Re augury: ilthe spell just gives wheel or woe, but ill tell you the objective is north. Heading headlong into c9mbat with eldritch horror might be considered woe though, so I'm just telling you as the dm to limit confusion.
(OOC correct, the monk Shaiere died and now is in the ring of Mind Shielding, so can still offer advice and be a second pair of eyes, etc. The bard Ven is now open for me to play.)
Ven is still down by 22 hitpoints... let's see how everyone else is doing, we may want to take a short 1 hour rest before moving on (use hit dice before using up our spell slots) and get back our short rest powers and spell slots before moving on.
(Agreed. We have four short rests before the end, right?)
You can parse it that way. You could technically also succeed with a single long rest and a short rest, as (for the purposes of this module) a long rest counts as three short rests.
I'd like to have consensus on the rest before we proceed as it will potentially effect what abilities, spell slots and hit points people will have.
This post has potentially manipulated dice roll results.
Going to assume at least 1 short beak while people are deciding. Will use up to 4 HD for healing + song of rest (and extra 1d8 healing for anyone spending any amount of Hit Dice during the short rest) d8 = +7 (+ Up to 4 rolls, just rolling them all to save space, if I max out before the 4th die, won't use it.) +6 +6 +8 +2
"This oddly circular chamber is forty feet in diameter one way and fifty feet in diameter the other. "
<By 'oddly circular' I think they are suggesting the union of two circular areas>
Statues, carved from a pure white marble, struck through with veins of a strange blood-red stone, stand at the perimeter of this chamber. A massive humanoid figure, also carved from the strange marble, stands the center of the chamber, its arms held high above its head to support the ceiling, forty feet above. A pair of fist-sized black crystals are are set into the statue’s eyes.
The perimeter statues, six in all, appear to resemble naked humans in various states of torture.
"Does anyone want any of this equipment?"
Cats go Moo!
Re augury: ilthe spell just gives wheel or woe, but ill tell you the objective is north. Heading headlong into c9mbat with eldritch horror might be considered woe though, so I'm just telling you as the dm to limit confusion.
"Our target is not to the sought, we have to return. The way North is dangerous, though. Be vigilant."
Meili Liang Lvl 5 Monk
Dice
Ven will take the shortsword, the waterskin and 2 days of rations from the pile. I move over to Cleric to let her know he is ready to move on.
Cats go Moo!
(Cleric is "she" and ready to go)
Also, Quadere will take Light Crossbow & case of 20 bolts
Meili Liang Lvl 5 Monk
Dice
(OOC noted and fixed previous comment)
Not knowing how soon that they will rest, Ven will drink his last healing potion : 5 hp healed. Then will cast light spell on his shield.
Cats go Moo!
(I'm a bit lost: Ven was bard, no? And your monk was Shaiere-Delatete)
Meili Liang Lvl 5 Monk
Dice
(OOC correct, the monk Shaiere died and now is in the ring of Mind Shielding, so can still offer advice and be a second pair of eyes, etc. The bard Ven is now open for me to play.)
Cats go Moo!
(Ah! Just do not see his CS and was not sure how much HP he has. Meaning, weather or not we need something like Prayer of Healing)
Meili Liang Lvl 5 Monk
Dice
Ven is still down by 22 hitpoints... let's see how everyone else is doing, we may want to take a short 1 hour rest before moving on (use hit dice before using up our spell slots) and get back our short rest powers and spell slots before moving on.
Cats go Moo!
(Agreed. We have four short rests before the end, right?)
Meili Liang Lvl 5 Monk
Dice
You can parse it that way. You could technically also succeed with a single long rest and a short rest, as (for the purposes of this module) a long rest counts as three short rests.
I'd like to have consensus on the rest before we proceed as it will potentially effect what abilities, spell slots and hit points people will have.
Going to assume at least 1 short beak while people are deciding. Will use up to 4 HD for healing + song of rest (and extra 1d8 healing for anyone spending any amount of Hit Dice during the short rest) d8 = +7 (+ Up to 4 rolls, just rolling them all to save space, if I max out before the 4th die, won't use it.) +6 +6 +8 +2
Cats go Moo!
3 Hit Dice used, 2 Songs left.
Cats go Moo!
I vote Short now.
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
<thats a short rest, then headed north>
You follow the path to a round room.
"This oddly circular chamber is forty feet in diameter one way and fifty feet in diameter the other. "
<By 'oddly circular' I think they are suggesting the union of two circular areas>
Statues, carved from a pure white marble, struck through with veins of a strange blood-red stone, stand at the perimeter of this chamber. A massive humanoid figure, also carved from the strange marble, stands the center of the chamber, its arms held high above its head to support the ceiling, forty feet above. A pair of fist-sized black crystals are are set into the statue’s eyes.
The perimeter statues, six in all, appear to resemble naked humans in various states of torture.
<the map icons are defaults in owlbear. The central one is the large statue, the loot bags are the smaller statues.>
(Question! If we had a short rest, could Quadere study the brooch we found before?)
Quadere scanned the room and announced her usual. "The device is not here, let's move further!" Then she walks to the exit (left?)
Meili Liang Lvl 5 Monk
Dice
"I agree, keep moving!"
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep