem unphased as arrows just from them.
( Ori-, Cainneach, Famh and Vardi are up.)
Ori felt like he should be concerned, watching those in pursuit taking hits like champs, and the captin throwing the spear with accuracy further then Ori himself could, but the sick sickness still has a hold of him. He wasn't even able to build up the anger within himself like he normally could, watching the sailors fall stirred in him but wasn't enough to overpower his illness yet, but was getting there. Ori pulls one of the remaining javelin he has left and throws it at the captin.
Ori's throw at disadvantage: 9 (nat 1...)
Ori is still trying to find his sea legs up on deck...