Bryony gives the goblin an encouraging smile. "Nice to meet you, Droop," she says. "Who is this Glasstaff person? Can you tell us more about them? Are they the leader of the Redbrands?"
"Uhhh... Yeah. Dark beard, magic guy, likes books, glass staff. Seems nice but kinda mean. He's got a shop an' his room by th' secret staircase." Droop points north toward the Common Room.
Bryony glances at her companions. "Sounds like we should check out his room," she says. "Do you know if there are more Redbrands left?"
Bryony stands as if preparing herself to go check out the room herself, but she still looks half-fatigued by her recent encounter with the bugbears. "Hmm, better not go alone, although I can be quite sneaky when I put my mind to it," she says, thinking aloud.
"Let's have a look around first. Lets toss the bunks and search the deal Redbrands and the other bugbears. I found some coin and this iron key on the fella the Syzygy took out."
Quinn moves to toss the bunks. He first checks underneath and then lifts the mattresses. He even goes so far as to cut open the mattresses to make sure nothing was stashed.
After searching the beds, Quinn checks in on Bryony.
"Bryony, how are feeling? You took some big hits from those hairy bastards."
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Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
Quinn tears apart the Guard Barrack and finds absolutely nothing of use or value.
"Uhhh. Can I go now?" asks Droop. He hesitates. "Can one of you go with me? It's dangerous around here."
Meanwhile, Syzygy listens at the door to the north, as Bryony and Jurgen prepare their next moves. Syzygy hears nothing, although he's distracted by loud chewing noises coming from Ssarnak's crevasse up the stairway.
Kimberley and Aros remain with the wounded guard, who is still deeply unconscious.
Aros watches as most of the group disperses. “I can escort you to the exit, but you’ll be on your own after that. Or you could just follow us at a distance if you can be quiet. Then you’d have our protection until we all leave.”
Bryony nods at Quinn. "I'm still not 100%, but those berries made me feel a lot better," she says now. "What should we do with the unconscious Redbrand? I knocked him out in case we needed to question him."
“I will do my best to keep you standing.” Glancing over at the unconscious ruffian, Aros ponders aloud. “Maybe just leave him? I can’t imagine he is going anywhere soon.”
Kimberley looked down at the unconcious man resting her smooth headed mace in her hand....she brought it down suddenly with a sickening crunch spattering blood and brain matter on the stone, the cot, her face. She licked a little off her lips with a delighted smile......
....she looked down at the unconcious man again and sighed . Dipping her mace in a pool of bugbear blood she wrote on the wall beside the sleeping man...RUN!...
The cavern complex remains quiet, other than the soft sigh of air moving through the cavern. Quinn escorts Droop over the pile of dead bugbears, up the stairs, and to the tunnel entrance, as Kimberley follows from behind.
"Thank you!" gushes Droop. "Thank you! Thank you! If you ever need tinkering services, come see the Scraptops! In the hills to the south! You will be our guests! You get those bad Cragmaws, right? Bash 'em like you bashed Nosk! Oh... and if you go into the big hall next to the skeleton room, stick to the wall, not in the middle, so you don't fall in the hole."
Syzygy hears something in the door to the north. Bubbling sounds, maybe? Then it's gone.
Kimberley shrugs, " Sure....I'm almost out of blessings though I should be able to keep you alive at least if you fall."
She regards Jurgen for a moment then dips a finger into the bugbear blood on her macehead and traces a fullmoon on his forehead in blood while whispering under her breath.
( Blessing of the Blood-Drenched Moon. For 10 minutes, the blessed creature has advantage on attack rolls against a target if at least one of the blessed creature’s allies is within 5 ft. of the target and the ally isn’t incapacitated. )
(Is everyone assembling behind the north door? Who's opening it - Syzygy? Who's leading the pack? Who's staying behind? Where is the now-blessed Jurgen in the pack? Any other prep anyone needs to do?)
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Kimberley barely disguised a guffaw, " Um...ok.....thats unfortunate....uh, lovely...I mean lovely."
Bryony gives the goblin an encouraging smile. "Nice to meet you, Droop," she says. "Who is this Glasstaff person? Can you tell us more about them? Are they the leader of the Redbrands?"
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus
"Uhhh... Yeah. Dark beard, magic guy, likes books, glass staff. Seems nice but kinda mean. He's got a shop an' his room by th' secret staircase." Droop points north toward the Common Room.
Bryony glances at her companions. "Sounds like we should check out his room," she says. "Do you know if there are more Redbrands left?"
Bryony stands as if preparing herself to go check out the room herself, but she still looks half-fatigued by her recent encounter with the bugbears. "Hmm, better not go alone, although I can be quite sneaky when I put my mind to it," she says, thinking aloud.
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus
Jurgen will go with Bryony (will also stay in front as a shield)
D&D since 1984
"Let's have a look around first. Lets toss the bunks and search the deal Redbrands and the other bugbears. I found some coin and this iron key on the fella the Syzygy took out."
Quinn moves to toss the bunks. He first checks underneath and then lifts the mattresses. He even goes so far as to cut open the mattresses to make sure nothing was stashed.
After searching the beds, Quinn checks in on Bryony.
"Bryony, how are feeling? You took some big hits from those hairy bastards."
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
“I have no further question for the goblin…“
Syzygy will go place his ear on the northern door while Quinn ransacks the room.
perception: 11
Quinn tears apart the Guard Barrack and finds absolutely nothing of use or value.
"Uhhh. Can I go now?" asks Droop. He hesitates. "Can one of you go with me? It's dangerous around here."
Meanwhile, Syzygy listens at the door to the north, as Bryony and Jurgen prepare their next moves. Syzygy hears nothing, although he's distracted by loud chewing noises coming from Ssarnak's crevasse up the stairway.
Kimberley and Aros remain with the wounded guard, who is still deeply unconscious.
Aros watches as most of the group disperses. “I can escort you to the exit, but you’ll be on your own after that. Or you could just follow us at a distance if you can be quiet. Then you’d have our protection until we all leave.”
" Yeah, you definitely shouldn't go through that cavern alone theres a horrible thing living in the crevasse that would eat you up.", Kimberley added.
JUrgen adds "Yes, you can follow us if you would like till we exit."
D&D since 1984
Bryony nods at Quinn. "I'm still not 100%, but those berries made me feel a lot better," she says now. "What should we do with the unconscious Redbrand? I knocked him out in case we needed to question him."
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus
“I will do my best to keep you standing.” Glancing over at the unconscious ruffian, Aros ponders aloud. “Maybe just leave him? I can’t imagine he is going anywhere soon.”
"if it were up to me, I wouldn't be so merciful. You can do with him what you will. I'll escort Droop to the cave exit. Anyone wanna come along?"
Quinn looks at Droop and motions for him to follow.
"You stay close. Keep behind me. If I tell you to run, you run. Got it? Let's go."
He will draw his bow, walk up the stairs and observe to make sure no more threats emerge before proceeding.
Perception check: 21
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
Kimberley looked down at the unconcious man resting her smooth headed mace in her hand....she brought it down suddenly with a sickening crunch spattering blood and brain matter on the stone, the cot, her face. She licked a little off her lips with a delighted smile......
....she looked down at the unconcious man again and sighed . Dipping her mace in a pool of bugbear blood she wrote on the wall beside the sleeping man...RUN!...
Then left the room to follow Quinn.
Syzygy remains sentry at the northern door.
The cavern complex remains quiet, other than the soft sigh of air moving through the cavern. Quinn escorts Droop over the pile of dead bugbears, up the stairs, and to the tunnel entrance, as Kimberley follows from behind.
"Thank you!" gushes Droop. "Thank you! Thank you! If you ever need tinkering services, come see the Scraptops! In the hills to the south! You will be our guests! You get those bad Cragmaws, right? Bash 'em like you bashed Nosk! Oh... and if you go into the big hall next to the skeleton room, stick to the wall, not in the middle, so you don't fall in the hole."
Syzygy hears something in the door to the north. Bubbling sounds, maybe? Then it's gone.

When Quinn returns from escorting Droop, Jurgen asks "Are we ready to continue on through that North door?"
D&D since 1984
Kimberley shrugs, " Sure....I'm almost out of blessings though I should be able to keep you alive at least if you fall."
She regards Jurgen for a moment then dips a finger into the bugbear blood on her macehead and traces a fullmoon on his forehead in blood while whispering under her breath.
( Blessing of the Blood-Drenched Moon. For 10 minutes, the blessed creature has advantage on attack rolls against a target if at least one of the blessed creature’s allies is within 5 ft. of the target and the ally isn’t incapacitated. )
(Is everyone assembling behind the north door? Who's opening it - Syzygy? Who's leading the pack? Who's staying behind? Where is the now-blessed Jurgen in the pack? Any other prep anyone needs to do?)
