Inside is a large room with 4 beds in it. It looks like a large sleeping area for acolytes. Both the doors on the left side lead to this room. There's a chest in front of each bed.
There are no more rooms to explore. The 2 doors on the left lead to a bedroom and the two 2 doors on the right also lead to a bedroom. Of course there's still the big door at the end of the hall that hasn't been checked yet.
"He is in there, he knows we re here, he is threatening to burn the village if they don't fight us but they have doubts. Let's go destroy him and save the villagers" he gets ready
As much as Devarus had agreed with Valwarin in checking the doors systematically, the former guard chose to keep to a more spotter roll with Scattershot in hand and trained on the doors not being checked out at any given moment. A sort of safety measure in case more spawns or worse came flooding out the other rooms from some alarm triggered during their search. Instead of breathing easier when nothing came of the searches over time, Devarus only grew more tense. Still he mutely persevered until all but one door remain to deal with it. At which point he'd started to move as if to take point on checking things out, but Val beats him to the point. So wordlessly and without complaint he'd again leveled his crossbow on the door while keeping in mind to adjust his aim as to avoid catching Val too heavily in any crossfire.
His eyes lit practically lit up at Val's discovery; and, if given a moment to think, brows furrowed in consternation relax as a sigh slips out from the old half-drow. "Gently then. No fireball flinging or arrows loosed from the onset. We'll give whoever this -other- is one chance to save themselves, seeing as Vlad doesn't simply have them under his thrall. Not wholly yet, in any case. But everyone be ready. For no matter happens-" He looks pointedly at Valwarin. "We have our word to keep." On that whispered note, Devarus pushes his way forward so that he'd been the one to open the door, or try to in anycase. But before trying to twist any knobs or yank down handles, he'd look back and make sure everyone looked good and ready before giving it a try. And if at first he hadn't succeeded, then he'd try the kick it down method with Ruu's assistance(or so he hoped)!
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Valwaryn covers the notch of his arrow with one hand and closes his eyes, whispering some words in the forgotten tongue of the Elder Woods. His fingers are bright as if he was covering a torch with one hand. He nods to the rest to tell them that he is ready. ( He cast Daylight on the arrow's notch )
Deva kicks down the door and is met with an usual sight:
In the middle of a Large office room, stands Vlad, surprised that the party made their way up here this quick. And standing next to him is a skeleton in priest's clothing. Unlike all the other skeletons the party encountered, this one is standing and animate. A mystical blue orbs glow in the black eye sockets. The priest skeleton is not sure how to react.
( Val will shoot his arrow to the ceiling to stick it on it. Once he releases the grip on the notch the Daylight speed will give bright day light on a 60 feet sphere rolled 15 in the gamelog of needed )
If able to get at least a few words out before the shot, Devarus says, "Ain't no more running, Vlad. Where is he?!'" If not, having not quite expected the bright light, Devarus turned away to shield his eyes for a moment, and ultimately had to fumble to get scattershot back up again to at least level at the vamp as he shouted, "One side, Skeleton!" and tried to ready a shot for when the Priest hopefully moved away from the Vampire.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Inside is a large room with 4 beds in it. It looks like a large sleeping area for acolytes. Both the doors on the left side lead to this room. There's a chest in front of each bed.
Closing the door Val says
"They are not in here" and goes towards the third door and repeats the action of checking if it's locked and peek inside if don't.
PbP Character: A few ;)
The third door on the other side of the hall also leads to a similar room with 4 beds and chests.
Val keeps checking towards the rest of the rooms, both sides of the hallway
PbP Character: A few ;)
There are no more rooms to explore. The 2 doors on the left lead to a bedroom and the two 2 doors on the right also lead to a bedroom. Of course there's still the big door at the end of the hall that hasn't been checked yet.
( My bad sorry )
Val goes towards the door at the end of the hall and peeks inside too.
PbP Character: A few ;)
As he approaches the final Door, Val hears someone talking on the other side.
Val motion the others to keep quiet and makes signals that he is hearing someone at the other side of the door. He tries to catch some phrases
( Perception: 16)
PbP Character: A few ;)
Val hears the voice that he recognizes as Vlad's. He hears a different voice that he doesn't recognize.
"They're here ... Attack!"
"No... putting my people in danger"
"... burn your village..."
"No... There's no difference."
Val take back a couple of steps and whispers
"He is in there, he knows we re here, he is threatening to burn the village if they don't fight us but they have doubts. Let's go destroy him and save the villagers" he gets ready
PbP Character: A few ;)
Bump. What's everyone else doing?
As much as Devarus had agreed with Valwarin in checking the doors systematically, the former guard chose to keep to a more spotter roll with Scattershot in hand and trained on the doors not being checked out at any given moment. A sort of safety measure in case more spawns or worse came flooding out the other rooms from some alarm triggered during their search. Instead of breathing easier when nothing came of the searches over time, Devarus only grew more tense. Still he mutely persevered until all but one door remain to deal with it. At which point he'd started to move as if to take point on checking things out, but Val beats him to the point. So wordlessly and without complaint he'd again leveled his crossbow on the door while keeping in mind to adjust his aim as to avoid catching Val too heavily in any crossfire.
His eyes lit practically lit up at Val's discovery; and, if given a moment to think, brows furrowed in consternation relax as a sigh slips out from the old half-drow. "Gently then. No fireball flinging or arrows loosed from the onset. We'll give whoever this -other- is one chance to save themselves, seeing as Vlad doesn't simply have them under his thrall. Not wholly yet, in any case. But everyone be ready. For no matter happens-" He looks pointedly at Valwarin. "We have our word to keep." On that whispered note, Devarus pushes his way forward so that he'd been the one to open the door, or try to in anycase. But before trying to twist any knobs or yank down handles, he'd look back and make sure everyone looked good and ready before giving it a try. And if at first he hadn't succeeded, then he'd try the kick it down method with Ruu's assistance(or so he hoped)!
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Valwaryn covers the notch of his arrow with one hand and closes his eyes, whispering some words in the forgotten tongue of the Elder Woods. His fingers are bright as if he was covering a torch with one hand. He nods to the rest to tell them that he is ready. ( He cast Daylight on the arrow's notch )
PbP Character: A few ;)
Deva kicks down the door and is met with an usual sight:
In the middle of a Large office room, stands Vlad, surprised that the party made their way up here this quick. And standing next to him is a skeleton in priest's clothing. Unlike all the other skeletons the party encountered, this one is standing and animate. A mystical blue orbs glow in the black eye sockets. The priest skeleton is not sure how to react.
(How tall the ceiling is? does it have wooden beams? it is made of wood entirely? )
PbP Character: A few ;)
((The ceiling is made of wood and it's about 10 ft tall.))
( Val will shoot his arrow to the ceiling to stick it on it. Once he releases the grip on the notch the Daylight speed will give bright day light on a 60 feet sphere rolled 15 in the gamelog of needed )
PbP Character: A few ;)
If able to get at least a few words out before the shot, Devarus says, "Ain't no more running, Vlad. Where is he?!'" If not, having not quite expected the bright light, Devarus turned away to shield his eyes for a moment, and ultimately had to fumble to get scattershot back up again to at least level at the vamp as he shouted, "One side, Skeleton!" and tried to ready a shot for when the Priest hopefully moved away from the Vampire.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Alright rolling initiative
Deva: 6
Val: 14
Runt(?): 12
Elsara(?): 22
Vampire: 22
Skeleton: 11
Vampire: 116/116
Priest: 17/17
Vlad's turn:
Vlad runs away. Unarmed strike vs window: 26
Fall Damage: 3 (Halved) DEX save: 14
Priest:
Vlad: 93 /116