Fargrim easily blocks the trolls attack with his shield. His voice still augmented with thaumaturgy, he yells to his companions "YES! BURN IT WITH FIRE!" while swinging his axe at the great beast. Turning to Arryn, Fargrim adds "AND YOU, NO TIME TO BE SLEEPING ON THE JOB!" as magical healing energy from his voice carries to his faster and squishier companion. All the while, Fargrim moves to clear an angle for burning hands in hopes of Solaster delivering a final blow to the rapidly healing monstrosity.
This post has potentially manipulated dice roll results.
I don't have any way to set him on fire... I hope they figure out something, quick. If they don't... Alan looked behind him to the mouth of the cave. They're on their own.
Alan fired off another two shots of his crossbow at the troll's eyes, holding the weapon steady on top of the barricade.
(OoC: Does anyone have a torch? A lit torch deals 1 fire damage when used as an improvised melee weapon. Also, if someone could add me to the group chat again... phone fail.)
This post has potentially manipulated dice roll results.
Once again a round of attacks bounce off the troll but a couple crossbow bolts find their targets and the troll is injured but almost as soon as it is injured it begins to heal from it's wounds since the burning hands were batted away by one if it's claws, it's one eye healing to the point that it's sight is restored even though the other eye has a bolt lodged in it again. It then swipes it's large claws at Fargrim who tried to hit it with fire. Attack: 22 Damage: 11Attack: 25 Damage: 6 Followed by a bite at his right shoulder to try and prevent any more fiery hands Attack: 14 Damage: 8
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Fargrim blocks the first attack with his shield, but isn't quite fast enough to block the second one. When the troll bites down on his shoulder, Fargrim suffers from a momentary lapse in concentration, and there is a brief flash of light as his shield of faith sputters and dies.
See the continued healing and calls for fire, Solastor readies his Burning Hands looking for the best angle.
A crazy idea pops in his head, he gives a quick prayer and launches his attack. He attempts to grapple up the back of troll to its head and release the spell directly into its face.
This post has potentially manipulated dice roll results.
Seeing his allies being battered, Redmond rushes towards the troll firing off another blast of energy as he runs hoping to draw the creature's ire. (Ending in melee range if possible)
This post has potentially manipulated dice roll results.
Once again Arynn attempts to keep the gashes from knitting up again. He uses his shortsword to attempt to open up some weaker points to strike with a well placed kick of his boot.
Shortsword vs. Troll:14 vs. AC. Hit:7 piercing damage. Martial Arts vs. Troll:8 vs. AC. Hit:6 bludgeoning damage.
Solastor tries to climb the troll's back and although his jump barely was able to get him very far up the troll he took hold and began to dexterously climb the beast, using the cuts in it's flesh as hand and foot holds. Dex save: 19 The burning hands however only hit the creature with a glancing blow. It does it's job however and the creatures healing stops. When Redmond fires off an eldricht blast it sucessfully hits and blasts a fist sized hole in the troll's chest and it's heart it burned from it's chest, killing it. The troll then begins to sway and starts to fall towards the sleeping goblins. (Solastor, dex save to jump clear or try to ride it down, your choice)
Seeing the troll fall to the Warlock's Eldritvh Blast, Fargrim runs to the nearest sleeping goblin. Dropping his battleaxe, he grabs his trusty rope and secures the goblin. "Lets secure these vermin. I'd prefer to put them out of our misery, but perhaps they can help us get past the portcullis."
After attempting to ride the beast, Solastor ends up getting his foot caught on one the of beasts projecting warts and falls face first on the ground with a rather loud *thud*. Fortunately he was not heard but it was definitely not very graceful. As he goes to stand he notices for the first time a side passage off the room you are in with the stench of the beast he had just been riding coming from the passage.
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Seeing the troll crash to the ground, Alan lets out a sigh of relief. His eyes strayed over to the forms of the unconscious goblins.
"Hey Fargrim, why don't you use that rope of yours to tie up those goblins?" the human said as he began dismantling the barricade to allow him easy passage without having to climb.
Rollback Post to RevisionRollBack
Pit of Vipers: Watl Wiggins - Halfling Rogue(10) League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Arynn stops for a few seconds, taking a few deep breaths and holding the gash in his shoulder. He then looks up abruptly. "The children." He says, making an effort to get to the gate.
This post has potentially manipulated dice roll results.
Fargrim looks pointedly at Arynn, "I think we should take a moment to bandage our wounds. That troll took a number on me, as it did you. We're no use to the children dead. Besides," Fargrim adds, moving on to secure the next goblin with the other end of the rope, "these ones may have information we can use about what's up ahead."
The two goblins securely tied, Fargim checks them for weapons or anything they can use to get out before picking one of the goblins at random, slapping him with a gauntlet-armored hand. There's a wet smack which sounds as if he hit the goblin just a bit harder than necessary to wake it.
"Wake up sleepy head. We've killed most of your friends and your pet beast. Tell us what you know, and you might yet live. What's up ahead, and where are the children?"
This post has potentially manipulated dice roll results.
Seeing Fargrim questioning the goblin and knowing these creatures hate and fear the light, Solastor stands behind Fargrim casting Light on himself and surrounding the goblin with his radiance.
If I can I would like to assist Fargrim with intimidating the goblin. 9
The tied up goblin wakes with a start, blood streaming from a rather large cut on his mount and begins to curse at you. When Fargrim begins to question him though he cowers at the sight of the dwarf and the lighted figure behind him. "The boss is back there and some of his helpers. They have the human children."
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
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"Fire! Trolls hate fire!" Alan yelled to his companions from behind the barrier.
This is insane. I've seen a troll once before, but I never thought I would be crazy enough to fight one myself.
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Fargrim easily blocks the trolls attack with his shield. His voice still augmented with thaumaturgy, he yells to his companions "YES! BURN IT WITH FIRE!" while swinging his axe at the great beast. Turning to Arryn, Fargrim adds "AND YOU, NO TIME TO BE SLEEPING ON THE JOB!" as magical healing energy from his voice carries to his faster and squishier companion. All the while, Fargrim moves to clear an angle for burning hands in hopes of Solaster delivering a final blow to the rapidly healing monstrosity.
Attack: 8
Damage: 8 slashing
Healing Word: 4
Taman fires his hand crossbow another time at the troll!
Attack: 25 Damage: 8
Taman Bharr - Human Bard - League of Improbable Adventurers
I don't have any way to set him on fire... I hope they figure out something, quick. If they don't... Alan looked behind him to the mouth of the cave. They're on their own.
Alan fired off another two shots of his crossbow at the troll's eyes, holding the weapon steady on top of the barricade.
Attack: 25 Damage: 5
Attack: 17 Damage: 4
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
(OoC: Does anyone have a torch? A lit torch deals 1 fire damage when used as an improvised melee weapon. Also, if someone could add me to the group chat again... phone fail.)
Once again a round of attacks bounce off the troll but a couple crossbow bolts find their targets and the troll is injured but almost as soon as it is injured it begins to heal from it's wounds since the burning hands were batted away by one if it's claws, it's one eye healing to the point that it's sight is restored even though the other eye has a bolt lodged in it again. It then swipes it's large claws at Fargrim who tried to hit it with fire. Attack: 22 Damage: 11 Attack: 25 Damage: 6 Followed by a bite at his right shoulder to try and prevent any more fiery hands Attack: 14 Damage: 8
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Constitution Saving Throw (DC 10): 19
Constitution Saving Throw (DC 10): 5
Fargrim blocks the first attack with his shield, but isn't quite fast enough to block the second one. When the troll bites down on his shoulder, Fargrim suffers from a momentary lapse in concentration, and there is a brief flash of light as his shield of faith sputters and dies.
See the continued healing and calls for fire, Solastor readies his Burning Hands looking for the best angle.
A crazy idea pops in his head, he gives a quick prayer and launches his attack. He attempts to grapple up the back of troll to its head and release the spell directly into its face.
Athletics: 13
Acrobatics: 18
Seeing his allies being battered, Redmond rushes towards the troll firing off another blast of energy as he runs hoping to draw the creature's ire. (Ending in melee range if possible)
"HEY! UGLY! I'M AN EASY TARGET! OLD AND FRAIL!"
Eldritch Blast Attack: 10 Damage: 14
OOC: now there's some good rolls finally
Ryndar Shadowsbane - Lvl 3 Eldarin Fighter | Kassar - Lvl 2 Lizardfolk Druid (Circle of Stars) | Finnegan (Finn) Taggert - Lvl 1 Human Cleric (Peace Domain) |
Verdan Schmidt - Lvl 2 Half-Elf Bard | Grithik - Lvl 5 Deep Gnome Warlock (Celestial)
Seeing the moment at hand, Fargrim slashes at the troll once again with his battleaxe.
Attack: 14
Damage: 6
If the troll is still standing after the first attack, he'll use his bonus action to attack again with the War Priest class feature.
Attack: 23
Damage: 6
Once again Arynn attempts to keep the gashes from knitting up again. He uses his shortsword to attempt to open up some weaker points to strike with a well placed kick of his boot.
Shortsword vs. Troll: 14 vs. AC. Hit: 7 piercing damage.
Martial Arts vs. Troll: 8 vs. AC. Hit: 6 bludgeoning damage.
Solastor tries to climb the troll's back and although his jump barely was able to get him very far up the troll he took hold and began to dexterously climb the beast, using the cuts in it's flesh as hand and foot holds. Dex save: 19 The burning hands however only hit the creature with a glancing blow. It does it's job however and the creatures healing stops. When Redmond fires off an eldricht blast it sucessfully hits and blasts a fist sized hole in the troll's chest and it's heart it burned from it's chest, killing it. The troll then begins to sway and starts to fall towards the sleeping goblins. (Solastor, dex save to jump clear or try to ride it down, your choice)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Seeing the troll fall to the Warlock's Eldritvh Blast, Fargrim runs to the nearest sleeping goblin. Dropping his battleaxe, he grabs his trusty rope and secures the goblin. "Lets secure these vermin. I'd prefer to put them out of our misery, but perhaps they can help us get past the portcullis."
I'll ride the beast to the ground and roll off to lessen the impact. Once back to my feet I'll draw my mace.
Acrobatics: 8
After attempting to ride the beast, Solastor ends up getting his foot caught on one the of beasts projecting warts and falls face first on the ground with a rather loud *thud*. Fortunately he was not heard but it was definitely not very graceful. As he goes to stand he notices for the first time a side passage off the room you are in with the stench of the beast he had just been riding coming from the passage.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Seeing the troll crash to the ground, Alan lets out a sigh of relief. His eyes strayed over to the forms of the unconscious goblins.
"Hey Fargrim, why don't you use that rope of yours to tie up those goblins?" the human said as he began dismantling the barricade to allow him easy passage without having to climb.
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Arynn stops for a few seconds, taking a few deep breaths and holding the gash in his shoulder. He then looks up abruptly. "The children." He says, making an effort to get to the gate.
Fargrim looks pointedly at Arynn, "I think we should take a moment to bandage our wounds. That troll took a number on me, as it did you. We're no use to the children dead. Besides," Fargrim adds, moving on to secure the next goblin with the other end of the rope, "these ones may have information we can use about what's up ahead."
The two goblins securely tied, Fargim checks them for weapons or anything they can use to get out before picking one of the goblins at random, slapping him with a gauntlet-armored hand. There's a wet smack which sounds as if he hit the goblin just a bit harder than necessary to wake it.
"Wake up sleepy head. We've killed most of your friends and your pet beast. Tell us what you know, and you might yet live. What's up ahead, and where are the children?"
Investigation:21
Attack: 19
Damage: 3
Intimidation: 14
Seeing Fargrim questioning the goblin and knowing these creatures hate and fear the light, Solastor stands behind Fargrim casting Light on himself and surrounding the goblin with his radiance.
If I can I would like to assist Fargrim with intimidating the goblin. 9
The tied up goblin wakes with a start, blood streaming from a rather large cut on his mount and begins to curse at you. When Fargrim begins to question him though he cowers at the sight of the dwarf and the lighted figure behind him. "The boss is back there and some of his helpers. They have the human children."
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane