Taxidea blows on his hands. "Come back here you cowards - I'm just getting warmed up!"
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"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
"Hold on", Prim says as she moves about 10 feet to the side and squats up and down to triangulate distance and elevation before estimating the distance to the orb. "it's that way." she points
(Does it seem like a back door in the leaders room, or several rooms down the hall?)
As you pass through the doors, you enter a large, two-story hall. Several doors line the walls of the second floor, which is accessible by a set of stairs to either side of the door. At the end of the hall is another set of double doors and stairs.
The two goblins and Grunkus are sounding the alarm, banging on doors and shouting. Many goblins come out of their rooms, some with short bows pointed in your direction. Others begin racing for the stairs.
The twig points slightly right of the end of the hall. The orb seems to be on the same elevation as you, and it feels to be about a hundred feet away, give or take.
Orion steps into the room and shoots twice at Grunkus. Shot 1: 26 to hit for 6 damage. Shot 2: 19 to hit for 6 damage. Hunters marks is still up, bonus action to move it to Grunkus. Add 2 d6 to damage: 7
This post has potentially manipulated dice roll results.
Taxidea picks 4 Goblins that are shooting arrows and casts Scorching Ray (3rd Level):
Ray 1: Attack: 9 Damage: 5
Ray 2: Attack: 14 Damage: 6
Ray 3: Attack: 18 Damage: 7
Ray 4: Attack: 13 Damage: 10
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"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Are any wounded foes within 10 feet of Prim or a wounded party member? Please let me know so I can target Wither & Bloom. Looking for the most wounded foe, or any in melee range of her
Otherwise, if no enemies are in the way, she'll walk toward the orb still concentrating
Two goblins go down and one is wounded by Taxidea's scorching ray.
No enemies are within range for a wither & bloom yet, Prim. Keep walking. Bolin will follow closely behind you, ready to attack any goblins that get too close.
Several more goblins come out of their rooms and begin descending the stairs and shooting arrows. They begin targeting Taxidea, who takes three arrows for a total of 16 hp piercing damage.
Deragor gets hit with an arrow and takes 8 hp damage. He tries to shoot back but misses.
This post has potentially manipulated dice roll results.
Orion casts Hail of Thorns, 2d level, with his bonus action. Aiming for the goblins coming out of their rooms, choosing his target to maximize the number who are within 5 feet of his target, he shoots his first attack: To hit:10 damage: 9. All enemies within five feet take the Hail of Thorns damage: 11,
Second attack on any surviving archers: 23 to hit, damage 6
He then moves further in the direction that Prim is indicating.
This post has potentially manipulated dice roll results.
"Die Goblin scum!" Taxidea yells and repeats the same attack as last turn targeting 4 enemies with a 3rd level Scorching Ray:
Ray 1: Attack: 21 Damage: 7
Ray 2: Attack: 11 Damage: 5
Ray 3: Attack: 11 Damage: 8
Ray 4: Attack: 9 Damage: 11
Rollback Post to RevisionRollBack
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Two more goblins go down, hit by Taxidea's scorching ray. The other two dodge the rays.
As you reach the second set of double doors, Prim, two goblins get within range as they come down the stairs. They both slump to the ground as your Wither takes effect. Who gets the Bloom?
Okay. You reach the doors and enter an octagonal room. The only thing of note in here is a large, ornate door to the left guarded by two hobgoblins. The twig points directly at the door.
Bolin attacks one of the hobgoblins and takes it down with one mighty swing.
Seven arrows come shooting your way. Two hit Taxidea for 14hp piercing damage, and two more hit Deragor for 9hp damage. Deragor is able to take out two more goblin archers.
Three more goblins come down the stairs; two from the left and one from the right.
This post has potentially manipulated dice roll results.
Orion steps into the octagonal room far enough to get some cover from the pursing archers. He stays within 30 feet Taxidea, and turns and fires two shots as the pursuing archers.
Taxidea is bleeding profusely and not looking so good after having been struck by several arrows (down to 8 hp). He follows Orion's lead to get some cover from the archers. He casts Chromatic Orb using metamagic to twin the spell to target 2 of the archers:
Orb 1: Attack: 9 Damage: 15
Orb 2: Attack: 15 Damage: 18
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"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Primrose says "I have a healing potion in my pouch Badger" as she sees him get hit with another Hail of arrows. "Can that door be barred from the inside?"
And she sends 2 fire bolts at the remaining guard of the orb door
14 to hit, 11 dam for the first
And 23 to hit, 11 dam for the next
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Orion glances at Prim and gestures to the door on the left. This way, Prim?
Taxidea blows on his hands. "Come back here you cowards - I'm just getting warmed up!"
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
"Hold on", Prim says as she moves about 10 feet to the side and squats up and down to triangulate distance and elevation before estimating the distance to the orb. "it's that way." she points
(Does it seem like a back door in the leaders room, or several rooms down the hall?)
As you pass through the doors, you enter a large, two-story hall. Several doors line the walls of the second floor, which is accessible by a set of stairs to either side of the door. At the end of the hall is another set of double doors and stairs.
The two goblins and Grunkus are sounding the alarm, banging on doors and shouting. Many goblins come out of their rooms, some with short bows pointed in your direction. Others begin racing for the stairs.
The twig points slightly right of the end of the hall. The orb seems to be on the same elevation as you, and it feels to be about a hundred feet away, give or take.
Orion steps into the room and shoots twice at Grunkus. Shot 1: 26 to hit for 6 damage. Shot 2: 19 to hit for 6 damage. Hunters marks is still up, bonus action to move it to Grunkus. Add 2 d6 to damage: 7
Grunkus goes down.
Arrows go whizzing past you. One hits Deragor in the leg. Another gets Bolin in the chest.
Deragor shoots back but misses.
Taxidea, Prim, Bolin.
Taxidea picks 4 Goblins that are shooting arrows and casts Scorching Ray (3rd Level):
Ray 1: Attack: 9 Damage: 5
Ray 2: Attack: 14 Damage: 6
Ray 3: Attack: 18 Damage: 7
Ray 4: Attack: 13 Damage: 10
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Are any wounded foes within 10 feet of Prim or a wounded party member? Please let me know so I can target Wither & Bloom. Looking for the most wounded foe, or any in melee range of her
Otherwise, if no enemies are in the way, she'll walk toward the orb still concentrating
Two goblins go down and one is wounded by Taxidea's scorching ray.
No enemies are within range for a wither & bloom yet, Prim. Keep walking. Bolin will follow closely behind you, ready to attack any goblins that get too close.
Several more goblins come out of their rooms and begin descending the stairs and shooting arrows. They begin targeting Taxidea, who takes three arrows for a total of 16 hp piercing damage.
Deragor gets hit with an arrow and takes 8 hp damage. He tries to shoot back but misses.
Orion, Taxidea, Prim.
Orion casts Hail of Thorns, 2d level, with his bonus action. Aiming for the goblins coming out of their rooms, choosing his target to maximize the number who are within 5 feet of his target, he shoots his first attack: To hit:10 damage: 9. All enemies within five feet take the Hail of Thorns damage: 11,
Second attack on any surviving archers: 23 to hit, damage 6
He then moves further in the direction that Prim is indicating.
Four goblins go down in Orion's hail of thorns. his second attack takes down an archer.
Taxidea, Prim, Bolin, Deragor, Orion.
"Die Goblin scum!" Taxidea yells and repeats the same attack as last turn targeting 4 enemies with a 3rd level Scorching Ray:
Ray 1: Attack: 21 Damage: 7
Ray 2: Attack: 11 Damage: 5
Ray 3: Attack: 11 Damage: 8
Ray 4: Attack: 9 Damage: 11
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Unless foes have moved into Wither range, Prim will keep heading for the orb
If no foes are in range, she casts Blade Ward
Two more goblins go down, hit by Taxidea's scorching ray. The other two dodge the rays.
As you reach the second set of double doors, Prim, two goblins get within range as they come down the stairs. They both slump to the ground as your Wither takes effect. Who gets the Bloom?
If Prim was to look at Orion, she would see that's he's looking pretty hearty.
Prim was hit for 12 hp, so she gets the bloom
8 pts rolled on sheet
6 hp from HD.rolled on sheet
+ 6 hp if any die
Still concentrating
Okay. You reach the doors and enter an octagonal room. The only thing of note in here is a large, ornate door to the left guarded by two hobgoblins. The twig points directly at the door.
Bolin attacks one of the hobgoblins and takes it down with one mighty swing.
Seven arrows come shooting your way. Two hit Taxidea for 14hp piercing damage, and two more hit Deragor for 9hp damage. Deragor is able to take out two more goblin archers.
Three more goblins come down the stairs; two from the left and one from the right.
Orion, Taxidea, Prim.
Orion steps into the octagonal room far enough to get some cover from the pursing archers. He stays within 30 feet Taxidea, and turns and fires two shots as the pursuing archers.
Shot 1: 10 to hit, for 9 damage
Shot 2: 17 to hit, for 6 damage
Taxidea is bleeding profusely and not looking so good after having been struck by several arrows (down to 8 hp). He follows Orion's lead to get some cover from the archers. He casts Chromatic Orb using metamagic to twin the spell to target 2 of the archers:
Orb 1: Attack: 9 Damage: 15
Orb 2: Attack: 15 Damage: 18
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Primrose says "I have a healing potion in my pouch Badger" as she sees him get hit with another Hail of arrows. "Can that door be barred from the inside?"
And she sends 2 fire bolts at the remaining guard of the orb door
14 to hit, 11 dam for the first
And 23 to hit, 11 dam for the next