Cruce draws Loretta from his hip holster and follows Ronin. He looks around for signs of recent activity, tracks, and other evidence of life and danger.
Cruce draws Loretta from his hip holster and follows Ronin. He looks around for signs of recent activity, tracks, and other evidence of life and danger.
Inclining his head in acquiescence at the rest of the group as they head towards the temple, Yom says “Better be ready for trouble heading for the vipers nest.. temples, religious jumbo-jumbo and zealots go together…”
As you progress through the city more and more buildings seem to be persevered. Each is elaborately decorated with fine attention to detail but unique in its styling.
The building has right angles as one would expect near the base. The further up you look, the more the building seems to twist and curve. Lights brighter than the static light of the cavern ceiling shine from the tops of the towers.
This post has potentially manipulated dice roll results.
Yom keeps a close eye out amongst any windows, battlements and walls to see if he can percieve any danger ( 15 ).
He then walks a little closer to the door and investigates ( 16 ) from ~30’ within the shine of his bright light it for any distinctive markings or runes beyond the city crest, ware on the hinges because of use, the floor and what that is made of etc.
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There is no movement in the city streets. The jungle around the city is teaming with small life.
Kosh just chuckles at Ronin's statement "All things eventually die my friend. That's the cycle that we all fall into."
As everyone begins to head to the ruins he just follows preparing for what they may find.
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Choose your own Adventure:
A - Investigate the crumbled ruins around you.
B - Investigate intact buildings around you.
C - Investigate the temple at the end of the road.
D - Leave the cavern and explore the surface outside.
E - Other (let me know in message what you are trying to do).
Please note, you may make your own choice.
Ronin says to the group, "I'll will lead on to investigate the temple, Join me if you wish..."
Ronin continues forward:
"Temple it is."
Cruce draws Loretta from his hip holster and follows Ronin. He looks around for signs of recent activity, tracks, and other evidence of life and danger.
Survival 6
There is none. Not even tracks in the dust.
"Well, fellas, it looks like whatever's been here moves with the wind."
Deception 11
Ronin replies, "You'll hear either us or what ever i got my blades in screaming, I'm sure..."
The party continues on the green stone lane.
As you progress through the city more and more buildings seem to be persevered. Each is elaborately decorated with fine attention to detail but unique in its styling.
You approach the towering structure built right into the back of cavern. A tall wall surrounds it, with thick metal gates that shine like polished copper in the sun.
Ronin strides down the lane with rest of the party close behind.
The gates swing open towards you.
A steady rain starts to fall around you. The air is heavy with moisture. It is the only sound you hear.
Does Cruce see any symbols, writing, or other identifying characteristics to this gate? Is there anything notable about the structure's architecture?
It bares the same word in Primordial as the symbol on the wall you all broke through: Szaarzaccezs
Someone in the group could also make out the word "Temple" also in Primordial.
Please make a Perception roll.
Ronin:
Perception: 12
Perception: 6
The building has right angles as one would expect near the base. The further up you look, the more the building seems to twist and curve. Lights brighter than the static light of the cavern ceiling shine from the tops of the towers.
"Something's up there... Or someone," Cruce says.
Ronin says, "Well lets continue foward and greet ourselves.." and proceeds towards the temple.
Ronin walks into the courtyard between the wall and the temple doors. Cobble stones of different greens spiral out in patterns.
Along the walls little planted alcoves are interspersed. Most of them have a small pool of water around it.
Two set of gleaming copper double doors stand 25ft tall and bare the city's crest.
Please make a Perception check. As well as any others you might think are relevant.
Any other party members that follow, please also make these checks.
After walking 10 feet beyond the gate, the doors are 50 feet away from you.