Nos Heliwr walks over to the indicated shelf and looks for ale that, if not familiar, looks suitble dark; he smells the cigaars and takes one that suits his fancy. "Bez thanks fer th' good stuff," he says, lifting the cigar as he lights it (hopefully there was something he could use for that purpose on the shelf.)
Rollback Post to RevisionRollBack
Panic is a mechanism that strengthens the gene pool.
The young woman shrugs as she gathers up her cards, carefully replacing them inside a box and sliding them into her a pouch on her pack. Resting her hand on the hilt of her rapier she follows Flimira into the building, moving to a chair and sliding into it. With a flick of her wrist a spectral hand flies out and grabs a entire bottle, floating into over to her. She lets the cantrip fade and pops the bottle open to drink from it.
"It is a pleasure to make your acquaintance. I am Amira Nightfor of the Nightfor Minstrel Company."
“The pleasure is mine, lady Amira.” The blonde woman smiles at the other, before placing her glasses on a desk, revealing green eyes. She gives a small sigh as she reaches into her desk. “I’ll get some paperwork out to show you all some of my findings - and some effects that could prove useful.”
“The pleasure is mine, lady Amira.” The blonde woman smiles at the other, before placing her glasses on a desk, revealing green eyes. She gives a small sigh as she reaches into her desk. “I’ll get some paperwork out to show you all some of my findings - and some effects that could prove useful.”
"You said that you expected us, right? What do we have to do with anything"
“You don’t have anything to do with anything, per se… but if the Mists brought you to me you must be here for a reason, right? I get newcomers in my office all the time, but… never for something as big as the job I’ll be sending you on.”
“You don’t have anything to do with anything, per se… but if the Mists brought you to me you must be here for a reason, right? I get newcomers in my office all the time, but… never for something as big as the job I’ll be sending you on.”
True has been stoically standing and listening, he's trying to be polite, but hasn't been around this many strangers in a while and he doesn't drink or smoke so he waits quietly
Zerxes steps inside the building after the others and sit down on a chair. Even though he doesn't drink alcohol and have never tried that smokey stick the woman puffs so enthusiastically, he gives an appreciative nod on her collection. After that he just take out his water flask and drinks a bit from it. "A job? Should we investigate something?"
Rollback Post to RevisionRollBack
Player: Snikkit Sparks - Gnome Artificier (Alchemist) 3 | Stranger Things: Hunt for the Thessalhydra Theron Pyllae - Variant Human Fighter 1 | Shell Island Riwakan Thioscale - Dragonborn Fighter (Battle Master) 5 | Adventures in the Sands: Lost Tomb of Meneptah (Group 2) DM: Derailed Dreams - Panic on the Zakhara Express
“A big something. The Mists brought you here at the right time, depending on your definition of the word ‘right’, that is..” Flimira Vhage chuckles, before picking her cigar up from the ashtray and puffing on it. “So… since you lot aren’t from here, I’ll fill you in on what my other detectives have clued me in on. To save you the dramatic pause for suspense.. some unsightly cultists have apparently found a way to break free of the Mists - a plan they devised after watching some Lich named Azalin Rex try to do it. Azalin failed, but they think they can succeed because they have something he doesn’t, or should I say someone… a Vampire named Strahd von Zarovich. I don’t know these names personally, but my detectives wouldn’t lie to me.” She reaches into her desk drawer after opening it, fumbling her hand about before pulling a few objects from it and placing them on the table. “The cult is called the Priests of Osybus, and they worship this Strahd fellow as a god of some sort. One of my detectives informed me that should he escape, it would spell doom for everything, which… I don’t think I have to spell out for you why that’s bad, right?” She gestures to the objects on the table. “These were given to me, to give to you or anyone else who would come along. They are objects called Mist Talismans. They can help you traverse the Mists to go to a place you desire if the Talisman is right for it.” The Talismans are rather grim or strange in nature. They are as follows: A two headed stitched up doll that says “Eternal Friendship” on it, a clockwork device that is incessantly turning its gears, and a bloody, cut off ear. The detective points to each of them, naming them in order. The doll: “The Carnival.” The device: “Forlorn”, and the ear: “Keening.”
“Just walk up to the Mist wall and hold one of these up to it, say the name, and you’ll be on your way to that location.”
“A big something. The Mists brought you here at the right time, depending on your definition of the word ‘right’, that is..” Flimira Vhage chuckles, before picking her cigar up from the ashtray and puffing on it. “So… since you lot aren’t from here, I’ll fill you in on what my other detectives have clued me in on. To save you the dramatic pause for suspense.. some unsightly cultists have apparently found a way to break free of the Mists - a plan they devised after watching some Lich named Azalin Rex try to do it. Azalin failed, but they think they can succeed because they have something he doesn’t, or should I say someone… a Vampire named Strahd von Zarovich. I don’t know these names personally, but my detectives wouldn’t lie to me.” She reaches into her desk drawer after opening it, fumbling her hand about before pulling a few objects from it and placing them on the table. “The cult is called the Priests of Osybus, and they worship this Strahd fellow as a god of some sort. One of my detectives informed me that should he escape, it would spell doom for everything, which… I don’t think I have to spell out for you why that’s bad, right?” She gestures to the objects on the table. “These were given to me, to give to you or anyone else who would come along. They are objects called Mist Talismans. They can help you traverse the Mists to go to a place you desire if the Talisman is right for it.” The Talismans are rather grim or strange in nature. They are as follows: A two headed stitched up doll that says “Eternal Friendship” on it, a clockwork device that is incessantly turning its gears, and a bloody, cut off ear. The detective points to each of them, naming them in order. The doll: “The Carnival.” The device: “Forlorn”, and the ear: “Keening.”
“Just walk up to the Mist wall and hold one of these up to it, say the name, and you’ll be on your way to that location.”
(Gustav flinched at the mention of a Lich, but listened) So... do you want us to stop this Cult?
Amira listens to the information from the so called detective, slowly begining to pour the drink from the bottle. At the mention of a lich and then some strange cult, she began to take a large gulp straight from the bottle. After grimacing a bit from the strength of the drink she looks to the others to see their reaction before turning her attention back to their host.
"So you want to trust strangers to go deal with a cult and a lich? Seems a bit to much to ask, if you are going to send us to our death you could at least give us the hope of a reward that is worth doing such a thing." As she stops, Amira turns to look over her shoulder as if someone had been behind her.
"Quite the taste of someone who came up with these Talismans" - says Zerxes and takes the two-headed doll with "Eternal Friendship" on it. "So, if we want to stop this weird cult, I guess we should start with gathering some information about them. i don't think they will just send us an invitation letter to their lair..."
Rollback Post to RevisionRollBack
Player: Snikkit Sparks - Gnome Artificier (Alchemist) 3 | Stranger Things: Hunt for the Thessalhydra Theron Pyllae - Variant Human Fighter 1 | Shell Island Riwakan Thioscale - Dragonborn Fighter (Battle Master) 5 | Adventures in the Sands: Lost Tomb of Meneptah (Group 2) DM: Derailed Dreams - Panic on the Zakhara Express
“Don’t go asking questions about them, you never know who secretly serves them.. besides, there’s more. They are using artifacts known as Amber Sarcophagi, believing that if they commune with the creatures within that they will force an escape. Your job is to find these Sarcophagi and bring them here. One of my detective and scholar friends gave me this as a means to perform such a task.” She reaches into her desk once more, removing a scroll from it. She extends it, waiting for someone to take it. “This will allow you to contain them and transport them back here.” Taking another puff of her cigar, she smiles. “Now.. as for a reward, blondie… you can either raid my stock of cigars and alcohol, or I can give you gold. A thousand a piece for every sarcophagi delivered since this is a big job. Or you can do both since I’m feeling generous.”
With a thump, Nos Heliwr drops his backpack, with a crossbow secured to it, on the floor; one can see now that his clothing and studded leather armour is mottled with dark grey, brown and black, and it is weirdly dis-concerning to the eye. He wears a rapier on his right side and a dagger on the left. Going over to Fimira's desk. he picks up the bloody ear (is the blood fresh, crusty?), "Hmmm, interstin."
OCC What kind of critter is the ear from?
"Someones got a sense o' humor to be sure. Where did these things come from? Dead cultist perhaps?"
Amira nods as she takes another long drink from the bottle, setting it to the side as she digests the information. "Now is that 1,000 to split between these fine gentlemen and myself or is that per each of us?" She inquires, hands folding in front of her as a sparkle of greed flashes across her face for the briefest of seconds.
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(I believe I told you level 3. If not, I apologize)
Nos Heliwr walks over to the indicated shelf and looks for ale that, if not familiar, looks suitble dark; he smells the cigaars and takes one that suits his fancy. "Bez thanks fer th' good stuff," he says, lifting the cigar as he lights it (hopefully there was something he could use for that purpose on the shelf.)
Panic is a mechanism that strengthens the gene pool.
(There were matches) Flimira gives another nod, contemplating something and beckoning the others inside.
The young woman shrugs as she gathers up her cards, carefully replacing them inside a box and sliding them into her a pouch on her pack. Resting her hand on the hilt of her rapier she follows Flimira into the building, moving to a chair and sliding into it. With a flick of her wrist a spectral hand flies out and grabs a entire bottle, floating into over to her. She lets the cantrip fade and pops the bottle open to drink from it.
"It is a pleasure to make your acquaintance. I am Amira Nightfor of the Nightfor Minstrel Company."
“The pleasure is mine, lady Amira.” The blonde woman smiles at the other, before placing her glasses on a desk, revealing green eyes. She gives a small sigh as she reaches into her desk. “I’ll get some paperwork out to show you all some of my findings - and some effects that could prove useful.”
"You said that you expected us, right? What do we have to do with anything"
“You don’t have anything to do with anything, per se… but if the Mists brought you to me you must be here for a reason, right? I get newcomers in my office all the time, but… never for something as big as the job I’ll be sending you on.”
"Wait! You're trying to hire us?"
Flimira points to the Elf. “That’s right. Five points for you, honey.”
True has been stoically standing and listening, he's trying to be polite, but hasn't been around this many strangers in a while and he doesn't drink or smoke so he waits quietly
Zerxes steps inside the building after the others and sit down on a chair. Even though he doesn't drink alcohol and have never tried that smokey stick the woman puffs so enthusiastically, he gives an appreciative nod on her collection. After that he just take out his water flask and drinks a bit from it.
"A job? Should we investigate something?"
Player:
Snikkit Sparks - Gnome Artificier (Alchemist) 3 | Stranger Things: Hunt for the Thessalhydra
Theron Pyllae - Variant Human Fighter 1 | Shell Island
Riwakan Thioscale - Dragonborn Fighter (Battle Master) 5 | Adventures in the Sands: Lost Tomb of Meneptah (Group 2)
DM:
Derailed Dreams - Panic on the Zakhara Express
“A big something. The Mists brought you here at the right time, depending on your definition of the word ‘right’, that is..” Flimira Vhage chuckles, before picking her cigar up from the ashtray and puffing on it. “So… since you lot aren’t from here, I’ll fill you in on what my other detectives have clued me in on. To save you the dramatic pause for suspense.. some unsightly cultists have apparently found a way to break free of the Mists - a plan they devised after watching some Lich named Azalin Rex try to do it. Azalin failed, but they think they can succeed because they have something he doesn’t, or should I say someone… a Vampire named Strahd von Zarovich. I don’t know these names personally, but my detectives wouldn’t lie to me.” She reaches into her desk drawer after opening it, fumbling her hand about before pulling a few objects from it and placing them on the table. “The cult is called the Priests of Osybus, and they worship this Strahd fellow as a god of some sort. One of my detectives informed me that should he escape, it would spell doom for everything, which… I don’t think I have to spell out for you why that’s bad, right?” She gestures to the objects on the table. “These were given to me, to give to you or anyone else who would come along. They are objects called Mist Talismans. They can help you traverse the Mists to go to a place you desire if the Talisman is right for it.” The Talismans are rather grim or strange in nature. They are as follows: A two headed stitched up doll that says “Eternal Friendship” on it, a clockwork device that is incessantly turning its gears, and a bloody, cut off ear. The detective points to each of them, naming them in order. The doll: “The Carnival.” The device: “Forlorn”, and the ear: “Keening.”
“Just walk up to the Mist wall and hold one of these up to it, say the name, and you’ll be on your way to that location.”
(Gustav flinched at the mention of a Lich, but listened) So... do you want us to stop this Cult?
Or... What?
Amira listens to the information from the so called detective, slowly begining to pour the drink from the bottle. At the mention of a lich and then some strange cult, she began to take a large gulp straight from the bottle. After grimacing a bit from the strength of the drink she looks to the others to see their reaction before turning her attention back to their host.
"So you want to trust strangers to go deal with a cult and a lich? Seems a bit to much to ask, if you are going to send us to our death you could at least give us the hope of a reward that is worth doing such a thing." As she stops, Amira turns to look over her shoulder as if someone had been behind her.
True looks on in disgust
"Do we have to... Touch them? Or can we hold them with a cloth or stick"
"Quite the taste of someone who came up with these Talismans" - says Zerxes and takes the two-headed doll with "Eternal Friendship" on it. "So, if we want to stop this weird cult, I guess we should start with gathering some information about them. i don't think they will just send us an invitation letter to their lair..."
Player:
Snikkit Sparks - Gnome Artificier (Alchemist) 3 | Stranger Things: Hunt for the Thessalhydra
Theron Pyllae - Variant Human Fighter 1 | Shell Island
Riwakan Thioscale - Dragonborn Fighter (Battle Master) 5 | Adventures in the Sands: Lost Tomb of Meneptah (Group 2)
DM:
Derailed Dreams - Panic on the Zakhara Express
“Don’t go asking questions about them, you never know who secretly serves them.. besides, there’s more. They are using artifacts known as Amber Sarcophagi, believing that if they commune with the creatures within that they will force an escape. Your job is to find these Sarcophagi and bring them here. One of my detective and scholar friends gave me this as a means to perform such a task.” She reaches into her desk once more, removing a scroll from it. She extends it, waiting for someone to take it. “This will allow you to contain them and transport them back here.” Taking another puff of her cigar, she smiles. “Now.. as for a reward, blondie… you can either raid my stock of cigars and alcohol, or I can give you gold. A thousand a piece for every sarcophagi delivered since this is a big job. Or you can do both since I’m feeling generous.”
“And, doesn’t matter how you hold them so long as you hold them.”
With a thump, Nos Heliwr drops his backpack, with a crossbow secured to it, on the floor; one can see now that his clothing and studded leather armour is mottled with dark grey, brown and black, and it is weirdly dis-concerning to the eye. He wears a rapier on his right side and a dagger on the left. Going over to Fimira's desk. he picks up the bloody ear (is the blood fresh, crusty?), "Hmmm, interstin."
OCC What kind of critter is the ear from?
"Someones got a sense o' humor to be sure. Where did these things come from? Dead cultist perhaps?"
Panic is a mechanism that strengthens the gene pool.
Amira nods as she takes another long drink from the bottle, setting it to the side as she digests the information. "Now is that 1,000 to split between these fine gentlemen and myself or is that per each of us?" She inquires, hands folding in front of her as a sparkle of greed flashes across her face for the briefest of seconds.