Marley isn't sure if the headless zombie will continue attacking or not, but doesn't want to take any chances. He slashes at its legs, trying to take it down as he stabs its torso with his rapier.
This post has potentially manipulated dice roll results.
Sam will continue to attack ZK1 and then move on to the next nearest one. He swings out with his glaive and then spins back with the butt of his weapon.
Maziara is very thankful for Sam stepping between him and the zombie. He also knows his striking isn’t his strong suit. He sheathes the sword and dagger and looks for a new angle.
He remembers watching the zombie burn up with Crunch’s spell, and is curious if fire or sunlight could help. Perhaps he could shoot out the stained glass window so the sun can come in unfiltered, or maybe he can find a nearby torch.
In the mean time, while pondering these ideas. He turns back to his trust words. He starts to insult it, although it feels odd to insult a zombie. He’s unsure if it will even care!
Vicious mockery: Attack: 11 Damage: 3
wis save of 14+ to avoid the damage and disadvantage.
This post has potentially manipulated dice roll results.
Marley moves over next to Crunch, stepping up to attack ZK3. "Away with you, dead one..." he mutters in Elvish as he swings his shortsword in a tight arc.
"That might be the farmers daughter! We have to move. We can come check the weapons later..." Maziara starts off toward the screaming. Being cautious of his steps and watching out for any more potential traps.
Avoiding the seal you peak inside the next room. You see an woman tied up and a robed Kobold with a hot iron to her back. The kobold is facing away from the door
This post has potentially manipulated dice roll results.
Maziara scans the room looking for any additional seals or other traps or enemies hidden in the room. If he finds anything he would point it out to the group.
Investigation for traps/enemies: 3
He also motions for Marley, the sneakiest of the group, to take the lead. Maybe the group and manage a sneak attack.
This post has potentially manipulated dice roll results.
Marley looks wistfully at the statues before the screaming pulls his attention away. He gives Maziara a nod and then attempts to move up quietly behind the kobold and backstab it.
Both hitsvare knocked aside. The zombie knight will use its legendary action to counter attack.
Attack nat 1. It lost its footing is was unable to get a good counter swing.
End if round.
Marley is up
Order: Marley, Crunchface, Sam, ZK1 (on deaths door), ZK3, ZK4, Maziara
Marley isn't sure if the headless zombie will continue attacking or not, but doesn't want to take any chances. He slashes at its legs, trying to take it down as he stabs its torso with his rapier.
Shortsword: Attack: 14 Damage: 6
Rapier: Attack: 9 Damage: 3
Sneak: 3
Even without a head it is able to perry and dodge your attacks.
Crunchface cast scared flame on his attacker. Zk3.
18 dex save no effect.
Sam is up
Sam will continue to attack ZK1 and then move on to the next nearest one. He swings out with his glaive and then spins back with the butt of his weapon.
Attack: 23 Damage: 12
Bonus Action: Attack: 11 Damage: 4
D&D since 1984
Sam you Cleave the knight in half. Try as it might its unable to pull itself together. You then move to get between Maz and ZK4.
ZK3 attacks Crunchface but the Orc ducks and dodges away.
Zk4 attacks Sam but misses.
Maz is up
Maziara is very thankful for Sam stepping between him and the zombie. He also knows his striking isn’t his strong suit. He sheathes the sword and dagger and looks for a new angle.
He remembers watching the zombie burn up with Crunch’s spell, and is curious if fire or sunlight could help. Perhaps he could shoot out the stained glass window so the sun can come in unfiltered, or maybe he can find a nearby torch.
In the mean time, while pondering these ideas. He turns back to his trust words. He starts to insult it, although it feels odd to insult a zombie. He’s unsure if it will even care!
Vicious mockery: Attack: 11 Damage: 3
wis save of 14+ to avoid the damage and disadvantage.
(oops. Didn’t need to combat roll that lol)
It rolled an 11.
It looks insulted. You dare mock a dragonknight?!
Order: Marley, Crunchface, Sam, ZK3, ZK4, Maziara
Marley is up
Marley moves over next to Crunch, stepping up to attack ZK3. "Away with you, dead one..." he mutters in Elvish as he swings his shortsword in a tight arc.
Shortsword: Attack: 21 Damage: 9
Rapier: Attack: 9 Damage: 1
Sneak: 3
Marley you run over and draw its attention. As it turns to see its new attacker you hit it square with two solid strikes.
It goes down it tries to rise (7 on con save) but can't and falls back to the ground.
Crunchface casts scared flame on ZK4.
It fails it dex save with an 8.
Dealing 6 damage. ZK4 looks real messed up.
Sam finish em.
Sam will continue to attack ZK4 with his glaive.
Attack: 18 Damage: 5
Bonus Action: Attack: 14 Damage: 7
D&D since 1984
You bring your glaive in an arc cutting him it in two.
The zombies dust away leaving empty rusty armor and weapons.
End of combat
With the parties passive Perception you all hear screaming fron the next room
Sam gives a sigh of relief. "Never cared much for undead. They just don't seem to want to die when hit."
D&D since 1984
"That might be the farmers daughter! We have to move. We can come check the weapons later..." Maziara starts off toward the screaming. Being cautious of his steps and watching out for any more potential traps.
Avoiding the seal you peak inside the next room. You see an woman tied up and a robed Kobold with a hot iron to her back. The kobold is facing away from the door
Maziara scans the room looking for any additional seals or other traps or enemies hidden in the room. If he finds anything he would point it out to the group.
Investigation for traps/enemies: 3
He also motions for Marley, the sneakiest of the group, to take the lead. Maybe the group and manage a sneak attack.
With a Nat 1 you can't take your eyes off the beautiful woman being branded
Marley looks wistfully at the statues before the screaming pulls his attention away. He gives Maziara a nod and then attempts to move up quietly behind the kobold and backstab it.
Stealth: 10
Shortsword: Attack: 15 Damage: 7
Sneak: 2
Sam will fire his longbow at the Kobold after Marley attacks and if the creature is still alive. If another kobold pops up he will fire at it.
Longbow: Attack: 19 Damage: 7
D&D since 1984
Maziara will join the volley of assaults with vicious mockery should the robed being live through Marley and Sam.
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