This post has potentially manipulated dice roll results.
Duncan takes a couple hits, and is now looking a bit rough, but still has enough in him to fight for now. He turns towards the leader and returns one attack after dodging, and then follows through with his normal combo.
This post has potentially manipulated dice roll results.
((Assuming attack will not be at advantage since Hrathen goes after Kasbis.))
Kasbis hisses and pours on the power, calling on his ring and talking to it as he points at the raider leader. He shouts at Duncan, “Do you need Gaz to help you? Are you getting a second wind, master at arms?”
Duncan dodges the attacks from the veteran, takes one from the leader, dodges the second attack responds with his own, and then succumbs to the leaders final hit...
((unless this reaction kills the leader, Duncan goes down on the leaders 3rd attack:)) Attack: 16 Damage: 10
@DM - just curious, since you're grouping our attacks, which makes sense, how does the 'order' work? Is it just order that we post? Or is initiative important? I'm asking because of things like the adv from the guiding bolt or other attacks.
((hmm... I'm not sure the leader's ac... but I really want to take him down... I'm going to use another superiority dice to add 8 to the attack roll above, hoping that will ensure it hits.))
This post has potentially manipulated dice roll results.
Kasbis shouts “NO!” when he sees Duncan hit the ground. He says to Hrathen, “Heal him, now!” His rage deepens and he keeps up the attack on the leader of the raiders. Kas backpedals to the northeast and gets a better view of the leader, hoping this will guide his attack better.
Hrathen points at Duncan, casting healing word to bring him back up. He heals for 4 Also, because of voice of authority, he can make an attack as a reaction.
Hrathen then tolls the dead again on the leader, hoping for a better result. DC 13 wis save, 6 necrotic damage.
Rollback Post to RevisionRollBack
I will protect those I hate. Even ... even if the one I hate most ... is ... myself.
Does Hrath come before Duncan? If so, I’ll take his reaction to attack and turn to attack. If not, ignore the attack actions for Duncan’s turn (though reaction is ok?)
Kasbis turns his attention to the raider veteran and moves his hex over to him, and arcs another beam of energy at the veteran, hoping to bring him down as well.
Round 4 post when able
Duncan takes a couple hits, and is now looking a bit rough, but still has enough in him to fight for now. He turns towards the leader and returns one attack after dodging, and then follows through with his normal combo.
reaction: Attack: 7 Damage: 16
action: Attack: 10 Damage: 11
bonus: Attack: 25 Damage: 8
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Hrathen will throw another guiding bolt at the leader. Attack: 19 Damage: 11
I will protect those I hate. Even ... even if the one I hate most ... is ... myself.
((Assuming attack will not be at advantage since Hrathen goes after Kasbis.))
Kasbis hisses and pours on the power, calling on his ring and talking to it as he points at the raider leader. He shouts at Duncan, “Do you need Gaz to help you? Are you getting a second wind, master at arms?”
Eldritch blast : Attack: 23 Damage: 8 + 2 thunder damage + 2 necrotic damage.
A wizard is never late, nor is he early, he arrives precisely when he means to.
(Correct no advantage since Hrathen after Kasbis)
Initiative Order
Raider Veteran attack Duncan 2x 2-handded longsword
Attack: 22 Damage: 12
Attack: 22 Damage: 13
Raider 2 is more injured but still locked in combat with Ellesia
Raider Leader is bleeding heavily and continues his attack on Duncan 2x scimitar 1x dagger
Attack: 17 Damage: 4
Attack: 10 Damage: 5
Attack: 14 Damage: 4
Raider 1 fires another shot at Hrathen
Attack: 19 Damage: 4
Round 5 Post when able.
Duncan dodges the attacks from the veteran, takes one from the leader, dodges the second attack responds with his own, and then succumbs to the leaders final hit...
((unless this reaction kills the leader, Duncan goes down on the leaders 3rd attack:))
Attack: 16 Damage: 10
@DM - just curious, since you're grouping our attacks, which makes sense, how does the 'order' work? Is it just order that we post? Or is initiative important? I'm asking because of things like the adv from the guiding bolt or other attacks.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
((hmm... I'm not sure the leader's ac... but I really want to take him down... I'm going to use another superiority dice to add 8 to the attack roll above, hoping that will ensure it hits.))
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
I tally it in the correct order as indicated by initiative at the end. The leader still lives.
Kasbis shouts “NO!” when he sees Duncan hit the ground. He says to Hrathen, “Heal him, now!” His rage deepens and he keeps up the attack on the leader of the raiders. Kas backpedals to the northeast and gets a better view of the leader, hoping this will guide his attack better.
Eldritch blast : Attack: 20 Damage: 6 + 2 thunder damage + 5 necrotic damage.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Hrathen points at Duncan, casting healing word to bring him back up. He heals for 4 Also, because of voice of authority, he can make an attack as a reaction.
Hrathen then tolls the dead again on the leader, hoping for a better result. DC 13 wis save, 6 necrotic damage.
I will protect those I hate. Even ... even if the one I hate most ... is ... myself.
Does Hrath come before Duncan? If so, I’ll take his reaction to attack and turn to attack. If not, ignore the attack actions for Duncan’s turn (though reaction is ok?)
reaction: Attack: 10 Damage: 11
action: Attack: 13 Damage: 8
bonus: Attack: 24 Damage: 7
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Initiative Order
No Hrathen goes last among the 3 pcs.
Kasbis attacks knocks over the Raider leader and he breathes no more as he succumbs to his wounds.
The raiders gets scared and makes a run for it. Except for the Raider Veteran.
Raider 2 dies trying to escape
The Raider Veteran who is first in the initiative order. This is before Duncan is revived.
He moves over and attacks Hrathen. 2x 2-handed longsword
Attack: 18 Damage: 7
Attack: 13 Damage: 4
Duncan's second attack does injure the Raider Veteran.
Round 6 Post when able.
Hrathen will flinch as the longsword lands a blow, then smacks the veteran with his mace. Attack: 11 Damage: 6
I will protect those I hate. Even ... even if the one I hate most ... is ... myself.
Kasbis turns his attention to the raider veteran and moves his hex over to him, and arcs another beam of energy at the veteran, hoping to bring him down as well.
Eldritch blast : Attack: 22 Damage: 11 + 2 thunder damage + 3 necrotic damage.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Hrathen mace attack misses and Kasbis attack moderately injures the Raider Veteran
The Raider Veteran continues to attack Hrathen 2x 2-handed longsword
Attack: 18 Damage: 8
Attack: 20 Damage: 13