Merrick, hearing trouble, hides behind the massive Sir Garamon. "I usually hide behind Dyoken, I hope it's okay if I hide behind you!"he tells the knight cheerfully. He disappears quickly, and shoots his bow accurately at the charging goblin (A).
To quickly summarize, Merrick and Muireach together take down Goblin A.
Vivi simply one-shots Goblin B, nodding at Muireach, "Uuu. Practice!"
Dyoken's attack greatly weakens Goblin C. Wedge suddenly appears adjacent the creature and deals the finishing blow on it.
Sir Garamon unleashes a volley of bones, bludgeoning Goblin D nearly to death.
It's all left to Luthok and Fungustus. Will they be able to end this combat in a single round!?
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
This post has potentially manipulated dice roll results.
Luthok starts limping towards the ongoing fray and conjures his skeletal hand, grabbing Goblin D by the scruff, throwing him to the ground. "Goblins? Do they think were new at this or somethin'?!?!" Fungustus dashes up towards the creatures full speed, trying to get within range of bubbling them.
Garamon sees that Luthok's attack wouldn't be enough as the skeletal hand appears and puts a hand on the remaining goblin's shoulder. With shifty eyes, he adds to this damage using his immense and powerful skill.
Now between Luthok and Fungustus, it would appear the last goblin is annihilated by necromancy!!!
The wolf-like creatures the goblins' bodies dangle from turn back and begin to run away! What do?
(Can end the battle by not chasing, or you can chase.)
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Assuming since half the party isn't chasing down the doggies... you all get 42 exp! Yay! Every little bit counts, no?
It's still raining pretty violently, but Dyoken easily finds their camp again since it wasn't far off the road. Peering through what's left of the gob's belongings he finds a pouch that contains ... 25g!
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Next up is Monday the 20th of Drite! (Day 12 of 14.)
The storm is bearing down on you and you do what you can to stay warm. The nearest village, located near the entrance of the peaks, is only 2 days away. If you really push yourselves, you think you could make it there tomorrow, but you'd have to forgo sleep and might possibly face exhaustion. However, the constant showers have caused the temperature to chill. Without warmth, the working beasts and your mounts might become ill.
What do?
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
This post has potentially manipulated dice roll results.
As the rain starts pouring Luthok enters full survival mode. "My joints hurt like the nine hells in this weather. I say we do what we need to stay warm and full." As they pass through the land Luthok scours the ground around the party for freshly branches, logs and other kinds of wood and kindling that might be useful for an eventual fire, dry or not it doesn't matter. Survival: 9. He stays relatively quiet until the evening, murmuring by himself and rubbing his hands to keep his finger joints warm, only Fungustus and Vivi gets a nod and a word every now and then. As the evening presses on he starts looking for a suitable campsite, one with a cluster of trees that might cover some of the rain.
"Stop." Luthoks first words since the complaining about his onset arthritis. He jumps off the cart and starts walking up towards the trees. He stops. A look of frustration appears on his face. "Not dense enough.." He clears his throat and focuses upon his staff. A low creaking noise rumbles deep within the dwarves throat as he casts Speak with plants. "Greetings, quiet ones. Would you be so kind and share your branches with us for the evening? Our beasts of burden seem weary of the rain and could use the shelter provided by your branches. Would you mind moving it over them for the night. I would greatly appreciate it." Nature: 10Another pause. Whether the trees move or not Luthok will draw a half circle on the ground by them. With a half-assed chant in druidic Luthok creates a Wall of Thorns at a slight angle, creating a makeshift lean-to for the animals to stand under. While the thorny mass sprouts from the ground he shouts at Dyoken. "Oy, use those muscles for something else than flexing for once. Carry the wood over there and stack a campfire." He nods over his shoulder.
When the campfire is nicely stacked Luthok casts another spell, it is not easy to see where the rain stops and the sweat on his forehead begins. A Flaming Sphere appears right on top of the stack of wood, hopefully drying and lighting the kindle and fire. As the fire, hopefully, starts burning Luthok conjures up a final serving of Goodberry, one for each of the travelling party, whether it is animal, sentient mushroom, undead knight or a fantasy AI.
Rollback Post to RevisionRollBack
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
In these rolling hills, Luthok has a hard time tracking down a circle of trees. By the time he does, Dyoken is sneezing and coughing up a storm. The old dwarf does manage to convince the small circle of trees he does find to shelter them from the rest of the storm as well as provide some dry twigs and sticks for the fire. Everyone is pleasantly warmed up by the flaming sphere, though Dyoken is definitely sick. Without needing to check, Luthok realizes DK must've caught the common cold!
DK has disadvantage on stealth checks for the next 2 days.
Next up is Tuesday the 21st of Drite! (Day 13 of 14.) (Of course, feel free to roleplay things out about this storm and cold if you'd like. :) )
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
When morning comes, Muireach seems to have vanished. Had he finally had enough of this wacky bunch? No, as it would appear that amidst the night, he was completely covered by a sheet of fallen leaves. There he lay, sleeping like a baby. Eventually, he wakes. He rolls out of his pile, having changed again. With auburn hair and a warm caramel complexion, Autumn is in. Combing a bit of his hair back into alignment, he winks, “Ah, good morning everyone. One just has to love nature, am I right?”During the day, Muireach takes the time to try to speak to Wedge, “So, big man, I saw something quite interesting with those goblins. You seem to have just appeared right behind one, but I didn’t see much movement on your part. I’m no stranger to teleportation, so, how did you do it?”
Wedge stonewalls Muireach. Or was it called gray rocking?
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Muireach vanishes in a flurry of fragrance and leaves before reappearing in Wedge’s arms, “Oh come now, don’t be so cold. You’ll find I’m quite charming.”Wedge must make a DC 15 Wis Save, or be charmed by the King of Heroes.
Wedge nods. Almost reluctantly... almost like... he is being compelled to nod. But suddenly, that reluctance disappears.
He nods again.
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Wedge shrugs. It seems he doesn't know what a monk is.
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
(PS It is still raining cats and dogs. Any thoughts on how you want to load up and leave? Or are ya just moving ahead as usual to the town?)
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
“That’s fair. Not entirely sure myself. Some books found their way to Feywild, talked about men that could punch well and had weird hair. Anyway, one moment.” Muireach finds some paper and a pencil. “Here. Should make this easier.”
Merrick, hearing trouble, hides behind the massive Sir Garamon. "I usually hide behind Dyoken, I hope it's okay if I hide behind you!" he tells the knight cheerfully. He disappears quickly, and shoots his bow accurately at the charging goblin (A).
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
To quickly summarize, Merrick and Muireach together take down Goblin A.
Vivi simply one-shots Goblin B, nodding at Muireach, "Uuu. Practice!"
Dyoken's attack greatly weakens Goblin C. Wedge suddenly appears adjacent the creature and deals the finishing blow on it.
Sir Garamon unleashes a volley of bones, bludgeoning Goblin D nearly to death.
It's all left to Luthok and Fungustus. Will they be able to end this combat in a single round!?
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Luthok starts limping towards the ongoing fray and conjures his skeletal hand, grabbing Goblin D by the scruff, throwing him to the ground. "Goblins? Do they think were new at this or somethin'?!?!" Fungustus dashes up towards the creatures full speed, trying to get within range of bubbling them.
Action: Cast Chill Touch Attack: +5 DMG: 5 Oopsie Attack: 21
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Garamon sees that Luthok's attack wouldn't be enough as the skeletal hand appears and puts a hand on the remaining goblin's shoulder. With shifty eyes, he adds to this damage using his immense and powerful skill.
Now between Luthok and Fungustus, it would appear the last goblin is annihilated by necromancy!!!
The wolf-like creatures the goblins' bodies dangle from turn back and begin to run away! What do?
(Can end the battle by not chasing, or you can chase.)
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Muireach will stow Calibolg, “Well, I think that went well. We shouldn’t have to worry about those guys again.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Dyoken heads over to inspect their camp.
Extended Signature
Assuming since half the party isn't chasing down the doggies... you all get 42 exp! Yay! Every little bit counts, no?
It's still raining pretty violently, but Dyoken easily finds their camp again since it wasn't far off the road. Peering through what's left of the gob's belongings he finds a pouch that contains ... 25g!
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Next up is Monday the 20th of Drite! (Day 12 of 14.)
The storm is bearing down on you and you do what you can to stay warm. The nearest village, located near the entrance of the peaks, is only 2 days away. If you really push yourselves, you think you could make it there tomorrow, but you'd have to forgo sleep and might possibly face exhaustion. However, the constant showers have caused the temperature to chill. Without warmth, the working beasts and your mounts might become ill.
What do?
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
As the rain starts pouring Luthok enters full survival mode. "My joints hurt like the nine hells in this weather. I say we do what we need to stay warm and full." As they pass through the land Luthok scours the ground around the party for freshly branches, logs and other kinds of wood and kindling that might be useful for an eventual fire, dry or not it doesn't matter. Survival: 9. He stays relatively quiet until the evening, murmuring by himself and rubbing his hands to keep his finger joints warm, only Fungustus and Vivi gets a nod and a word every now and then. As the evening presses on he starts looking for a suitable campsite, one with a cluster of trees that might cover some of the rain.
"Stop." Luthoks first words since the complaining about his onset arthritis. He jumps off the cart and starts walking up towards the trees. He stops. A look of frustration appears on his face. "Not dense enough.." He clears his throat and focuses upon his staff. A low creaking noise rumbles deep within the dwarves throat as he casts Speak with plants. "Greetings, quiet ones. Would you be so kind and share your branches with us for the evening? Our beasts of burden seem weary of the rain and could use the shelter provided by your branches. Would you mind moving it over them for the night. I would greatly appreciate it." Nature: 10 Another pause. Whether the trees move or not Luthok will draw a half circle on the ground by them. With a half-assed chant in druidic Luthok creates a Wall of Thorns at a slight angle, creating a makeshift lean-to for the animals to stand under. While the thorny mass sprouts from the ground he shouts at Dyoken. "Oy, use those muscles for something else than flexing for once. Carry the wood over there and stack a campfire." He nods over his shoulder.
When the campfire is nicely stacked Luthok casts another spell, it is not easy to see where the rain stops and the sweat on his forehead begins. A Flaming Sphere appears right on top of the stack of wood, hopefully drying and lighting the kindle and fire. As the fire, hopefully, starts burning Luthok conjures up a final serving of Goodberry, one for each of the travelling party, whether it is animal, sentient mushroom, undead knight or a fantasy AI.
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
In these rolling hills, Luthok has a hard time tracking down a circle of trees. By the time he does, Dyoken is sneezing and coughing up a storm. The old dwarf does manage to convince the small circle of trees he does find to shelter them from the rest of the storm as well as provide some dry twigs and sticks for the fire. Everyone is pleasantly warmed up by the flaming sphere, though Dyoken is definitely sick. Without needing to check, Luthok realizes DK must've caught the common cold!
DK has disadvantage on stealth checks for the next 2 days.
Next up is Tuesday the 21st of Drite! (Day 13 of 14.) (Of course, feel free to roleplay things out about this storm and cold if you'd like. :) )
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
When morning comes, Muireach seems to have vanished. Had he finally had enough of this wacky bunch? No, as it would appear that amidst the night, he was completely covered by a sheet of fallen leaves. There he lay, sleeping like a baby. Eventually, he wakes. He rolls out of his pile, having changed again. With auburn hair and a warm caramel complexion, Autumn is in. Combing a bit of his hair back into alignment, he winks, “Ah, good morning everyone. One just has to love nature, am I right?” During the day, Muireach takes the time to try to speak to Wedge, “So, big man, I saw something quite interesting with those goblins. You seem to have just appeared right behind one, but I didn’t see much movement on your part. I’m no stranger to teleportation, so, how did you do it?”
Persuasion: 22
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Wedge stonewalls Muireach. Or was it called gray rocking?
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Muireach vanishes in a flurry of fragrance and leaves before reappearing in Wedge’s arms, “Oh come now, don’t be so cold. You’ll find I’m quite charming.” Wedge must make a DC 15 Wis Save, or be charmed by the King of Heroes.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Wedge nods. Almost reluctantly... almost like... he is being compelled to nod. But suddenly, that reluctance disappears.
He nods again.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
“See! So, give me the low down, Wedge. Let’s start with that teleportation!”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Wedge shakes his head and points to his legs.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
“You’re saying that you’re that fast? We just didn’t see you? Fascinating. What are you, some sort of monk?” Muireach laughs.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Wedge shrugs. It seems he doesn't know what a monk is.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
(PS It is still raining cats and dogs. Any thoughts on how you want to load up and leave? Or are ya just moving ahead as usual to the town?)
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
“That’s fair. Not entirely sure myself. Some books found their way to Feywild, talked about men that could punch well and had weird hair. Anyway, one moment.” Muireach finds some paper and a pencil. “Here. Should make this easier.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist