The Golgari leads you inside the center entrance-what is your order of march please?
Evidence of the past destruction of the city is still evident, as blacks still lay covered in a thick layer of dust. Old Dwarven mosaics still can be seen on the walls from flickering lanterns hanging from iron arms used to illuminate the entrance.
At the end of the entrance, you see a relief of a scowling, fiendish face made of azure mosaic tiles spans the hallway’s back wall. The face’s mouth is open, revealing a black maw, and its eyes are carved from clouded white crystal. To the right of the mosaic is a closed door.
[[ OOC: As per marching orders, Khessa will be at the front. ]]
Khessa follows the Golgari and asks him to confirm as she does so: "Should we expect resistance beyond that gate? Are there guard posts? We would like to eliminate as many Cultists as possible... while sparing as many dwarves as possible."
[[ OOC: As per marching orders, Khessa will be at the front. ]]
Khessa follows the Golgari and asks him to confirm as she does so: "Should we expect resistance beyond that gate? Are there guard posts? We would like to eliminate as many Cultists as possible... while sparing as many dwarves as possible."
He turns and nods his head, "The two dark entities, plus the younger dark god brought demons and fiends with them to do their bidding. My kin no longer follow our god but now are enthralled by those two. There are guards posted in some of the places, some move about. Some areas are left alone."
[[OOC: Since Vrox is the one who charmed the Golgari, he'll walk up front with Khessa and the dwarf. He stowed his longbow after the fight outside, so he'll have his Sentinel Shield equipped while he's walking up front. He has not yet drawn a weapon.
Since Khessa and Vrox are up near the front, Tyekanik would walk rear guard for the group. Tyek is back to Medium size since he's not currently raging. Even from the back of the group, Tyek isn't necessarily out of range of creatures that attack the front of the group since his Elemental Cleaver feature lets him throw his greataxe (range 20'/60') and immediately recover it.
If we're able to walk at least two-abreast, the marching order is probably something like this:
Golgari
Khessa & Vrox
Clarac & Sir Sparhawk
Yôht & Robert
Lord Akkron & Brother Maynard
Tyekanik
If we're going single-file (e.g., on the narrow bridge over the...what is that? spikes? a deep chasm?), then the marching order is probably something like this:
Golgari
Vrox
Khessa
Clarac
Sir Sparhawk
Yôht
Robert
Lord Akkron
Brother Maynard
Tyekanik
]]
Before we enter Uhubreen, Vrox asks the charmed Golgari for his name if he hasn't already shared it with us.
At the end of the entrance, you see a relief of a scowling, fiendish face made of azure mosaic tiles spans the hallway’s back wall. The face’s mouth is open, revealing a black maw, and its eyes are carved from clouded white crystal. To the right of the mosaic is a closed doo
Vrox studies the mosaic to see whether it reveals anything about the demons here or what they're doing in Uhubreen (other than bullying the Golgari and mustering their forces).
The Vrox asks the charmed Golgari about this entrance bridge and whether there are any traps or magical wards to keep out intruders.
Study the mosaic: Religion: 17 (w/ advantage to recall information about Fiends, which are one of his Favored Enemies) That would be a 23 if it should be an Arcana check instead.
If they're supposed to cross the bridge, Vrox will definitely let the Golgari go first. He's on alert for any signs of guards or other dangers: Perception17 (w/ advantage from Sentinel Shield)
[[OOC: Since it's an azure mosaic, I assume that's a representation of Slaanesh.]]
"We were told to keep entrance clear, but to guard well."
Members in the group can see there are subtle changes to the face, as if it has been altered to appear as someone else. Those in the party will see a semblance of Slaanesh on the face,
As for the mosaic, it is very old and very worn, like it was heavily damaged in times past. It appears to show the Golgari Empire at its peak, on a battlefield during some long-lost time. You hear Yoht grumble under his breath when he sees the mosaics but doesn't say anything outright.
When you get closer to the face, the eyes begin to glow purple, and a voice issues from the mouth.
"Well, well, well, My old friends have come to pay a call, or have you finally seen the errors of your ways and have come to embrace all the pleasures I can grant you if you swear unto me? "
"As for pleasure, you're right, Sai 'lanthresh!" Khessa smiles mockingly as she wields her maul. "Dealing you one defeat after another is becoming more and more fun... you could say it's a real pleasure by now!"
And with that, she uses her giant strength to try to pulverize the mouth and mosaic with blows from the maul's metal head.
Khessa already said exactly what was on Clarac's mind, so Clarac stays silent. Because Vrox had found out from the charmed Golgari that there were no traps, Clarac tries to open the door to the right.
While the face is destroyed, there is that mocking laughter fading that you have become used to when dealing with Slaanesh.
As Clarac opens the door, it is a straight hallway, runs for about 30 feet, with only two lanterns to give some light. One of them is set near a door halfway down on the right. The walls had been decorated long ago, but like the entrance, have signs of the purge from the great war. even some old scorch marks can still be seen along the walls and ceiling from the desperate fight when the Golgari tried to stop the vengfull forces of light who were fighting to get inside.
Khessa sighs: "Well, the Nefarious Duo knows we're here, but that's not to say they'll have time to warn all their followers! Let's hurry and eliminate the cultists before they get the idea to unleash the poor Golgari against us."
The blonde arcane warrior asks the Golgari guide: "You know we'd like to spare the Golgari and eliminate the Cultists... what route do you recommend? Should we take the door?"
And, of course, whatever the guide's advice, the tall adventuress then follows it... whether that means opening the door or continuing down the corridor.
The hallway goes due south for 25 feet, before it goes due east into a collapsed area. There is a small passage through that has been recently mined, there is a lantern on both ends of the passageway sitting on the floor. The passage is so narrow, only can go through single file.
Once you are across the passageway opens and before you is an entrance into a large chamber. A jade statue stands between this room’s two exits. The statue depicts an armored, feminine figure from the waist up, with six arms and a gleaming curved sword in each hand; from the waist down, the statue’s body is serpentine. Two statues depicting large cobras with jade scales sit in alcoves to the east.
Khessa waits until all her companions have entered the large room, then advises: "Let's destroy these statues... They don't look like artistic creations of any great value—and the Nefarious Duo might have the power to animate them if necessary!"
The blonde arcane warrior then prepares to strike the nearest statue, the serpent woman, with her maul. She imagines that Tyekanik will be glad to do the same to the reptilian statues in the alcoves...
Khessa waits until all her companions have entered the large room, then advises: "Let's destroy these statues... They don't look like artistic creations of any great value
[[OOC: @Ben_E assumes that it's a statue of a marilith, but despite his Favored Enemies feature , Vrox rolled Religion: 3 (in game log). Vrox does not recognize the subject of this statue. Apparently, he doesn't have experience with this particular type of fiend!]]
Vrox has a bad feeling about this place. He asks the charmed Golgari, "What's so important about this room? Why did your people excavate it?"
As Khessa moves toward the statue with her maul, Vrox stows his shield and equips his bow. He steps back out into the hall through which they entered so that he'll be hidden from any threats except for things coming from the southeast hallway.
Movement: Move back into the hallway Bonus Action: Hide - Stealth: 33 (using Vanish feature, with advantage from Shadowfell Brand Tattoo) Action: Ready an attack with his Dragon's Wrath Longbow (150/600) Trigger: firing at anything that attacks the group Attack (if it triggers): 36 Damage: Unable to parse dice roll. (magical piercing) + Unable to parse dice roll. (radiant) + Unable to parse dice roll. (psychic) = 0 (total) Free Action: Asking question
The blonde arcane warrior then prepares to strike the nearest statue, the serpent woman, with her maul. She imagines that Tyekanik will be glad to do the same to the reptilian statues in the alcoves...
Tyekanik is happy to help Khessa destroy the statue. Annam's Greataxe was a tool of the All-Father, used in the shaping of the world, as the Giants tell it. The weapon is very good at unmaking things and deals double damage to objects and structures.
As you enter the room, the larger serpent women statue's eyes glow purple and begins to move into the center of the room. The other two statue's eyes glow red, and they two advance into the center of the room.
(Let me know how you deploy)
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The Golgari leads you inside the center entrance-what is your order of march please?
Evidence of the past destruction of the city is still evident, as blacks still lay covered in a thick layer of dust. Old Dwarven mosaics still can be seen on the walls from flickering lanterns hanging from iron arms used to illuminate the entrance.
At the end of the entrance, you see a relief of a scowling, fiendish face made of azure mosaic tiles spans the hallway’s back wall. The face’s mouth is open, revealing a black maw, and its eyes are carved from clouded white crystal. To the right of the mosaic is a closed door.
[[ OOC: As per marching orders, Khessa will be at the front. ]]
Khessa follows the Golgari and asks him to confirm as she does so: "Should we expect resistance beyond that gate? Are there guard posts? We would like to eliminate as many Cultists as possible... while sparing as many dwarves as possible."
He turns and nods his head, "The two dark entities, plus the younger dark god brought demons and fiends with them to do their bidding. My kin no longer follow our god but now are enthralled by those two. There are guards posted in some of the places, some move about. Some areas are left alone."
[[OOC: Since Vrox is the one who charmed the Golgari, he'll walk up front with Khessa and the dwarf. He stowed his longbow after the fight outside, so he'll have his Sentinel Shield equipped while he's walking up front. He has not yet drawn a weapon.
Since Khessa and Vrox are up near the front, Tyekanik would walk rear guard for the group. Tyek is back to Medium size since he's not currently raging. Even from the back of the group, Tyek isn't necessarily out of range of creatures that attack the front of the group since his Elemental Cleaver feature lets him throw his greataxe (range 20'/60') and immediately recover it.
If we're able to walk at least two-abreast, the marching order is probably something like this:
If we're going single-file (e.g., on the narrow bridge over the...what is that? spikes? a deep chasm?), then the marching order is probably something like this:
]]
Before we enter Uhubreen, Vrox asks the charmed Golgari for his name if he hasn't already shared it with us.
Vrox studies the mosaic to see whether it reveals anything about the demons here or what they're doing in Uhubreen (other than bullying the Golgari and mustering their forces).
The Vrox asks the charmed Golgari about this entrance bridge and whether there are any traps or magical wards to keep out intruders.
Study the mosaic: Religion: 17 (w/ advantage to recall information about Fiends, which are one of his Favored Enemies)
That would be a 23 if it should be an Arcana check instead.
If they're supposed to cross the bridge, Vrox will definitely let the Golgari go first. He's on alert for any signs of guards or other dangers:
Perception 17 (w/ advantage from Sentinel Shield)
[[OOC: Since it's an azure mosaic, I assume that's a representation of Slaanesh.]]
The Golgari shakes his head.
"We were told to keep entrance clear, but to guard well."
Members in the group can see there are subtle changes to the face, as if it has been altered to appear as someone else. Those in the party will see a semblance of Slaanesh on the face,
As for the mosaic, it is very old and very worn, like it was heavily damaged in times past. It appears to show the Golgari Empire at its peak, on a battlefield during some long-lost time. You hear Yoht grumble under his breath when he sees the mosaics but doesn't say anything outright.
When you get closer to the face, the eyes begin to glow purple, and a voice issues from the mouth.
"Well, well, well, My old friends have come to pay a call, or have you finally seen the errors of your ways and have come to embrace all the pleasures I can grant you if you swear unto me? "
"As for pleasure, you're right, Sai 'lanthresh!" Khessa smiles mockingly as she wields her maul. "Dealing you one defeat after another is becoming more and more fun... you could say it's a real pleasure by now!"
And with that, she uses her giant strength to try to pulverize the mouth and mosaic with blows from the maul's metal head.
[[OOC: @Aaggie - The whole party has crossed over and is now in that area right in front of the "face" sculpture on the back wall, right?]]
Khessa already said exactly what was on Clarac's mind, so Clarac stays silent. Because Vrox had found out from the charmed Golgari that there were no traps, Clarac tries to open the door to the right.
Works for me
While the face is destroyed, there is that mocking laughter fading that you have become used to when dealing with Slaanesh.
As Clarac opens the door, it is a straight hallway, runs for about 30 feet, with only two lanterns to give some light. One of them is set near a door halfway down on the right. The walls had been decorated long ago, but like the entrance, have signs of the purge from the great war. even some old scorch marks can still be seen along the walls and ceiling from the desperate fight when the Golgari tried to stop the vengfull forces of light who were fighting to get inside.
Khessa sighs: "Well, the Nefarious Duo knows we're here, but that's not to say they'll have time to warn all their followers! Let's hurry and eliminate the cultists before they get the idea to unleash the poor Golgari against us."
The blonde arcane warrior asks the Golgari guide: "You know we'd like to spare the Golgari and eliminate the Cultists... what route do you recommend? Should we take the door?"
And, of course, whatever the guide's advice, the tall adventuress then follows it... whether that means opening the door or continuing down the corridor.
He turns and states, "The door to the right heads to the level below, where the dark ones have gone."
Khessa nods: "Ok, that way then!"
The blonde arcane warrior goes and opens the door.
The hallway goes due south for 25 feet, before it goes due east into a collapsed area. There is a small passage through that has been recently mined, there is a lantern on both ends of the passageway sitting on the floor. The passage is so narrow, only can go through single file.
Once you are across the passageway opens and before you is an entrance into a large chamber. A jade statue stands between this room’s two exits. The statue depicts an armored, feminine figure from the waist up, with six arms and a gleaming curved sword in each hand; from the waist down, the statue’s body is serpentine. Two statues depicting large cobras with jade scales sit in alcoves to the east.
Khessa waits until all her companions have entered the large room, then advises: "Let's destroy these statues... They don't look like artistic creations of any great value—and the Nefarious Duo might have the power to animate them if necessary!"
The blonde arcane warrior then prepares to strike the nearest statue, the serpent woman, with her maul. She imagines that Tyekanik will be glad to do the same to the reptilian statues in the alcoves...
[[OOC: @Ben_E assumes that it's a statue of a marilith, but despite his Favored Enemies feature , Vrox rolled Religion: 3 (in game log). Vrox does not recognize the subject of this statue. Apparently, he doesn't have experience with this particular type of fiend!]]
Vrox has a bad feeling about this place. He asks the charmed Golgari, "What's so important about this room? Why did your people excavate it?"
As Khessa moves toward the statue with her maul, Vrox stows his shield and equips his bow. He steps back out into the hall through which they entered so that he'll be hidden from any threats except for things coming from the southeast hallway.
Movement: Move back into the hallway
Bonus Action: Hide - Stealth: 33 (using Vanish feature, with advantage from Shadowfell Brand Tattoo)
Action: Ready an attack with his Dragon's Wrath Longbow (150/600)
Trigger: firing at anything that attacks the group
Attack (if it triggers): 36 Damage: Unable to parse dice roll. (magical piercing) + Unable to parse dice roll. (radiant) + Unable to parse dice roll. (psychic) = 0 (total)
Free Action: Asking question
Concentration: Hunter's Mark
Marked Target: None
Tyekanik is happy to help Khessa destroy the statue. Annam's Greataxe was a tool of the All-Father, used in the shaping of the world, as the Giants tell it. The weapon is very good at unmaking things and deals double damage to objects and structures.
As you enter the room, the larger serpent women statue's eyes glow purple and begins to move into the center of the room. The other two statue's eyes glow red, and they two advance into the center of the room.
(Let me know how you deploy)