Erbert can’t squeeze to get into the room, he squats his short figure down and sees a goblin (goblin 2) at the end of the hall / entrance to the room and he squeezes off a fire bolt at him. He says with pressured speech, “Get into the room, I’ll put them to sleep!”
Fire bolt : 9 to hit, for 10 points of fire damage.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Kragen moves into the room, squeezing by the overly large Paladin and strikes at Goblin2 with his Warhammer. The goblin gets an opportunity attack due to movement through his area. To Hit = 23, Damage = 7 to Kragen. He strikes a solid blow in return. The injured goblin falls to the ground with a blank stare.
As you enter the room you see that it is a chamber in a natural cave system. The floor is packed sand and firm. The ceiling is about ten feet high and rough stone. There are four torches that were previously lighting the room all extinguished on the floor. To the left in the room are several small boxes arranged around a central box holding a small keg. Several wooden mugs litter the floor there.
move north and dash looking for position on western side of chamber. Looking to establish safe position to protect Erbert from attacks if he enters to cast sleep.
Chadwick uses part of his move to get behind Hoid (to prevent AoO) and does lay on hands. Then uses the rest of his movement to get next to him.
"Feel the healing power of Tyr!" Chadwick bellows laying hands on Hoid, then moving along side his friend (at least in his mind) he stares down the goblins and in a very disconcerting voice he says "you're all going to die for what you did."
Chadwick comes to the aid of Hoid, Laying on Hands to heal his wounds Hoid is healed 5 hit points. He continues onward to form a line against the goblin line. Goblin3 uses his readied action to attack Chadwick with his short sword. To Hit = 7. Miss. (( Ignore goblin dagger attack. Critical hit BTW. It was out of turn.....))
((Erbert location corrected))
Trolkarl moves to engage Goblin4. That goblin attack him with club. To hit = 13. Hit = 1damage.
Hoid connects with the goblin a glancing blow with his axe dealing 4 damage. The goblin is wounded, but continues to fight. He also uses his Second Wind ability to regain 5 hit points.
Goblin6 and Goblin5 attack Hoid with short swords. To Hit = 15, 23. One finds his mark and hits for 4 damage.
Goblin8 and Goblin3 attach Chadwick with short swords. To Hit = 24 (nat 20), 11. A solid hit in a weak point of Chadwick's armor is found. He takes 6 damage.
Erbert steps by Gneuman and enters the room, assessing the situation. He focuses on a point behind the line of goblins (blue 20 foot circle) and casts a spell, waving his hand and saying aloud Ambienee! and 21 hit points worth of goblins fall asleep (focused on goblins 3, 6 and 4.) Then he says “Leave them alone and focus on the others!”
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
the app used my strength rather than charisma for ability modification. I didn’t specify using my holy warrior ability after long resting, but going forward I will always select Darkbane for the holy warrior ability after every rest
Erbert can’t squeeze to get into the room, he squats his short figure down and sees a goblin (goblin 2) at the end of the hall / entrance to the room and he squeezes off a fire bolt at him. He says with pressured speech, “Get into the room, I’ll put them to sleep!”
Fire bolt : 9 to hit, for 10 points of fire damage.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Erbert's spell is challenged by the obstructions in his way, mostly a big, goofy Paladin. His Fire Bolt fizzles into the sand of the floor.
Kragen -> Gneuman -> Chadwick -> Trolkarl are up.
Kragen moves into the room, squeezing by the overly large Paladin and strikes at Goblin2 with his Warhammer. The goblin gets an opportunity attack due to movement through his area. To Hit = 23, Damage = 7 to Kragen. He strikes a solid blow in return. The injured goblin falls to the ground with a blank stare.
To Hit = 16, Damage = 6
Gneuman -> Chadwick -> Trolkarl
Further description of the cave:
As you enter the room you see that it is a chamber in a natural cave system. The floor is packed sand and firm. The ceiling is about ten feet high and rough stone. There are four torches that were previously lighting the room all extinguished on the floor. To the left in the room are several small boxes arranged around a central box holding a small keg. Several wooden mugs litter the floor there.
Trolkarl
if hostile targets available
eldritch blast attack and move north
else
move north and dash looking for position on western side of chamber. Looking to establish safe position to protect Erbert from attacks if he enters to cast sleep.
Gneuman
Move into melee with nearest goblin. Strike with staff.
13+5 = 18.
Gneuman uses a dash move to cover ground and get to the cave full of goblins. He is not quite there yet.
Chadwick -> Trolkarl
Chadwick uses part of his move to get behind Hoid (to prevent AoO) and does lay on hands. Then uses the rest of his movement to get next to him.
"Feel the healing power of Tyr!" Chadwick bellows laying hands on Hoid, then moving along side his friend (at least in his mind) he stares down the goblins and in a very disconcerting voice he says "you're all going to die for what you did."
Erbert, sorry I accidentally moved your character when scrolling on the map. I think he's back to his original spot, but please check.
Chadwick comes to the aid of Hoid, Laying on Hands to heal his wounds Hoid is healed 5 hit points. He continues onward to form a line against the goblin line. Goblin3 uses his readied action to attack Chadwick with his short sword. To Hit = 7. Miss. (( Ignore goblin dagger attack. Critical hit BTW. It was out of turn.....))
((Erbert location corrected))
Trolkarl moves to engage Goblin4. That goblin attack him with club. To hit = 13. Hit = 1damage.
Hoid is up
Hoid
21 to hit (16+5), 4 damage (1+3). Nearest goblin.
Hoid connects with the goblin a glancing blow with his axe dealing 4 damage. The goblin is wounded, but continues to fight. He also uses his Second Wind ability to regain 5 hit points.
Goblin6 and Goblin5 attack Hoid with short swords. To Hit = 15, 23. One finds his mark and hits for 4 damage.
Goblin8 and Goblin3 attach Chadwick with short swords. To Hit = 24 (nat 20), 11. A solid hit in a weak point of Chadwick's armor is found. He takes 6 damage.
Erbert is up
Erbert steps by Gneuman and enters the room, assessing the situation. He focuses on a point behind the line of goblins (blue 20 foot circle) and casts a spell, waving his hand and saying aloud Ambienee! and 21 hit points worth of goblins fall asleep (focused on goblins 3, 6 and 4.) Then he says “Leave them alone and focus on the others!”
A wizard is never late, nor is he early, he arrives precisely when he means to.
Goblins 3, 5, and 6 are now asleep by Erbert's enchantment.
Kragen is up....
Kragen closes on Goblin8 and attacks
to hit 17+5=22
to damage 2+3=5
He seems surprised to find himself the only goblin standing on this end of the room. Kragen’s hammer strikes a blow, wounding him.
Gneuman…
Trolkarl
attacking goblin on my side w datkbane
to hit:21 crit
damage: 10
the app used my strength rather than charisma for ability modification. I didn’t specify using my holy warrior ability after long resting, but going forward I will always select Darkbane for the holy warrior ability after every rest
Okay.
Gneuman, Chadwick then Trolkarl
Gneuman closes in on Goblin8 and strikes with his staff, bringing the goblin to the ground unconscious. To Hit = 21. Damage = 5.
Chadwick, then Trolkarl.
Since the other three are asleep Chadwick will attack goblin 4.
To hit: 19
Dam: 9