This post has potentially manipulated dice roll results.
Violet is going to try to eliminate the biggest threat as quickly as she can. Three of hereyes light up, unleashing a torrent of flame each, all of them directed at the wight.
(ooc: I only rerolled the greatsword's 2d6 not the bugbear's surprise 2d6 as I'm not sure if it counts with Great Weapon Fighting style.)
(also for future reference I can use Long-Limbed to make melee attacks with reach 5 feet greater than normal... can I make those from my echo's position?)
( Well I would look into the great weapon fighting style for that question)
(however an echo is basically a character but in a different timeline so it would technically have long limbed so for the sake of it the echo would have it however we might have to balance it out in the long term but for now it’s fine)
you see the bugbear hack away the zombies with these fungal like spores bursed open apon their death
This post has potentially manipulated dice roll results.
Namor glared at the undead, in both shock and anger. So, they chose now to break in, eh? They'd regret that, thought the sailor as he spun his glaive and advanced with a grin.
He channeled his patron's power as he moved, summoning an ethereal tendril manifested from the depths next to the nearest zombie; it lashed out at the monster, attempting to crush it as Namor closed in with the wight and swung his polearm at the undead's skull.
BONUS: Summon a Tentacle of the Deep to attack the closest zombie * Tentacle Smash - Attack: 6, Cold Damage: 8 (or 8 instead if crit) MOVE: To ten feet away from the wight ACTION: Attack the wight with the glaive * Glaive Slash - Attack: 9, Mundane Slashing Damage: 5 (or 11 instead if crit) REACTION: Namor will use Polearm Master to make an opportunity attack against the first zombie that closes within ten feet of him * Glaive Slash - Attack: 12, Mundane Slashing Damage: 10 (or 18 instead if crit)
Namor glared at the undead, in both shock and anger. So, they chose now to break in, eh? They'd regret that, thought the sailor as he spun his glaive and advanced with a grin.
He channeled his patron's power as he moved, summoning an ethereal tendril manifested from the depths next to the nearest zombie; it lashed out at the monster, attempting to crush it as Namor closed in with the wight and swung his polearm at the undead's skull.
BONUS: Summon a Tentacle of the Deep to attack the closest zombie * Tentacle Smash - Attack: 21, Cold Damage: 8 (or 10 instead if crit) MOVE: To ten feet away from the wight ACTION: Attack the wight with the glaive * Glaive Slash - Attack: 18, Mundane Slashing Damage: 14 (or 12 instead if crit) REACTION: Namor will use Polearm Master to make an opportunity attack against the first zombie that closes within ten feet of him * Glaive Slash - Attack: 7, Mundane Slashing Damage: 9 (or 16 instead if crit)
Finished!
With that the undead incursion has stopped you see skeleton hand that’s holding the gate drops down and slams shut I get a persseption check from the party please
This is an excerpt from the Manifest Echo feature: Your echo has AC 14 + your proficiency bonus, 1 hit point, and immunity to all conditions. If it has to make a saving throw, it uses your saving throw bonus for the roll.
so I guess things like poison, disease etc. don't apply to it but with only 1 hp if it ever takes any damage it is destroyed... not all that relevant now since the fight is over but wanted to check up on this stuff... also my 1st time playing one
(( Well, just know that your efforts are appreciated... I'd like to play one at some point too, so seeing someone else grind through it first is a help. ))
Xis cuz you roll high enough you swear you see a clocked turtle humanoid just on the edge of the jungle before the gate closes
the rest of you hear “well I heard you folks were good didn’t think your that good thou” Jim looks around you can see that if you lot took to long some of the civilians would be dead they look scared but thankfully of the strangers “I don’t know what your business is out here but we’re more than capable in hear your jobs to be out their” using the tip of his spear to point at the jungle
Jim responds “the jungles before the war were dangerous now with dragons and amboninations running around it is a death sentence” he takes a breath and gestures to follow him you take a 5 minute walk to a fortified tavern and you see a huge map of Chult with blue, red and green tiles “the red and green are the scale guard and Tiamat forces, the blue ones are us the rooks are strongholds now we can get forces of bahumat to help us however a decent chunk must be taken out of either side” he gives you a map (which I’ll put in the campaign notes when I have time today) “we are trying to reach an agreement with the scale guard to fight to defeat the forces of the Tiamat here” he then hands you a badge “you show that to one of the scale guard they let you in for a talk” pauses “with the power invested within me you lot have direct action to go into the jungle anytime you want” as he says that 5 lad run out of the room “they will spread the world now if you excuse me I have some jobs to do”
you are proply moved out side back to the streets what do you do
Xis bows to the group and says "Well met friends. My name is Xisrinn Daardendrian and I am a priest of Paladine. I would suggest our next move is to go to the Scale Guard and have a 'talk'. What do you think?:
Namor simply shrugged as he looked at the group's surroundings. "Might as well," he said. "Seems these folks really do need help with this conflict, if undead are breaching their defenses at will." He turned to the others with a grin. "Let's see if we can end the war for 'em, eh?"
Violet is going to try to eliminate the biggest threat as quickly as she can. Three of hereyes light up, unleashing a torrent of flame each, all of them directed at the wight.
She casts Scorching Ray
Beam 1: 19 Damage 7
Beam 2: 7 Damage 6
Beam 3: 21 Damage 5
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
Garmuk will Bouns Action cast divine favor.
He then will take his axe and attack the white.
Attack: 11
Damage: 12
Divine favor: 4 radiant
A green glow emits from Garmuk's axe as he attacks.
OOC: shame such a low attack for such high damage
(however an echo is basically a character but in a different timeline so it would technically have long limbed so for the sake of it the echo would have it however we might have to balance it out in the long term but for now it’s fine)
you see the bugbear hack away the zombies with these fungal like spores bursed open apon their death
I will need a con save from gromedark please
XIS Will cast Toll the Dead: WIS 14 or take 3
D&D since 1984
Namor glared at the undead, in both shock and anger. So, they chose now to break in, eh? They'd regret that, thought the sailor as he spun his glaive and advanced with a grin.
He channeled his patron's power as he moved, summoning an ethereal tendril manifested from the depths next to the nearest zombie; it lashed out at the monster, attempting to crush it as Namor closed in with the wight and swung his polearm at the undead's skull.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Yep just the echo sorry just haven’t played with an echo knight so it’s new to me
Wis save 17
With that the undead incursion has stopped you see skeleton hand that’s holding the gate drops down and slams shut I get a persseption check from the party please
XIS Perception: 23
D&D since 1984
Perception: 18
(( Namor's Perception Check: 8 ))
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Violet Perception: 20
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
(( Well, just know that your efforts are appreciated... I'd like to play one at some point too, so seeing someone else grind through it first is a help. ))
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Xis cuz you roll high enough you swear you see a clocked turtle humanoid just on the edge of the jungle before the gate closes
the rest of you hear “well I heard you folks were good didn’t think your that good thou” Jim looks around you can see that if you lot took to long some of the civilians would be dead they look scared but thankfully of the strangers “I don’t know what your business is out here but we’re more than capable in hear your jobs to be out their” using the tip of his spear to point at the jungle
Violet looks down at the fallen undead, a bit confused.
"That was surprisingly easy," she says.
She shakes her head and dismisses the thought, then looks at Jim with a smile.
"Oh, okay. So, is there someone we need to talk to first before wandering aimlessly into the woods?"
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
"Ah ha Well fought friends. Our light shined brightly today!"
Jim responds “the jungles before the war were dangerous now with dragons and amboninations running around it is a death sentence” he takes a breath and gestures to follow him you take a 5 minute walk to a fortified tavern and you see a huge map of Chult with blue, red and green tiles “the red and green are the scale guard and Tiamat forces, the blue ones are us the rooks are strongholds now we can get forces of bahumat to help us however a decent chunk must be taken out of either side” he gives you a map (which I’ll put in the campaign notes when I have time today) “we are trying to reach an agreement with the scale guard to fight to defeat the forces of the Tiamat here” he then hands you a badge “you show that to one of the scale guard they let you in for a talk” pauses “with the power invested within me you lot have direct action to go into the jungle anytime you want” as he says that 5 lad run out of the room “they will spread the world now if you excuse me I have some jobs to do”
you are proply moved out side back to the streets what do you do
Xis bows to the group and says "Well met friends. My name is Xisrinn Daardendrian and I am a priest of Paladine. I would suggest our next move is to go to the Scale Guard and have a 'talk'. What do you think?:
D&D since 1984
Namor simply shrugged as he looked at the group's surroundings. "Might as well," he said. "Seems these folks really do need help with this conflict, if undead are breaching their defenses at will." He turned to the others with a grin. "Let's see if we can end the war for 'em, eh?"
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf