"No, nothing of interest hidden away by the sinister baker woman."Myles says as he finishes up his investigation, motioning for Siszhu to proceed down the corridor.
This post has potentially manipulated dice roll results.
Necyra is busy flying around haphazardly, bumping into walls, as she slowly clears the flour out of her eyes. Spitting out gobs of flour between gulps of air, she finally is able to see the world again. What’s her first sight? A shiny bald head, reflecting her visage back to her like a vanity mirror. She spends a few seconds rubbing away the powdery mess from her face, arms, and cloak. “That #$@%! This better come out of my clothes, or I’m gonna come back and rip the hair outta this corpse myself, with a tweezer, one tress at a time!”
She flutters up to the corpse and kicks it on the side with the heel of her foot, for good measure.
She’ll eventually flutter over to the baker’s closet/room and peek over Myles’ shoulder, looking over the area for any useful intelligence.
"Nothing in there my dear Necyra." The investigator says to the lovely winged tiefling, then turning to her to use his magic fingers to clean her up, perhaps understanding her anger better than the other somewhat uncouth members of the team. "Just stand still for a moment if you can and your dress will be as good as new." He says with a reassuring smile.
To'Kurr, not hearing anything at the doorway, probably because he's no repeatedly saying 'hippo' to himself, opens the doorway and takes a look inside.
“Oooh, those magic fingers tingle!” Necyra purrs to Myles as he magically cleans her up, sealing the deal with a wink.
After a moment to collect herself, she finally says to Siszhu “No worries, honey bunches, I’m sure you’ll be dining on clown soon! I hear they taste funny, though.”
<A rimshot can be heard in the distance.>
After snickering for a moment, she calls out to the rest of the team ”Shall we move on?” as she flutters to stand behind To’Kurr.
Necyra quietly flutters behind To'Kurr as the team meanders down the hallway, gently putting her hand on his shoulder (casting a Guidance cantrip at will on him) as she see's him periodically waiver in place (likely due to the effects of his latest...errr...ganga).
After shish kabobbing the baker, the group continues to check doors down the personnel hallway. The darkness of the dank hallway tries to dampen spirits, but for the most part, the group is jovial enough as they continue to find empty storage rooms.
However, the last door on the north side holds a box that contains 20 uncannily carved wooden, humanoid figurines. They are unpainted, but each contains such life-like expressions and articulated limbs it is hard to imagine that they aren't alive. Beside the box are stacked paint buckets and paintbrushes of several colors, all in good condition. A stark contrast to what the group has found in this hallway.
After carefully inspecting the figurines, Myles manages to determine that they are in fact uncannily carved wooden, humanoid figurines that to his relief does not animate and attack him. "No clues to that clown's whereabouts I'm afraid." He says to the others, rejoining them in the corridor, motioning for Siszhu to proceed.
“Toys!” Siszhu says, his voice part dismissive and part curious. Siszhu will poke his head in and grab a handful of the figures…
((Are they all human or elf or any such? All children? All adults? Though I suppose this is more a me question than a Siszhu one. If he noticed it would be by accident. Perception: 2. He notices nothing but that he has toys!))
Siszhu discreetly puts the handful of figurines into one of his pouches before heading for the next door.
Following up on Siszhu's internal monologue, To'Kurr does take a look at the carvings to see if they are all of one kind or another or are all children.
To'Kurr picks up a few of the toys and has them fight each other for a few moments before putting them back.
"Bummer man, they don't seem special," To'Kurr says.
He looks around.
"Hey, dudes, do we have like a few minutes?" To'Kurr asks as he starts to roll a very fat joint from the herbs in one of his pouches. "This will like let me see the groovy waves of the universe around us, man."
Nephvir has his tongue out of the corner of his mouth, concentrating, focusing on the pocket of Siszhu, trying to snatch one of the figurines out of the Yuan-it’s pocket, but he jerks a little hard at just the wrong moment, the invisible hand tickling him in the side and he sees him turn around to look at him. “Just trying to keep my skills up yo. Practicing and what not. Want to see one of those figurines, can I have one?” He gives Siszhu a big cheesy grin.
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A wizard is never late, nor is he early, he arrives precisely when he means to.
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"That'll teach her to not stall..." Myles says with a small sigh, peeking inside from where the baker woman appreared.
Investigation: 18
To'Kurr looks over at Siszhu and smiles.
"For real, my man," To'Kurr says. "Save the kids, kill the bad funhouse squares."
To'Kurr then sways down the hallway and listens at the next un-opened door for any sign of any other employees.
Perception: (3+4) = 7
"No, nothing of interest hidden away by the sinister baker woman." Myles says as he finishes up his investigation, motioning for Siszhu to proceed down the corridor.
Necyra is busy flying around haphazardly, bumping into walls, as she slowly clears the flour out of her eyes. Spitting out gobs of flour between gulps of air, she finally is able to see the world again. What’s her first sight? A shiny bald head, reflecting her visage back to her like a vanity mirror. She spends a few seconds rubbing away the powdery mess from her face, arms, and cloak. “That #$@%! This better come out of my clothes, or I’m gonna come back and rip the hair outta this corpse myself, with a tweezer, one tress at a time!”
She flutters up to the corpse and kicks it on the side with the heel of her foot, for good measure.
She’ll eventually flutter over to the baker’s closet/room and peek over Myles’ shoulder, looking over the area for any useful intelligence.
Investigation: 12
Last to know and first to be blamed...
As a free action, can I regret my life choices?
"Nothing in there my dear Necyra." The investigator says to the lovely winged tiefling, then turning to her to use his magic fingers to clean her up, perhaps understanding her anger better than the other somewhat uncouth members of the team. "Just stand still for a moment if you can and your dress will be as good as new." He says with a reassuring smile.
“We should have killed the hippo then,” Siszhu mumbles. “I never had hippo…”
To'Kurr, not hearing anything at the doorway, probably because he's no repeatedly saying 'hippo' to himself, opens the doorway and takes a look inside.
“Oooh, those magic fingers tingle!” Necyra purrs to Myles as he magically cleans her up, sealing the deal with a wink.
After a moment to collect herself, she finally says to Siszhu “No worries, honey bunches, I’m sure you’ll be dining on clown soon! I hear they taste funny, though.”
<A rimshot can be heard in the distance.>
After snickering for a moment, she calls out to the rest of the team ”Shall we move on?” as she flutters to stand behind To’Kurr.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
“You know it! Those kiddos are still lost, we best get moving.” The bald elf wipes off his blades and stows them away, ready to keep moving.
A wizard is never late, nor is he early, he arrives precisely when he means to.
To'Kurr looks back out from the doorway.
"Bummer man," To'Kurr says. "Just another messed up storage closet, man."
Necyra quietly flutters behind To'Kurr as the team meanders down the hallway, gently putting her hand on his shoulder (casting a Guidance cantrip at will on him) as she see's him periodically waiver in place (likely due to the effects of his latest...errr...ganga).
Last to know and first to be blamed...
As a free action, can I regret my life choices?
After shish kabobbing the baker, the group continues to check doors down the personnel hallway. The darkness of the dank hallway tries to dampen spirits, but for the most part, the group is jovial enough as they continue to find empty storage rooms.
However, the last door on the north side holds a box that contains 20 uncannily carved wooden, humanoid figurines. They are unpainted, but each contains such life-like expressions and articulated limbs it is hard to imagine that they aren't alive. Beside the box are stacked paint buckets and paintbrushes of several colors, all in good condition. A stark contrast to what the group has found in this hallway.
The investigator cautiously goes to work, wary of the uncannily carved wooden humanoid figurines suddenly animating and attacking.
Investigation: 23
After carefully inspecting the figurines, Myles manages to determine that they are in fact uncannily carved wooden, humanoid figurines that to his relief does not animate and attack him.
"No clues to that clown's whereabouts I'm afraid." He says to the others, rejoining them in the corridor, motioning for Siszhu to proceed.
“Toys!” Siszhu says, his voice part dismissive and part curious. Siszhu will poke his head in and grab a handful of the figures…
((Are they all human or elf or any such? All children? All adults? Though I suppose this is more a me question than a Siszhu one. If he noticed it would be by accident. Perception: 2. He notices nothing but that he has toys!))
Siszhu discreetly puts the handful of figurines into one of his pouches before heading for the next door.
Following up on Siszhu's internal monologue, To'Kurr does take a look at the carvings to see if they are all of one kind or another or are all children.
Investigation: (5+13 + 1 from guidance): 19
To'Kurr picks up a few of the toys and has them fight each other for a few moments before putting them back.
"Bummer man, they don't seem special," To'Kurr says.
He looks around.
"Hey, dudes, do we have like a few minutes?" To'Kurr asks as he starts to roll a very fat joint from the herbs in one of his pouches. "This will like let me see the groovy waves of the universe around us, man."
(Casts Detect Magic as ritual)
"Certainly, as long as it is the groovy waves of this universe you will percieve." Myles says with a quick smile.
Neph walks beside Necyra, saying “I’ve got to keep in practice, you know what I mean?”
He keeps walking along, keeping up with the others and listening for any strange sounds, stopping and looking behind them from time to time.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Nephvir has his tongue out of the corner of his mouth, concentrating, focusing on the pocket of Siszhu, trying to snatch one of the figurines out of the Yuan-it’s pocket, but he jerks a little hard at just the wrong moment, the invisible hand tickling him in the side and he sees him turn around to look at him. “Just trying to keep my skills up yo. Practicing and what not. Want to see one of those figurines, can I have one?” He gives Siszhu a big cheesy grin.
A wizard is never late, nor is he early, he arrives precisely when he means to.