Orion will use the plank to bar the door that he just came through, assuming the rest of party is already through. He will then use his bonus action to cast healing work on Taxidea: healing 5. With any remaining movement he will move towards Prim.
Taxidea takes the healing potion from Prim. "Thanks guys - I feel like a pin cushion."
Healing: 6
Rollback Post to RevisionRollBack
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
(Disregard that roll - it should be 2d4 + 2 I think) Rolled in character sheet for 5 so not much better anyways.)
Rollback Post to RevisionRollBack
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
All the hobgoblins have been taken down, and the goblins are barred by the door which Orion just closed. As they bang on it in an attempt to smash it, the twig points directly to the ornate door to the left, but it is locked.
Taxidea will check the right hand guard. "I can blast the lock..."
Rollback Post to RevisionRollBack
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
This post has potentially manipulated dice roll results.
Orion shrugs his shoulders, indicating he can't pick locks.
On his turn, he will cast Earth Tremor at a point 11 feet on the other side of the barred door. Each goblin within 10 feet of the point must make a DEX save of 14, failing which they take 5 bludgeoning damage and are knocked prone.
"So good news and bad news Prim. I can give you - and those Goblins outside the door - Firebolts all day long, but Fireballs on the other hand...I'm tapped out - unless you can find a way to give me a good night's sleep."
Rollback Post to RevisionRollBack
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
OOC (it seems like we're not in initiative now?? If not, Orion will cast Earth Tremor on the goblins on the other side of the barred door if and when they start banging on it.)
"Well...I can regain 3 spell points on a short rest. If you can, and it's 15 min, start resting. At worse, we're in the same spot." (Spoken in arcane jargon, not game mechanics)
"Oh wait! Actually, now that I think about it, I can give you one more Fireball - it's something I've never done before so I kinda forgot about it!" Taxidea chuckles. "Stupid Goblins won't know what hit em'."
Rollback Post to RevisionRollBack
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
(OOC: Forgot I can use metamagic points to get an extra spell slot!)
Rollback Post to RevisionRollBack
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
"I made sure to save some fireballs myself. Figured we'd need them. And if fire bolts don't take out the door, maybe a burly fighter can bash it down?"
Two archers go down as they are hit by the chromatic orbs.
The second hobgoblin guard goes down as he is struck by a fire bolt.
Orion, you notice a large plank of wood standing next to the door you just entered.
Orion will use the plank to bar the door that he just came through, assuming the rest of party is already through. He will then use his bonus action to cast healing work on Taxidea: healing 5. With any remaining movement he will move towards Prim.
If there are any hobs left in this room another fire bolt.
Otherwise Blade ward & keep heading for the orb
Taxidea takes the healing potion from Prim. "Thanks guys - I feel like a pin cushion."
Healing: 6
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
(Disregard that roll - it should be 2d4 + 2 I think) Rolled in character sheet for 5 so not much better anyways.)
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
All the hobgoblins have been taken down, and the goblins are barred by the door which Orion just closed. As they bang on it in an attempt to smash it, the twig points directly to the ornate door to the left, but it is locked.
" I'll check the left guard for keys. Somebody check the right. And can anyone pick locks?"
Taxidea will check the right hand guard. "I can blast the lock..."
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Orion shrugs his shoulders, indicating he can't pick locks.
On his turn, he will cast Earth Tremor at a point 11 feet on the other side of the barred door. Each goblin within 10 feet of the point must make a DEX save of 14, failing which they take 5 bludgeoning damage and are knocked prone.
Neither guard has any keys. The door appears to be locked from the other side.
The banging on the barred door stops, but you hear a loud clamor of goblin voices on the other side.
"OK Badger. Looks like a couple of fire bolts to the lock to weaken it for a good kick. And it looks like we'll need fireballs soon."
15+5 (20) to hit the lock, 10 ft away, 1 ft to the right, ready to dodge if it reflects or explodes.
12 damage
"So good news and bad news Prim. I can give you - and those Goblins outside the door - Firebolts all day long, but Fireballs on the other hand...I'm tapped out - unless you can find a way to give me a good night's sleep."
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
OOC (it seems like we're not in initiative now?? If not, Orion will cast Earth Tremor on the goblins on the other side of the barred door if and when they start banging on it.)
"Well...I can regain 3 spell points on a short rest. If you can, and it's 15 min, start resting. At worse, we're in the same spot." (Spoken in arcane jargon, not game mechanics)
"Oh wait! Actually, now that I think about it, I can give you one more Fireball - it's something I've never done before so I kinda forgot about it!" Taxidea chuckles. "Stupid Goblins won't know what hit em'."
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
(OOC: Forgot I can use metamagic points to get an extra spell slot!)
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
"I made sure to save some fireballs myself. Figured we'd need them. And if fire bolts don't take out the door, maybe a burly fighter can bash it down?"
Prim, your firebolt hits the lock but the door remains closed.
Orion, you cast Earth Tremor again as you hear the goblins rallying for another assault on the door you entered.
Taxidea, what do you have planned?
Bolin tries to bash the door Prim just shot but cannot get it opened.
Deragor stands with bow ready to shoot if anything comes through either door.
Prim tries an Arcana check (22) to see if there's a magical defence she can overcome and how, or if it's just a really well crafted door.
"I've got some flasks of oil if it would help", she mentions.
(OOC: Is this a wood, metal or stone door?)
Orion, following Deregor's lead, stations himself where he can shoot at either doorway. He is holding his action to shoot at the first one entering.