Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Seemingly unperturbed by the unusual mode travel and sudden arrival, the owlin and the harengon promptly move off into the mist to explore, leaving Flynn standing on the lofty structure with Navi the fairy still holding on to him. The precarious altitude and the inability to see the ground through the fog (it appears to be about a hundred feet down), combined with the light rain, the motion of Zeg flying away, and the feeling of the tightly-clinging fairy, all combine to give Flynn an uncomfortable sense of vertigo. Nonetheless, he steels himself to peer over the edge. Large shelf-like mushrooms cling like fairies to the lower half of each pillar, and Flynn reluctantly admits that the manner of the stone construction allows for sufficient hand- and foot-holds for one to climb down as far as the mushrooms. All in all, Flynn feels somewhat vulnerable, but at the same time, very alive and very PRESENT.
Navi
The emotions from her experiences at the mirror leave Navi like a dream leaves the dreamer upon waking, and as she clings to Flynn, she gazes across the featureless landscape with eyes and mouth wide open. There was something about this place! Despite the unexpected drabness, there was a sense of magic and vitality in the very air and in everything around her. This place is fundamentally different from either the Material or Astral Plane, and it makes her feel very alive and very PRESENT, and dare she say it... Powerful! What is more, a feeling of certainty comes into Navi's mind that the very reason for going to the Carnival, to seek that which she lost... that it is here! Somewhere in this murky musty swamp she knows she can find the sense of direction that was taken from her so long ago. Along with this feeling comes a nagging, teasing reminder of the elusive but powerful thought that was imparted to her during her epiphany so very long ago, and a sense that comprehension wasn't far away...
Navi remembers well her encounter with the fraternal deities, Celestian and Fharlanghn. A powerful thought was imparted during that meeting. Navi understood it at the time, in the presence of divinity, but discovered that she could not recall it after their departure. Yet she was left with the impression that she would recall it when the time came to make an important choice.
Faelan
Faelan confidently wanders off to get his bearings. Despite the immediate similarities to places familiar to him, there are some fundamentally different things about this place, and the ranger finds himself oddly disoriented. In a matter of seconds he feel turned around in the mist, and can't quite recall even which direction he is facing relative to his friends, and almost walks off the edge of the structure! Pulling himself back quickly from the edge, he promptly steps into a particularly squelchy puddle, and finds himself splattered with a nasty, putrid muck. The crying of the marsh-birds that he had been hearing suddenly seems to him to sound like mocking laughter. The multi-sensory assault is disconcerting, but at the same time it serves to heighten the harengon's awareness and alertness, and he can't help feeling very alive and very PRESENT.
For rolling a natural 1, the following penalty applies: Until the next long rest, the offensive smell is difficult to wash off and gives you disadvantage on CHA checks to interact with others. However, you also receive Inspiration.
Zeg
Zeg promptly launches into the misty air, scanning for landmarks. Something feels odd, and it takes a moment for Zeg to realise that the fog and cloud doesn't merely shroud the sun... there doesn't seem to be a sun! or at least if the sun is present is seems to be everywhere and nowhere, always setting but never actually set. Aside from the occasional glimpse of the top of a mangrove or the tip of some distant stone structure, there are precious few landmarks visible from the air. Despite all this, and despite being airborne, Zeg feels strangely grounded, not lost or disoriented, not fearful or anxious, but very alive and very PRESENT. What is more, a feeling of certainty comes into the owlin's mind that the very reason for going to the Carnival, to seek that which he lost... that it is here! Somewhere in this murky musty swamp he knows he can find the three inches of height stolen from him so long ago.
As Zeg ponders these thoughts, he hears a sound, like a distant cry for help. But it comes from somewhere... overhead? Looking up Zeg can see very little through the cloud, but a large dark round shape moves erratically some distance away, like a crazy circular shadow in the fog. Zeg can't make it out, but the plaintive voice (or is it two voices?) definitely comes from that shape, which spins wildly off toward the east, descending gradually like something falling but still mostly buoyant...
Rollback Post to RevisionRollBack
How does a red dragon blow out the candles on its birthday cake?
Navi's wings come to life, fluttering away as the vibe of this place envelopes her. She felt alive, present, empowered. The little fairy would fly up, plop herself on Flynn's head and do a little flex. Her light would shine bright despite this drab dreary place. She'd hold onto his hair like reins to provide him some help and guidance. "I got you!" She pats his head assuredly, encouraging him that he could get down via the shrooms if he chose that route.
"Ouuu I'm so excited to find lost things!" Navi beams. "It's like hide and seek! Or ouuu do you like games Flynn? Should we play I Spy!?" She chimes as her eyes are pinged wide, scanning from the high vantage point and she bounces in her anticipation. "Imagine if I did find that unicorn horn!" She wiggles and giggles.
The chatty little fairy would sway along the way. "Have you ever thought about having your own wings Flynn, or wish you could fly?" Navi prompts, flicking the carnival wings that may still be strapped to his back to light them up like hers so she doesn't lose him in the fog.
Perception: 13 + Guidance: 3 (If Adv w/ vantage point/Flynn's help: 19 for second roll)
(Navi offering Flynn Help + Guidance for traversing down the mushrooms if he does)
Afraid that he might get lost in this unfamiliar, yet kind of familiar place, he makes his way back to the group. His nose quickly picks up on the foul smell that he stepped into on his way back. "Oh Brother!" The Harengon exclaims. As he gets closer, he keeps his distance. "Ahh, fellas. Y'all might wanna keep your distance from me. Ah think I might have stepped on somethin' that ain't smell too good." Once he see Zeg back. "Did ya find anything? I actually almost got lost out there."
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Zeg lands again and tells the others what he saw. "We are in the right place, something about this place just seems right." Zeg has a smile on his face as he tells the others this.
"Also, I saw some sort of disc this descending to the east and someone yelling help. Let's go that way. We don't know where to go so that way is a good as any as far as I can tell."
With your successful entrapment of Misters Witch and Light, your departure from the Carnival and your arrival in Prismeer, everyone may advance to Level 3.
"I thpy a thtinky wabbit" is how the nose-stuffed but good-natured taunt sounds, and Navi's potpourri puff helps to mask Faelan's smell temporarily. With the aid of the pair who can actually fly, the other two winged-but-non-flying companions are able to find sufficient handholds to safely climb down to the mushrooms, and then slide easily from one mushroom to another to descend to the sodden ground. Looking around, it is now possible to see through the fog at the surrounding terrain. Tangled mangroves grow out of pools of rippling water, and bright purple mushrooms cling to rotting logs and stumps scattered throughout the marsh. Crickets that glow like fireflies chirp serenely before they’re snatched out of the air by the tongues of hungry frogs.
As the first pair of feet squelch into the mud, a flock of giant cranes concealed by the mist takes off in flight with a sudden flurry of wings. No sooner do they do so, than a distant voice calls out a signal, and another responds. More voices join, all coming from the same direction, and soon they begin to combine in what sounds like a marching song, with the accompaniment of a badly-played bagpipe. The fog carries sound very efficiently, and although the voices sound quite near, it is probably that the source is still somewhat distant. However the words of the marching song are easily heard, and the lyrics in Common are easily understood:
With sticks and stones, we’ll break your nose; We’ll beat you blind and steal your clothes. But none among us can compare To one wily, swift, and stand-up hare— Scarf that’s glorious, thief notorious, His deeds are truly meritorious!
With a wink and a grin, he’ll show his cunning; A flash of his scarf, he’ll take off running. Quick as a bolt, his long scarf trailing, Gasping, grasping, you’ll end up flailing. You’ll pout, you’ll moan, you’ll huff, you’ll sneer; Thanks to Agdon Longscarf, brigand prince of Prismeer!
Rollback Post to RevisionRollBack
How does a red dragon blow out the candles on its birthday cake?
"Wait, did they say hare?" Faelan whispers to Flynn.
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Navi sways and claps her hands in glee to the tune, already forgetting it's opening lines. She was focused on the mention of 'hare'. They had one of those! He was a pretty stand up guy to boot. He's winked and he grins. Inspired by the song, she hums along, even after it's done as if focused on one thing though...
The little fairy flits and flutters, zips and climbs, twirls and dives. She climbs and zips, dives and twirls, all within her friend's bubbles. Dipping and weaving, weaving and dipping. Pufts and tufts, flowers and scents. Tufts and pufts, scents and flowers. She hums and drums, drums and hums.
Then with one last flourish, she comes before their hare with a fairy made fabric that's glorious, Navi notorious, her deeds are truly meritorious! With a wink and a grin, she shows her cunning. A flash of his new scarf, and he'll be stunning! Quick as a bolt, his long scarf trailing, clasping and grasping, the wind has it flailing. They may pout or groan, maybe huff, "But peer, thanks to Navi's long scarf, you could be a prince of Prismeer!"
Navi claps. You see, their hare didn't have a scarf! So she made one. Sure she may have snuck bits and threads from Flynn's clothes or blanket when she'd rummage around in his sack. She mended them of course! Naturally it wouldn't be her signature favourite woven fairy style without being adorned, and likely made with the majority of, flowers. But most importantly it was crafted with love and fun. Unable to help herself, she wiggles some fingers to make some flowers twinkle and others glow. And they smelled good.
This post has potentially manipulated dice roll results.
At first, Faelan thought that Navi had lost it, then he saw that the Fairy was taking bits of fabric from Flynn here and there. Once she was done, he realized that she was creating a scarf, a longscarf!! “Ah don’t know if this hare can be a prince, but with this beautiful creation of yours, ah sure can give it a shot.” He touches the scarf. “Man, this is the finest garment ah ever wore in mah life!!”
Faelan goes to his backpack, and takes out a Tiny wooden lute with cat hairs for strings. He pokes Flynn, wanna join? He tries to match the marching song. As he starts to pluck the strings, the instrument starts to make meow sounds.
Performance: 22
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Zeg grinned at the others in spite of his anxiety that they would attract the attention of these people. "I don't really like the sound of brigand..." Zeg kinda muttered, quietly, some of his new gained confidence lost for the moment. He wasn't sure how he felt and he didn't want to ruin the moment for his new friends. He had only known them for what? A few hours?
Maybe it would turn out to be okay as Zeg stopped talking and kept an eye out in the fog.
The dampness in the air doesn't do much for Flynn's bagpipes, but his playing is still better than whoever is blowing the bag amongst the incoming group. The four new arrivals certainly aren't trying to hide their presence, and the marching/singing/piping group draw nearer, their music dying down just a bit as they hear it reciprocated from their quarry.
Seven shadowy figures soon begin to emerge out from the fog (one much larger and bulkier). Six of the silhouettes appear humanoid, with long ears standing tall from the heads of otherwise short bipedal forms. As the singing stops and the figures materalise from the fog, it is plain to see that they are in fact harengons, just like Faelan! Trailing behind the six rabbit-folk is the seventh figure: a giant snail laden with pouches and sacks. Almost immediately upon sighting the group, the smallest of the harengons (who also carries the bagpipes) calls out in a loud and authoritative (though slightly high-pitched) voice: Stand and deliver! This is a robbery! If you resist, we'll...
However the herald doesn't finish his introduction as he is interrupted by the tallest of the group:
Enough, Reggie!
There is a pause as the tallest harengon (who appears to be female) peers curiously at the four, but mostly at Faelan.
What 'ave we 'ere, then eh? she says, half to herself.
There is another short pause and the remaining four harengons take a closer look at the group. Their eyes also linger on Faelan, and they talk loudly amongst themselves as if the party weren't even listening...
(scrawny one with nasal voice): Wot's 'e all dressed up as Agdon for? Is 'e takin' the Mickey? (twitchy one with snippy voice): Use your loaf, mate! They ain't outlanders! Look, they got a fairy! And that one knows our song! (stocky one with deep voice): Don't matter. They still gotta pony up. (squinty one with drawly voice): Nah, I say we take 'em to the Tollway. Wot you reckon, Jebbek?
The four talkative harengons then all turn their faces to their leader. The group still have the confident bluster typical of a gang of highwaymen, but the unexpected appearance of their quarry has taken the edge off somewhat.
That ain't fer us to say. Let's stick to brass tacks, says Jebbek to her crew of brigands. She then takes a step closer to Faelan and says to his face:
This post has potentially manipulated dice roll results.
Faelan is surprised to see folks like him on the other side, and he clearly sees who's the leader. He composes himself slightly. "Get outta here! Ah nevah seen so many of mah own kind. How y'all doing fellas?" He waves to the strangers, then he approaches Jebbek. "Ehh, what's up doc? Mah name is Faelan Whisperwind, but please call me Cottontail. That's mah carnival name, yeah know." He does a slight bow. "Ahh, listen. We ain't want no trouble, but we could use some information, if ya would be kind enough to part with some. Ah, promise we'll be on our way after we get ourselves some bearings. Ya know."
Persuasion: 6 (With Disavantage)
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
To post a comment, please login or register a new account.
Flynn looks over and pales.slightly
"If you all could.find a safe.way.down it would be appreciated"
Laissez les bons temps rouler
(I just hope Faelan doesn’t get us lost)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Flynn
Seemingly unperturbed by the unusual mode travel and sudden arrival, the owlin and the harengon promptly move off into the mist to explore, leaving Flynn standing on the lofty structure with Navi the fairy still holding on to him. The precarious altitude and the inability to see the ground through the fog (it appears to be about a hundred feet down), combined with the light rain, the motion of Zeg flying away, and the feeling of the tightly-clinging fairy, all combine to give Flynn an uncomfortable sense of vertigo. Nonetheless, he steels himself to peer over the edge. Large shelf-like mushrooms cling like fairies to the lower half of each pillar, and Flynn reluctantly admits that the manner of the stone construction allows for sufficient hand- and foot-holds for one to climb down as far as the mushrooms. All in all, Flynn feels somewhat vulnerable, but at the same time, very alive and very PRESENT.
Navi
The emotions from her experiences at the mirror leave Navi like a dream leaves the dreamer upon waking, and as she clings to Flynn, she gazes across the featureless landscape with eyes and mouth wide open. There was something about this place! Despite the unexpected drabness, there was a sense of magic and vitality in the very air and in everything around her. This place is fundamentally different from either the Material or Astral Plane, and it makes her feel very alive and very PRESENT, and dare she say it... Powerful! What is more, a feeling of certainty comes into Navi's mind that the very reason for going to the Carnival, to seek that which she lost... that it is here! Somewhere in this murky musty swamp she knows she can find the sense of direction that was taken from her so long ago. Along with this feeling comes a nagging, teasing reminder of the elusive but powerful thought that was imparted to her during her epiphany so very long ago, and a sense that comprehension wasn't far away...
Navi remembers well her encounter with the fraternal deities, Celestian and Fharlanghn. A powerful thought was imparted during that meeting. Navi understood it at the time, in the presence of divinity, but discovered that she could not recall it after their departure. Yet she was left with the impression that she would recall it when the time came to make an important choice.
Faelan
Faelan confidently wanders off to get his bearings. Despite the immediate similarities to places familiar to him, there are some fundamentally different things about this place, and the ranger finds himself oddly disoriented. In a matter of seconds he feel turned around in the mist, and can't quite recall even which direction he is facing relative to his friends, and almost walks off the edge of the structure! Pulling himself back quickly from the edge, he promptly steps into a particularly squelchy puddle, and finds himself splattered with a nasty, putrid muck. The crying of the marsh-birds that he had been hearing suddenly seems to him to sound like mocking laughter. The multi-sensory assault is disconcerting, but at the same time it serves to heighten the harengon's awareness and alertness, and he can't help feeling very alive and very PRESENT.
For rolling a natural 1, the following penalty applies: Until the next long rest, the offensive smell is difficult to wash off and gives you disadvantage on CHA checks to interact with others. However, you also receive Inspiration.
Zeg
Zeg promptly launches into the misty air, scanning for landmarks. Something feels odd, and it takes a moment for Zeg to realise that the fog and cloud doesn't merely shroud the sun... there doesn't seem to be a sun! or at least if the sun is present is seems to be everywhere and nowhere, always setting but never actually set. Aside from the occasional glimpse of the top of a mangrove or the tip of some distant stone structure, there are precious few landmarks visible from the air. Despite all this, and despite being airborne, Zeg feels strangely grounded, not lost or disoriented, not fearful or anxious, but very alive and very PRESENT. What is more, a feeling of certainty comes into the owlin's mind that the very reason for going to the Carnival, to seek that which he lost... that it is here! Somewhere in this murky musty swamp he knows he can find the three inches of height stolen from him so long ago.
As Zeg ponders these thoughts, he hears a sound, like a distant cry for help. But it comes from somewhere... overhead? Looking up Zeg can see very little through the cloud, but a large dark round shape moves erratically some distance away, like a crazy circular shadow in the fog. Zeg can't make it out, but the plaintive voice (or is it two voices?) definitely comes from that shape, which spins wildly off toward the east, descending gradually like something falling but still mostly buoyant...
How does a red dragon blow out the candles on its birthday cake?
Navi's wings come to life, fluttering away as the vibe of this place envelopes her. She felt alive, present, empowered. The little fairy would fly up, plop herself on Flynn's head and do a little flex. Her light would shine bright despite this drab dreary place. She'd hold onto his hair like reins to provide him some help and guidance. "I got you!" She pats his head assuredly, encouraging him that he could get down via the shrooms if he chose that route.
"Ouuu I'm so excited to find lost things!" Navi beams. "It's like hide and seek! Or ouuu do you like games Flynn? Should we play I Spy!?" She chimes as her eyes are pinged wide, scanning from the high vantage point and she bounces in her anticipation. "Imagine if I did find that unicorn horn!" She wiggles and giggles.
The chatty little fairy would sway along the way. "Have you ever thought about having your own wings Flynn, or wish you could fly?" Navi prompts, flicking the carnival wings that may still be strapped to his back to light them up like hers so she doesn't lose him in the fog.
Perception: 13 + Guidance: 3
(If Adv w/ vantage point/Flynn's help: 19 for second roll)
(Navi offering Flynn Help + Guidance for traversing down the mushrooms if he does)
just an unstable unicorn.
Flynn chuckles softly. "OK Navi. What do you spy?"
He looks anxiously around for his friends
Laissez les bons temps rouler
Afraid that he might get lost in this unfamiliar, yet kind of familiar place, he makes his way back to the group. His nose quickly picks up on the foul smell that he stepped into on his way back. "Oh Brother!" The Harengon exclaims. As he gets closer, he keeps his distance. "Ahh, fellas. Y'all might wanna keep your distance from me. Ah think I might have stepped on somethin' that ain't smell too good." Once he see Zeg back. "Did ya find anything? I actually almost got lost out there."
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Zeg lands again and tells the others what he saw. "We are in the right place, something about this place just seems right." Zeg has a smile on his face as he tells the others this.
"Also, I saw some sort of disc this descending to the east and someone yelling help. Let's go that way. We don't know where to go so that way is a good as any as far as I can tell."
“I spy a stinky rabbit!” Navi giggles plugging her nose with flowers and then finger gunning tufts of bursts of potpourri in that direction.
just an unstable unicorn.
Flynn laughs at Navis comment. Then to Zeg
"Maybe we should try and help them"
Laissez les bons temps rouler
With your successful entrapment of Misters Witch and Light, your departure from the Carnival and your arrival in Prismeer, everyone may advance to Level 3.
"I thpy a thtinky wabbit" is how the nose-stuffed but good-natured taunt sounds, and Navi's potpourri puff helps to mask Faelan's smell temporarily. With the aid of the pair who can actually fly, the other two winged-but-non-flying companions are able to find sufficient handholds to safely climb down to the mushrooms, and then slide easily from one mushroom to another to descend to the sodden ground. Looking around, it is now possible to see through the fog at the surrounding terrain. Tangled mangroves grow out of pools of rippling water, and bright purple mushrooms cling to rotting logs and stumps scattered throughout the marsh. Crickets that glow like fireflies chirp serenely before they’re snatched out of the air by the tongues of hungry frogs.
As the first pair of feet squelch into the mud, a flock of giant cranes concealed by the mist takes off in flight with a sudden flurry of wings. No sooner do they do so, than a distant voice calls out a signal, and another responds. More voices join, all coming from the same direction, and soon they begin to combine in what sounds like a marching song, with the accompaniment of a badly-played bagpipe. The fog carries sound very efficiently, and although the voices sound quite near, it is probably that the source is still somewhat distant. However the words of the marching song are easily heard, and the lyrics in Common are easily understood:
With sticks and stones, we’ll break your nose;
We’ll beat you blind and steal your clothes.
But none among us can compare
To one wily, swift, and stand-up hare—
Scarf that’s glorious, thief notorious,
His deeds are truly meritorious!
With a wink and a grin, he’ll show his cunning;
A flash of his scarf, he’ll take off running.
Quick as a bolt, his long scarf trailing,
Gasping, grasping, you’ll end up flailing.
You’ll pout, you’ll moan, you’ll huff, you’ll sneer;
Thanks to Agdon Longscarf, brigand prince of Prismeer!
How does a red dragon blow out the candles on its birthday cake?
"Company already?" Flynn says nonchalantly
Laissez les bons temps rouler
"Wait, did they say hare?" Faelan whispers to Flynn.
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
"A stand up hare I believe was the line"
Laissez les bons temps rouler
Navi sways and claps her hands in glee to the tune, already forgetting it's opening lines. She was focused on the mention of 'hare'. They had one of those! He was a pretty stand up guy to boot. He's winked and he grins. Inspired by the song, she hums along, even after it's done as if focused on one thing though...
The little fairy flits and flutters, zips and climbs, twirls and dives. She climbs and zips, dives and twirls, all within her friend's bubbles. Dipping and weaving, weaving and dipping. Pufts and tufts, flowers and scents. Tufts and pufts, scents and flowers. She hums and drums, drums and hums.
Then with one last flourish, she comes before their hare with a fairy made fabric that's glorious, Navi notorious, her deeds are truly meritorious! With a wink and a grin, she shows her cunning. A flash of his new scarf, and he'll be stunning! Quick as a bolt, his long scarf trailing, clasping and grasping, the wind has it flailing. They may pout or groan, maybe huff, "But peer, thanks to Navi's long scarf, you could be a prince of Prismeer!"
Navi claps. You see, their hare didn't have a scarf! So she made one. Sure she may have snuck bits and threads from Flynn's clothes or blanket when she'd rummage around in his sack. She mended them of course! Naturally it wouldn't be her signature favourite woven fairy style without being adorned, and likely made with the majority of, flowers. But most importantly it was crafted with love and fun. Unable to help herself, she wiggles some fingers to make some flowers twinkle and others glow. And they smelled good.
just an unstable unicorn.
At first, Faelan thought that Navi had lost it, then he saw that the Fairy was taking bits of fabric from Flynn here and there. Once she was done, he realized that she was creating a scarf, a longscarf!! “Ah don’t know if this hare can be a prince, but with this beautiful creation of yours, ah sure can give it a shot.” He touches the scarf. “Man, this is the finest garment ah ever wore in mah life!!”
Faelan goes to his backpack, and takes out a Tiny wooden lute with cat hairs for strings. He pokes Flynn, wanna join? He tries to match the marching song. As he starts to pluck the strings, the instrument starts to make meow sounds.
Performance: 22
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
"I think I can mimic those.pipes" after listening a bit to get the rhythm and cadence Flynn inflates.the bag and starts.playing
Performance: 20
Laissez les bons temps rouler
(OK that's funny and fitting. Lol. Flynn has +7 to performance)
Laissez les bons temps rouler
Zeg grinned at the others in spite of his anxiety that they would attract the attention of these people. "I don't really like the sound of brigand..." Zeg kinda muttered, quietly, some of his new gained confidence lost for the moment. He wasn't sure how he felt and he didn't want to ruin the moment for his new friends. He had only known them for what? A few hours?
Maybe it would turn out to be okay as Zeg stopped talking and kept an eye out in the fog.
The dampness in the air doesn't do much for Flynn's bagpipes, but his playing is still better than whoever is blowing the bag amongst the incoming group. The four new arrivals certainly aren't trying to hide their presence, and the marching/singing/piping group draw nearer, their music dying down just a bit as they hear it reciprocated from their quarry.
Seven shadowy figures soon begin to emerge out from the fog (one much larger and bulkier). Six of the silhouettes appear humanoid, with long ears standing tall from the heads of otherwise short bipedal forms. As the singing stops and the figures materalise from the fog, it is plain to see that they are in fact harengons, just like Faelan! Trailing behind the six rabbit-folk is the seventh figure: a giant snail laden with pouches and sacks. Almost immediately upon sighting the group, the smallest of the harengons (who also carries the bagpipes) calls out in a loud and authoritative (though slightly high-pitched) voice: Stand and deliver! This is a robbery! If you resist, we'll...
However the herald doesn't finish his introduction as he is interrupted by the tallest of the group:
Enough, Reggie!
There is a pause as the tallest harengon (who appears to be female) peers curiously at the four, but mostly at Faelan.
What 'ave we 'ere, then eh? she says, half to herself.
There is another short pause and the remaining four harengons take a closer look at the group. Their eyes also linger on Faelan, and they talk loudly amongst themselves as if the party weren't even listening...
(scrawny one with nasal voice): Wot's 'e all dressed up as Agdon for? Is 'e takin' the Mickey?
(twitchy one with snippy voice): Use your loaf, mate! They ain't outlanders! Look, they got a fairy! And that one knows our song!
(stocky one with deep voice): Don't matter. They still gotta pony up.
(squinty one with drawly voice): Nah, I say we take 'em to the Tollway. Wot you reckon, Jebbek?
The four talkative harengons then all turn their faces to their leader. The group still have the confident bluster typical of a gang of highwaymen, but the unexpected appearance of their quarry has taken the edge off somewhat.
That ain't fer us to say. Let's stick to brass tacks, says Jebbek to her crew of brigands. She then takes a step closer to Faelan and says to his face:
Right then. Who are ya, and what ya playin' at?
How does a red dragon blow out the candles on its birthday cake?
Faelan is surprised to see folks like him on the other side, and he clearly sees who's the leader. He composes himself slightly. "Get outta here! Ah nevah seen so many of mah own kind. How y'all doing fellas?" He waves to the strangers, then he approaches Jebbek. "Ehh, what's up doc? Mah name is Faelan Whisperwind, but please call me Cottontail. That's mah carnival name, yeah know." He does a slight bow. "Ahh, listen. We ain't want no trouble, but we could use some information, if ya would be kind enough to part with some. Ah, promise we'll be on our way after we get ourselves some bearings. Ya know."
Persuasion: 6 (With Disavantage)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."