Chad draws his wand and a puff of smoke comes out the end. Looks like he's having a mana issue at the moment. Perhaps nearly dying messed with his magic mojo.
Realgâr instead chases after the goblin, managing to catch up to it as he launches himself at the goblin. His elbow smacks into the goblin, knocking it to the ground as he lands atop its crumpled form. (Goblin 6: defeated, 7 damage)
The final goblin is felled by Realgâr's improvised combat tactics, but still a couple of people are in dire straights.
Realgâr yells back, "Ha! There goes number four! Got that little bastard! Har har!"
He thumps his chest and blood from four goblins splatters everywhere.
He looks back towards the party, ready to rejoin them...
(Next turn)
For Realgâr's next turn in initiative, he will go back to the group and Lay On Hands for 1hp on anyone who is unconscious and close to death. Wanted to post it in advance in case I don't come online until later.
Randaler feels a tugging at his soul, but it is not very strong, and he resists it. The white light looks so inviting, and he continues to drift along...
The following turn, Realgâr rushes back and places a hand on the big arrow wound on Randaler, closing it enough that he regains consciousness (Randaler: 1 HP)
Randaler, feels the familiar tug again on his spirit... this time the tug is persistent and be begins falling... falling... falling... WHAM!
He wakes with a start, and looks at Realgar with a look of pure thanks. "Thank you, my friend."he whispers as he groans, and rolls to one side coughing and wracked with a searing pain from the arrow wound. "I need to work on my dodging, I think" he manages to squeak out with a hint of a laugh.
Realgâr says, "Bah, not bad for bein' outnumbered I say. Come on lad, on yer feet if you're able." He helps Randaler up.
He wipes all the goblin blood off his axes and right elbow and is feeling quite proud, then goes to pick up the Morningstar off the ground that Kres dropped.
As he picks it up, he remembers the Potion of Healing that Mary used in combat looks similar to the one Chad hid in his cape earlier. "Alright Chad, we have several people hurtin'. Let one of them use that potion that you have before we get movin'."He looks over to Randaler who is barely alive. Suddenly he remembers...
"Where did that Yeemik go?"
With that he uses a handaxe to unbind Sildar and Realgâr checks on him. "Oi, you awake there sir? I know you're hurtin', but you're safe. What's yer name?"
Not wanting to use up the potion, AI charged so much for these... “I think we shlould just camp here for the night and head out tomorrow morning to the castle. Maybe we can find Gurko and he can help get us there.”
Checking up the staircase, it appears that you have exhausted potential passageways in this hideout. The goblins lay in crumpled piles, as do a couple of people. It seems like a good time to set up camp, maybe moving the dead goblins out of the way. Based on the predicament, the room with the rock pools was the one that had the least pungent smells. (There are also a couple of wolves still chained up near the entrance, so they could be an easy early warning device, too!)
The group carries Sildar and Kres back to that room to recover (they will regain consciousness in a couple of hours), and Realgâr goes to inspect the ores.
(If Realgâr wants to make his History check with double proficiency bonus, as per the Dwarven Stonecunning ability)
Randaler is grateful for the extended rest period. Feeling only barely alive as he does. He does his best to patch up his wounds. Eats some of his rations, and take a much needed LONG sleep.
Am I able to find a dagger on any of these goblins to take? I ready my bed roll and fall asleep almost instantly. Too much magical energy expended for ol’ Chadwick.
Chad finds a strangely ornate dagger on the body of Yeemik (the one he was using to threaten Sildar's life with). It looks like perhaps it was once a noble's dagger that the goblins managed to steal.
The group begins to set out their bedrolls and take some rest within the cave. After a couple of hours, Kres begins to stir from his wounds (on 1 HP). He notices that the group is sleeping around the room, and that Sildar has been brought through as well. He's still unconscious and unbound, though in a better position than he was.
This post has potentially manipulated dice roll results.
(Did Realgâr learn anything from his rolls? The History and Investigation rolls included Stone Cunning bonus)
Since Realgâr was not hurt during the goblin fight, he takes first watch. "I'll take the first watch, get some rest." He sits on a rock and keeps an eye and ear out for any danger.
Kres will groan as he wakes up, rubbing his head trying to clear the cobwebs, he will look around and sigh in relief as he realises everyone is okay. He will then lay back down getting some proper sleep ready for his morning watch.
Rollback Post to RevisionRollBack
Kres - Aarakocra Monk - Level 1 - Lost Mines of Phandelver
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Chad
I pull my wand at the fleeing goblin. “I got him!” A fire bolt launches at the back of the goblin.
Attack: 6 Damage: 3
“**** you jim Darkmagic!”
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Chad draws his wand and a puff of smoke comes out the end. Looks like he's having a mana issue at the moment. Perhaps nearly dying messed with his magic mojo.
STILL TO GO:
Mary
Haize
Randaler
Realgâr instead jumps as high as he can, and crashes into the goblin with a flying elbow splash. (Used Bardic Inspiration)
(Someone else will have to heal Sildar)
Attack: 20 Damage: 4
"Snap into a Slim Jim, yeah!"
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
(Little bit of wibbly-wobbly...)
Realgâr instead chases after the goblin, managing to catch up to it as he launches himself at the goblin. His elbow smacks into the goblin, knocking it to the ground as he lands atop its crumpled form. (Goblin 6: defeated, 7 damage)
The final goblin is felled by Realgâr's improvised combat tactics, but still a couple of people are in dire straights.
STILL TO GO
Mary
Haize
Randaler
Haize will go over and check Sildar, while Mary goes to secure Randaler.
Haize's Medicine check: 12
Mary's Medicine check: 19
Haize manages to get Sildar stable, but Randaler is still bleeding out.
(Randaler needs to make a Death Saving Throw, then there's another round of initiative)
Realgâr yells back, "Ha! There goes number four! Got that little bastard! Har har!"
He thumps his chest and blood from four goblins splatters everywhere.
He looks back towards the party, ready to rejoin them...
(Next turn)
For Realgâr's next turn in initiative, he will go back to the group and Lay On Hands for 1hp on anyone who is unconscious and close to death. Wanted to post it in advance in case I don't come online until later.
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Randaler feels a tugging at his soul, but it is not very strong, and he resists it. The white light looks so inviting, and he continues to drift along...
Death Saving Throw: 16
OOC: 2 Saves / 1 Failure
[ Insert Favorite Saying Here ] ... ;-)
The following turn, Realgâr rushes back and places a hand on the big arrow wound on Randaler, closing it enough that he regains consciousness (Randaler: 1 HP)
The group is no longer in initiative.
Randaler, feels the familiar tug again on his spirit... this time the tug is persistent and be begins falling... falling... falling... WHAM!
He wakes with a start, and looks at Realgar with a look of pure thanks. "Thank you, my friend." he whispers as he groans, and rolls to one side coughing and wracked with a searing pain from the arrow wound. "I need to work on my dodging, I think" he manages to squeak out with a hint of a laugh.
[ Insert Favorite Saying Here ] ... ;-)
OOC: ty poke for letting me amend my turn.
Realgâr says, "Bah, not bad for bein' outnumbered I say. Come on lad, on yer feet if you're able." He helps Randaler up.
He wipes all the goblin blood off his axes and right elbow and is feeling quite proud, then goes to pick up the Morningstar off the ground that Kres dropped.
As he picks it up, he remembers the Potion of Healing that Mary used in combat looks similar to the one Chad hid in his cape earlier. "Alright Chad, we have several people hurtin'. Let one of them use that potion that you have before we get movin'." He looks over to Randaler who is barely alive. Suddenly he remembers...
"Where did that Yeemik go?"
With that he uses a handaxe to unbind Sildar and Realgâr checks on him. "Oi, you awake there sir? I know you're hurtin', but you're safe. What's yer name?"
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Weary, Mary begins "Shall we call it a night? I'm absolutely exhausted." As she takes out her lyre and begins strumming a tune.
Chad
Not wanting to use up the potion, AI charged so much for these... “I think we shlould just camp here for the night and head out tomorrow morning to the castle. Maybe we can find Gurko and he can help get us there.”
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Checking up the staircase, it appears that you have exhausted potential passageways in this hideout. The goblins lay in crumpled piles, as do a couple of people. It seems like a good time to set up camp, maybe moving the dead goblins out of the way. Based on the predicament, the room with the rock pools was the one that had the least pungent smells. (There are also a couple of wolves still chained up near the entrance, so they could be an easy early warning device, too!)
"Hmm, if this place is safe enough we could definitely use the rest."
If possible Realgâr would like to inspect the ores that he saw earlier with his Stone Cunning when they go back to that room.
Investigation 18
History 22
Insight 12
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
The group carries Sildar and Kres back to that room to recover (they will regain consciousness in a couple of hours), and Realgâr goes to inspect the ores.
(If Realgâr wants to make his History check with double proficiency bonus, as per the Dwarven Stonecunning ability)
Randaler is grateful for the extended rest period. Feeling only barely alive as he does. He does his best to patch up his wounds. Eats some of his rations, and take a much needed LONG sleep.
[ Insert Favorite Saying Here ] ... ;-)
Chad
Am I able to find a dagger on any of these goblins to take? I ready my bed roll and fall asleep almost instantly. Too much magical energy expended for ol’ Chadwick.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Chad finds a strangely ornate dagger on the body of Yeemik (the one he was using to threaten Sildar's life with). It looks like perhaps it was once a noble's dagger that the goblins managed to steal.
The group begins to set out their bedrolls and take some rest within the cave. After a couple of hours, Kres begins to stir from his wounds (on 1 HP). He notices that the group is sleeping around the room, and that Sildar has been brought through as well. He's still unconscious and unbound, though in a better position than he was.
(Did Realgâr learn anything from his rolls? The History and Investigation rolls included Stone Cunning bonus)
Since Realgâr was not hurt during the goblin fight, he takes first watch. "I'll take the first watch, get some rest." He sits on a rock and keeps an eye and ear out for any danger.
Perception 6
He'll wake up Haize for the next watch.
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Kres will groan as he wakes up, rubbing his head trying to clear the cobwebs, he will look around and sigh in relief as he realises everyone is okay. He will then lay back down getting some proper sleep ready for his morning watch.
Kres - Aarakocra Monk - Level 1 - Lost Mines of Phandelver