"Elsara! Good to see you alright!" Devarus called out as he drew his longsword. Then with Scattershot held in the other and blade in the other, he rushes to finish off the scimitar in a quick few strokes before rushing off to join Val by the door. At which point it didn't matter so much if it would be effect or not, as Devarus would start hacking at the door, hoping to open up a gap large enough for any of the magic folk to maybe magically slip on through to the other side!
Action: Attack w/ Silver Longsword w/ One-Handed. Strike #1 - To Hit: 19 For: 11 non-magical slashing damage to f1. Strike #2 - To Hit: 8 For: 11 non-magical slashing damage to f1. (if f2 is downed by 1st slash, he'll move on to try and start cutting down the door.)
Movement: Hustle to N-10.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
With a blast from the scattershot, Deva finally destroys the flying sword. Moving to the door, he makes a misstep and nearly falls down the stairs. Though he stops himself from falling, he wasn't able to make a proper attack against the door.
@Runt: Well now you can move with Dash but you can't attack the door because Deva is still in the way. He's within 5ft of the door and unless you have a ranged weapon or reach weapon, you can't stand within 5ft of the door to attack.
Val, Elsara and Runt's turn.
Vampire Spawn: Heavily Damaged Helmed Horror1: Severely Damaged Helmed Horror2: Severely Damaged Animated Armor1: Dead Animated Armor2: Severely Damaged. Flying Sword1: Dead Flying Sword2: Dead
This post has potentially manipulated dice roll results.
Runt moves down the hall, she shifts the weight of Black Flower to one hand and pulls out her magic hand axe. She YEETs it at the door the vampire just went down.
Attack: 13 Damage: 12
She pulls out a normal handaxe and throws it at the doorway, perhaps it will break through.
The first axe sticks to the wood of the door but the second axe blows a large hole through the door and passes through to the other side. It's still not big enough to pass through but it is big enough for people to try and reach in and unlock the door. It's also big enough for people to shoot through.
Elsara takes the few seconds whilst people are handling with the door to reach into her belt pouch and pull out the potion she keeps there, uncorking it and drinking it.
With a loud Clattering, the animated armor finally collapses from the flames. The vampire notices the door being broken and jumps down from the stairs on top of Val and bites into his back. Repairing the damage she took from Val's bite and then some. Due to the elevation of the stairs and the way the top half of the door broke, the Vampire gets out of sight from the party at the other side of the door. The carpet in the room the party was in catches fire and begins burning. The flames will undoubtedly spread quickly in this room, given its smaller and cramped environment.
(Almost thought I'd posted earlier, but I see that I did not! Whew!)
"Woof! Good shot there, Ms. Ruu. Now allow me to get the door!" Devarus drops his blade to reach in and slide the door out of place, before practically kicking it open before rushing inside to stand by the spawn. "Now I think that's just about enough running away young lady!" He barks at the vampiress.
Action: To Unbar the Door?
Movement: To K-8.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Deva, K-8 has a shelf and you can't move there. Pick somewhere else to else to stand in. Unless you want to stand on top of the shelf... then roll a Acrobatics check.
Reinforcements incoming in 3 Turns.
Vampire Spawn: Heavily Damaged Helmed Horror1: Severely Damaged Helmed Horror2: Severely Damaged Animated Armor1: Dead Animated Armor2: Dead Flying Sword1: Dead Flying Sword2: Dead
(To ZulkRS: K-9 then I guess? I think at this point I lost the plot on some of the symbols for the map are meant to mean. But, wherever inside the room he can reach while staying on the ground is fine by me but next to teh spawn is fine by me..)
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
This post has potentially manipulated dice roll results.
Guess Elsara will attempt to move up and pry this woman off of Val's struggling form. (Move to M-10, attacks again. Assume there'll be a bit of cover bonus.)
Scimitar vs. Vampire Spawn:21 vs. AC. Hit:11 slashing damage, plus 5 poison damage.. BoomingBlade vs. Vampire Spawn:29 vs. AC. Hit:10 slashing damage, plus 22 poison damage, plus 9 thunder damage, and additional 12 thunder damage if it moves more than 5 feet before Elsara's next turn.
This post has potentially manipulated dice roll results.
Val grunts and tries to bite the vampire spawn again. Part of the wounds she has inflicted to his saber-tooth form begin to heal with a faint greenish light as if the Mother nature herself tries to heal his son to help him defeat that aberration of the Nature Circle.
( BA now spend that 2nd lvl slot to heal
7
With his action he will bite her. He should have advantage for flanking her with Devarus and/ or Elsara so I think that would cancel the disadvantage for squeezing just in case I will roll twice so if disadvantage still applies we have it rolled.
13
21
And the damage on a hit.
7
In case it renders it to 0 HP he would like to use non-lethal damage. )
Can runt reach the locked door and still have an action to smash it open?
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
No. Because of Deva and Elsara and the flying sword in the way, you can't get to the door... even with Dash.
"Elsara! Good to see you alright!" Devarus called out as he drew his longsword. Then with Scattershot held in the other and blade in the other, he rushes to finish off the scimitar in a quick few strokes before rushing off to join Val by the door. At which point it didn't matter so much if it would be effect or not, as Devarus would start hacking at the door, hoping to open up a gap large enough for any of the magic folk to maybe magically slip on through to the other side!
Action: Attack w/ Silver Longsword w/ One-Handed.
Strike #1 - To Hit: 19 For: 11 non-magical slashing damage to f1.
Strike #2 - To Hit: 8 For: 11 non-magical slashing damage to f1.
(if f2 is downed by 1st slash, he'll move on to try and start cutting down the door.)
Movement: Hustle to N-10.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
If the sword drops Runt still has Elsara and Deva in her way ? I'll wait a but to see if a path clears.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
With a blast from the scattershot, Deva finally destroys the flying sword. Moving to the door, he makes a misstep and nearly falls down the stairs. Though he stops himself from falling, he wasn't able to make a proper attack against the door.
@Runt: Well now you can move with Dash but you can't attack the door because Deva is still in the way. He's within 5ft of the door and unless you have a ranged weapon or reach weapon, you can't stand within 5ft of the door to attack.
Val, Elsara and Runt's turn.
Vampire Spawn: Heavily Damaged
Helmed Horror1: Severely Damaged
Helmed Horror2: Severely Damaged
Animated Armor1: Dead
Animated Armor2: Severely Damaged.
Flying Sword1: Dead
Flying Sword2: Dead
Runt moves down the hall, she shifts the weight of Black Flower to one hand and pulls out her magic hand axe. She YEETs it at the door the vampire just went down.
Attack: 13 Damage: 12
She pulls out a normal handaxe and throws it at the doorway, perhaps it will break through.
Attack: 24 Damage: 7
Extra thunder damage 8
Extra crit damage 10
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
The first axe sticks to the wood of the door but the second axe blows a large hole through the door and passes through to the other side. It's still not big enough to pass through but it is big enough for people to try and reach in and unlock the door. It's also big enough for people to shoot through.
Val and Elsara's turn.
Elsara takes the few seconds whilst people are handling with the door to reach into her belt pouch and pull out the potion she keeps there, uncorking it and drinking it.
Potion of Healing: Heal 5 hit points.
(Move to Q10)
Elsara downs a potion and gets into position.
Val's turn.
Valwaryn in his saber-tooth form tries to bite down and pin the vampire.
( Attack: 26 Damage: Unable to parse dice roll. )
( I don't know why the damage doesn't show... but I'll roll it again here
20 )
PbP Character: A few ;)
Val is squeezing (not enough space in basement to not squeeze). Attacks at disadvantage.
Rerolls: 25 Dmg: 12 (Just dropped the crit damage die from Val's original roll)
Animated Armor2 starts its turn in fire. Takes 2 Fire damage and fricking dies.
Vampire regains 10 HP.
Claw vs Val: 10 (Adv: 24) Dmg: =Grapple=
Bite vs Val: 9 (Adv:14) Dmg: 8 Pierce + 6 Necrotic. Vampire Regains 6 HP.
Fire's Turn. Fire Spreads Rapidly.
Reinforcements Incoming in 3 Turns
Vampire Spawn: Heavily Damaged
Helmed Horror1: Severely Damaged
Helmed Horror2: Severely Damaged
Animated Armor1: Dead
Animated Armor2: Dead
Flying Sword1: Dead
Flying Sword2: Dead
MAP: https://docs.google.com/spreadsheets/d/1_QklefscGuKe-4tRdLx6UB_fNo7HWI33AnVKWsPICaw/edit#gid=0
With a loud Clattering, the animated armor finally collapses from the flames. The vampire notices the door being broken and jumps down from the stairs on top of Val and bites into his back. Repairing the damage she took from Val's bite and then some. Due to the elevation of the stairs and the way the top half of the door broke, the Vampire gets out of sight from the party at the other side of the door. The carpet in the room the party was in catches fire and begins burning. The flames will undoubtedly spread quickly in this room, given its smaller and cramped environment.
Party's turn.
(Almost thought I'd posted earlier, but I see that I did not! Whew!)
"Woof! Good shot there, Ms. Ruu. Now allow me to get the door!" Devarus drops his blade to reach in and slide the door out of place, before practically kicking it open before rushing inside to stand by the spawn. "Now I think that's just about enough running away young lady!" He barks at the vampiress.
Action: To Unbar the Door?
Movement: To K-8.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Runt moves to recover her axes and get as close to the vamp and as far away from the fire as she can.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Runt moves to 10 L. Action used to retrieve axes.
Deva, K-8 has a shelf and you can't move there. Pick somewhere else to else to stand in. Unless you want to stand on top of the shelf... then roll a Acrobatics check.
Reinforcements incoming in 3 Turns.
Vampire Spawn: Heavily Damaged
Helmed Horror1: Severely Damaged
Helmed Horror2: Severely Damaged
Animated Armor1: Dead
Animated Armor2: Dead
Flying Sword1: Dead
Flying Sword2: Dead
MAP: https://docs.google.com/spreadsheets/d/1_QklefscGuKe-4tRdLx6UB_fNo7HWI33AnVKWsPICaw/edit#gid=0
(To ZulkRS: K-9 then I guess? I think at this point I lost the plot on some of the symbols for the map are meant to mean. But, wherever inside the room he can reach while staying on the ground is fine by me but next to teh spawn is fine by me..)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
((If you don't know what the symbols on the map mean, you can scroll right. All the symbols are listed there.))
Deva opens the door and quickly runs into the room. He gets right up next to the Vampire Spawn.
Val and Elsara's turn.
Guess Elsara will attempt to move up and pry this woman off of Val's struggling form.
(Move to M-10, attacks again. Assume there'll be a bit of cover bonus.)
Scimitar vs. Vampire Spawn: 21 vs. AC. Hit: 11 slashing damage, plus 5 poison damage..
Booming Blade vs. Vampire Spawn: 29 vs. AC. Hit: 10 slashing damage, plus 22 poison damage, plus 9 thunder damage, and additional 12 thunder damage if it moves more than 5 feet before Elsara's next turn.
Val grunts and tries to bite the vampire spawn again. Part of the wounds she has inflicted to his saber-tooth form begin to heal with a faint greenish light as if the Mother nature herself tries to heal his son to help him defeat that aberration of the Nature Circle.
( BA now spend that 2nd lvl slot to heal
7
With his action he will bite her. He should have advantage for flanking her with Devarus and/ or Elsara so I think that would cancel the disadvantage for squeezing just in case I will roll twice so if disadvantage still applies we have it rolled.
13
21
And the damage on a hit.
7
In case it renders it to 0 HP he would like to use non-lethal damage. )
PbP Character: A few ;)
Question: Is Elsara hitting for lethal or non-lethal?