Robed Kobold: You will losses tell me your seccccretsssss.
Marley sneaks up and stabs the Kobold in back it goes to let out a scream but Sam's arrow lodges in its throat cutting off its attempt.
To add insult to injury Maz mocks the dead creature for good measure.
The woman, beautiful by all accounts despite her battered and burt body, is shocked for a moment before she starts crying. She quickly gathers herself and stands coving her half naked body with a nearby robe.
Oh think the gods I don't know how much more I could have taken.
Marley reaches inside the magical bag to pull out the pack he found in the kobold tent. "I think this would be it, yes?" He adds with a sheepish grin, "I uhm... drank one of the healing potions."
Maz walks into the back room and finds himself I'm an armory. There are weapons of all types on the walls and in barrels. You see The woman's pack and grab it.you hear a few potions clink around inside. As you look around you see a statue in the back of the room. It's wearing a set of fine armor that has rusted with age but it's holding a Halberd that gives off a magical aura. (+1 Halberd)
DM: You can find any non magical weapon you want in this room.
Maziara marvels over the room. He will most certainly be telling stories of this place and journey for years to come. He admires the halberd and suit of armor but elects to leave it for another member. Instead he finds himself looking at a crossbow and some bolts. He knows he will be returning the bow back to Marley, and decides he should take this light crossbow for himself.
“We should get this girl back to her father.” Maziara turns to the girl. “He’s been so worried! By the way, what is your name, and do you know anything about why these creatures took you?”
(Sorry wasn't clear she is a human woman in her 20s)
Father? Why would he send you for me? I don't think I'm the o e you where here to rescue but I'm glad you did.
I can help yall find this girl you are looking for as way of thanks. My same is Sera I'm apprentice to Master Galendorf and studing to be an alchemist. I'm not much good in a fight but my potions have great benefits
Robed Kobold: You will losses tell me your seccccretsssss.
Marley sneaks up and stabs the Kobold in back it goes to let out a scream but Sam's arrow lodges in its throat cutting off its attempt.
To add insult to injury Maz mocks the dead creature for good measure.
The woman, beautiful by all accounts despite her battered and burt body, is shocked for a moment before she starts crying. She quickly gathers herself and stands coving her half naked body with a nearby robe.
Oh think the gods I don't know how much more I could have taken.
Sam takes his blanket and wraps it around her. Freeing her from any chains or such. "It's OK now, you're safe. We'll get yo home."
D&D since 1984
Marley stands guard with weapons drawn, checking for signs of anyone approaching while taking a quick look around the room.
Perception: 18
Maziara talks to the women infusing his words with feelings of calm and relaxation. “You’re okay now. We’ve got you, and we’ll get you out of here.”
he looks to the group. “Anyone have any health potions we can spare for her?”
She replies. I keep a couple in my bag. I think they stashed it in thT room over there. I wish I didn't loose my pack. Had my notes in it.
Marley reaches inside the magical bag to pull out the pack he found in the kobold tent. "I think this would be it, yes?" He adds with a sheepish grin, "I uhm... drank one of the healing potions."
Ah you found my pack no worries. You can keep the other potion of healing I can always make more.
She takes one of the potions of rest and drinks it up.
You see all her wounds heal instantly.
Love this potion just need to workout the side effects. I still have a bag in that room. I think they put some weapons they found in there too
You you discide to go into the room roll me an investigation check.
(All of us?)
investigation: 16
Typo it was supposed to be if you decided to go in. But you passed the check roll a d4 to see what you found
Sweet!
Maziara pokes around looking for anything of interest.
3
Maz walks into the back room and finds himself I'm an armory. There are weapons of all types on the walls and in barrels. You see The woman's pack and grab it.you hear a few potions clink around inside. As you look around you see a statue in the back of the room. It's wearing a set of fine armor that has rusted with age but it's holding a Halberd that gives off a magical aura. (+1 Halberd)
DM: You can find any non magical weapon you want in this room.
Maziara marvels over the room. He will most certainly be telling stories of this place and journey for years to come. He admires the halberd and suit of armor but elects to leave it for another member. Instead he finds himself looking at a crossbow and some bolts. He knows he will be returning the bow back to Marley, and decides he should take this light crossbow for himself.
Sam asks if he can have the Halberd.
D&D since 1984
“By all means! It’ll serve you better than I.” He bows out of the room leaving Sam to take his weapon.
Marley follows Maziara into the room and takes a careful look around to see if he spots anything that might have gone unnoticed.
Investigation: 14
(In case you need a d4 roll)
2
Marley with a 20 you find 50 gp of loose gems. And a very polished copper. It gives off a faint aura.
There us nothing else in the room.
“We should get this girl back to her father.” Maziara turns to the girl. “He’s been so worried! By the way, what is your name, and do you know anything about why these creatures took you?”
(Sorry wasn't clear she is a human woman in her 20s)
Father? Why would he send you for me? I don't think I'm the o e you where here to rescue but I'm glad you did.
I can help yall find this girl you are looking for as way of thanks. My same is Sera I'm apprentice to Master Galendorf and studing to be an alchemist. I'm not much good in a fight but my potions have great benefits