(OOC: Ooooo, I've never seen purple rolls before.)
Penelope: You cast magic missile at an speed that seems impossible. The force of your spell sends the scout flying off his feet and he hits the ground with a sickening thud. He does not get up.
You turn to Stone and pour the healing potion down his throat. He awakens with a slight gurgle, and 7 hit points.
The only remaining threat is the human hiding in the room to the northeast with the open door.
This post has potentially manipulated dice roll results.
Jacob runs back up to Natahsa, rummaging in his pack as he does, and slides in next to her to lift her head and administer his healing potion to her inert form...
"Not today, kid. You owe this last ******* a witty retort..."
9- Or of course, DM can roll, never really sure who does on healing potions...
(and I believe that covers my action/movement budget)
Rollback Post to RevisionRollBack
Jacob Bray - The Call of Lon-Dia, Human Bloodhunter 3
This post has potentially manipulated dice roll results.
Jacob and Natasha: The remaining human scout emerges from the room to the north with a smirk on his face and an arrow notched in his bow. The smirk drops, however, when he sees the bodies of his fallen comrades. You hear him say, "oh shit," to himself before he fires an arrow at each of you. After he fires the arrows, he retreats into the room.
(multiattack)
Scout 2 vs Jacob: Attack: 20 Damage: 5
Scout 2 vs Natasha: Attack: 20 Damage: 9
The arrow shot at Jacob misses but the one shot at Natasha lands in your chest. You drop unconscious, again.
OOC: I'm sorry Natasha, I can't believe that roll :(
Stone runs over to Natasha and bends down to swipe his hand across her fallen form to give her 1 hp from his nearly empty hit point pool. In doing so he runs as far North as possible.
Stone: You run up to Natasha and give her the give of life and 1 hit point. You then move into position in front of her to protect her and Jacob from arrows.
"That rotten bastard just wasted my only healing potion." Jacob says through gritted teeth, seething... "I'll take a satisfying trophy from him if we make it out of here..."
Rollback Post to RevisionRollBack
Jacob Bray - The Call of Lon-Dia, Human Bloodhunter 3
(Natasha kneels, looking quite weak after being knocked out two times in short succession. Her lower lip trembles and a tear rolls down her cheek as she still looks to be in pain. She takes out a potion of healing and drinking it before looking over to you all.)
9
"I've been better, but I can soldier on. Promise you'll let me make that sneaky little bugger pay before we take him out."
(She starts looking a bit better as her eyes look to be driven by a rising anger.)
Jacob's feeling some hurt at the moment and acting with an abundance of caution... He groans under his breath from his wounds as he stands and slowly walks around Penelope to get a look into the doorway closest to them to the north and west...(if I remember correctly, this is where the last dude we're aware of was peeking his head out, right? If I'm mistaken, make it the next door up to the "north east").
Depending on circumstances, he'll do one of two things:
A: If he can't see in well enough, he'll use mage hand to open the door fully and get a better look in for everyone... (that'd be his turn)
Perception: 13
B: If he can already see in well enough and manages to catch sight of the bastard, he'd reflexively cast eldritch blast and lash out from range with a burst of amber energy:
Attack: 16 Damage: 6
Rollback Post to RevisionRollBack
Jacob Bray - The Call of Lon-Dia, Human Bloodhunter 3
Jacob: You cautiously go up the hallway to the open door on the right where the human has been poking his head out. As you pass the open door on the left, you glance inside. You see part of a suite of empty rooms with in between the walls knocked down. You continue north to the door, your senses alert for any sign of that damned archer.
You look in the room and see four pillars carved in the form of dwarven weaponsmiths supporting the ceiling of this large hall. Standing in the middle of room you see the scout and you instinctively fire off your eldritch blast. The amber beam hits the human square in the chest and you hear an audible groan. "Argggh, **** me!"
After relishing the strike for a moment, you retreat to the wall next to the entry.
Stone whispers to Natasha and Penelope, "I think there may be a secret passage from the room to the south of us into the room that rogue is hiding in. It may be worth checking out and allow you guys to get the drop on him." Then he walks into the room that the Rogue is hiding prepared to hurl a javelin at him, and says loudly in an authoritative voice, "Your friends are dead and you are the only one left. Come out and surrender and I promise I won't kill you." If the rogue makes any aggressive move Stone will try to throw the javelin at him.
Stone: Hold your Javelin aloft and walking into the room.
As soon as you finish your speech, you notice something off about this room. Mismatched mirrors and pieces of polished metal cover the walls, creating a hodgepodge of dazzling reflections. Every movement in this chamber is reflected dozens of times in a dizzying array of images along the walls.
Penelope will cast her finale magic missile at the half-elf in front of her, using her metamagic to turn it into a bonus action.
Damage: 11
Penelope will use her potion of healing on Stone.
Healing:5
(OOC: Ooooo, I've never seen purple rolls before.)
Penelope: You cast magic missile at an speed that seems impossible. The force of your spell sends the scout flying off his feet and he hits the ground with a sickening thud. He does not get up.
You turn to Stone and pour the healing potion down his throat. He awakens with a slight gurgle, and 7 hit points.
The only remaining threat is the human hiding in the room to the northeast with the open door.
Natasha, make a second death saving throw.
Hoard of the Dragon Queen- DM (IRL)
The Sunless Citadel- DM (PbP)
The Call of Lon-Dia- DM (old PbP)
https://linktr.ee/neumie
OOC: Crap, sorry, I didn't see the update.
Death saving throw: 14
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
Natasha: While still unconscious, you stir and move a little.
Jacob, you are up.
Hoard of the Dragon Queen- DM (IRL)
The Sunless Citadel- DM (PbP)
The Call of Lon-Dia- DM (old PbP)
https://linktr.ee/neumie
Jacob runs back up to Natahsa, rummaging in his pack as he does, and slides in next to her to lift her head and administer his healing potion to her inert form...
"Not today, kid. You owe this last ******* a witty retort..."
9 - Or of course, DM can roll, never really sure who does on healing potions...
(and I believe that covers my action/movement budget)
Jacob Bray - The Call of Lon-Dia, Human Bloodhunter 3
(OOC: I have you guys roll your own healing potions. You finally got a good roll, who am I to take that away from you?)
Jacob: You pour the potion down Natasha's throat and she returns to life with a jolt and 9 hit points.
Hoard of the Dragon Queen- DM (IRL)
The Sunless Citadel- DM (PbP)
The Call of Lon-Dia- DM (old PbP)
https://linktr.ee/neumie
Jacob and Natasha: The remaining human scout emerges from the room to the north with a smirk on his face and an arrow notched in his bow. The smirk drops, however, when he sees the bodies of his fallen comrades. You hear him say, "oh shit," to himself before he fires an arrow at each of you. After he fires the arrows, he retreats into the room.
(multiattack)
Scout 2 vs Jacob:
Attack: 20 Damage: 5Scout 2 vs Natasha: Attack: 20 Damage: 9
The arrow shot at Jacob misses but the one shot at Natasha lands in your chest. You drop unconscious, again.
OOC: I'm sorry Natasha, I can't believe that roll :(
Stone, you're up.
Hoard of the Dragon Queen- DM (IRL)
The Sunless Citadel- DM (PbP)
The Call of Lon-Dia- DM (old PbP)
https://linktr.ee/neumie
Stone runs over to Natasha and bends down to swipe his hand across her fallen form to give her 1 hp from his nearly empty hit point pool. In doing so he runs as far North as possible.
Shake - Fenris Worldsbane's Tales From the Yawning Portal: Sunless Citidal
Randy Doe - Water Deep: Dragon Heist
My Thingiverse Profile
Stone: You run up to Natasha and give her the give of life and 1 hit point. You then move into position in front of her to protect her and Jacob from arrows.
Penelope, you're up.
Hoard of the Dragon Queen- DM (IRL)
The Sunless Citadel- DM (PbP)
The Call of Lon-Dia- DM (old PbP)
https://linktr.ee/neumie
"That rotten bastard just wasted my only healing potion." Jacob says through gritted teeth, seething... "I'll take a satisfying trophy from him if we make it out of here..."
Jacob Bray - The Call of Lon-Dia, Human Bloodhunter 3
Penelope will move up to the group and ready a firebolt for the next sign of the human, holding her action until he appears.
"I'm almost tapped out friends. If we could finish this quickly I'd appreciate it."
Penelope: You join the rest of the party and ready yourself for the scout to poke his head out again.
Natasha, you're up.
Hoard of the Dragon Queen- DM (IRL)
The Sunless Citadel- DM (PbP)
The Call of Lon-Dia- DM (old PbP)
https://linktr.ee/neumie
(Natasha kneels, looking quite weak after being knocked out two times in short succession. Her lower lip trembles and a tear rolls down her cheek as she still looks to be in pain. She takes out a potion of healing and drinking it before looking over to you all.)
9
"I've been better, but I can soldier on. Promise you'll let me make that sneaky little bugger pay before we take him out."
(She starts looking a bit better as her eyes look to be driven by a rising anger.)
"Let's get this little punk."
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
Natasha: You’re back and ready to end this fight once and for all.
Jacob, you’re up.
Hoard of the Dragon Queen- DM (IRL)
The Sunless Citadel- DM (PbP)
The Call of Lon-Dia- DM (old PbP)
https://linktr.ee/neumie
Jacob's feeling some hurt at the moment and acting with an abundance of caution... He groans under his breath from his wounds as he stands and slowly walks around Penelope to get a look into the doorway closest to them to the north and west ...(if I remember correctly, this is where the last dude we're aware of was peeking his head out, right? If I'm mistaken, make it the next door up to the "north east").
Depending on circumstances, he'll do one of two things:
A: If he can't see in well enough, he'll use mage hand to open the door fully and get a better look in for everyone... (that'd be his turn)
Perception: 13
B: If he can already see in well enough and manages to catch sight of the bastard, he'd reflexively cast eldritch blast and lash out from range with a burst of amber energy:
Attack: 16 Damage: 6
Jacob Bray - The Call of Lon-Dia, Human Bloodhunter 3
Jacob: You cautiously go up the hallway to the open door on the right where the human has been poking his head out. As you pass the open door on the left, you glance inside. You see part of a suite of empty rooms with in between the walls knocked down. You continue north to the door, your senses alert for any sign of that damned archer.
You look in the room and see four pillars carved in the form of dwarven weaponsmiths supporting the ceiling of this large hall. Standing in the middle of room you see the scout and you instinctively fire off your eldritch blast. The amber beam hits the human square in the chest and you hear an audible groan. "Argggh, **** me!"
After relishing the strike for a moment, you retreat to the wall next to the entry.
Hoard of the Dragon Queen- DM (IRL)
The Sunless Citadel- DM (PbP)
The Call of Lon-Dia- DM (old PbP)
https://linktr.ee/neumie
Jacob: The scout tries to fire two arrows at you from where he is, but you are behind obscured by a wall making you harder to hit.
Scout 2 (multiattack) vs Jacob (3/4 cover):
Attack: 12 Damage: 3Attack: 24 Damage: Unable to parse dice roll.It's obvious that he's starting to panic and it's affecting his aim. He runs behind one of the statuesque pillars in a vain attempt to hide.
Stone, you're up.
Hoard of the Dragon Queen- DM (IRL)
The Sunless Citadel- DM (PbP)
The Call of Lon-Dia- DM (old PbP)
https://linktr.ee/neumie
Stone whispers to Natasha and Penelope, "I think there may be a secret passage from the room to the south of us into the room that rogue is hiding in. It may be worth checking out and allow you guys to get the drop on him." Then he walks into the room that the Rogue is hiding prepared to hurl a javelin at him, and says loudly in an authoritative voice, "Your friends are dead and you are the only one left. Come out and surrender and I promise I won't kill you." If the rogue makes any aggressive move Stone will try to throw the javelin at him.
(ooc: can I do that?)
Shake - Fenris Worldsbane's Tales From the Yawning Portal: Sunless Citidal
Randy Doe - Water Deep: Dragon Heist
My Thingiverse Profile
(OOC: Works for me)
Stone: Hold your Javelin aloft and walking into the room.
As soon as you finish your speech, you notice something off about this room. Mismatched mirrors and pieces of polished metal cover the walls, creating a hodgepodge of dazzling
reflections. Every movement in this chamber is reflected dozens of times in a dizzying array of images along the walls.
Make an Intelligence saving throw.
Hoard of the Dragon Queen- DM (IRL)
The Sunless Citadel- DM (PbP)
The Call of Lon-Dia- DM (old PbP)
https://linktr.ee/neumie
Stone's intelligence saving: 5
Shake - Fenris Worldsbane's Tales From the Yawning Portal: Sunless Citidal
Randy Doe - Water Deep: Dragon Heist
My Thingiverse Profile