Apologies all...I thought I could keep pace with a new game on public internet until I got my own wireless back, but things have gotten more hectic in my life & haven't had time to do more than keep up with games I'm already in in the limited time library computers allow me (and sometimes not even that). Bowing out too, but if you want to run Phipnaxi as an NPC I'd be glad to send you her character sheet.
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Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
You can actually make out that she is praying to Myrkul, the god of the dead saying, “please, in this life or the next let me reunite with my husband!”
You faintly see the image of a flaming ram’s skull descend upon her. A burst of energy flows o er the ship. A monstrous wave approaches on the too-close horizon. You see one of the fallen crew members that was mortally wounded, his body twisted and broken, suddenly lift his head and stare at you with milky eyes…
Before you have time to react the wave overtakes the ship, rocking it so fast and violently that your world goes black and silent…
The rhythmic sound of small waves lapping on a beach rouse you to consciousness. You feel the sand beneath your hands as you raise your heads up. It is still dark out and you find yourselves on a narrow strip of beach; the ocean in front of you a 50-foot sheer cliff juts up to the sky behind you.
The rhythmic sound of small waves lapping on a beach rouse you to consciousness. You feel the sand beneath your hands as you raise your heads up. It is still dark out and you find yourselves on a narrow strip of beach; the ocean in front of you a 50-foot sheer cliff juts up to the sky behind you.
Jarin, not instinctively, turns to his side and vomits. After regaining his composure, Jarin quickly assess the area around him to see if there is anyone else nearby from the ship...(perception roll) = 17
As you look to the South-West you can see some wreckage starting to wash up on the shore 90 feet away. Amidst the wreckage shambles out 4 human figures, their pink and red clothes tattered, they are lead 6-foot tall human, huge rose embroidered on his shirt front, a large red captain’s hat upon his head decorated with a large, pink feather.
As you look to the South-West you can see some wreckage starting to wash up on the shore 90 feet away. Amidst the wreckage shambles out 4 human figures, their pink and red clothes tattered, they are lead 6-foot tall human, huge rose embroidered on his shirt front, a large red captain’s hat upon his head decorated with a large, pink feather.
Jarin recognizes the fellow that invited them on the boat and calls out to them, "Are you all alright?"
I will also say, anyone who did not (would not have) grabbed their gear don’t have it in your possession. You only have what was on your person.
Jarin always has his pouch of tools and pack of things just in case he can invent something to improve life around him or to get rid of something that is hindering the quality of life.
About lost equipment: I'd like to argue that Perran has dropped his pack below deck but kept the warhammer strapped to his side. In the pack he left things that he deems nice to have but not neccessairy: Bedroll, Messkit, Rations, Torches. The coin- and seedpouch and the flute he definetly keeps on him at all times. Not sure about the handaxes. I think he also keeps the waterskin and tinderbox on person as they are basic survival items and he is an outdoors person through and through.
Perran who is coughing up sea water as he overhears Jarin and witnesses the situation. He does not speak up but is doubting that the crew could be fine after what happened to the ship.
This post has potentially manipulated dice roll results.
[Aside from weapons, armour and arcane focus, which he definitely had on his person, I think all of Willin's possessions are small enough that he'd have them in a small pack with him (they're flavour things like a book, parchment and ink, etc)]
Willin acknowledges the rest of the party and the humans in the wreckage, and starts scanning the ocean for signs of any other survivors. [Perception: 19]
As you look to the South-West you can see some wreckage starting to wash up on the shore 90 feet away. Amidst the wreckage shambles out 4 human figures, their pink and red clothes tattered, they are lead 6-foot tall human, huge rose embroidered on his shirt front, a large red captain’s hat upon his head decorated with a large, pink feather.
Jarin recognizes the fellow that invited them on the boat and calls out to them, "Are you all alright?"
Drawing attention to yourself, the figures turn to you and start coming toward you, picking up speed. As they get closer, they start to moan and snarl, you can see flesh torn from their bones, their gait is awkward, some have splintered bits of wood protruding from their bodies, seawater flows out of their mouths. They are 80 feet away now, and at this point…
Willin acknowledges the rest of the party and the humans in the wreckage, and starts scanning the ocean for signs of any other survivors. [Perception: 13]
You just see the group I mentioned and some debris behind them.
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Apologies all...I thought I could keep pace with a new game on public internet until I got my own wireless back, but things have gotten more hectic in my life & haven't had time to do more than keep up with games I'm already in in the limited time library computers allow me (and sometimes not even that). Bowing out too, but if you want to run Phipnaxi as an NPC I'd be glad to send you her character sheet.
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
You can actually make out that she is praying to Myrkul, the god of the dead saying, “please, in this life or the next let me reunite with my husband!”
You faintly see the image of a flaming ram’s skull descend upon her. A burst of energy flows o er the ship.
A monstrous wave approaches on the too-close horizon.
You see one of the fallen crew members that was mortally wounded, his body twisted and broken, suddenly lift his head and stare at you with milky eyes…
Before you have time to react the wave overtakes the ship, rocking it so fast and violently that your world goes black and silent…
Whelp..... is that for all players to black out?
Pacman Demon
Characters - 1. Jarin Clemmins - Storm Wreck Isle
2. Lucas Crestarm - Lost Mines of Phandelver
Yes
The rhythmic sound of small waves lapping on a beach rouse you to consciousness. You feel the sand beneath your hands as you raise your heads up. It is still dark out and you find yourselves on a narrow strip of beach; the ocean in front of you a 50-foot sheer cliff juts up to the sky behind you.
Jarin, not instinctively, turns to his side and vomits. After regaining his composure, Jarin quickly assess the area around him to see if there is anyone else nearby from the ship...(perception roll) = 17
Pacman Demon
Characters - 1. Jarin Clemmins - Storm Wreck Isle
2. Lucas Crestarm - Lost Mines of Phandelver
As you look to the South-West you can see some wreckage starting to wash up on the shore 90 feet away. Amidst the wreckage shambles out 4 human figures, their pink and red clothes tattered, they are lead 6-foot tall human, huge rose embroidered on his shirt front, a large red captain’s hat upon his head decorated with a large, pink feather.
Jarin recognizes the fellow that invited them on the boat and calls out to them, "Are you all alright?"
Pacman Demon
Characters - 1. Jarin Clemmins - Storm Wreck Isle
2. Lucas Crestarm - Lost Mines of Phandelver
***I’m going to wait a bit to see if anyone else jumps in. It seems like we lost everyone else*** 🤞🏻🤞🏻
I will also say, anyone who did not (would not have) grabbed their gear don’t have it in your possession. You only have what was on your person.
Jarin always has his pouch of tools and pack of things just in case he can invent something to improve life around him or to get rid of something that is hindering the quality of life.
Pacman Demon
Characters - 1. Jarin Clemmins - Storm Wreck Isle
2. Lucas Crestarm - Lost Mines of Phandelver
Hello, can I ask what age group is playing? Or does that not matter
About lost equipment: I'd like to argue that Perran has dropped his pack below deck but kept the warhammer strapped to his side. In the pack he left things that he deems nice to have but not neccessairy: Bedroll, Messkit, Rations, Torches. The coin- and seedpouch and the flute he definetly keeps on him at all times. Not sure about the handaxes. I think he also keeps the waterskin and tinderbox on person as they are basic survival items and he is an outdoors person through and through.
Perran who is coughing up sea water as he overhears Jarin and witnesses the situation. He does not speak up but is doubting that the crew could be fine after what happened to the ship.
Is it still night time?
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist
[Aside from weapons, armour and arcane focus, which he definitely had on his person, I think all of Willin's possessions are small enough that he'd have them in a small pack with him (they're flavour things like a book, parchment and ink, etc)]
Willin acknowledges the rest of the party and the humans in the wreckage, and starts scanning the ocean for signs of any other survivors. [Perception: 19]
Well...I can only speak for myself. I'm 38.
Pacman Demon
Characters - 1. Jarin Clemmins - Storm Wreck Isle
2. Lucas Crestarm - Lost Mines of Phandelver
I’m also 38
Drawing attention to yourself, the figures turn to you and start coming toward you, picking up speed. As they get closer, they start to moan and snarl, you can see flesh torn from their bones, their gait is awkward, some have splintered bits of wood protruding from their bodies, seawater flows out of their mouths. They are 80 feet away now, and at this point…
Roll Initiative!
You just see the group I mentioned and some debris behind them.