[OOC: Sorry again for slow posting... I'll try to be a bit more consistent going forward]
Areleo leads the party into the cabin... and reveals yet another rotten, corpse-strewn scene as testament to the Captain's vileness.
But the cabin is illuminated by a strange light, emanating from a lantern hanging from the ceiling. Looking a bit closer at the lantern, you can make out an indistinct but vaguely humanoid form inside of the lantern, which seems to be the source of the light it produces.
The remains littering the cabin floor remain still for the time being... what do you do?
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Sae looks warily at the lantern, first scanning it from a distance (Perception 25) and then leaning forward to peer closely but NOT touching it yet. (Investigation 4) "Careful ... this might be what we're looking for. And if it's what the Admiral is concerned about ... a phylactery ... " She raises her left hand and brushes a finger over the control gem on her [Tooltip Not Found]. "If that's a trapped spirit giving the light, it might have some thoughts left that I could ... " Her words trail off as she focuses on the light, but you think you hear her murmur, "Maybe it will even talk to me."
Held action: " As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply--using a bonus action to do so--while your focus on it continues."
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Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
(OOC: [Tooltip not found], of course, equals [item ]helm of telepathy[ /item ] plus a wonky forum BBCode parser ... I never can seem to tell what it will understand and what it won;'t)
Physical observation of the lantern at a distance reveals little of note, besides the fact that it is of exquisite craftsmanship. You don't spot anything that looks like a trap.
When you approach, though, you're able to make out a little bit more detail of the spirit trapped inside... the form inside appears to be a young boy.
And as you attempt to probe the spirit's surface thoughts, there is only one way to describe them: pain. All-consuming fear, agony, and regret. Its thoughts are jumbled and incoherent, almost impossible to construe into something meaningful or useable. If this is indeed a shard of Captain Hailstorm's tainted soul, it paints the Captain in a completely different... almost pitiable... light.
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Sae raises her hand to stop the others. You hear her whisper in horror, "There's a boy in there. Did Hailstorm rip out his own childhood ..." She swallows and takes a deep breath, beckoning to Wade and then refocusing on the glowing spirit, She clears her mind of all else, remembering the way her tribe's elders soothed a child with nightmares, and concentrates on sending her message in as calm a mental 'voice' as she can manage.
"We want to help. It's not too late. Let us help you make it better." (Persuasion 12)
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Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
[OOC: Sorry again for slow posting... I'll try to be a bit more consistent going forward]

Areleo leads the party into the cabin... and reveals yet another rotten, corpse-strewn scene as testament to the Captain's vileness.
But the cabin is illuminated by a strange light, emanating from a lantern hanging from the ceiling. Looking a bit closer at the lantern, you can make out an indistinct but vaguely humanoid form inside of the lantern, which seems to be the source of the light it produces.
The remains littering the cabin floor remain still for the time being... what do you do?
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Areleo will speak, "Someone, look close at this."
Wade approaches and examines (Investigation = 10) the lantern.
D&D since 1984
Sayyida moves to see if there are other exits from the cabin and stands by them.
Quick question: does anyone touch the lantern while trying to investigate it?
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Sae looks warily at the lantern, first scanning it from a distance (Perception 25) and then leaning forward to peer closely but NOT touching it yet. (Investigation 4) "Careful ... this might be what we're looking for. And if it's what the Admiral is concerned about ... a phylactery ... " She raises her left hand and brushes a finger over the control gem on her [Tooltip Not Found]. "If that's a trapped spirit giving the light, it might have some thoughts left that I could ... " Her words trail off as she focuses on the light, but you think you hear her murmur, "Maybe it will even talk to me."
=========
Action: detect thoughts
Held action: " As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply--using a bonus action to do so--while your focus on it continues."
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
(OOC: [Tooltip not found], of course, equals [item ]helm of telepathy[ /item ] plus a wonky forum BBCode parser ... I never can seem to tell what it will understand and what it won;'t)
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
(OOC: I think you need to put it in as [magicitem ]helm of telepathy[ /magicitem]... let me check...)
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
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helm of telepathy
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
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(OOC: ... or a misinformed player. Thanks so much for clearing that up for me :)
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
(Emrys is definetly not. His eyes are on Sae's efforts.)
Sae:
Physical observation of the lantern at a distance reveals little of note, besides the fact that it is of exquisite craftsmanship. You don't spot anything that looks like a trap.
When you approach, though, you're able to make out a little bit more detail of the spirit trapped inside... the form inside appears to be a young boy.
And as you attempt to probe the spirit's surface thoughts, there is only one way to describe them: pain. All-consuming fear, agony, and regret. Its thoughts are jumbled and incoherent, almost impossible to construe into something meaningful or useable. If this is indeed a shard of Captain Hailstorm's tainted soul, it paints the Captain in a completely different... almost pitiable... light.
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
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Sae raises her hand to stop the others. You hear her whisper in horror, "There's a boy in there. Did Hailstorm rip out his own childhood ..." She swallows and takes a deep breath, beckoning to Wade and then refocusing on the glowing spirit, She clears her mind of all else, remembering the way her tribe's elders soothed a child with nightmares, and concentrates on sending her message in as calm a mental 'voice' as she can manage.
"We want to help. It's not too late. Let us help you make it better." (Persuasion 12)
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Wade approaches with care. In a calm soft voice "What can I do to help?"
D&D since 1984
"Has the little one lost her mind?" Areleo ask as he prepares for her to turn on them.
(OOC: Um... did I miss something?)
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(ooc: I was under the impression that we can't see what Sae is seeing and Areleo is worried that there is some kind of curse on the latern.)
(OOC: Okay, fair enough)
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Sayyida restrained herself from mention other childhoods Hailstrom had ripped out.....and merely sneered at the lantern.
The spirit within the lantern doesn't really seem coherent enough to parley with (at least not from Sae's attempt to communicate with it).
As of right now, nothing is attacking you, strangely enough. What does the party do now?
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