This post has potentially manipulated dice roll results.
(ooc) Sorry for the long absence I ran a marathon this weekend.
Teric:Initiative: 22--Running to cover looking for Maisor. Killian : 18 ---Heading to lake Lorvial: 18 -- On the ground bleeding Hobgoblin : 18 -- Shot Lovirval Maisor: 17-- Running Home Teclis : 16--- Up Breenie : 14 Demick: 12 Hobgoblin #1: 12 Goldmoon : 6 Riverwind: 4
(/ooc)
Maisor sees the third group of Goblins and mysterious hooded figures. He makes his way back to the group. Breenie takes cover in the woods, providing cover fire for the rest of the group. The second hobgoblin in the hole shoots his arrow and the elf who is trying to get the wizard up. 20
Teclis while trying to get Lorival gets hit 10. Meanwhile Riverwind hearing Killian's advice grabs Goldmoon and moves towards the group. While running Goldmoon stops and waves the staff over Lorvial 5 Lorvial is up now (free movement). The group heads towards docks hearing the goblins in the distance. Breenie sees the group moving and joins up as Maisor rejoins the group. Everyone is at the Lake now there are two boats drifting a little ways off the docks. There are two ropes that hold boats. The goblins will be there shortly. Heroes are up!
(ooc) Sorry for the long absence I ran a marathon this weekend.
OOC: When it gets back around to Teric, my action is going to depend on whether or not he can get to any of our wounded folks to push them up, so it would be nice to get a run down of who made it IN a boat and which one they ended in up in before the next round.
Rollback Post to RevisionRollBack
"So, brave knights, if you do doubt your courage or your strength, come no further, for death awaits you all with nasty, big, pointy teeth." - Tim
The group manages to pull all of those in the water into the boat. Lorvial for some reason feels a power surge in her as she resurfaces. The Heroes mange to roll out of range of the goblins. As the group gets towards more center of the lake, the soft glow of Lunatari and Solnari light the lake. Crystalmir lake is surrounded by the vallenwood forest to the eastern and western shores. To the north a patchwork of clear fields lead towards mountains.
//The group needs to elect one leader for out character choices. Then I need the leader to seek the group cooperation about heading to either 5,6,8,9. Also everyone levels up! Take the average hit points as found the PHB.
(ooc) Sorry for the long absence I ran a marathon this weekend.
Teric:Initiative: 22--Running to cover looking for Maisor.
Killian : 18 ---Heading to lake
Lorvial: 18 -- On the ground bleeding
Hobgoblin : 18 -- Shot Lovirval
Maisor: 17-- Running Home
Teclis : 16--- Up
Breenie : 14
Demick: 12
Hobgoblin #1: 12
Goldmoon : 6
Riverwind: 4
(/ooc)
Maisor sees the third group of Goblins and mysterious hooded figures. He makes his way back to the group. Breenie takes cover in the woods, providing cover fire for the rest of the group. The second hobgoblin in the hole shoots his arrow and the elf who is trying to get the wizard up. 20
Teclis while trying to get Lorival gets hit 10. Meanwhile Riverwind hearing Killian's advice grabs Goldmoon and moves towards the group. While running Goldmoon stops and waves the staff over Lorvial 5 Lorvial is up now (free movement). The group heads towards docks hearing the goblins in the distance. Breenie sees the group moving and joins up as Maisor rejoins the group. Everyone is at the Lake now there are two boats drifting a little ways off the docks. There are two ropes that hold boats. The goblins will be there shortly. Heroes are up!
(ooc) Sorry for the long absence I ran a marathon this weekend.
Teric:Initiative: 22
Killian : 18
Lorvial: 18 --
Maisor: 17--
Teclis : 16---
Breenie : 14
Demick: 12
Goldmoon : 6
Riverwind: 4
Everyone will need to make athletics checks or dex to get in the boats.
(/ooc)
OOC: Crap. Inventory updated.
Dex: 4
OOC2: Double crap.
Maisor reaches for the rope to pull and slips on dock and falls into the water. [ooc] Give me another athletics check or str roll dc 10[/ooc]
Teric makes a jump for the nearest boat.
(going with Dex): 21
"So, brave knights, if you do doubt your courage or your strength, come no further, for death awaits you all with nasty, big, pointy teeth."
- Tim
Strength: 15
Along with the rest of the group, Breenie scrambles for a boat.
Breenie Wrynn (Half-Elf Rogue/Arcane Trickster), Dragons of Despair
Runa Barnatsdottir (Human Fighter/Eldritch Knight), A Journey Across the Planes
Tia Cabrera (Human Sorcerer/Wild Magic), Kingdoms of Magic: Tinseltown
Lenore (Dwarf Cleric/Forge Domain), Threnody of Neverwinter
Breenie Wrynn (Half-Elf Rogue/Arcane Trickster), Dragons of Despair
Runa Barnatsdottir (Human Fighter/Eldritch Knight), A Journey Across the Planes
Tia Cabrera (Human Sorcerer/Wild Magic), Kingdoms of Magic: Tinseltown
Lenore (Dwarf Cleric/Forge Domain), Threnody of Neverwinter
OOC: Looks like you and I are all wet, Breenie! :)
Killian sees Lorival get up and follows everyone to the boats.
Once there he ties a rope around his waist and gives the other end to Riverwind.
Once at the lake he strings his bow and knocks an arrow.
If any goblin comes to close he will shoot. Attack: 11 Damage: 5
"Get everyoe in the boats I'll cover you."
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread
Riverwind pulls the rope given to him by Killian. As Goldmoon gets into the boat. Killian arrow hits the first goblin coming into sight.
Meanwhile Maisor and Breenie pull themselves up the dock. As the do two arrows come for them.
(Ooc)
Rolling with advantage because of the failure of Check.
17
second roll
19
The first arrow hits Masior 10. Two seconds later another arrow comes for Breenie.
//ooc
12
Second roll
13
The arrow finds it way to Breenie 5
//Teclis is up
Looks like we're all going for the boats...finally
Teclis is running for the boats...
Strength: 12
Athletics check: 13
Teclis Nightbreeze (High-Elf, Ranger), Dragon Heist
Arik the Wise (Human, Wizard), Dragon Heist
OOC: When it gets back around to Teric, my action is going to depend on whether or not he can get to any of our wounded folks to push them up, so it would be nice to get a run down of who made it IN a boat and which one they ended in up in before the next round.
"So, brave knights, if you do doubt your courage or your strength, come no further, for death awaits you all with nasty, big, pointy teeth."
- Tim
Lorival feels the warmth spread through her body again. Gasping she rises and starts running again with the others.
The boats! Finally she can see the boats ahead, running up to the waters edge she jumps in one...
OOC
Dexterity: 14
Dex: (To get out) 4
OOC
...and splashes into the water beside her two friends!
Then she sinks like a stone...
The group manages to pull all of those in the water into the boat. Lorvial for some reason feels a power surge in her as she resurfaces. The Heroes mange to roll out of range of the goblins. As the group gets towards more center of the lake, the soft glow of Lunatari and Solnari light the lake. Crystalmir lake is surrounded by the vallenwood forest to the eastern and western shores. To the north a patchwork of clear fields lead towards mountains.
//The group needs to elect one leader for out character choices. Then I need the leader to seek the group cooperation about heading to either 5,6,8,9. Also everyone levels up! Take the average hit points as found the PHB.
"So, brave knights, if you do doubt your courage or your strength, come no further, for death awaits you all with nasty, big, pointy teeth."
- Tim
//ooc
By the group picking a number it allows me to give you a direction. The adventure at this point has servel different location.
"So, brave knights, if you do doubt your courage or your strength, come no further, for death awaits you all with nasty, big, pointy teeth."
- Tim