With yet another weird unexpected thing trying to attack him and feeling the effects of the poison, Cladmir is going to fall back on the trick that worked previously -- he's going to try and dodge the attacks while hopefully the others take it down.
Rick looks away from Khond as the cloud floats in and waves it off annoyedly. He gets even more annoyed when he sees another animate inanimate object.
Wiping his oily hand on Khond's flank he pulls out a dagger, sights on the hammer and chucks.
To hit: 24
Damage: 7
"Rick thinks this place is not very imaginative. Rick could do way better if Rick had magic powers. Now hold still friend Khond, Rick's oil mostly doesn't grow on trees..."
This post has potentially manipulated dice roll results.
((Hooh boy, 6 damage put Khond at 1hp. XD))
Coughing and spluttering, Khond raises his bow and takes a shot at the strange hammer.
Attack: 19 Damage: 8
Rollback Post to RevisionRollBack
Active Characters: Ernos, Tiefling Warlock in Tests and Trials | Khond Stardancer,Centaur Rogue in The Forgotten Wish | Blumeria "Bolt" Sirgula,Dragonborn Fighter/Sorcerer in Forged In Chaos
This post has potentially manipulated dice roll results.
(1 HP? Did you properly full rest?)
Khond's and Breldo's attack end up whiffing, only for Rick to once again demonstrate how things ought to be done, dagger striking a blunt side of the strangely floating thing. More strings and wires no doubt, but it doesn't falter just yet, and indeed bears down upon the dodging Cladmir, even while Asimi also tries to get in her own hit.
Cladmir recall is trainer saying something about if it ain't broke then don't fix -- so absent of any direct order from Rick to attack the darn thing Cladmir will continue to dodge like a good soldier.
(Yep, the Lore room brought him down to 7 before he managed to work out the trick)
Khond, very sore and only slightly unstable, decides there probably aren't actually three hammers dancing around in front of his blurred vision, and opts to try shooting another arrow at what is probably just one hammer.
"I swear, as soon as that thing stops moving I'm getting out of this damned hallway. This is the fourth time in two days something tried to kill me."
Rollback Post to RevisionRollBack
Active Characters: Ernos, Tiefling Warlock in Tests and Trials | Khond Stardancer,Centaur Rogue in The Forgotten Wish | Blumeria "Bolt" Sirgula,Dragonborn Fighter/Sorcerer in Forged In Chaos
This post has potentially manipulated dice roll results.
Because I'm an idiot and forgot to actually include attack rolls:
Attack: 8 Damage: 6
Rollback Post to RevisionRollBack
Active Characters: Ernos, Tiefling Warlock in Tests and Trials | Khond Stardancer,Centaur Rogue in The Forgotten Wish | Blumeria "Bolt" Sirgula,Dragonborn Fighter/Sorcerer in Forged In Chaos
For a moment it looks as if this drawn out battle against a flying hammer will continue, attacks barely skirting by this hammer that bobs and weaves surprisingly deftly, before Breldo, even delirious as he is from the poison, manages to get a direct hit. Just barely enough to cause whatever force was animating it- No doubt a very well hidden rope in the ceiling or something- to crash to the ground.
And with that, it seems like there is finally nothing between them and the final room, where this obsidian disk lies carefully balanced upon a pedestal. A voice now calling out.
"...Made it through all that? Hmph. Take it, then."
Cladmir will move as commanded although that does not mean he will not do it exceedingly carefully w/o taking a careful look at where he's being sent to next. Of course, being a soldier who operates as part of a larger group he's not all that good at this sort of thing.
Perception: 0
He will also steal a glance at Nuria, who should be totally fine, since it seems like she did not get caught up in all the mess that was the armor and hammer.
With yet another weird unexpected thing trying to attack him and feeling the effects of the poison, Cladmir is going to fall back on the trick that worked previously -- he's going to try and dodge the attacks while hopefully the others take it down.
((As a stout halfling, Breldo has adv vs poison.... 10))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Breldo clenches as many orifices as he can as he struggles to load a bolt.
Attack: 13 Damage: 12
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Rick looks away from Khond as the cloud floats in and waves it off annoyedly. He gets even more annoyed when he sees another animate inanimate object.
Wiping his oily hand on Khond's flank he pulls out a dagger, sights on the hammer and chucks.
To hit: 24
Damage: 7
"Rick thinks this place is not very imaginative. Rick could do way better if Rick had magic powers. Now hold still friend Khond, Rick's oil mostly doesn't grow on trees..."
((Hooh boy, 6 damage put Khond at 1hp. XD))
Coughing and spluttering, Khond raises his bow and takes a shot at the strange hammer.
Attack: 19
Damage: 8
Active Characters:
Ernos, Tiefling Warlock in Tests and Trials | Khond Stardancer, Centaur Rogue in The Forgotten Wish | Blumeria "Bolt" Sirgula, Dragonborn Fighter/Sorcerer in Forged In Chaos
(1 HP? Did you properly full rest?)
Khond's and Breldo's attack end up whiffing, only for Rick to once again demonstrate how things ought to be done, dagger striking a blunt side of the strangely floating thing. More strings and wires no doubt, but it doesn't falter just yet, and indeed bears down upon the dodging Cladmir, even while Asimi also tries to get in her own hit.
Attack: 13 Damage: 5
Attack: 14 Damage: 6
Asimi's hit strikes, but while it bobs in the air for a moment otherwise keeps floating, even as it's own attack misses in turn.
Floating weapon(21)
Khond(16) <=
Breldo(12) poisoned <=
Rick(9) <=
Cladmir(5) poisoned <=
Asimi(4)
Cladmir recall is trainer saying something about if it ain't broke then don't fix -- so absent of any direct order from Rick to attack the darn thing Cladmir will continue to dodge like a good soldier.
Rick sees that Khond is too distracted to hold still, he'll have to oil him up next time he is unconscious (which is often).
He pulls out his rapier and half-heartedly swings at the hammer, not wanting to damage its edge, and withdraws afterwards, cunningly.
Attack: 16 (which looks like it misses based on the above misses)
(Yep, the Lore room brought him down to 7 before he managed to work out the trick)
Khond, very sore and only slightly unstable, decides there probably aren't actually three hammers dancing around in front of his blurred vision, and opts to try shooting another arrow at what is probably just one hammer.
"I swear, as soon as that thing stops moving I'm getting out of this damned hallway. This is the fourth time in two days something tried to kill me."
Active Characters:
Ernos, Tiefling Warlock in Tests and Trials | Khond Stardancer, Centaur Rogue in The Forgotten Wish | Blumeria "Bolt" Sirgula, Dragonborn Fighter/Sorcerer in Forged In Chaos
Because I'm an idiot and forgot to actually include attack rolls:
Attack: 8 Damage: 6
Active Characters:
Ernos, Tiefling Warlock in Tests and Trials | Khond Stardancer, Centaur Rogue in The Forgotten Wish | Blumeria "Bolt" Sirgula, Dragonborn Fighter/Sorcerer in Forged In Chaos
Breldo, a bit weak in the knees, cranks back his crossbow and takes another shot.
Attack: 18 Damage: 10
((Think he still has hunter's mark up and able to tranfer? 1 additional if he does and he manages to hit...))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Attack: 15 Damage: 13
Attack: 16 Damage: 6
(Oh, here I was already rolling, when..)
For a moment it looks as if this drawn out battle against a flying hammer will continue, attacks barely skirting by this hammer that bobs and weaves surprisingly deftly, before Breldo, even delirious as he is from the poison, manages to get a direct hit. Just barely enough to cause whatever force was animating it- No doubt a very well hidden rope in the ceiling or something- to crash to the ground.
And with that, it seems like there is finally nothing between them and the final room, where this obsidian disk lies carefully balanced upon a pedestal. A voice now calling out.
"...Made it through all that? Hmph. Take it, then."
Rick moves deftly past Cladmir and yoinks the disk before rapidly leaving the room, tugging Khond along behind him.
"Still better than Lore."
Rick yells in the direction of Lore.
He will then survey which rooms are left for him to conquer.
He'll then yell at Cladmir,
"Not bandit, go in there."
Rick, give me a dexterity saving throw.
Dex save: 18
Cladmir will move as commanded although that does not mean he will not do it exceedingly carefully w/o taking a careful look at where he's being sent to next. Of course, being a soldier who operates as part of a larger group he's not all that good at this sort of thing.
Perception: 0
He will also steal a glance at Nuria, who should be totally fine, since it seems like she did not get caught up in all the mess that was the armor and hammer.
(( Try rolling again since all I can see above is "Dice rolls not yet available for this section." ))
Perception: 0
(( Luckily I too have a d20 at home! ))
Perception: 19 - 1 = 18