Soalstor Casts Sacred Flame at the Mummy but as the flames descend from the ceiling it sidesteps and they miss it by a hair. Redmond then moves his Hex to the mummy and casts Eldricht Blast it slams into the creature tearing a chunk from it's side but the rotting damage has nothing to take hold of and appears to do no damage.
(Fargrim you are up)
Harold looks up at Taman and shrugs. "He says he will be fine. He just needs to sleep for some time. But thank you for your concern." For the first time Harold sounds like he doesn't hate you.
The axe bites into the mummy but it seems to almost not faze it at all but it turns to Redmond and glares at him with a terrifying glare. (wisdom save DC11) It then turns back to Fargrim and punches at him with it's fist. Attack: 18 Damage: 19 Giving 9 points of bludgeoning damage and 10 points necrotic damage. (constitution saving throw DC12).
This post has potentially manipulated dice roll results.
"I'm about to write you a reality check! Or would you prefer the cold hard cash of justice?" Alan quips as he fires off two more crossbow bolts at the creature's eyes.
Solastor once again sends flames from the ceiling at the mummy. (Dex save: 17) and it once again sidesteps the flames with an uncanny awareness of the attack. As it steps it moves right into Arynn's sword slash and kick as a rib flies from it's body and clatters across the floor. When Alan fires at the mummy his first arrow strikes true hitting right where they eye would be but the second hits just above in the brow but you can hear some slight cracking when it hits and it is now showing the damage pretty clearly on it's form.
When Fargrim is punched it hits so hard that you can hear a crack from his sternum and he falls to the ground unconscious. A dark aura transfers from the mummy Looking like it was trying ot invade his body but then it faded. (do a death save throw Fargrim)
Redmond, your turn. Do a DC11 wisdom save and if you succeed you can attack. If not you are frightened and if by roll of 6 or lower you will be frozen in fear (AKA Paralyzed)
This post has potentially manipulated dice roll results.
Redmond, your blast hits the mummy and almost takes it's entire arm off. The mummy is now standing there in a ragged state. Much of it's torso is torn, broken, or missing but it still is not finished. It looks at Solastor with it's baleful glare (wisdom saving throw DC11) before striking with it's one good arm at the chest of Arynn. Attack: 13 Damage: 26 however it's damage slowed it down and Arynn dodges the attack.
top of the order, Finish him off. ))
Fargrim do another death save, Unless someone heals/you saves you first.
The last two bolts strike the mummy in the head again and the bones finally shatter and it's head falls from it's shoulders in pieces and it collapses in a pile of dust and bandages.
At this point Solastor's parents stop fleeing and turn to look at their son with fear still reflected in their eyes. Their lips begin to move again and as you watch you can tell they are saying. "Free us, we cannot withstand his control much longer."
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
This post has potentially manipulated dice roll results.
(OOC: Nice work guys!)
Taman studies Harold as he talks. (Insight: 4) but unless something occurs to him then he generally feels that he is trustworthy and loyal to Lord Hightower.
"If you are sure that Lord Hightower would prefer to wait until the morning rather than hear the important news now... then I shall retire to bed. Goodnight Harold."
He leaves the kitchen slowly so as to give Harold time to make up his mind.
Solastor, As you speak to your parents they begin to walk towards you with loving looks in their eyes and their arms wide open. "Give us a hug and let us go. Free our spirits and we will be free."
Taman, You can tell that Harold is not telling you everything but you have no doubt that he is fiercely loyal to his Lord Hightower. He nods to you at your words. "That would be best but I doubt he will be in shape to talk to you in the morning. I will let him know you have asked and when he is ready I will summon you."
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
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A purple mist coalesces around the mummy, shortly before Redmond fires a blast of arcane energy at the creature.
Moving Hex to the mummy
Eldritch Blast Attack: 17 Damage: 17
Ryndar Shadowsbane - Lvl 3 Eldarin Fighter | Kassar - Lvl 2 Lizardfolk Druid (Circle of Stars) | Finnegan (Finn) Taggert - Lvl 1 Human Cleric (Peace Domain) |
Verdan Schmidt - Lvl 2 Half-Elf Bard | Grithik - Lvl 5 Deep Gnome Warlock (Celestial)
Taman ignores the barb about the time but is concerned about hearing that Lord Hightower is unwell.
"Lord Hightower is a bit under the weather? Nothing serious I hope?"
Taman Bharr - Human Bard - League of Improbable Adventurers
Dex Save: 15
Soalstor Casts Sacred Flame at the Mummy but as the flames descend from the ceiling it sidesteps and they miss it by a hair. Redmond then moves his Hex to the mummy and casts Eldricht Blast it slams into the creature tearing a chunk from it's side but the rotting damage has nothing to take hold of and appears to do no damage.
(Fargrim you are up)
Harold looks up at Taman and shrugs. "He says he will be fine. He just needs to sleep for some time. But thank you for your concern." For the first time Harold sounds like he doesn't hate you.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Fargrim slashes the mummy with his axe. "Clangeddin smite you, vile creature!" (Attack: 12 Damage: 8)
He yells out to the other party members, "Ask them about Andrew!"
Sorry... apparently missed the notification
The axe bites into the mummy but it seems to almost not faze it at all but it turns to Redmond and glares at him with a terrifying glare. (wisdom save DC11) It then turns back to Fargrim and punches at him with it's fist. Attack: 18 Damage: 19 Giving 9 points of bludgeoning damage and 10 points necrotic damage. (constitution saving throw DC12).
Everyone is up again.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Solastor will try to cast Sacred Flame again.
Arynn will go in with a slash and a kick in an attempt to keep the mummy from attacking the others.
Shortsword vs. Mummy: 19 vs. AC. Hit: 6 piercing damage.
Martial Arts vs. Mummy: 18 vs. AC. Hit: 8 bludgeoning damage.
"I'm about to write you a reality check! Or would you prefer the cold hard cash of justice?" Alan quips as he fires off two more crossbow bolts at the creature's eyes.
Attack: 16 Damage: 9
Attack: 23 Damage: 4
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Fargrim falls unconscious. Saving Throw: 8
RIP Fargrim. At least he passed the save.
Solastor once again sends flames from the ceiling at the mummy. (Dex save: 17) and it once again sidesteps the flames with an uncanny awareness of the attack. As it steps it moves right into Arynn's sword slash and kick as a rib flies from it's body and clatters across the floor. When Alan fires at the mummy his first arrow strikes true hitting right where they eye would be but the second hits just above in the brow but you can hear some slight cracking when it hits and it is now showing the damage pretty clearly on it's form.
When Fargrim is punched it hits so hard that you can hear a crack from his sternum and he falls to the ground unconscious. A dark aura transfers from the mummy Looking like it was trying ot invade his body but then it faded. (do a death save throw Fargrim)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Death Saving Throw: 3
Redmond, your turn. Do a DC11 wisdom save and if you succeed you can attack. If not you are frightened and if by roll of 6 or lower you will be frozen in fear (AKA Paralyzed)
Fargim failed his first death save
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Wisdom save: 15
Redmond shrugs of the mummy's glare, unleashing another blast in its direction.
Eldritch Blast Attack: 24 Damage: 9
Ryndar Shadowsbane - Lvl 3 Eldarin Fighter | Kassar - Lvl 2 Lizardfolk Druid (Circle of Stars) | Finnegan (Finn) Taggert - Lvl 1 Human Cleric (Peace Domain) |
Verdan Schmidt - Lvl 2 Half-Elf Bard | Grithik - Lvl 5 Deep Gnome Warlock (Celestial)
Redmond, your blast hits the mummy and almost takes it's entire arm off. The mummy is now standing there in a ragged state. Much of it's torso is torn, broken, or missing but it still is not finished. It looks at Solastor with it's baleful glare (wisdom saving throw DC11) before striking with it's one good arm at the chest of Arynn. Attack: 13 Damage: 26 however it's damage slowed it down and Arynn dodges the attack.
top of the order, Finish him off. ))
Fargrim do another death save, Unless someone heals/you saves you first.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Death Save: 15
"Say hello to your mother for me!" Alan yelled, loosing another two bolts.
Attack: 15 Damage: 8
Attack: 17 Damage: 5
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
The last two bolts strike the mummy in the head again and the bones finally shatter and it's head falls from it's shoulders in pieces and it collapses in a pile of dust and bandages.
At this point Solastor's parents stop fleeing and turn to look at their son with fear still reflected in their eyes. Their lips begin to move again and as you watch you can tell they are saying. "Free us, we cannot withstand his control much longer."
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Solastor goes quickly to Fargrim's side to bring his friend to. Medicine: 21
Once Fargrim has regained consciousness he focuses on his parents and their words. "What must we do to free you?"
(OOC: Nice work guys!)
Taman studies Harold as he talks. (Insight: 4) but unless something occurs to him then he generally feels that he is trustworthy and loyal to Lord Hightower.
"If you are sure that Lord Hightower would prefer to wait until the morning rather than hear the important news now... then I shall retire to bed. Goodnight Harold."
He leaves the kitchen slowly so as to give Harold time to make up his mind.
Taman Bharr - Human Bard - League of Improbable Adventurers
Solastor, As you speak to your parents they begin to walk towards you with loving looks in their eyes and their arms wide open. "Give us a hug and let us go. Free our spirits and we will be free."
Taman, You can tell that Harold is not telling you everything but you have no doubt that he is fiercely loyal to his Lord Hightower. He nods to you at your words. "That would be best but I doubt he will be in shape to talk to you in the morning. I will let him know you have asked and when he is ready I will summon you."
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane