I'll assume all attacks are aiming to be non lethal unless yall say otherwise
Sam you can try and tie him up. I couldn't fine anything specific in my rules check so give me a survival check with disadvantaged since Bon Bon is struggling hard. Crunchface has him grappled not helpless.
Marley club was a hit. Crunchface you bonked him again you get the sense he us far from going lights out. (Not bloody yet)
Maz, still not wanting to harm Bon Bon, tries a different song. He plays the same song he did with mother willow, but this time with a bit more pep. Hopefully, this can charm Bon Bon and free him from the rage he’s feeling.
wis save 14 and I’m assuming Bon Bon has advantage on this.
(What about Marley's attack, any hits?)
(Sadness, an angry Bon doesn’t want to nap)
Your club hit your short sword was perryed
Bon Bon instead of trying to break free just bites at claws Marley.
14 and a Nat 1 both miss.
Bon Bon breaks a tooth and takes 3 damage.
Yall are up again.
(Can I tie him up?)
D&D since 1984
Crunchface will take a wack with his mace, aiming to only knock the rabbit fellow out. Attack: 22 Damage: 6
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Marley attacks again, trying to knock Bon Bon unconscious.
Shortsword: Attack: 25 Damage: 6
Club: Attack: 11 Damage: 1
I'll assume all attacks are aiming to be non lethal unless yall say otherwise
Sam you can try and tie him up. I couldn't fine anything specific in my rules check so give me a survival check with disadvantaged since Bon Bon is struggling hard. Crunchface has him grappled not helpless.
Marley club was a hit. Crunchface you bonked him again you get the sense he us far from going lights out. (Not bloody yet)
Maz, still not wanting to harm Bon Bon, tries a different song. He plays the same song he did with mother willow, but this time with a bit more pep. Hopefully, this can charm Bon Bon and free him from the rage he’s feeling.
wis save 14 and I’m assuming Bon Bon has advantage on this.
I discided stright roll but he still got a 17
Sam Attempt to tie Bon Bon up: Survival 6
D&D since 1984
Bon Bon is up he is going to attempt to escape the rope and grapple.
Crunch give ne a Strength check.
Bon Bon Dex vs Crunch/Rope at disadvantage cause both em. 14
Sam will help Crunch (Adv on STR check)
D&D since 1984
Crunch check 16
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Bon Bon struggles with all his might. Sam he is thrashing to much to get a rope around him but crunch you are able to hold him down.
He has one more action he is going to use his dagger to stab at crunch.
Attack: 12 to hit for 9 damage
Yall are up.
Attempting to tie him up
Survival: 11
D&D since 1984
Marley assists Sam with the attempt to tie up Bon Bon.
Survival: 10
If you all work together this round one of can roll with advantage, not crunch cause he is in a grapple
Crunch attempts to pin bon down.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
(Well since I rolled a one, will go ahead and take the advantage. If that's ok, here's the additional roll)
18