Famh gives the blue-faced lad a stern look. "Ye'd raither I leave ye tae the ghaist neist time? Leave gae his mou! He's no a bairn tae be hushit." After a pause, she turns back to Dochartaigh and says much more gently, "Wha's the bamstick yon? I dinnae think we haed his name last time. Anyhou, I'll no let him bully ye gin ye want tae continue. Confession is guid for the soul; an it will stand hichly in yer favour wi' aw whose care is juistice. But gin it's ower hard now, we coud talk again later a'day whan we've aw broken our fast."
<#===***===#>
(or. of course, gin our good DM and Famh's companions in the retinue would rather get on with the watercourse investigation ... ;)
Cainneach is torn between two paths, the first with the sergeant and his instinct to track down the spectre, hellbent on avenging her callous murder, the second with his betrothed, hoping to secure a confession from these haunted young men. He stands between the two, tense, awaiting either a response from Ori or from Dochartaigh.
"Let's the Sirs handle the likes of that one, we are not here to pass his judgment. But the creature that came from for poor girl's demise, that can slip in to a fully fortified area, and strike at a target without hardly anyone the wiser... Biggest threat certainly ain't him, not looking like that. I say we find any tracks to where that hand came from and follow ot before it gets any colder, aye?" Looking around at the others, Ori figures Sir Almeric had enough to hold the lad and get whatever confessions they wanted from him at this point. He wasn't sure if they could find a trail to follow, and nobody got a half a wink of sleep in but he figured this was the groups best chance. If she does strike out at more then others that did her wrong, what's the chance they would be right where it happened a second time. Ori didn't want to pit the group at risk, he wasn't even sure Vardi's current condition but he felt that this may be their best chance to find a lead to what's behind the attacks. "Well man lead on, the longer we blabber on, the less likely we find any trail to follow up on."
Sir Almerics voice echoes down the stairs apparently in loud discussion with the Sheriff as Ori begins to move outside towards the manor courtyard, Cainneach and Thatch look as if about to follow.
Vardi levers herself fully up, but only gets as far as sitting on a bench apparently very annoyed at herself as Skoggi patrols the walls of the hall.
Famh stares at Dochartaigh but whatever courage or desperation had stirred his tongue seems to have stilled, the other lad glowers at her under frost bitten eyelids.
Salt trots toward the courtyard whining as one of the gate guards at the outer wall of the hillfort lets out a rather high pitched startled scream......
Vardi, after assuring herself that Skoggi is unharmed by his alarming experience sits a moment on the bench, pondering the last few frantic moments from an icy floor in a fire-warmed room to grappling a blue hand from nowhere.
Three things come to her mind, and she speaks with honest confusion as she offers quietly "That one's name won't stop whatever be at hand here. Where water goes, so can ice.There's eno heat in Master Unheralded there's glance to warm up his eyelids again fra tha inside..."
She glowers back as she concludes "And I cannay ask anyone ta take a cure I will nay use myself." then pushes herself off the bench, leaning against the wall to support herself with her shield arm.
The Lyften lass checks her beltpouch, swears under her breath, and attempts to make her way back to the room shared with Famh in search of the Mistress O'Winter's Heather Salve.
OOC: Medicine check on Vardi from Vardi, total of 6. Arcana check from Vardi on Blue Folk in any tale she's heard, total again of 6. How is she, other than confused and chilled?
( Vardi is fine in terms of HP but her condition is essentially 1 level of Exhaustion due to the cold. But it should fade within the next few minutes.)
Ori, traipsing on as the he returns to the night's air for the second time that evening purposely doesn't look behind him to see who followed. He knew the hope of finding anything further was merely in his head, no leads, no path, as hopeless as trying to find the poor lass in the well. Hearing the increasingly familiar sound of paws on stone, he knew Salt once again had followed him out as before. Probably just needs to find a good shurb to claim. He found a slight comfort know the loyal pooch was near, and yet worried something would happen to the damned mutt thanks to him.
Hearing the scream cut through the night Ori lift his club and looked in the general direction of the noise. "Lead on Salt, find me that screamer!"
Hearing Ori's unequivocal command, and seeing that she's gotten all she can out of Dochartaigh for the moment, Famh contents herself with a final reassuring pat on the shoulder. "We'll dae aw we can tae keep ye safe from the spirit... an other things." She raises her voice slightly. "Until Sir Almeric comes back tae straichten matters oot personally, I'm placin' these twa under the personal protection o' the Dayneretinue on his behalf. And o' the Duke wha sent us on this knicht-service."
She gives Vardi a concerned look as the Lyften lass reels in her weariness, and hesitates long enough to be sure she is able to walk before following Cainneach and Thatch out the door in the sergeant's wake. The piercing scream snaps her back to fullest alert, and she hurries to catch up with the others.
The bulk of the companions ran out the doors to the great hall and into the courtyard, they could hear that the scream had transformed into a serious of slightly frantic demands for someone to halt and stop coming from the top of the hillfort earthworks and pallisade about a third of the way around the circumference from the main gate...
Cainneachs keen eyes picked out a wispy but slightly luminous figure walking along the top of the wall, a shadowed figure waving a pike about was another few dozen metres along the wall from the glowing figure that was pacing slowly toward them....
Cainneach's eyes lock on to the scene atop the wall and he swears quietly. Seeing Ori take off in front of him, with Salt leading the chase, Cainneach likewise breaks into a run. Some quick estimation should reveal if he has enough time to dash to the wall and intercept the spectre or if he'll need to unleash his arrows to slow the dead girl down. Hedging his bets, the forester unslings and readies his bow while nimbly covering the distance to the confrontation before them. Certainly the poor guard didn't deserve to be frozen, so no matter how little the vengeful girl deserved to be harmed further after her awful demise, she has to be stopped from hurting the innocents!
As they all close in, Cainneach will whistle to Salt to call him back from the danger. Ori, Thatch, and his beloved Famh, however, can more than fend for themselves. Once more into danger, mighty heroes!
Famh fears for a moment, when the guard's cry first breaks on her ears, that this is the beginning of another diversion like the ice statues. She is just about to call out to her companions bidding them ware distractions when the subsequent sounds and Cainneach's sudden sprint towards a definite point draw her attention to the occurrences atop the earthen wall. She quickly discards the idea of excavating a pit to stop the dead girl, as she suspects it would be about as much of a hindrance to a floating spectre as it was to Fingal MacTethra. But she also fears that sorcery will prove necessary to drive off this attack before all is over. She isn't sure whether Meabh has forgotten their agreement already, or if she only holds it to apply to the lads themselves, or whether they never had one in the first place. But unless there were far more winter levies on the scene than the retinue has thus far learned of, this guard had nothing to do with her murder and must be protected. She matches Cainneach's pace and actions at first, drawing her sling and loading a pebble she quickly scoops up on the way as she does. But when she gets within two perches of the commotion on the wall, she looks up and seems to falter, taking the time to cross herself and mutter a prayer to Gatanadesbefore proceeding. At least it seems like a prayer to Gatanades. Only her friends are close enough ... she hopes ... to detect the familiar intonations and subtle gestures with which she summons her magic fire to block the ghaist's path to its intended victim.
(spell description says the area of fx is a 5' cube, but idk if that's malleable to fill different shapes. If so, Famh will summon flames the width of the wall, and as broad as she can make it while keeping the height enough that if the ghost tries to float over she would have to take an action doing it. A Google search says that in Thuland the typical earthworks for a small to medium-sized hillfort were @ 3-5 meters wide. or @ 10-16ft. At the lower figure that would allow Famh to make a 2.5ft. (@0.7m.) wide barrier the full 10ft. (3m.)width of the wall while keeping it 5ft. high. (1.5m.))
Ori, Thatch, Cainneach and Salt burst out towards the ring mound with Famh close behind....as they pass out of the courtyard Cainneach points out the two figures on the wall.......as they cross the open ground Cainneach guesstimates that as long as the guard atop the mound doesn't attack the spectral form they are likely to get to the inner slope of the mound before the dead woman reaches him.....
.....................
Within the great hall Vardi steadies herself, still in no condition to run, as Sir Almeric and Sheriff Brunn emerged into the Hall.
Sheriff Brunn looked half asleep but barked at Keenan, " What in tha hell is happening?"
Keenan looked about flustered, " We haid nuther almost frozen, but this Lady saved him......I didnae see naught meself."
Sir Almeric scanned the room, " Vardi? Are you well enough to give the Sheriff a report? Where are the others?"
Cainneach, recognizing the opportunity to intervene is at hand, sprints up the hill toward the guard. The forester draws his enchanted short sword while trying to catch his breath and waiting for the others. Hopefully his presence and the magic blade will be enough to give the spectre pause.
Ori pulls a handaxe from its sheath on his lower back and throws it between the 2 in an attempt to divert attention but not trying to hit either. "OVER HERE!" Ori really had no clue if they would be able to converse with the spectral creature, but he wasn't looking to destroy any hope of a nonfight resolution if Famh can pull it off. Left to the lads to settle it would be more like a cat trying to sway a snake, you don't know who will win but you know it isn't going to be done peacefully.
As she finishes whispering the final syllables leading up to the word of release that will actually cast her magic fire spell, Famh is quite pleased with how well she has been able to camouflage the terrible sorcery. Perhaps TOO well, as Cainneach sprints away up the hill and she belatedly realizes she forgot to signal her companions as to what she means to do. On the other hand, at least she isn't already in the midst of casting it when Cainneach reaches the point on the hilltop where she meant to place the flames! For this she breathes a genuine if hasty prayer of gratitude to Gatanades. Then, seeing that a respectable gap still intervenes, she shifts her focus slightly and instead locates the sorcerous bonfire so that Meabh's spirit will have to cross it to reach either the guard or her beloved.
===***===
Action: create bonfire as described, stretching to cover the full width of the wall if the area is malleable. If not, then the 5' cube @ a meter in front of the ghost but horizontally centered on her position so she has to spend an equally long time going around it either way
Sir Almeric scanned the room, " Vardi? Are you well enough to give the Sheriff a report? Where are the others?"
"Aye Ser." Vardi responds rapidly, grateful for the wall's support even as she worries about the floor's security, followed by "They're headed same direction tha last scream came from." and points, unsure of her compass but not her hearing. The Joturnkin woman adds "Mistress Famh drew the icy spirit's attention wi' her song fra a moment, or I'd nae be here ta tell ye at all! I suspect tha' cold lass is running around like a drainpipe rat, underfoot and unseen."
She jerks a still purplish thumb at the glowering lad and offers "Cold blue hand came up fra tha' flagstones and grabbed him. Grabbed the grabber. Cold as ice. Nae ta sure wha' occured after tha'. Dragged him back fra tha hand. Cold lass gone after tha'. Leastways gone fra right here."
Ori and Cainneach tensed as they approached the shallower side of the ringfort, the guard atop the wall was still panicked but had noted their presence and calmed somewhat. The spectral woman left frost in her wake as she walked the wall, her face was a bleak mask of unhappiness as she stalked closer.
Flame suddenly furst from the top of the ringfort, the guard stumbled back in alarm.....the dead womans head whipped around to fix Famh with a look of annoyance and then she was gone in a flurry of rime and frigid air........
Scanning the area it seemed she had vanished into nothingness....
Sir Almeric scanned the room, " Vardi? Are you well enough to give the Sheriff a report? Where are the others?"
"Aye Ser." Vardi responds rapidly, grateful for the wall's support even as she worries about the floor's security, followed by "They're headed same direction tha last scream came from." and points, unsure of her compass but not her hearing. The Joturnkin woman adds "Mistress Famh drew the icy spirit's attention wi' her song fra a moment, or I'd nae be here ta tell ye at all! I suspect tha' cold lass is running around like a drainpipe rat, underfoot and unseen."
She jerks a still purplish thumb at the glowering lad and offers "Cold blue hand came up fra tha' flagstones and grabbed him. Grabbed the grabber. Cold as ice. Nae ta sure wha' occured after tha'. Dragged him back fra tha hand. Cold lass gone after tha'. Leastways gone fra right here."
Sir Almeric scanned the room, " Vardi? Are you well enough to give the Sheriff a report? Where are the others?"
"Aye Ser." Vardi responds rapidly, grateful for the wall's support even as she worries about the floor's security, followed by "They're headed same direction tha last scream came from." and points, unsure of her compass but not her hearing. The Joturnkin woman adds "Mistress Famh drew the icy spirit's attention wi' her song fra a moment, or I'd nae be here ta tell ye at all! I suspect tha' cold lass is running around like a drainpipe rat, underfoot and unseen."
She jerks a still purplish thumb at the glowering lad and offers "Cold blue hand came up fra tha' flagstones and grabbed him. Grabbed the grabber. Cold as ice. Nae ta sure wha' occured after tha'. Dragged him back fra tha hand. Cold lass gone after tha'. Leastways gone fra right here."
Sheriff Brunn listened looking occasionally to Sir Almeric as if to query the tale but Sir Almeric only nodded in response.
Sheriff Brunn considered the two young men with an angry glare, " Sir Almeric? Can I ask another favour of you? Can you take these two bits of shite back to Beltayne on the morrow? I'll have no more of this devilry here."
Sir Almeric looked out the doors towards where the others had disappered and then back to Vardi.
Ori and Cainneach tensed as they approached the shallower side of the ringfort, the guard atop the wall was still panicked but had noted their presence and calmed somewhat. The spectral woman left frost in her wake as she walked the wall, her face was a bleak mask of unhappiness as she stalked closer.
Flame suddenly furst from the top of the ringfort, the guard stumbled back in alarm.....the dead womans head whipped around to fix Famh with a look of annoyance and then she was gone in a flurry of rime and frigid air........
Scanning the area it seemed she had vanished into nothingness....
Cainneach groaned as the frosty spectre vanished before them. He hastily cast a glance about the wall and the surrounding area to try to ascertain to where she'd moved.
Famh gives the blue-faced lad a stern look. "Ye'd raither I leave ye tae the ghaist neist time? Leave gae his mou! He's no a bairn tae be hushit." After a pause, she turns back to Dochartaigh and says much more gently, "Wha's the bamstick yon? I dinnae think we haed his name last time. Anyhou, I'll no let him bully ye gin ye want tae continue. Confession is guid for the soul; an it will stand hichly in yer favour wi' aw whose care is juistice. But gin it's ower hard now, we coud talk again later a'day whan we've aw broken our fast."
<#===***===#>
(or. of course, gin our good DM and Famh's companions in the retinue would rather get on with the watercourse investigation ... ;)
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Cainneach is torn between two paths, the first with the sergeant and his instinct to track down the spectre, hellbent on avenging her callous murder, the second with his betrothed, hoping to secure a confession from these haunted young men. He stands between the two, tense, awaiting either a response from Ori or from Dochartaigh.
Active - Player: Sleeping Gods ---- Complete - Player: Masquerade, Teleportation Machine ---- Complete - DM: Extradimensional Spaces
Come join the Worlds of Pphost, a new and growing PbP community! Adventures are currently running in the world of Haven or do some role-playing!
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"Let's the Sirs handle the likes of that one, we are not here to pass his judgment. But the creature that came from for poor girl's demise, that can slip in to a fully fortified area, and strike at a target without hardly anyone the wiser... Biggest threat certainly ain't him, not looking like that. I say we find any tracks to where that hand came from and follow ot before it gets any colder, aye?" Looking around at the others, Ori figures Sir Almeric had enough to hold the lad and get whatever confessions they wanted from him at this point. He wasn't sure if they could find a trail to follow, and nobody got a half a wink of sleep in but he figured this was the groups best chance. If she does strike out at more then others that did her wrong, what's the chance they would be right where it happened a second time. Ori didn't want to pit the group at risk, he wasn't even sure Vardi's current condition but he felt that this may be their best chance to find a lead to what's behind the attacks. "Well man lead on, the longer we blabber on, the less likely we find any trail to follow up on."
Sir Almerics voice echoes down the stairs apparently in loud discussion with the Sheriff as Ori begins to move outside towards the manor courtyard, Cainneach and Thatch look as if about to follow.
Vardi levers herself fully up, but only gets as far as sitting on a bench apparently very annoyed at herself as Skoggi patrols the walls of the hall.
Famh stares at Dochartaigh but whatever courage or desperation had stirred his tongue seems to have stilled, the other lad glowers at her under frost bitten eyelids.
Salt trots toward the courtyard whining as one of the gate guards at the outer wall of the hillfort lets out a rather high pitched startled scream......
Vardi, after assuring herself that Skoggi is unharmed by his alarming experience sits a moment on the bench, pondering the last few frantic moments from an icy floor in a fire-warmed room to grappling a blue hand from nowhere.
Three things come to her mind, and she speaks with honest confusion as she offers quietly "That one's name won't stop whatever be at hand here. Where water goes, so can ice.There's eno heat in Master Unheralded there's glance to warm up his eyelids again fra tha inside..."
She glowers back as she concludes "And I cannay ask anyone ta take a cure I will nay use myself." then pushes herself off the bench, leaning against the wall to support herself with her shield arm.
The Lyften lass checks her beltpouch, swears under her breath, and attempts to make her way back to the room shared with Famh in search of the Mistress O'Winter's Heather Salve.
OOC: Medicine check on Vardi from Vardi, total of 6. Arcana check from Vardi on Blue Folk in any tale she's heard, total again of 6. How is she, other than confused and chilled?
( Vardi is fine in terms of HP but her condition is essentially 1 level of Exhaustion due to the cold. But it should fade within the next few minutes.)
Ori, traipsing on as the he returns to the night's air for the second time that evening purposely doesn't look behind him to see who followed. He knew the hope of finding anything further was merely in his head, no leads, no path, as hopeless as trying to find the poor lass in the well. Hearing the increasingly familiar sound of paws on stone, he knew Salt once again had followed him out as before. Probably just needs to find a good shurb to claim. He found a slight comfort know the loyal pooch was near, and yet worried something would happen to the damned mutt thanks to him.
Hearing the scream cut through the night Ori lift his club and looked in the general direction of the noise. "Lead on Salt, find me that screamer!"
Ori starts pursuit!
Hearing Ori's unequivocal command, and seeing that she's gotten all she can out of Dochartaigh for the moment, Famh contents herself with a final reassuring pat on the shoulder. "We'll dae aw we can tae keep ye safe from the spirit... an other things." She raises her voice slightly. "Until Sir Almeric comes back tae straichten matters oot personally, I'm placin' these twa under the personal protection o' the Dayne retinue on his behalf. And o' the Duke wha sent us on this knicht-service."
She gives Vardi a concerned look as the Lyften lass reels in her weariness, and hesitates long enough to be sure she is able to walk before following Cainneach and Thatch out the door in the sergeant's wake. The piercing scream snaps her back to fullest alert, and she hurries to catch up with the others.
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
The bulk of the companions ran out the doors to the great hall and into the courtyard, they could hear that the scream had transformed into a serious of slightly frantic demands for someone to halt and stop coming from the top of the hillfort earthworks and pallisade about a third of the way around the circumference from the main gate...
Cainneachs keen eyes picked out a wispy but slightly luminous figure walking along the top of the wall, a shadowed figure waving a pike about was another few dozen metres along the wall from the glowing figure that was pacing slowly toward them....
Cainneach's eyes lock on to the scene atop the wall and he swears quietly. Seeing Ori take off in front of him, with Salt leading the chase, Cainneach likewise breaks into a run. Some quick estimation should reveal if he has enough time to dash to the wall and intercept the spectre or if he'll need to unleash his arrows to slow the dead girl down. Hedging his bets, the forester unslings and readies his bow while nimbly covering the distance to the confrontation before them. Certainly the poor guard didn't deserve to be frozen, so no matter how little the vengeful girl deserved to be harmed further after her awful demise, she has to be stopped from hurting the innocents!
As they all close in, Cainneach will whistle to Salt to call him back from the danger. Ori, Thatch, and his beloved Famh, however, can more than fend for themselves. Once more into danger, mighty heroes!
Active - Player: Sleeping Gods ---- Complete - Player: Masquerade, Teleportation Machine ---- Complete - DM: Extradimensional Spaces
Come join the Worlds of Pphost, a new and growing PbP community! Adventures are currently running in the world of Haven or do some role-playing!
It never hurts to help! ---- PbP: [Rolling Dice] [Tooltips] ---- DDB Content: [Free Adventures] [Encounter of the Week]
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
(spell description says the area of fx is a 5' cube, but idk if that's malleable to fill different shapes. If so, Famh will summon flames the width of the wall, and as broad as she can make it while keeping the height enough that if the ghost tries to float over she would have to take an action doing it. A Google search says that in Thuland the typical earthworks for a small to medium-sized hillfort were @ 3-5 meters wide. or @ 10-16ft. At the lower figure that would allow Famh to make a 2.5ft. (@0.7m.) wide barrier the full 10ft. (3m.)width of the wall while keeping it 5ft. high. (1.5m.))
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Ori, Thatch, Cainneach and Salt burst out towards the ring mound with Famh close behind....as they pass out of the courtyard Cainneach points out the two figures on the wall.......as they cross the open ground Cainneach guesstimates that as long as the guard atop the mound doesn't attack the spectral form they are likely to get to the inner slope of the mound before the dead woman reaches him.....
.....................
Within the great hall Vardi steadies herself, still in no condition to run, as Sir Almeric and Sheriff Brunn emerged into the Hall.
Sheriff Brunn looked half asleep but barked at Keenan, " What in tha hell is happening?"
Keenan looked about flustered, " We haid nuther almost frozen, but this Lady saved him......I didnae see naught meself."
Sir Almeric scanned the room, " Vardi? Are you well enough to give the Sheriff a report? Where are the others?"
Cainneach, recognizing the opportunity to intervene is at hand, sprints up the hill toward the guard. The forester draws his enchanted short sword while trying to catch his breath and waiting for the others. Hopefully his presence and the magic blade will be enough to give the spectre pause.
Active - Player: Sleeping Gods ---- Complete - Player: Masquerade, Teleportation Machine ---- Complete - DM: Extradimensional Spaces
Come join the Worlds of Pphost, a new and growing PbP community! Adventures are currently running in the world of Haven or do some role-playing!
It never hurts to help! ---- PbP: [Rolling Dice] [Tooltips] ---- DDB Content: [Free Adventures] [Encounter of the Week]
Ori pulls a handaxe from its sheath on his lower back and throws it between the 2 in an attempt to divert attention but not trying to hit either. "OVER HERE!" Ori really had no clue if they would be able to converse with the spectral creature, but he wasn't looking to destroy any hope of a nonfight resolution if Famh can pull it off. Left to the lads to settle it would be more like a cat trying to sway a snake, you don't know who will win but you know it isn't going to be done peacefully.
As she finishes whispering the final syllables leading up to the word of release that will actually cast her magic fire spell, Famh is quite pleased with how well she has been able to camouflage the terrible sorcery. Perhaps TOO well, as Cainneach sprints away up the hill and she belatedly realizes she forgot to signal her companions as to what she means to do. On the other hand, at least she isn't already in the midst of casting it when Cainneach reaches the point on the hilltop where she meant to place the flames! For this she breathes a genuine if hasty prayer of gratitude to Gatanades. Then, seeing that a respectable gap still intervenes, she shifts her focus slightly and instead locates the sorcerous bonfire so that Meabh's spirit will have to cross it to reach either the guard or her beloved.
===***===
Action: create bonfire as described, stretching to cover the full width of the wall if the area is malleable. If not, then the 5' cube @ a meter in front of the ghost but horizontally centered on her position so she has to spend an equally long time going around it either way
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Sir Almeric scanned the room, " Vardi? Are you well enough to give the Sheriff a report? Where are the others?"
"Aye Ser." Vardi responds rapidly, grateful for the wall's support even as she worries about the floor's security, followed by "They're headed same direction tha last scream came from." and points, unsure of her compass but not her hearing. The Joturnkin woman adds "Mistress Famh drew the icy spirit's attention wi' her song fra a moment, or I'd nae be here ta tell ye at all! I suspect tha' cold lass is running around like a drainpipe rat, underfoot and unseen."
She jerks a still purplish thumb at the glowering lad and offers "Cold blue hand came up fra tha' flagstones and grabbed him. Grabbed the grabber. Cold as ice. Nae ta sure wha' occured after tha'. Dragged him back fra tha hand. Cold lass gone after tha'. Leastways gone fra right here."
Ori and Cainneach tensed as they approached the shallower side of the ringfort, the guard atop the wall was still panicked but had noted their presence and calmed somewhat. The spectral woman left frost in her wake as she walked the wall, her face was a bleak mask of unhappiness as she stalked closer.
Flame suddenly furst from the top of the ringfort, the guard stumbled back in alarm.....the dead womans head whipped around to fix Famh with a look of annoyance and then she was gone in a flurry of rime and frigid air........
Scanning the area it seemed she had vanished into nothingness....
Sheriff Brunn listened looking occasionally to Sir Almeric as if to query the tale but Sir Almeric only nodded in response.
Sheriff Brunn considered the two young men with an angry glare, " Sir Almeric? Can I ask another favour of you? Can you take these two bits of shite back to Beltayne on the morrow? I'll have no more of this devilry here."
Sir Almeric looked out the doors towards where the others had disappered and then back to Vardi.
He gave a slow resigned nod to the Sheriff.....
"
Cainneach groaned as the frosty spectre vanished before them. He hastily cast a glance about the wall and the surrounding area to try to ascertain to where she'd moved.
Perception 9
Active - Player: Sleeping Gods ---- Complete - Player: Masquerade, Teleportation Machine ---- Complete - DM: Extradimensional Spaces
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