(Is at least 1 rope left where we could climb to the trapdoor? Is sunlight visible through the trapdoor?
As she runs to Orion, Prim activates the wrist radio again "Good news is there's a trap door in the ceiling, Bad news is hobs attacked through it, and we're getting hit. I've got 1 spell left."
"Badger, do you have any more acid for that lock?"
"More acid, coming up." Taxidea casts Chromatic Orb (acid) on the lock of the box. Attack: 25 Damage: 16
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"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
No rope has been lowered down the trap door, and no sunlight can be seen coming from it. You do see, however, several little goblin faces looking down at you which quickly disappear.
As the pounding on the outer door continues, you hear loud screeches, screams, growls, howls and barks. Then the pounding abruptly stops.
"Miss Prim?" a familiar voice asks on the wrist comm. "This is Kren. I'm here in the courtyard with the hippogriffs. We took the worgs by surprise, and all of the goblins have scattered. You should be able to make it out to us safely."
This post has potentially manipulated dice roll results.
Damage to lock from Chromatic Orb: 16
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"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
(Taxidea is at 4 HP but ready to run and/or fireball some goblins)
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"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Taxidea accepts the healing from Prim and brings up the rear. "That's a bit better. I'm ready with a Fireball if anyone needs to be fried."
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"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
You make it back to the courtyard with little difficulty. There, you find the corpses of several worgs and a few goblins strewn about like bloody toys in a messy boy's bedroom. Two hippogriffs are battling a wolf-like worg. Four other hippogriffs stand in the far corner with Kren. No living goblinoids can be seen.
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(Yikes!)
(Is at least 1 rope left where we could climb to the trapdoor? Is sunlight visible through the trapdoor?
As she runs to Orion, Prim activates the wrist radio again "Good news is there's a trap door in the ceiling, Bad news is hobs attacked through it, and we're getting hit. I've got 1 spell left."
"Badger, do you have any more acid for that lock?"
Healer kit on Orion. 7 pts + #of hit die healed
Orion groggily sits up and looks at Prim with adoration.
"More acid, coming up." Taxidea casts Chromatic Orb (acid) on the lock of the box. Attack: 25 Damage: 16
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
No rope has been lowered down the trap door, and no sunlight can be seen coming from it. You do see, however, several little goblin faces looking down at you which quickly disappear.
As the pounding on the outer door continues, you hear loud screeches, screams, growls, howls and barks. Then the pounding abruptly stops.
"Miss Prim?" a familiar voice asks on the wrist comm. "This is Kren. I'm here in the courtyard with the hippogriffs. We took the worgs by surprise, and all of the goblins have scattered. You should be able to make it out to us safely."
Damage to lock from Chromatic Orb: 16
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
(We all have some HP and are ready to run for it, right?)
"Got it Kren. Guys, can we get that orb out or do I need to animate some hobs to carry it?"
Orion checks the chest to see if it can be opened.
(Taxidea is at 4 HP but ready to run and/or fireball some goblins)
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Orion says, "Prim the box is damaged, but I don't know if I can get it open. I'm not sure if a few hobs can carry it."
"Can WE carry it? Do we have a crowbar? Badger, you have another acid? I'll heal someone while you try. Is anybody worse off than badger?"
9 +hit dice
[7 HP for Orion]
With some effort, you are able to pry open the box. Inside you find a perfect crystal orb which glows faintly with a bluish aura.
"Wrap it in spare clothes & put it in a backpack & let's go. Is there an instruction manual?"
Orion wraps it in a rag, and puts it in Prim's backpack.
"OK! Let's go," Bolin says as he heads for the door with Deragor in tow.
Prim readies a spell if needed. "I've got an umbrella and I know how to use it!"
Orion sticks with Prim, and looks after Bolin and Deragor, hopefully heading that way.
Taxidea accepts the healing from Prim and brings up the rear. "That's a bit better. I'm ready with a Fireball if anyone needs to be fried."
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
You make it back to the courtyard with little difficulty. There, you find the corpses of several worgs and a few goblins strewn about like bloody toys in a messy boy's bedroom. Two hippogriffs are battling a wolf-like worg. Four other hippogriffs stand in the far corner with Kren. No living goblinoids can be seen.