Kraksar moves in with his morningstar and misses, too.
Initiative order is now: Orion, Alora, Goblin Boss, Grugnar, Prim Taxidea, the bird-man, Varnak, Oskar, Kraksar.
Goblin squad A ran away. Hobgoblin B is asleep, and I'm not sure what happened to Hobgoblin C. He appears unhit, but I thought you guys had killed all but one hobgoblin. Either he is dead or he ran away. The only enemy still standing is the Goblin Boss.
(OOC: counting hobgoblins. Prim would be adamant about not letting any escape to warn the fort, so she'd have been looking. Witness her taking out the runner as evidence.
Post 477... you see the bird-man fighting a couple of hobgoblins with longbows
Post 483...two hobgoblins go down, but eight goblins appear out of the tall grass. Meanwhile, back at camp, two more hobgoblins and eight more goblins move out of the tall grass
(Post 488. Orion shoots at a hobgoblin in a group)
Post 493 ...Okay. Orion takes out a hobgoblin and four goblins with his Hail of Thorns....(initiative order) Hobgoblin B, ... Hobgoblin C,
Post 500...Taxidea takes out the hobgoblin who attacked him
Post 511...The last hobgoblin was put to sleep by Prim and is laying face down...
I count 5 hobs total dead/asleep. Did I count right? Do we need perception rolls for the last hobgoblin?
Sorry, but I'd make a good bean-counting nerd wizard.
OOC: Only four hobgoblins were there; so, I suppose you got Hobgoblin C.
Orion hits a goblin in the back as it tries to escape, and Alora takes out the boss.
Three goblins make it out alive and a running south towards Daruinjak. One hobgoblin is laying on the ground asleep. All of the rest of the goblinoid platoon are dead.
"Huh." Taxidea says, "Guess they felt lucky. Oh well, nuttin' to do now but go through their pockets. Let me know if you need my help with sleepyhead there."
Taxidea will search the dead looking for anything of value.
"Hey Varnak, do you think it's wrong to feed Thor Hobgoblin meat? Just curious...ya' know...future reference in case we run low on supplies..."
Rollback Post to RevisionRollBack
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
"I don't see any way around killing the hobgoblin. We can't let him go without him warning their troops and I'm guessing it would take torture to make him talk. And I think getting Thor used to the taste of hobgoblins would be a good idea, but I'm a necromancer, so..." She shrugs. "Just my 2 coppers."
"Killing an unarmed captive is not a path we wish to go down. Tie it up. I'll throw it across my saddle when we travel. For now let's scout around, set up camp, and see what the birdman has for us. We can revisit what to do with our prisoner after." Oskar grabs rope from his pack and starts to tie up the hobgoblin.
Orion tries to find a spot where he can serve as a lookout in case other bands of goblinoids are attracted by all the commotion. He will climb a tree if that gives him the best lookout.
"Killing an unarmed captive is not a path we wish to go down. Tie it up. I'll throw it across my saddle when we travel. For now let's scout around, set up camp, and see what the birdman has for us. We can revisit what to do with our prisoner after." Oskar grabs rope from his pack and starts to tie up the hobgoblin.
"Eh....now stick with me here. We could wake him up, hand him his morning star, and then BAM! I'll take him out. That way he wasn't, you know, unarmed....just spit-balling here...think about it and let me know."
Rollback Post to RevisionRollBack
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
"Ha! Have you considered politics Taxidea? I don't think our traveling companions would appreciate this line of thought. Besides, I have questions for this one. Unless you can convince Prim of your 'idea.'"
Oskar is grateful for the camaraderie he has with this group. He longs for his lost friends and family and fears becoming attached again. He will volunteer for 1st watch tonight and spend the rest of the night seeking guidance from Sif.
"My preference would be kill him in his sleep so he barely feels it, but we need to act before he wakes up", Prim says. "I'll take last watch as long as I can recover spells."
She waves at the Aaracokra with both arms. "Excuse me, Mr Aaracokra sir!" She yells. "Can you tell us what you can about hobgoblin troops and patrols, please?"
(If it's obviously female she addresses it accordingly)
"The name is Kren, Lady Perianth," the bird-man replies as he lands near you. "Kren Bra'un formerly of the Brown Akren Clans, now a member of the Frelian Defense Forces." He gives a small bow. "And it is a pleasure to meet one of the many heroes of the Siege of Freeport. All I can tell you of the hobgoblins is that most of them followed the surviving centurions to a ruined fortress in the mountains north of here, taking most of the goblins with them. What we had here," he says looking around at all of the dead bodies laying there, "was a group of stragglers I was keeping an eye on until you got close to them. You see, some of the goblins and hobgoblins have taken it into their heads to make homes for themselves here in the hills of Frelia. For the most part, we of the FDF have been discouraging this and chasing the goblinoids north.
"The bugbears are more difficult to catch," he says eyeing the three bugbears in your company, "and usually keep to themselves, harassing merchant caravans and the like as they may feel they have need. Most of them are little more than bandits."
Kraksar begins to growl softly upon hearing this.
"Anyway," Kren says, "it is my duty to see that the hobgoblins keep heading north to the Dark Realm where they belong. The goblins and bugbears are free to stay in the Free Lands as long they stay out of mischief." The bird man looks directly at Kraksar this time.
"You accusing me of something, bird-man?" Kraksar asks. (Intimidation check = 4)
"No, sir," Kren laughs. "Anyway, Lady Prim, what brings you and your folk here so far out away from civilization?"
Taxidea continues to search the dead for valuables while listening to the conversation. "Don't mind ol' Kracky there Kren," he says without looking up, "he's sensitive."
Rollback Post to RevisionRollBack
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
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[Ugh, I dont think I've landed an attack yet!]
Reposting for convenience
Initiative order: Orion, goblin squad A, goblin squad B, Alora, Hobgoblin B, Grugnar, Prim, Taxidea, the bird-man, Varnak, goblin squad D, Oskar, Hobgoblin C, Kraksar
Thank you, Prim.
Kraksar moves in with his morningstar and misses, too.
Initiative order is now: Orion, Alora, Goblin Boss, Grugnar, Prim Taxidea, the bird-man, Varnak, Oskar, Kraksar.
Goblin squad A ran away. Hobgoblin B is asleep, and I'm not sure what happened to Hobgoblin C. He appears unhit, but I thought you guys had killed all but one hobgoblin. Either he is dead or he ran away. The only enemy still standing is the Goblin Boss.
(OOC: counting hobgoblins. Prim would be adamant about not letting any escape to warn the fort, so she'd have been looking. Witness her taking out the runner as evidence.
Post 477... you see the bird-man fighting a couple of hobgoblins with longbows
Post 483...two hobgoblins go down, but eight goblins appear out of the tall grass.
Meanwhile, back at camp, two more hobgoblins and eight more goblins move out of the tall grass
(Post 488. Orion shoots at a hobgoblin in a group)
Post 493 ...Okay. Orion takes out a hobgoblin and four goblins with his Hail of Thorns....(initiative order) Hobgoblin B, ... Hobgoblin C,
Post 500...Taxidea takes out the hobgoblin who attacked him
Post 511...The last hobgoblin was put to sleep by Prim and is laying face down...
I count 5 hobs total dead/asleep. Did I count right? Do we need perception rolls for the last hobgoblin?
Sorry, but I'd make a good bean-counting nerd wizard.
If Orion can see any goblinoids running away, he will shoot at them. 21 to hit, 12 damage. If they are still up, he will shoot again (range 150 feet)
Alora on her turn will make two attacks against the boss.
Attack: 21 Damage: 8
Attack: 18 Damage: 9
”Wrong choice friend, should have accepted our mercy.”
If Prim sees Orion aiming at the goblins running toward Daruinjak, she says "Not those guys. Unless they turn back toward hob territory."
OOC: Only four hobgoblins were there; so, I suppose you got Hobgoblin C.
Orion hits a goblin in the back as it tries to escape, and Alora takes out the boss.
Three goblins make it out alive and a running south towards Daruinjak. One hobgoblin is laying on the ground asleep. All of the rest of the goblinoid platoon are dead.
What do you do?
"Huh." Taxidea says, "Guess they felt lucky. Oh well, nuttin' to do now but go through their pockets. Let me know if you need my help with sleepyhead there."
Taxidea will search the dead looking for anything of value.
"Hey Varnak, do you think it's wrong to feed Thor Hobgoblin meat? Just curious...ya' know...future reference in case we run low on supplies..."
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
"I don't see any way around killing the hobgoblin. We can't let him go without him warning their troops and I'm guessing it would take torture to make him talk. And I think getting Thor used to the taste of hobgoblins would be a good idea, but I'm a necromancer, so..." She shrugs. "Just my 2 coppers."
"Killing an unarmed captive is not a path we wish to go down. Tie it up. I'll throw it across my saddle when we travel. For now let's scout around, set up camp, and see what the birdman has for us. We can revisit what to do with our prisoner after." Oskar grabs rope from his pack and starts to tie up the hobgoblin.
"Still plenty of leftover hobgoblin meat", Prim mutters.
Orion tries to find a spot where he can serve as a lookout in case other bands of goblinoids are attracted by all the commotion. He will climb a tree if that gives him the best lookout.
"Eh....now stick with me here. We could wake him up, hand him his morning star, and then BAM! I'll take him out. That way he wasn't, you know, unarmed....just spit-balling here...think about it and let me know."
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
"Ha! Have you considered politics Taxidea? I don't think our traveling companions would appreciate this line of thought. Besides, I have questions for this one. Unless you can convince Prim of your 'idea.'"
Oskar is grateful for the camaraderie he has with this group. He longs for his lost friends and family and fears becoming attached again. He will volunteer for 1st watch tonight and spend the rest of the night seeking guidance from Sif.
Orion will do second watch.
"My preference would be kill him in his sleep so he barely feels it, but we need to act before he wakes up", Prim says. "I'll take last watch as long as I can recover spells."
She waves at the Aaracokra with both arms. "Excuse me, Mr Aaracokra sir!" She yells. "Can you tell us what you can about hobgoblin troops and patrols, please?"
(If it's obviously female she addresses it accordingly)
"The name is Kren, Lady Perianth," the bird-man replies as he lands near you. "Kren Bra'un formerly of the Brown Akren Clans, now a member of the Frelian Defense Forces." He gives a small bow. "And it is a pleasure to meet one of the many heroes of the Siege of Freeport. All I can tell you of the hobgoblins is that most of them followed the surviving centurions to a ruined fortress in the mountains north of here, taking most of the goblins with them. What we had here," he says looking around at all of the dead bodies laying there, "was a group of stragglers I was keeping an eye on until you got close to them. You see, some of the goblins and hobgoblins have taken it into their heads to make homes for themselves here in the hills of Frelia. For the most part, we of the FDF have been discouraging this and chasing the goblinoids north.
"The bugbears are more difficult to catch," he says eyeing the three bugbears in your company, "and usually keep to themselves, harassing merchant caravans and the like as they may feel they have need. Most of them are little more than bandits."
Kraksar begins to growl softly upon hearing this.
"Anyway," Kren says, "it is my duty to see that the hobgoblins keep heading north to the Dark Realm where they belong. The goblins and bugbears are free to stay in the Free Lands as long they stay out of mischief." The bird man looks directly at Kraksar this time.
"You accusing me of something, bird-man?" Kraksar asks. (Intimidation check = 4)
"No, sir," Kren laughs. "Anyway, Lady Prim, what brings you and your folk here so far out away from civilization?"
Taxidea continues to search the dead for valuables while listening to the conversation. "Don't mind ol' Kracky there Kren," he says without looking up, "he's sensitive."
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."