“I will join you. I think none of us should do anything alone while here. And we can fill your bag on the way back.” Korba says, staying above the ground while the spells remains.
This post has potentially manipulated dice roll results.
Party initiative13, 13, 6, 13, 6
Monster initiative6
Korba and Rogi, with the sailor in tow, begin their aerial return to the Faranak. The sinister island, however, has other plans.
As they near the shore of the island, they see the crimson portions of the fog begin to thicken and darken above and around them. So close are these vampiric mists, that Korba and Rogi have their noses filled with a charnel reek. There is little doubt that the undead fog is trying to prevent them from departing the island.
From a distance of approximately 100', Gwin, Dabbert, and Marlin can see what is about to befall the other two members of the party...
All players may act, in any order. Keep in mind that the island is difficult terrain for those who are on foot. Additionally, the mists essentially occupy the same space as their intended victims. NOTE:Gwin did cast guidance; I'm ruling that Rogiwill benefit from this.
This post has potentially manipulated dice roll results.
Dab watches as the mist above Rogi and Korba decides to go on the offensive and descend on his friends. He takes a deep breath, and exhales slowly.
"Man. It really is going to be one of these kinds of trips, huh?" He mutters to no one in particular. As he watches the mists, and realizes that he's about to try to fight a cloud of what is basically gas, Dabbert starts thinking about how to handle these things. You couldn't exactly cut a cloud of gas, right?
Using his flight, he begins making his way to support Rogi and Korba...
Insight Check (to see if he can come up with an idea to fight these things that isn't slashing them with a halberd or sword)...
"Oh, blast." Marlin flies up and a little forward, so that he will still be within 100' next turn if the others continue moving, and holds up his watch. A mote of fire forms within it, and streaks toward one of the mists.
Attack: 26 Damage: 11
Rollback Post to RevisionRollBack
"Ignorance is bliss, and you look absolutely miserable."
Here's a map to clarify matters. Gwin and Marlinare just off screen to the right. Areas in red indicate location of mists, but it is unclear how many mists are present.
After Dabbert rushes to the center of the conflict, Marlinsends a mote of fire into the midst of crimson fog, causing charred bits of blood to rain upon the ground. Rogithen magically enshrouds the sailor, hoping to protect him from any harm.
Actions for Gwinand Korba remain. The mists will then follow.
This post has potentially manipulated dice roll results.
Gwin blows a long strand of hair out of her face and mutters to herself Curse this wretched place.I should not have let them go alone. Not all too comfortable with flying, the cleric moves a little closer (20 ft.) to her friends while flashes of light start to spark from her finger tips.
In a blink she looses a bolt of radiant light toward the mist surrounding Rogi.
This post has potentially manipulated dice roll results.
Unable to summon his body shield of sand since he is still concentrating on keeping himself and companions afloat, Korba instead attempts to swing his flaming sword, a bit recklessly due to his anger, at the nearest mist.
** attacks using GWM: -5 to attack, +10 dmg ; first 2d6 normal magical slashing dmg, second 2d6 fire if it has any impact on resistances Attack: 6 Damage: 33 Attack: 10 Damage: 28 ** if either of those crit, or if he takes a monster down to 0, one more attack as a bonus action. if not, ignore: Attack: 15 Damage: 31..
edit 1... wow... dice roller deciding to **** me over there. lol. beautiful dmg when I hit though~ edit 2... and... son of a ***** manipulated... I didn't change any rolls, only added the edit text. Anyway, I'm quite sure none hit. The highest was a 12, and that was the bonus action one, which would only have triggered had the others hit, which was a 6 and 8. So Korba just heats the air whiffing his flaming sword around.
This post has potentially manipulated dice roll results.
Two areas of the crimson fog begin to envelop Korba and Rogi, both of whom can sense a dark force trying to suck energy from them. Knowing what you do of these undead, you discern these two mists have been injured and are now attempting to restore their own strength and vitality by drawing life from members of the party. Other crimson areas in the fog suggest more mists await...
Korba and Rogi suffer 7 necrotic damage on an unsuccessful DC 13 CON save. Additionally, their HP max is reduced by the same amount. Gwin's Guidance (for Rogi) and Rogi's Aura of Protection (for Korba) are in effect. All players may now act, in any order. The other "areas" of mist are directly above Korba, Rogi, and the sailor.
This post has potentially manipulated dice roll results.
(Rogi auto passes his Con save)
"Well at least I don't have to run at them for once." Rogi barely even notices the energy drain. "First time stabbing a cloud, but here goes..." He swings his sword, reasoning that it'd be better to slash at it than stab it.
(Attack: 29 Damage: 15
Attack: 15 Damage: 11
EDIT: Smite with 2nd level slot, 13 radiant damage for being undead. BA Inspiring Smite to give 21 temp hp to the sailor for extra protection)
Dabbert spends about one second trying to determine which of the two mist creatures to attack before he begins attacking the creature that is engaging Korba, seeing Rogi unleash on his own foe. Dab swings his halberd through it three times before following up the last swing with a wide arc of the butt of the weapon...
Dabbert moves 10 feet down and 5 feet left.
Attack 1:
29 12
Attack 2:
20 16
Attack 3:
13 10
Polearm Master Bonus Attack:
10 5
If the Mist tries to move away, or another Mist tries to move to within 10 feet of Dabbert, or the Mist tries to attack Korba or the sailor, he'll use his Polearm Master Opportunity Attack Reaction-
26 11
Any creature hit by an opportunity attack from Dabbert has its speed reduced to 0
Marlin sends another fire bolt flying the mists' way, attempting to blast the most injured one, or at least the one that's taken the most hits if he's not sure.
Attack: 28 Damage: 20
Rollback Post to RevisionRollBack
"Ignorance is bliss, and you look absolutely miserable."
With a flurry of steel, Rogi and Dabbertdispatch the first two mists, and a shower of blood droplets rains down upon them. Seconds later, Marlin sends another mote of fire into the crimson fog overhead; the smell of burning blood indicates his aim was true.
Gwin and Korba may act; the remaining mists are hovering in the fog just above Korba and Rogi...
Managing to keep the mist from sucking away his live force, Korba focuses and tries to hit these damn mists again.
** attacks using GWM: -5 to attack, +10 dmg ; first 2d6 normal magical slashing dmg, second 2d6 fire if it has any impact on resistances Attack: 19 Damage: 23 Attack: 18 Damage: 31 ** if either of those crit, or if he takes a monster down to 0, one more attack as a bonus action. if not, ignore: Attack: 19 Damage: 24..
Korba's first two slashes scatter yet another mist, allowing him a chance to cut an arc through another one of the undead. The amount of crimson in the surrounding area has diminished considerably, suggesting only a few more mists remain.
Gwin's action remains. The mists will then follow.
Gwin's spell attack eliminates more of the vampiric mist that lingers about the party. The amount of crimson within the fog is quite small now, and it begins to drift away from the party, rising higher into the cloud layer. It seems what remains of the undead mist will take cover in the fog and fight another day.
Two faint areas of receding crimson can be seen directly above by Dabbert, Korba, and Rogi(approximately 60' distant); Gwinand Marlin, however, cannot see the mists from where they stand.
The crewman, bewildered, cries out, "Please, let us leave this place!"
“I will join you. I think none of us should do anything alone while here. And we can fill your bag on the way back.” Korba says, staying above the ground while the spells remains.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Korba and Rogi, with the sailor in tow, begin their aerial return to the Faranak. The sinister island, however, has other plans.
As they near the shore of the island, they see the crimson portions of the fog begin to thicken and darken above and around them. So close are these vampiric mists, that Korba and Rogi have their noses filled with a charnel reek. There is little doubt that the undead fog is trying to prevent them from departing the island.
From a distance of approximately 100', Gwin, Dabbert, and Marlin can see what is about to befall the other two members of the party...
All players may act, in any order. Keep in mind that the island is difficult terrain for those who are on foot. Additionally, the mists essentially occupy the same space as their intended victims. NOTE: Gwin did cast guidance; I'm ruling that Rogi will benefit from this.
Dab watches as the mist above Rogi and Korba decides to go on the offensive and descend on his friends. He takes a deep breath, and exhales slowly.
"Man. It really is going to be one of these kinds of trips, huh?" He mutters to no one in particular. As he watches the mists, and realizes that he's about to try to fight a cloud of what is basically gas, Dabbert starts thinking about how to handle these things. You couldn't exactly cut a cloud of gas, right?
Using his flight, he begins making his way to support Rogi and Korba...
Insight Check (to see if he can come up with an idea to fight these things that isn't slashing them with a halberd or sword)...
22
Action
Dash to Roji and Korba
DM of AURYN: The Measure of Devotion - Escape from New York
(Dabbert trusts that, like so many other powerful undead, these mists can be harmed by magical weapons)
Relying upon the speed gifted to him via magical flight, Dabbert reaches Rogi and Korba and prepares himself for battle...
"Oh, blast." Marlin flies up and a little forward, so that he will still be within 100' next turn if the others continue moving, and holds up his watch. A mote of fire forms within it, and streaks toward one of the mists.
Attack: 26 Damage: 11
"Ignorance is bliss, and you look absolutely miserable."
Here's a map to clarify matters. Gwin and Marlin are just off screen to the right. Areas in red indicate location of mists, but it is unclear how many mists are present.
Rogi is mainly concerned with the danger to the sailor. He calls on Tempus to guard him from these monsters.
(Protection from Evil and Good on the noncombattant)
After Dabbert rushes to the center of the conflict, Marlin sends a mote of fire into the midst of crimson fog, causing charred bits of blood to rain upon the ground. Rogi then magically enshrouds the sailor, hoping to protect him from any harm.
Actions for Gwin and Korba remain. The mists will then follow.
Gwin blows a long strand of hair out of her face and mutters to herself Curse this wretched place. I should not have let them go alone. Not all too comfortable with flying, the cleric moves a little closer (20 ft.) to her friends while flashes of light start to spark from her finger tips.
In a blink she looses a bolt of radiant light toward the mist surrounding Rogi.
Guiding Bolt Attack: 16 Damage: 17
‘The hardest thing in this world is to live in it.’ - Buffy Summers
Unable to summon his body shield of sand since he is still concentrating on keeping himself and companions afloat, Korba instead attempts to swing his flaming sword, a bit recklessly due to his anger, at the nearest mist.
** attacks using GWM: -5 to attack, +10 dmg ; first 2d6 normal magical slashing dmg, second 2d6 fire if it has any impact on resistances
Attack: 6 Damage: 33
Attack: 10 Damage: 28
** if either of those crit, or if he takes a monster down to 0, one more attack as a bonus action. if not, ignore:
Attack: 15 Damage: 31..
edit 1... wow... dice roller deciding to **** me over there. lol. beautiful dmg when I hit though~
edit 2... and... son of a ***** manipulated... I didn't change any rolls, only added the edit text. Anyway, I'm quite sure none hit. The highest was a 12, and that was the bonus action one, which would only have triggered had the others hit, which was a 6 and 8. So Korba just heats the air whiffing his flaming sword around.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Two areas of the crimson fog begin to envelop Korba and Rogi, both of whom can sense a dark force trying to suck energy from them. Knowing what you do of these undead, you discern these two mists have been injured and are now attempting to restore their own strength and vitality by drawing life from members of the party. Other crimson areas in the fog suggest more mists await...
Korba and Rogi suffer 7 necrotic damage on an unsuccessful DC 13 CON save. Additionally, their HP max is reduced by the same amount. Gwin's Guidance (for Rogi) and Rogi's Aura of Protection (for Korba) are in effect. All players may now act, in any order. The other "areas" of mist are directly above Korba, Rogi, and the sailor.
(Rogi auto passes his Con save)
"Well at least I don't have to run at them for once." Rogi barely even notices the energy drain. "First time stabbing a cloud, but here goes..." He swings his sword, reasoning that it'd be better to slash at it than stab it.
(Attack: 29 Damage: 15
Attack: 15 Damage: 11
EDIT: Smite with 2nd level slot, 13 radiant damage for being undead. BA Inspiring Smite to give 21 temp hp to the sailor for extra protection)
Dabbert spends about one second trying to determine which of the two mist creatures to attack before he begins attacking the creature that is engaging Korba, seeing Rogi unleash on his own foe. Dab swings his halberd through it three times before following up the last swing with a wide arc of the butt of the weapon...
Dabbert moves 10 feet down and 5 feet left.
Attack 1:
29
12
Attack 2:
20
16
Attack 3:
13
10
Polearm Master Bonus Attack:
10
5
If the Mist tries to move away, or another Mist tries to move to within 10 feet of Dabbert, or the Mist tries to attack Korba or the sailor, he'll use his Polearm Master Opportunity Attack Reaction-
26
11
Any creature hit by an opportunity attack from Dabbert has its speed reduced to 0
DM of AURYN: The Measure of Devotion - Escape from New York
Marlin sends another fire bolt flying the mists' way, attempting to blast the most injured one, or at least the one that's taken the most hits if he's not sure.
Attack: 28 Damage: 20
"Ignorance is bliss, and you look absolutely miserable."
With a flurry of steel, Rogi and Dabbert dispatch the first two mists, and a shower of blood droplets rains down upon them. Seconds later, Marlin sends another mote of fire into the crimson fog overhead; the smell of burning blood indicates his aim was true.
Gwin and Korba may act; the remaining mists are hovering in the fog just above Korba and Rogi...
Con save: 11+5 (in dice roller)
Managing to keep the mist from sucking away his live force, Korba focuses and tries to hit these damn mists again.
** attacks using GWM: -5 to attack, +10 dmg ; first 2d6 normal magical slashing dmg, second 2d6 fire if it has any impact on resistances
Attack: 19 Damage: 23
Attack: 18 Damage: 31
** if either of those crit, or if he takes a monster down to 0, one more attack as a bonus action. if not, ignore:
Attack: 19 Damage: 24..
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Korba's first two slashes scatter yet another mist, allowing him a chance to cut an arc through another one of the undead. The amount of crimson in the surrounding area has diminished considerably, suggesting only a few more mists remain.
Gwin's action remains. The mists will then follow.
Gwin remains in place but sends an additional bolt toward the remaining pockets of crimson.
Guiding BoltAttack: 31 Damage: 35
‘The hardest thing in this world is to live in it.’ - Buffy Summers
Gwin's spell attack eliminates more of the vampiric mist that lingers about the party. The amount of crimson within the fog is quite small now, and it begins to drift away from the party, rising higher into the cloud layer. It seems what remains of the undead mist will take cover in the fog and fight another day.
Two faint areas of receding crimson can be seen directly above by Dabbert, Korba, and Rogi (approximately 60' distant); Gwin and Marlin, however, cannot see the mists from where they stand.
The crewman, bewildered, cries out, "Please, let us leave this place!"
Dabbert nods as the sailor cries out, then floats back closer to Gwin and Marlin.
"I uh...I'll hang back in case they try to come in behind us. Cover our movement."
DM of AURYN: The Measure of Devotion - Escape from New York