"The big softy." Aisha says with a big smile picturing the scene. "I've traveled from town to town serving in Elestine's temples. I've been serving here in Evenviel Enclave for a couple of years now." Her smile fades as she continues, "Until this siege it was wonderful work healing the sick and infirmed making other's lives better. Now it's all I can do to keep those I can alive. My life has been spent in the temples and serving Elestine in the surrounding towns, and I've been wanting to see more of the world. But if this is what's out there I don't know about that anymore."
As the party rests Oriyas Mossbrush says "Thanks for helping me and my town. I am going to stay behind and help as much as I can"
After a much needed rest it is soon nighttime and an attendant walks into the sitting room "Ah there you are. I've been looking for everyone here. Elder Bruth is calling upon you. She is back in the main hall. Please get ready and follow me"
Once back in the main hall Elder Bruth asks the party "Are you ready? The night operation begins now."
Duncan picks up his gear, including the shield he found below, and the quarterstaff loaned to him and says, "Looks like I'll be bashing instead of slashing tonight. But let's get to it. How are we to destroy the siege machines? Have you ways for us to burn them?"
"Yes I have way"says Elder Bruth. She signals a guard to bring her a satchel. She then hands it to Duncan "Inside are flasks of alchemist fire 4 in total. Use them to destroy the siege weapons. Also if you find anymore information than please bring it back to me. You can head out of the postern gate. This guardsmen will show you the way. Know that we cannot help you if you get into trouble"
Kasbis stretches and rolls out of bed, coming when summoned. He readies his pack, adjusting everything and trying to make anything that is loose or that could make noise very quiet. He discovers after the rest the nature of the magical bottle that made the smoke down below ((an eversmoking bottle, right?)) and considers how that could be used to cover an escape if needed. He ritually casts unseen servant to aid them in tasks on this errand. He sees the alchemist fire and he nods, putting together a plan in his head.
“Elder Bruth, do you happened to have any armor or cloaks, gear from the soldiers that are assaulting you, in case we wish to try to disguise ourselves as members of their army? It might be helpful, if you have them. I recall what the soldiers looked like outside of the well. We could infiltrate them and set the siege weapons afire. I can use a spell to dig out the ground around them and get them to turn over and we could throw the alchemist fire on them and escape in a cloud of smoke. They will never know what hit them. But if you have any other ideas to help us accomplish this, it would be appreciated.”
He turns to Duncan, saying “Duncan why don’t you take 2 of the alchemist fire bottles, I’ll take one, and Aisha can take one? What do you think?”
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Aisha wakes and readies herself with her prayers as she prepares herself for what's to come. She reaches out a hand and carefully accepts the bottle of alchemist fire which she stores in her back pack. "Kasbis, have you done this sort of thing before? You have a good plan and method thought through so quickly."
Kasbis looks to Aisha and says, “By force, by need I have become better at forging plans, and with Duncan’s help. (Shoots him a smile.) My father had a favorite saying that he would tell me at various times. “Watch you back, Kas!” he would say. How prophetic.” Kasbis continues with his preparations, a determined look on his face.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
"No I do not have any armor of the enemy soldiers. I left them wherever they died. Perhaps you may run across an unclaimed corpse. Guardsman show them the way"says Elder Bruth.
The guardsmen escorts the party to the postern gate and promptly closes and locks it once the party is through.
The party stands in the middle of an avenue with the smell of burnt wood hanging in the air. Many buildings of the outer part of town have been burnt down to their foundations. From memory the party knows the camp is to the northwest. It is a quiet night with nothing stirring around you. Except the occasional creek of a half collapsed home.
Please give me a marching order and whether your using stealth.
This post has potentially manipulated dice roll results.
Aisha looks between Kasbis and Duncan as she says "It sounds like there's a lot of weight to those words. You know a healer does more than mend the wounds you can see. There are wounds that go unseen, it's okay to feel that hurt, just don't let it fester. It's good to talk about them, and I'm available to listen." She is somber during the walk to the gate, seeing the destruction brings tears to her eyes but she wants to show strength for her new companions and steels herself. Aisha will fall in line and follow Kas and Duncan's lead for marching order and stealth. Perception: (15)
This post has potentially manipulated dice roll results.
Duncan takes one of the bottles and puts it in his pocket for later. Then, changing his mind leaves a pile of salt on the floor and says to Shai, "You wait here buddy, we'll be back soon."Then, ready to head out, leads the way, attempting to quiet his armor and keep his eyes open for danger.
Kasbis will go in front, Duncan around 20 feet behind, and Aisha right behind that. He pulls his cloak over his head, Gaz is tucked neatly inside. HIs unseen servant follows close behind him..
Perception : 18
Stealth : 22
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
As the party travels into the night they come across a black armored corpse. Nearby are the bodies of a family who could not escape in time. They lay there with eyes unblinking. A father, mother, and son.
Angry at the senseless violence, Duncan quickly looks over the soldier to see what type of weapon and armor it was using, as well as if it has a cloak or anything they might take to better blend in.
Using any dark pigments available in his disguise kit, Kasbis rubs dark pigment over his armor, trying to blend and match the dark colors of the armor of the dead soldier.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Aisha will go to the bodies of the fallen family making sure they are in fact dead. If so she will do what she can to leave them in a restful position, even though she knows there isn't time to properly leave them to rest. Any reservations she had about potentially harming others with what's about to happen are no longer present.
The armor is a black breastplate and a bloodied longsword lay near the dead soldier. There is 23 silvers in her pockets and 2 days of rations. Along with a wooden token carved in the shape of a bear. Perhaps a memento of some kind.
The family is indeed dead as Aisha positions them into a more peaceful position.
Kasbis's armor soon matches the coloration of the enemy soldier's armor.
Pocketing the coin and the bear token, Duncan just makes note of their location, not having time at the moment to collect the armor. He then looks ahead, ready to continue on.
With the family given some sense of peace Aisha composes herself knowing that what she's about to do will prevent something like this from happening again.
Kasbis nods after he is ready and Duncan has searched the soldier’s body. He continues onward, in the direction that Elder Bruth recommended toward the siege weapons, staying down and moving quietly as he can. His unseen servant follows as well. Further back, Duncan and Aisha take up the rear. He casts message back to Duncan and Aisha, saying “I will let you know when I see or hear something, we will plan our approach in this manner. Quiet.”
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
The party soon approaches the camp and you see 2 watchtowers by the entrance and light from numerous camp fires and torches Matches by rows of tents. The trebuchet can be seen somewhere in the center of camp.
20 ft away from the camp entrance. Hidden among the trees.
Rollback Post to RevisionRollBack
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"The big softy." Aisha says with a big smile picturing the scene. "I've traveled from town to town serving in Elestine's temples. I've been serving here in Evenviel Enclave for a couple of years now." Her smile fades as she continues, "Until this siege it was wonderful work healing the sick and infirmed making other's lives better. Now it's all I can do to keep those I can alive. My life has been spent in the temples and serving Elestine in the surrounding towns, and I've been wanting to see more of the world. But if this is what's out there I don't know about that anymore."
As the party rests Oriyas Mossbrush says "Thanks for helping me and my town. I am going to stay behind and help as much as I can"
After a much needed rest it is soon nighttime and an attendant walks into the sitting room "Ah there you are. I've been looking for everyone here. Elder Bruth is calling upon you. She is back in the main hall. Please get ready and follow me"
Once back in the main hall Elder Bruth asks the party "Are you ready? The night operation begins now."
Duncan picks up his gear, including the shield he found below, and the quarterstaff loaned to him and says, "Looks like I'll be bashing instead of slashing tonight. But let's get to it. How are we to destroy the siege machines? Have you ways for us to burn them?"
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
"Yes I have way" says Elder Bruth. She signals a guard to bring her a satchel. She then hands it to Duncan "Inside are flasks of alchemist fire 4 in total. Use them to destroy the siege weapons. Also if you find anymore information than please bring it back to me. You can head out of the postern gate. This guardsmen will show you the way. Know that we cannot help you if you get into trouble"
Kasbis stretches and rolls out of bed, coming when summoned. He readies his pack, adjusting everything and trying to make anything that is loose or that could make noise very quiet. He discovers after the rest the nature of the magical bottle that made the smoke down below ((an eversmoking bottle, right?)) and considers how that could be used to cover an escape if needed. He ritually casts unseen servant to aid them in tasks on this errand. He sees the alchemist fire and he nods, putting together a plan in his head.
“Elder Bruth, do you happened to have any armor or cloaks, gear from the soldiers that are assaulting you, in case we wish to try to disguise ourselves as members of their army? It might be helpful, if you have them. I recall what the soldiers looked like outside of the well. We could infiltrate them and set the siege weapons afire. I can use a spell to dig out the ground around them and get them to turn over and we could throw the alchemist fire on them and escape in a cloud of smoke. They will never know what hit them. But if you have any other ideas to help us accomplish this, it would be appreciated.”
He turns to Duncan, saying “Duncan why don’t you take 2 of the alchemist fire bottles, I’ll take one, and Aisha can take one? What do you think?”
A wizard is never late, nor is he early, he arrives precisely when he means to.
Aisha wakes and readies herself with her prayers as she prepares herself for what's to come. She reaches out a hand and carefully accepts the bottle of alchemist fire which she stores in her back pack. "Kasbis, have you done this sort of thing before? You have a good plan and method thought through so quickly."
Kasbis looks to Aisha and says, “By force, by need I have become better at forging plans, and with Duncan’s help. (Shoots him a smile.) My father had a favorite saying that he would tell me at various times. “Watch you back, Kas!” he would say. How prophetic.” Kasbis continues with his preparations, a determined look on his face.
A wizard is never late, nor is he early, he arrives precisely when he means to.
"No I do not have any armor of the enemy soldiers. I left them wherever they died. Perhaps you may run across an unclaimed corpse. Guardsman show them the way" says Elder Bruth.
The guardsmen escorts the party to the postern gate and promptly closes and locks it once the party is through.
The party stands in the middle of an avenue with the smell of burnt wood hanging in the air. Many buildings of the outer part of town have been burnt down to their foundations. From memory the party knows the camp is to the northwest. It is a quiet night with nothing stirring around you. Except the occasional creek of a half collapsed home.
Please give me a marching order and whether your using stealth.
Everyone also please roll perception
Yes its an eversmoking bottle.
Aisha looks between Kasbis and Duncan as she says "It sounds like there's a lot of weight to those words. You know a healer does more than mend the wounds you can see. There are wounds that go unseen, it's okay to feel that hurt, just don't let it fester. It's good to talk about them, and I'm available to listen."
She is somber during the walk to the gate, seeing the destruction brings tears to her eyes but she wants to show strength for her new companions and steels herself.
Aisha will fall in line and follow Kas and Duncan's lead for marching order and stealth.
Perception: (15)
Duncan takes one of the bottles and puts it in his pocket for later. Then, changing his mind leaves a pile of salt on the floor and says to Shai, "You wait here buddy, we'll be back soon." Then, ready to head out, leads the way, attempting to quiet his armor and keep his eyes open for danger.
stealth: 10; perception 5
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Kasbis will go in front, Duncan around 20 feet behind, and Aisha right behind that. He pulls his cloak over his head, Gaz is tucked neatly inside. HIs unseen servant follows close behind him..
Perception : 18
Stealth : 22
A wizard is never late, nor is he early, he arrives precisely when he means to.
As the party travels into the night they come across a black armored corpse. Nearby are the bodies of a family who could not escape in time. They lay there with eyes unblinking. A father, mother, and son.
Angry at the senseless violence, Duncan quickly looks over the soldier to see what type of weapon and armor it was using, as well as if it has a cloak or anything they might take to better blend in.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Using any dark pigments available in his disguise kit, Kasbis rubs dark pigment over his armor, trying to blend and match the dark colors of the armor of the dead soldier.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Stealth (9)
Aisha will go to the bodies of the fallen family making sure they are in fact dead. If so she will do what she can to leave them in a restful position, even though she knows there isn't time to properly leave them to rest. Any reservations she had about potentially harming others with what's about to happen are no longer present.
The armor is a black breastplate and a bloodied longsword lay near the dead soldier. There is 23 silvers in her pockets and 2 days of rations. Along with a wooden token carved in the shape of a bear. Perhaps a memento of some kind.
The family is indeed dead as Aisha positions them into a more peaceful position.
Kasbis's armor soon matches the coloration of the enemy soldier's armor.
Pocketing the coin and the bear token, Duncan just makes note of their location, not having time at the moment to collect the armor. He then looks ahead, ready to continue on.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
With the family given some sense of peace Aisha composes herself knowing that what she's about to do will prevent something like this from happening again.
Kasbis nods after he is ready and Duncan has searched the soldier’s body. He continues onward, in the direction that Elder Bruth recommended toward the siege weapons, staying down and moving quietly as he can. His unseen servant follows as well. Further back, Duncan and Aisha take up the rear. He casts message back to Duncan and Aisha, saying “I will let you know when I see or hear something, we will plan our approach in this manner. Quiet.”
A wizard is never late, nor is he early, he arrives precisely when he means to.
The party soon approaches the camp and you see 2 watchtowers by the entrance and light from numerous camp fires and torches Matches by rows of tents. The trebuchet can be seen somewhere in the center of camp.
20 ft away from the camp entrance. Hidden among the trees.